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| Kornholi0 Canada. May 08 2011 10:41. Posts 634 | Profile # |
| Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired. |
| | Team Channel: VTeX Team Co-leader: AGGhost 223 Stream: http://www.twitch.tv/agghost |
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| riva1 United States. May 08 2011 12:18. Posts 9 | Profile # |
| If you make or move a spine crawler slightly diagonal from bunkers you can outrange them and destroy the bunker without taking damage. This is great for holding off bunker rushes. |
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| Fir3fly Australia. May 08 2011 15:14. Posts 251 | Profile # |
On May 08 2011 10:41 Kornholi0 wrote: Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.
are you serious? im going to have to see this for myself. >.> |
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L3g3nd_ New Zealand. May 08 2011 15:29. Posts 9595 | Profile # |
On May 08 2011 10:41 Kornholi0 wrote: Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.
surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks.
At a cooldown of 1.45 thats 46.4 seconds.
a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour.
so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2.
the 200 HP will go at 39hp a hit, so 5.1 attacks (6)
at a cooldown of 2 thats 12 seconds.
20+12 = 32 seconds to kill an immortal, 46 to kill a PF.
So youre wrong for a non upgraded immortal.
If we take into account full upgrades
i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right)
PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds.
A PF does same dmg, but immortal gets +3 armour.
So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6.
which is the same as before, so it will take 32 seconds.
So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour.
which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same.
So no, an immortal will not kill a PF one on one, no matter what the upgrades are. |
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| OpTiKDream United States. May 08 2011 16:33. Posts 758 | Profile # |
tip: selecting all workers mining and holding down the c button will result your apm to spike near 1k
tip: setting scv to auto-repair and loading the scv into a medivac can auto-repair mech units inside medivacs (Hellions) for nonstop harass.
tip: in pvp, if you dont see 2 pylons in enemy base and if they have cybernetics and gateway, you know for sure that he proxied one of the pylons. |
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| Kaitlin United States. May 08 2011 16:52. Posts 2216 | Profile # |
tip: setting scv to auto-repair and loading the scv into a medivac can auto-repair mech units inside medivacs (Hellions) for nonstop harass.
This isn't so much a tip, but more a "Did You Know" item. There has been some controversy in the media over whether it was appropriate for the Navy Seals to have killed Osama Bin Laden. I have the inside story. The true story is, the Seals came into his room, after he pushed his wife in front of him, and the Seal took aim, Bin Laden said:
"Wait !!! Did you know SCVs on auto-repair inside a medivac could repair mechanical units also inside that medivac?"
That's why he was shot in the head.Last edit: 2011-05-08 16:53:01 |
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| wei2coolman United States. May 08 2011 17:11. Posts 10498 | Profile # |
| [T] If your supply block, consider this to be your time to get building add-ons, also add extra production buildings due to money stock piling from supplyblock. |
| | Curse & Doublelift fanboi. |
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| Baerinho Germany. May 08 2011 18:10. Posts 251 | Profile # |
i guess most people know this, but i´ve seen pros do it wrong on their stream too,
"you get a full refund of an upgrade running if that building is destroyed"
so canceling before a building is killed doesnt get you anything, expect the buildings might survive and you have to start the upgrade again  |
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| nostrils Sweden. May 08 2011 19:13. Posts 22 | Profile Blog # |
On May 08 2011 15:29 L3g3nd_ wrote: Show nested quote +On May 08 2011 10:41 Kornholi0 wrote: Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.
surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks. At a cooldown of 1.45 thats 46.4 seconds. a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour. so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2. the 200 HP will go at 39hp a hit, so 5.1 attacks (6) at a cooldown of 2 thats 12 seconds. 20+12 = 32 seconds to kill an immortal, 46 to kill a PF. So youre wrong for a non upgraded immortal. If we take into account full upgrades i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right) PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds. A PF does same dmg, but immortal gets +3 armour. So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6. which is the same as before, so it will take 32 seconds. So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour. which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same. So no, an immortal will not kill a PF one on one, no matter what the upgrades are.
