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Automaton 2000 Micro Bot - Page 22

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 All
 
 chokke   Norway. April 08 2011 17:03. Posts 228
Profile # 
Banshee vs marines.

Or a mirror with two perfect AI's fighting each other.
Old Post

 
 z00t   Australia. April 08 2011 17:11. Posts 973
Profile # 
These videos made my day . I was literally laughing out loud seeing that perfect Marine micro vs Speed Banes. Oh my goodness - that was AWESOME (but kinda scary at the same time ).

IMO, the Insane AI shouldn't cheat resource-wise, but should have micro like this, for the lols .

Great job, you guys!

EDIT: would also love to see a game with the AIs fighting each other XD.
Last edit: 2011-04-08 17:12:25
Old Post

 
 jyisvip   Canada. April 08 2011 17:15. Posts 197
Profile # 
Marines vs Infestor's fungal growth + banes =D
 
Old Post

 
 mumakil   Finland. April 08 2011 17:29. Posts 33
Profile # 
Cant wait to see what other epic micro videos we are gonna get from the automaton :D
"The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games."- Bobby Kotick Bringing despair and darkness to the gaming world since 1991
Old Post

 
 GizmoPT   Portugal. April 08 2011 17:44. Posts 1429
Profile # 

On April 08 2011 16:57 WhiteLight wrote:
I would definitely watch a league of only perfect ai fighting against each other just so I could have my mind blown every 2 minutes at the crazy stuff like this. GSLai make it happen...


would be nice to have a Ai vs Ai competition ;O
Last edit: 2011-04-08 17:45:24
Snipers Promod Creator - Portuguese Community Admin - www.facebook.com/SC2PT - Portugal SC2 Team Manager http://www.esl.eu/pt/sc2/team/5291565/
Old Post

 
 closey   Hong Kong. April 08 2011 17:52. Posts 272
Profile # 
blid you owe me a new pair of pants.

Suggestion: do Marauder vs zerglings with concussive shell with 0 damage taken.
Rock, Paper, Scissors
Old Post

 
 AmaZing   Nepal. April 08 2011 17:54. Posts 299
Profile Blog # 
There is an ai vs ai competition in broodwar, i dont see why it wouldnt be possible in sc2...
Microing is one thing, they have to macro and such and make decision vs pro players too.. Some pretty amazing games happen in ai vs pros
ಠ_ಠ
Old Post

 
 Deja Thoris   South Africa. April 08 2011 17:58. Posts 646
Profile Blog # 
I'm not sure if its been mentioned before but it would have been nicer to see the marines constrained walls, for instance in the main base of the opponent.
Old Post

 
 Apolo   Portugal. April 08 2011 18:58. Posts 1213
Profile # 
Omfg... that micro is ridiculous :O keep this going for sure ! I think now no one will be able to say the skill cap in SC2 is low anymore ^^
Last edit: 2011-04-08 19:01:29
 
Old Post

 
 Skrelt   Netherlands. April 08 2011 19:01. Posts 294
Profile # 
10 infestors vs a 200/200 P army!

The marine micro was insane. Really. I got a new thing to practice with only 15K apm needed xD

Edit: Try day9's thing: Full gas zerg with BL and infesters only vs Toss deathball
Last edit: 2011-04-08 19:02:16
The Wolfpack - Metalband from the Netherlands
Old Post

 
 Asherak   New Zealand. April 08 2011 19:07. Posts 31
Profile # 
Not sure if it's been said already but maybe something like 5 pheonix versus 30 mutas?
Old Post

 
 Poffel   April 08 2011 19:26. Posts 307
Profile # 
Amazing stuff. To be honest, I liked the zergling vs. tanks scenario a lot more than the marine vs. banelings, simply because the marines do what everybody tries to do in that situation (although obviously with much more success), while the zergling attack is very original, because not only does it overburden the APM limits of human players, but also their analytic capabilities.

Another scenario I'd like to see would be a couple of zerglings taking out a line of SCVs while avoiding the shots from the planetary fortress the SCVs are mining at. I'd guess that this should actually be a lot easier than the tank assault, and so I'm really curious whether this could theoretically be done within APM-constraints that would allow it to be reproduced by a human player.
Old Post

 
 jazzminkey   United States. April 08 2011 19:51. Posts 53
Profile # 
SCVs versus attacking units.

I wanna see some beautiful repair micro. Some bitbybit 2.0
Old Post

 
 Shameless   Netherlands. April 08 2011 20:02. Posts 324
Profile # 
These video's where pretty sick, can't wait to see what you come up with next
Liquid'HuK "That's Halo, don't worry"
Old Post

 
 3loodMoon   Thailand. April 08 2011 20:23. Posts 13
Profile # 
Great work with the AI. Hope to see more of this.

Reapers vs roaches? (range 4.5 vs range 4)

Also with the APM mentioned (15,000 for the marines and 8,000 for the ling), it would be impossible for a human to achieve. It would be interesting to see what can be done using APM humans could achieve, eg set a 300-400 APM cap and run the AI.
Old Post

  andrewwiggin   Australia. April 08 2011 20:29. Posts 435Profile # 
LOVEEE YOU!!!

that was so sick.... wow.

how about marines vs colossi splash??? I think that's vertical splitting micro required - so have to keep units aligned at a right angle to the colossus' attack!

if you do that one... i will marry you. for reals.
Old Post

 
 Xapti   Canada. April 08 2011 20:32. Posts 2178
Profile # 

On April 08 2011 19:07 Asherak wrote:
Not sure if it's been said already but maybe something like 5 pheonix versus 30 mutas?
That has been done already also.

Very old.




On April 08 2011 19:26 Poffel wrote:
Another scenario I'd like to see would be a couple of zerglings taking out a line of SCVs while avoiding the shots from the planetary fortress the SCVs are mining at. I'd guess that this should actually be a lot easier than the tank assault, and so I'm really curious whether this could theoretically be done within APM-constraints that would allow it to be reproduced by a human player.

This has essentially already been done by humans (not attacking scvs though, not that that's much harder). It's extremely difficult to do, but certainly very humanly possible. The biggest issue is comming from the right angle at the right time... something that is much less viable in real games where the space is limited
Last edit: 2011-04-08 20:39:08
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Old Post

 
 Arn   Sweden. April 08 2011 20:49. Posts 118
Profile # 
I would like to see a perfect 4-unit surround, on for example speedlings vs stalker. (A 4 unit surround is when you position units all around an enemy unit with a perfect timing so that the attacked unit cannot move).

A "perfect" bioball of marines/marauders that all stuttermoved individually would also be impressive. Most players, even pros, stutter with one controlgroup which is sometimes ineffecient.

Next, pair the perfect zerglings up against the perfect bioball.

Oh, and as a zerg, some epic roach-splitting versus colossi would be AWESOMESAUCE.

(Note that I do realize this is just for showoffs, which is good - because then I can "safely" appreciate the work done without worring about abuse)
Property fightiiing! (Swe SC2 clan) | http://property-clan.com | FOR THE SWARM!
Old Post

 
 MannyPacquiao   Sweden. April 08 2011 20:50. Posts 7
Profile # 
Just show us the marine vs banelings on creep. Should be more of a fair fight.
 
Old Post

 
 theqat   United States. April 08 2011 21:05. Posts 2096
Profile Blog # 
Wow, this is a sweet project. Thanks for the videos!
 
Old Post

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