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[D] 1000 tips - Page 26

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 Kornholi0   Canada. May 08 2011 10:41. Posts 634
Profile # 
Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.
Team Channel: VTeX Team Co-leader: AGGhost 223 Stream: http://www.twitch.tv/agghost
Old Post

 
 riva1   United States. May 08 2011 12:18. Posts 9
Profile # 
If you make or move a spine crawler slightly diagonal from bunkers you can outrange them and destroy the bunker without taking damage. This is great for holding off bunker rushes.
rivaL.340 mid masters
Old Post

 
 Fir3fly   Australia. May 08 2011 15:14. Posts 251
Profile # 

On May 08 2011 10:41 Kornholi0 wrote:
Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.



are you serious? im going to have to see this for myself.
>.>
Old Post

  L3g3nd_   New Zealand. May 08 2011 15:29. Posts 9595Profile # 

On May 08 2011 10:41 Kornholi0 wrote:
Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.

surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks.

At a cooldown of 1.45 thats 46.4 seconds.

a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour.

so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2.

the 200 HP will go at 39hp a hit, so 5.1 attacks (6)

at a cooldown of 2 thats 12 seconds.

20+12 = 32 seconds to kill an immortal, 46 to kill a PF.

So youre wrong for a non upgraded immortal.

If we take into account full upgrades

i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right)

PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds.

A PF does same dmg, but immortal gets +3 armour.

So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6.

which is the same as before, so it will take 32 seconds.

So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour.

which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same.


So no, an immortal will not kill a PF one on one, no matter what the upgrades are.
https://twitter.com/#!/IrisAnother
Old Post

 
 OpTiKDream   United States. May 08 2011 16:33. Posts 758
Profile # 
tip: selecting all workers mining and holding down the c button will result your apm to spike near 1k

tip: setting scv to auto-repair and loading the scv into a medivac can auto-repair mech units inside medivacs (Hellions) for nonstop harass.

tip: in pvp, if you dont see 2 pylons in enemy base and if they have cybernetics and gateway, you know for sure that he proxied one of the pylons.
PM me for coaching info!
Old Post

 
 Kaitlin   United States. May 08 2011 16:52. Posts 2216
Profile # 

tip: setting scv to auto-repair and loading the scv into a medivac can auto-repair mech units inside medivacs (Hellions) for nonstop harass.


This isn't so much a tip, but more a "Did You Know" item. There has been some controversy in the media over whether it was appropriate for the Navy Seals to have killed Osama Bin Laden. I have the inside story. The true story is, the Seals came into his room, after he pushed his wife in front of him, and the Seal took aim, Bin Laden said:

"Wait !!! Did you know SCVs on auto-repair inside a medivac could repair mechanical units also inside that medivac?"

That's why he was shot in the head.
Last edit: 2011-05-08 16:53:01
Old Post

 
 wei2coolman   United States. May 08 2011 17:11. Posts 10498
Profile # 
[T] If your supply block, consider this to be your time to get building add-ons, also add extra production buildings due to money stock piling from supplyblock.
Curse & Doublelift fanboi.
Old Post

 
 Baerinho   Germany. May 08 2011 18:10. Posts 251
Profile # 
i guess most people know this, but i´ve seen pros do it wrong on their stream too,

"you get a full refund of an upgrade running if that building is destroyed"

so canceling before a building is killed doesnt get you anything, expect the buildings might survive and you have to start the upgrade again
Old Post

 
 nostrils   Sweden. May 08 2011 19:13. Posts 22
Profile Blog # 

On May 08 2011 15:29 L3g3nd_ wrote:

Show nested quote +
On May 08 2011 10:41 Kornholi0 wrote:
Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.


surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks.

At a cooldown of 1.45 thats 46.4 seconds.

a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour.

so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2.

the 200 HP will go at 39hp a hit, so 5.1 attacks (6)

at a cooldown of 2 thats 12 seconds.

20+12 = 32 seconds to kill an immortal, 46 to kill a PF.

So youre wrong for a non upgraded immortal.

If we take into account full upgrades

i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right)

PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds.

A PF does same dmg, but immortal gets +3 armour.

So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6.

which is the same as before, so it will take 32 seconds.

So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour.

which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same.


So no, an immortal will not kill a PF one on one, no matter what the upgrades are.

A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons.

The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots.
If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired.
Last edit: 2011-05-08 19:23:15
H-hey, this is a private residence, man!
Old Post

 
 Kornholi0   Canada. May 08 2011 19:51. Posts 634
Profile # 
I gotta replay but it won't let me upload it cause I used a unit test thing and it said I wasn't against an opponent go figure...

