| FeiLing Germany. November 07 2011 03:37. Posts 417 | Profile # |
On November 07 2011 01:50 Uberfen wrote: while you place extractor it doesn't attract workers anymore. i dont know if that's a new patch thing or bugged for me.
this only works for insane... and I guess it still does, otherwise we'd have more reports of it by now.Last edit: 2011-11-07 11:20:28 |
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| Purind Canada. November 07 2011 05:12. Posts 3374 | Profile Blog # |
| I don't think it works. Last time I played, my friend and I gas rushed and they didn't pull, and we were like "daaaamn how we gonna win now?" |
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| Uberfen November 07 2011 06:33. Posts 6 | Profile # |
On November 07 2011 03:37 FeiLing wrote: Show nested quote +On November 07 2011 01:50 Uberfen wrote: while you place extractor it doesn't attract workers anymore. i dont know if that's a new patch thing or bugged for me.
this only works for insane... and I guess it still does, otherwise we'd have more reports of it by yet.
lol dude, you think i don't know that? I'm talking about insane... |
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| BlazeTSR United States. November 07 2011 11:10. Posts 218 | Profile # |
| Well done guide. I got the achievement when doing the protoss example a few times hah :D |
| | Fan of ........... Protoss: Hero, iNcontroL, Nony Zerg: CatZ and Sheth Terran: Demuslim |
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| BlazeTSR United States. November 07 2011 11:43. Posts 218 | Profile # |
On November 07 2011 01:50 Uberfen wrote: while you place extractor it doesn't attract workers anymore. i dont know if that's a new patch thing or bugged for me.
I think they changed the how AI reacts to cheese.
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| | Fan of ........... Protoss: Hero, iNcontroL, Nony Zerg: CatZ and Sheth Terran: Demuslim |
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| CookieMaker Canada. November 07 2011 14:08. Posts 878 | Profile Blog # |
Yup, changed the AI. You have to 6pool + drones and hope for the best w/ micro now.
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| FeiLing Germany. November 07 2011 16:50. Posts 417 | Profile # |
| Wow... so you really can't pylon/depot/extractor harass them anymore? THANK GOD I ALREADY DID THESE ACHIEVEMENTS! Good luck to everybody else who didn't yet (you're fu$%ed :D). |
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| Uberfen November 07 2011 18:38. Posts 6 | Profile # |
On November 07 2011 16:50 FeiLing wrote: Wow... so you really can't pylon/depot/extractor harass them anymore? THANK GOD I ALREADY DID THESE ACHIEVEMENTS! Good luck to everybody else who didn't yet (you're fu$%ed :D).
lol no, pylon/depot/bunker/photon cannon/spine crawler still works. it doesnt react to extractor only.
what i did with zerg is ZvZ spine crawler behind minerals to bottleneck drones like someone previewsly suggested.
6pool worked for me against Z and T but not P, zealots tear them down. also com wont give gg and it takes 10 min to raze buildings.Last edit: 2011-11-07 20:08:05 |
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| Ryder. November 09 2011 14:48. Posts 809 | Profile # |
Me and a buddy were whoring achievements for lolz yesterday in 2v2 VS insane AI, I was wondering why they didn't gg, so you saying if one player left then the AI would gg and we would still both get the win? Should save us alot of time :D
For the record, all we did was cannon rush from the low ground (make a pylon + 2-3 cannons low ground) then send your dude up just as cannon was finishing and start building shit on high ground. Keep edging towards their mineral line, and if they are zerg just throw down 2 gates and chrono zealots to finish them off (actually we usually throw down 2 gates to speed things up anyway).
On a favourable map took us about 10 game minutes, but that's because we had to finish off all of their buildings...if one of us leaving is gonna make them gg we should be able to cut that time down a lot... |
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| MrCash United States. November 09 2011 15:44. Posts 1498 | Profile # |
With okay mechanics and good defense you can beat any insane AI race with normal builds, at least with Terran. It's good practice doing your build vs insane AI just to make sure it's flexible. Obviously won't be much like a real game, but it's a more stable environment to practice your mechanics and build order flexibility since your are basically getting All Ined every 4 minutes.