A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons.
The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots. If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired. Last edit: 2011-05-08 19:23:15 |
| | H-hey, this is a private residence, man! |
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| Kornholi0 Canada. May 08 2011 19:51. Posts 634 | Profile # |
I gotta replay but it won't let me upload it cause I used a unit test thing and it said I wasn't against an opponent go figure...
Basically if you attack from the opposite angle and get 2 shots off before the immortal is hit it will hit exactly enough to cause fire.
The immortal doesn't outlive the planetary it just beats it 1v1. |
| | Team Channel: VTeX Team Co-leader: AGGhost 223 Stream: http://www.twitch.tv/agghost |
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| Azulock United Kingdom. May 08 2011 19:58. Posts 58 | Profile # |
| You can vortex an enemy mothership! |
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| TheAwesomeAll Netherlands. May 08 2011 21:08. Posts 1548 | Profile # |
| 362, siege tanks one hit zerglings, however with +1 carapace siege tanks need to get 2 shots of, +1 attack is absolutely crucial if you go mech vs lings. |
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| r3tsa Poland. May 08 2011 21:13. Posts 94 | Profile # |
On May 08 2011 19:51 Kornholi0 wrote: I gotta replay but it won't let me upload it cause I used a unit test thing and it said I wasn't against an opponent go figure...
Basically if you attack from the opposite angle and get 2 shots off before the immortal is hit it will hit exactly enough to cause fire.
The immortal doesn't outlive the planetary it just beats it 1v1.
I would call it a draw  |
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L3g3nd_ New Zealand. May 08 2011 21:53. Posts 9595 | Profile # |
On May 08 2011 19:13 nostrils wrote: Show nested quote +On May 08 2011 15:29 L3g3nd_ wrote: On May 08 2011 10:41 Kornholi0 wrote: Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.
surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks. At a cooldown of 1.45 thats 46.4 seconds. a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour. so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2. the 200 HP will go at 39hp a hit, so 5.1 attacks (6) at a cooldown of 2 thats 12 seconds. 20+12 = 32 seconds to kill an immortal, 46 to kill a PF. So youre wrong for a non upgraded immortal. If we take into account full upgrades i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right) PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds. A PF does same dmg, but immortal gets +3 armour. So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6. which is the same as before, so it will take 32 seconds. So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour. which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same. So no, an immortal will not kill a PF one on one, no matter what the upgrades are.
A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons. The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots. If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired.
even with 2 free shots a immortal will not win.
I did the math to back it up, show where my math is wrong. its simply not so
EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts..Last edit: 2011-05-08 21:57:01 |
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| Killerbot United States. May 09 2011 00:10. Posts 106 | Profile # |
On May 08 2011 21:53 L3g3nd_ wrote: Show nested quote +On May 08 2011 19:13 nostrils wrote: On May 08 2011 15:29 L3g3nd_ wrote: On May 08 2011 10:41 Kornholi0 wrote: Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.
surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks. At a cooldown of 1.45 thats 46.4 seconds. a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour. so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2. the 200 HP will go at 39hp a hit, so 5.1 attacks (6) at a cooldown of 2 thats 12 seconds. 20+12 = 32 seconds to kill an immortal, 46 to kill a PF. So youre wrong for a non upgraded immortal. If we take into account full upgrades i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right) PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds. A PF does same dmg, but immortal gets +3 armour. So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6. which is the same as before, so it will take 32 seconds. So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour. which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same. So no, an immortal will not kill a PF one on one, no matter what the upgrades are.
A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons. The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots. If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired.
even with 2 free shots a immortal will not win. I did the math to back it up, show where my math is wrong. its simply not so EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts..