Basically if you attack from the opposite angle and get 2 shots off before the immortal is hit it will hit exactly enough to cause fire.

The immortal doesn't outlive the planetary it just beats it 1v1.
Team Channel: VTeX Team Co-leader: AGGhost 223 Stream: http://www.twitch.tv/agghost
Old Post

 
 Azulock   United Kingdom. May 08 2011 19:58. Posts 58
Profile # 
You can vortex an enemy mothership!
Old Post

 
 TheAwesomeAll   Netherlands. May 08 2011 21:08. Posts 1548
Profile # 
362, siege tanks one hit zerglings, however with +1 carapace siege tanks need to get 2 shots of, +1 attack is absolutely crucial if you go mech vs lings.
dr Helvetica <3
Old Post

 
 r3tsa   Poland. May 08 2011 21:13. Posts 94
Profile # 

On May 08 2011 19:51 Kornholi0 wrote:
I gotta replay but it won't let me upload it cause I used a unit test thing and it said I wasn't against an opponent go figure...

Basically if you attack from the opposite angle and get 2 shots off before the immortal is hit it will hit exactly enough to cause fire.

The immortal doesn't outlive the planetary it just beats it 1v1.



I would call it a draw
No pain, no gain.
Old Post

  L3g3nd_   New Zealand. May 08 2011 21:53. Posts 9595Profile # 

On May 08 2011 19:13 nostrils wrote:

Show nested quote +
On May 08 2011 15:29 L3g3nd_ wrote:

On May 08 2011 10:41 Kornholi0 wrote:
Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.

surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks.

At a cooldown of 1.45 thats 46.4 seconds.

a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour.

so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2.

the 200 HP will go at 39hp a hit, so 5.1 attacks (6)

at a cooldown of 2 thats 12 seconds.

20+12 = 32 seconds to kill an immortal, 46 to kill a PF.

So youre wrong for a non upgraded immortal.

If we take into account full upgrades

i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right)

PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds.

A PF does same dmg, but immortal gets +3 armour.

So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6.

which is the same as before, so it will take 32 seconds.

So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour.

which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same.


So no, an immortal will not kill a PF one on one, no matter what the upgrades are.


A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons.

The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots.
If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired.

even with 2 free shots a immortal will not win.

I did the math to back it up, show where my math is wrong. its simply not so


EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts..
Last edit: 2011-05-08 21:57:01
https://twitter.com/#!/IrisAnother
Old Post

 
 Killerbot   United States. May 09 2011 00:10. Posts 106
Profile # 

On May 08 2011 21:53 L3g3nd_ wrote:

Show nested quote +
On May 08 2011 19:13 nostrils wrote:

On May 08 2011 15:29 L3g3nd_ wrote:

On May 08 2011 10:41 Kornholi0 wrote:
Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.

surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks.

At a cooldown of 1.45 thats 46.4 seconds.

a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour.

so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2.

the 200 HP will go at 39hp a hit, so 5.1 attacks (6)

at a cooldown of 2 thats 12 seconds.

20+12 = 32 seconds to kill an immortal, 46 to kill a PF.

So youre wrong for a non upgraded immortal.

If we take into account full upgrades

i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right)

PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds.

A PF does same dmg, but immortal gets +3 armour.

So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6.

which is the same as before, so it will take 32 seconds.

So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour.

which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same.


So no, an immortal will not kill a PF one on one, no matter what the upgrades are.

A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons.

The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots.
If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired.


even with 2 free shots a immortal will not win.

I did the math to back it up, show where my math is wrong. its simply not so


EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts..


Your math is right but you are missing his point, if unrepaired it burns :-P also immortals are one of the best ways to take down PFs with a little micro you can kill them fairly easily, esp with a guardian shield.
Last edit: 2011-05-09 00:12:04
Old Post

 
 The_Templar   United States. May 09 2011 00:29. Posts 4230
Profile Blog # 
I lost a ZvZ because I didn't know #70.
I am the 4% http://www.teamliquid.net/forum/viewpost.php?post_id=17208214 ||| Currently attempting to get on another funday monday~ ||| http://www.teamliquid.net/forum/viewmessage.php?topic_id=367420 <-- My map portfolio!
Old Post

 
 roflcopter420   Sweden. May 09 2011 00:57. Posts 168
Profile # 

On May 08 2011 21:53 L3g3nd_ wrote:

Show nested quote +
On May 08 2011 19:13 nostrils wrote:

On May 08 2011 15:29 L3g3nd_ wrote:

On May 08 2011 10:41 Kornholi0 wrote:
Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.

surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks.