Granted this will never be as quick as OP's option suggests.Last edit: 2011-11-09 15:45:39 |
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| Uberfen November 09 2011 20:07. Posts 6 | Profile # |
| OP's intention was under 5 min achievement witch can't be done with zerg, except vs zerg, right now |
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| Callynn Netherlands. November 09 2011 22:15. Posts 877 | Profile # |
| Some tactics from the 1v4 Very Hard AI thread also work against single insane opponents, for those interested. I like this guide, I did not notice it before (appearantly its an old OP). |
| | Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered. |
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| rhs408 United States. November 10 2011 04:09. Posts 684 | Profile # |
My goodness, I'm glad I've moved on from achievement hunting... playing against real people is so much more fun  |
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| ScottishMoo Australia. November 18 2011 14:02. Posts 23 | Profile # |
| The Insane AI stopped reacting to gas steals at the commencement of 1.4. |
| | http://www.youtube.com/ScottishMoo | |
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| El Tigre November 20 2011 13:16. Posts 1 | Profile # |
| Great guide, this is probably one of the better ones out there. Definitely amongst my favorites along with this. |
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| dUTtrOACh Canada. November 20 2011 14:12. Posts 1638 | Profile # |
| For anybody struggling with the vs 2 Insane AI, I'd suggest a gosu cannon rush on Twilight Fortress. |
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| MaV_gGSC Canada. November 25 2011 05:12. Posts 1306 | Profile Blog # |
| Its actually pretty amazing beating the AI without abusing them |
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| Blight_Demon United States. May 05 2012 12:12. Posts 13 | Profile # |
Thanks for the responses all! I'm really sorry to hear about the extractor not pulling workers anymore; I'll be sure to update if/when I find an alternative. For the time being, I'd guess that using a spine to pull vs. another Z would work, but you'd have to wait for your pool to finish... Kinda a bummer  |
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| WolfintheSheep Canada. May 06 2012 07:20. Posts 1740 | Profile # |
On May 05 2012 12:12 Blight_Demon wrote:Thanks for the responses all! I'm really sorry to hear about the extractor not pulling workers anymore; I'll be sure to update if/when I find an alternative. For the time being, I'd guess that using a spine to pull vs. another Z would work, but you'd have to wait for your pool to finish... Kinda a bummer 
I grinded these things out awhile ago, and you can actually win with faster methods. I used Steppes of War every time, against Zerg for all three races.
For Zerg, 6 pool, send 2 drones when pool is halfway done, build 2 Spine Crawlers behind the mineral line at the "choke points". Both will finish, one at like 20-30 Health, and you'll get a GG about 10 seconds later.
For Protoss and Terran, you want to abuse the AI so they get in a loop of trying to kill your buildings and running away from the attacks. The trick is to have an offensive building on the lowground, any building on the highground in range, and it needs to hit before the AI has any offensive units being produced (so that workers are the only things that can defend).
Protoss, Cannon Rush works best. Send a Probe at the very start, build a Pylon and a Forge ASAP right at the base of the ramp. Build a cannon so it can hit the ramp and the top of it. Drop a second cannon as soon as you can (not necessary, but it doesn't hurt the timing and it makes things more fail-safe). Once you have the minerals, drop a Pylon just above the ramp, in range of your first cannon (which will be finishing in a few seconds). Enemy will pull workers to kill the pylon, see the cannons, try to kill that, then get stuck in AI loop and GG.
Terran works the same, essentially. Send an SCV to enemy ramp ASAP, build a supply depot. Build a Barracks next. Send another SCV once the Rax is about halfway done. Start a Bunker next, in the corner of the ramp and the wall (still on lowground) and then build a Marine (rally Rax into Bunker). Once Bunker is about 75% done, get second SCV to start a supply depot on highground in range of Bunker. Build a second marine ASAP.
Terran is a bit trickier, because the workers will actually attack the bunker for a bit until second marine pops. Ideally, you want the Rax and Depot to create a semi-choke for your Bunker.
EDIT: Apparently I had replays saved. Toss and Zerg can win in ~3 minutes, Terran takes ~3.5.Last edit: 2012-05-06 07:29:34 |
| | Average means I'm better than half of you. |
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| MrF United States. May 08 2012 00:41. Posts 312 | Profile # |
| for the multi achieve you can beat like 6 or 7 or however many the max is of insane ai by simple choosing a map with an island floating your cc out there (need to be terran) and teching to BC and mass them, let the computer kill eachother off while you do this then go in and clean up the one or 2 left with the BCs. then you get a cool portrait of that guy from the campaign that you hire a mercenary army to kill orl-somthing..arl-somthing i dunno |
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