Your math is right but you are missing his point, if unrepaired it burns :-P also immortals are one of the best ways to take down PFs with a little micro you can kill them fairly easily, esp with a guardian shield.Last edit: 2011-05-09 00:12:04 |
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| The_Templar United States. May 09 2011 00:29. Posts 4230 | Profile Blog # |
| I lost a ZvZ because I didn't know #70. |
| | I am the 4% http://www.teamliquid.net/forum/viewpost.php?post_id=17208214 ||| Currently attempting to get on another funday monday~ ||| http://www.teamliquid.net/forum/viewmessage.php?topic_id=367420 <-- My map portfolio! |
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| roflcopter420 Sweden. May 09 2011 00:57. Posts 168 | Profile # |
On May 08 2011 21:53 L3g3nd_ wrote: Show nested quote +On May 08 2011 19:13 nostrils wrote: On May 08 2011 15:29 L3g3nd_ wrote: On May 08 2011 10:41 Kornholi0 wrote: Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.
surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks. At a cooldown of 1.45 thats 46.4 seconds. a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour. so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2. the 200 HP will go at 39hp a hit, so 5.1 attacks (6) at a cooldown of 2 thats 12 seconds. 20+12 = 32 seconds to kill an immortal, 46 to kill a PF. So youre wrong for a non upgraded immortal. If we take into account full upgrades i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right) PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds. A PF does same dmg, but immortal gets +3 armour. So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6. which is the same as before, so it will take 32 seconds. So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour. which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same. So no, an immortal will not kill a PF one on one, no matter what the upgrades are.
A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons. The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots. If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired.
even with 2 free shots a immortal will not win. I did the math to back it up, show where my math is wrong. its simply not so EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts..
LOL, it sure does count. You got pwnd.
I tested 163, it is false.
114 is true, I tested it plunx.
My own tip, didnt see it in the list: If you have a SCV with auto-repair in a dropship and pick up a tank, the tank will be repaired! |
| | Its much the same as milking a cow |
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| djdoodoo United Kingdom. May 09 2011 01:03. Posts 191 | Profile Blog # |
| Point defense drones have no affect against nukes. They don't work in protecting your army. |
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L3g3nd_ New Zealand. May 09 2011 01:09. Posts 9595 | Profile # |
On May 09 2011 00:57 roflcopter420 wrote: Show nested quote +On May 08 2011 21:53 L3g3nd_ wrote: On May 08 2011 19:13 nostrils wrote: On May 08 2011 15:29 L3g3nd_ wrote: On May 08 2011 10:41 Kornholi0 wrote: Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.
surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks. At a cooldown of 1.45 thats 46.4 seconds. a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour. so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2. the 200 HP will go at 39hp a hit, so 5.1 attacks (6) at a cooldown of 2 thats 12 seconds. 20+12 = 32 seconds to kill an immortal, 46 to kill a PF. So youre wrong for a non upgraded immortal. If we take into account full upgrades i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right) PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds. A PF does same dmg, but immortal gets +3 armour. So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6. which is the same as before, so it will take 32 seconds. So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour. which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same. So no, an immortal will not kill a PF one on one, no matter what the upgrades are.
A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons. The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots. If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired.
even with 2 free shots a immortal will not win. I did the math to back it up, show where my math is wrong. its simply not so EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts..
LOL, it sure does count. You got pwnd. I tested 163, it is false. 114 is true, I tested it plunx. My own tip, didnt see it in the list: If you have a SCV with auto-repair in a dropship and pick up a tank, the tank will be repaired!
i dont think you will EVER have a situation where a PF on 450 hp is left till it dies.
Also its very misleading and isnt a helpful tip |
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| Lithian Finland. May 09 2011 01:19. Posts 26 | Profile # |
| 363. (P) You can use forcefields around zerg eggs to prevent them from hatching Last edit: 2011-05-09 01:19:40 |
| | Make people think they will lose, bluff if needed. People want an easy victory and will not attack if they think they will lose. |
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