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[D] 1000 tips - Page 16

Forum Index > StarCraft 2 Strategy 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
 
 orotoss   United States. April 26 2011 00:43. Posts 298
Profile # 
298. You can repair or heal hallucinated units. Transfuse and medivacs work on biological hallucinations and repair works on mechanical. Also, hallucinated immortals with scv repair can tank a lot of damage because of hardened shields.
BLARRGHGHH
Old Post

 
 CryMore   United States. April 26 2011 00:53. Posts 492
Profile # 
299: Medivacs cannot heal while dropping units. Catching medivacs mid drop makes it much easier to clean up the bio units, since they do not have the benefits of healing.
"What wins? 3-base Protoss or 2-base Zerg?" "1-base Terran"
Old Post

 
 sahbeewah   Australia. April 26 2011 01:50. Posts 7
Profile # 

On April 26 2011 00:53 xixecal wrote:
299: Medivacs cannot heal while dropping units. Catching medivacs mid drop makes it much easier to clean up the bio units, since they do not have the benefits of healing.


If the medivacs are stationary and you press 'd' and click on your medivac (as opposed to the ground) it circumvents this, allowing medivacs to heal while dropping.
Old Post

 
 BinxyBrown   United States. April 26 2011 02:06. Posts 230
Profile # 
300: (P) - 4 Phoenix is the sweet spot to kill a queen in one lift.
Banelings are like Ice Climbers if they grab you... your dead.
Old Post

 
 ideadude   United States. April 26 2011 02:21. Posts 7
Profile # 
301: (T) When reinforcing units, wait for enough resources to queue all your units at the same time. This way they will rush to the battle in clumps instead of a stream, making it harder to pick off the reinforcements. For example, when doing a 5 rax rush, wait for 250 minerals and then build/queue all 5 marines at the same time.*,**

* The same principle applies for Z and P (though maybe not as much) when reinforcing.
** Sometimes it may be more important to have 1 or 2 marines that much sooner, rather than having them clumped. In that case queue them as fast as you can.
Old Post

 
 graNite   Germany. April 26 2011 04:44. Posts 1870
Profile Blog # 

On April 26 2011 00:53 xixecal wrote:
299: Medivacs cannot heal while dropping units. Catching medivacs mid drop makes it much easier to clean up the bio units, since they do not have the benefits of healing.


[T] If you drop from a Medivac by pressing the button for "Unload" and click on it, it heals while dropping. (!!)
~// ᴵᴹᴍᴠᴘ //~
Old Post

 
 bri9and   United States. April 26 2011 05:05. Posts 228
Profile Blog # 

163. An scv on autorepair will repair a bunker (or medivac) from within.


can anyone confirm this?
I don't have time to play with myself
Old Post

 
 bri9and   United States. April 26 2011 05:07. Posts 228
Profile Blog # 

300: (P) - 4 Phoenix is the sweet spot to kill a queen in one lift.
this is a repeat.(see #103)
Last edit: 2011-04-26 05:07:53
I don't have time to play with myself
Old Post

 
 The_Templar   United States. April 26 2011 05:09. Posts 4025
Profile Blog # 
About #41... I spent my time improving my macro instead of micro and now I can crush platinum players (I'm silver) in macro, but I lose because my micro is now horrible.
I am the 4% http://www.teamliquid.net/forum/viewpost.php?post_id=17208214 ||| Improvement of posts underway.
Old Post

 
 bri9and   United States. April 26 2011 05:11. Posts 228
Profile Blog # 

On April 26 2011 05:09 TheAwesomeTemplar wrote:
About #41... I spent my time improving my macro instead of micro and now I can crush platinum players (I'm silver) in macro, but I lose because my micro is now horrible.