At a cooldown of 1.45 thats 46.4 seconds.

a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour.

so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2.

the 200 HP will go at 39hp a hit, so 5.1 attacks (6)

at a cooldown of 2 thats 12 seconds.

20+12 = 32 seconds to kill an immortal, 46 to kill a PF.

So youre wrong for a non upgraded immortal.

If we take into account full upgrades

i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right)

PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds.

A PF does same dmg, but immortal gets +3 armour.

So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6.

which is the same as before, so it will take 32 seconds.

So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour.

which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same.


So no, an immortal will not kill a PF one on one, no matter what the upgrades are.

A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons.

The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots.
If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired.


even with 2 free shots a immortal will not win.

I did the math to back it up, show where my math is wrong. its simply not so


EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts..


LOL, it sure does count. You got pwnd.

I tested 163, it is false.

114 is true, I tested it plunx.

My own tip, didnt see it in the list: If you have a SCV with auto-repair in a dropship and pick up a tank, the tank will be repaired!
Its much the same as milking a cow
Old Post

 
 djdoodoo   United Kingdom. May 09 2011 01:03. Posts 191
Profile Blog # 
Point defense drones have no affect against nukes. They don't work in protecting your army.
Old Post

  L3g3nd_   New Zealand. May 09 2011 01:09. Posts 9595Profile # 

On May 09 2011 00:57 roflcopter420 wrote:

Show nested quote +
On May 08 2011 21:53 L3g3nd_ wrote:

On May 08 2011 19:13 nostrils wrote:

On May 08 2011 15:29 L3g3nd_ wrote:

On May 08 2011 10:41 Kornholi0 wrote:
Immortals beats a planetary fortress 1 on 1 if the planetary is not repaired.

surely not...immortal does 50dmagae not upgraded, the PF has 1500 HP and 3 armour, so thats 1500/47 = 31.9 (32) attacks.

At a cooldown of 1.45 thats 46.4 seconds.

a PF does 40 dmg. a immortal has 10attacks + 200HP and 1armour.

so to get rid of shield will take 10attacks =20 seconds at a cooldown of 2.

the 200 HP will go at 39hp a hit, so 5.1 attacks (6)

at a cooldown of 2 thats 12 seconds.

20+12 = 32 seconds to kill an immortal, 46 to kill a PF.

So youre wrong for a non upgraded immortal.

If we take into account full upgrades

i think it gets +5 per upgrade? 2 normal attack and +3 vs armoured? not 100% but lets go with 5. so 15 thats 65 dmg (sounds right)

PF has 5 armour now, so 60 dmg. 1500/60 = 25.*1.45 = 36.25 seconds.

A PF does same dmg, but immortal gets +3 armour.

So 20 seconds for shields, then at 36 dmg it takes 5.5555 attacks, or 6.

which is the same as before, so it will take 32 seconds.

So even fully upgraded the immortal won't win. unless you arent taking into accouint PF armour.

which would make thor dmg = 62 1500/62 = 24.19, or 25*1.45= the exact same.


So no, an immortal will not kill a PF one on one, no matter what the upgrades are.

A 0/0/0 immortal will actually kill a PF it isn't repaired but ONLY IF the immortal attacks from a direction opposite of the PF's cannons.

The cannons will have to turn full 180 degrees so the immortal gets 2 "free" shots.
If everything goes according to plan, the PF will have 460hp left, and just caught fire. So when the immortal dies, the fortress will burn down unless repaired.

even with 2 free shots a immortal will not win.

I did the math to back it up, show where my math is wrong. its simply not so


EDIT: oh you mean the planatary will burn to death? that hardly counts... its going to take a long long time for it to burn down. hardly counts..



LOL, it sure does count. You got pwnd.

I tested 163, it is false.

114 is true, I tested it plunx.

My own tip, didnt see it in the list: If you have a SCV with auto-repair in a dropship and pick up a tank, the tank will be repaired!

i dont think you will EVER have a situation where a PF on 450 hp is left till it dies.

Also its very misleading and isnt a helpful tip
https://twitter.com/#!/IrisAnother
Old Post

 
 Lithian   Finland. May 09 2011 01:19. Posts 26
Profile # 
363. (P) You can use forcefields around zerg eggs to prevent them from hatching
Last edit: 2011-05-09 01:19:40
Make people think they will lose, bluff if needed. People want an easy victory and will not attack if they think they will lose.
Old Post

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