If you have good macro, your micro won't really matter a whole hell of a lot.. If you are crushing Platinum players as a Silver player in macro, you would be in gold
I don't have time to play with myself
Old Post

 
 Dishwasher   United States. April 26 2011 05:26. Posts 3
Profile # 
302 (x) on transferring workers to gas, select 3, right click the refinery/extractor/assimilator and then hit the c button. The workers with minerals will return them to base and proceed to the geyser, while those without minerals will head directly to the geyser.

Edited number.
Last edit: 2011-04-26 05:31:11
When the funk hits the fan I smell biscuits grits and ham.
Old Post

 
 57 Corvette   Canada. April 26 2011 07:05. Posts 4048
Profile Blog # 
303: (P) When scouting the Terran player, a bunker at his main ramp usually indicates heavy tech builds (stargate, banshees)
304: (P) When using DTs against a terran wall, send one at a time to slowly break down his wall, forcing multiple scans.
305: (P) If the opponent's ramp is open and you are trying to get DTs in their base, move command to the mineral line, and shift-a click. Your unit will walk into the mineral line before attacking.
306: (X) If you expect your opponent is going for harras units (DTs, Banshees), hotkey your workers. Once you hear "Your (worker) is under attack", quickly press the number you hotkeyed your workers to and click away.
Last edit: 2011-04-26 07:09:00
"Amat Victoria Curam" - Victory Loves Preperation
Old Post

  BushidoSnipr   United States. April 26 2011 07:59. Posts 910Profile # 
307- The sentry's attack damage comes a split second before the attack animation.
Old Post

 
 theTruman   Germany. April 26 2011 08:44. Posts 12
Profile # 
308 - Against units with a high attack rate (marines, zerlings...) research armor upgrade first. Against Units with high damage but slow attack rate (Tanks, Koloss) research attack upgrade first.
Old Post

 
 CompanionQue   United States. April 26 2011 10:00. Posts 59
Profile # 

On April 26 2011 00:43 orotoss wrote:
298. You can repair or heal hallucinated units. Transfuse and medivacs work on biological hallucinations and repair works on mechanical. Also, hallucinated immortals with scv repair can tank a lot of damage because of hardened shields.



Would they? I was under the impression that scvs would only heal the Hp of units, they can Repair Protoss shields?
I'm making a note here: HUGE SUCCESS. It's hard to overstate my satisfaction.
Old Post

 
 TALegion   United States. April 26 2011 10:18. Posts 1126
Profile # 
309 - When speading creep closer and closer to an opponent, it can be useful to send a scout slightly ahead of your creep tumors before they spawn the next round. They are very easy to kill, and if an opponent manages to kill all of them (which is VERY possible if they find them while they're building), you'll have to spend more time and queen energy remaking all them.
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
Old Post

 
 HardCorey   United States. April 26 2011 10:30. Posts 661
Profile Blog # 
This is looking more like a list of random facts than actual useful tips. There are plenty of silly things already here: (Wiki)Oddities
Last edit: 2011-04-26 10:30:27
Don't Worry, Be Happy.
Old Post

 
 Softboing   United States. April 26 2011 11:18. Posts 68
Profile # 

On April 26 2011 05:05 bri9and wrote:

Show nested quote +



can anyone confirm this?


It doesn't work.
Last edit: 2011-04-26 11:19:01
Old Post

 
 askTeivospy   April 26 2011 11:23. Posts 1495
Profile Blog # 
310. Scouting workers with minerals in their mouths can run through enemy units if you press C (return minerals) for a quick escape if you are surrounded
hihihi
Old Post

 
 SYNC_qx   Germany. April 26 2011 12:00. Posts 189
Profile # 

86. When casting [any repeatable ability - forcefield, snipe, infested terran, etc.] for example forcefields, don't f click f click f click. Instead, hold down f and place as many as you like.


When casting forcefields I actually recommend you don't do that if you are higher than maybe silver, because there is is a slight delay before the effect of holding down f kicks in and if you don't klick incredibly slow you won't cast the second and most likely third forcefield.
Old Post

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