| CounterOrder Canada. November 09 2011 18:28. Posts 446 | Profile # |
| I like it on the banelings the most. Having said that, i dislike it. |
| |
|
| MriN Russian Federation. November 09 2011 21:47. Posts 2 | Profile # |
| Not working with new patch. fix plz |
|
|
| posepipi November 10 2011 00:11. Posts 4 | Profile # |
| Can you please explain a bit deeper the new installation way ! i know you have a rush but i think there is some things that are dark for me thx a lot ! |
|
|
| Hannora November 10 2011 01:05. Posts 4 | Profile # |
| I have a problem with using the stronger team colors (STC). Im playing SC2 on the lowest setting, and I need a step by step to install this correctly, please help thanks ^^ |
|
|
| Probe1 United States. November 10 2011 01:10. Posts 16445 | Profile Blog # |
| Yeah the new patch turned it off for me. Back to the mottled brown world for me, so sad. |
| | 우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by |  |
|
|
| Grobyc Canada. November 10 2011 02:32. Posts 16974 | Profile Blog # |
| Did you guys at least try the fix he posted on the previous page/in the OP? Kind of hard for him to fix something when we don't have any details. |
| | Surprise, motherfucker! |  |
|
|
| PokoPoko Malaysia. November 10 2011 04:06. Posts 12 | Profile # |
alright guys... i try my best to explain what OP said... first u need download a MPQEditor and pzea STCMod
then u need backup the original enUS.SC2Assets file at C:\Program File\starcraft II\Mods\Liberty.SC2Mod
now open the MPQEditor and open file located at C:\Program File\starcraft II\Mods\Liberty.SC2Mod\enUS.SC2Assets
then u see left got a file name Assets u starring it down, so now u go unzip pzea STCMod and u open the file u will see a folder named enUSAssets double click it then u see Assets double click again....
SO, now u should see a few folder, NOW u just need Effects Textures this 2 folder... u JUST select this 2 folder then drag it into your MPQEditor....
then will pop out a window, u NO NEED CARE IT, just CLICK OK.... LAST STEP: CLOSE MPQEditor
OPEN SC2 try see it is success.... If got wrong then read again the step i told u ...
P.S: i'm zerg player,i found than some zerg building look like not very colourful anymore.... and zerg unit don't have strong color, did i do wrong step or what? i hope OP can teach me T_T....(probe still shining, baneling i haven try yet so i dont know, later try)
Last edit: 2011-11-10 04:22:23 |
|

|
| pzea469 United States. November 10 2011 04:12. Posts 1471 | Profile Blog # |
On November 10 2011 04:06 PokoPoko wrote:alright guys... i try my best to explain what OP said... first u need download a MPQEditorand http://www.mediafire.com/?s935o7s4t6vmgdepzea STCModthen u need backup the original enUS.SC2Assets file at C:\Program File\starcraft II\Mods\ Liberty.SC2Modnow open the MPQEditor and open file located at C:\Program File\starcraft II\Mods\ Liberty.SC2Mod\ enUS.SC2Assetsthen u see left got a file name Assets u starring it down, so now u go unzip pzea STCMod and u open the file u will see a folder named enUSAssets double click it then u see Assets double click again.... SO, now u should see a few folder, NOW u just need Effects Sounds Textures this 3 folder... u JUST select this 3 folder then drag it into your MPQEditor.... then will pop out a window, u NO NEED CARE IT, just CLICK OK.... LAST STEP: CLOSE MPQEditorOPEN SC2 try see it is success.... If got wrong then read again the step i told u ... P.S: i'm zerg player,i found than some zerg building look like not very colourful anymore.... and zerg unit don't have strong color, did i do wrong step or what? i hope OP can teach me T_T....(probe still shining, baneling i haven try yet so i dont know, later try)
Thanks for explaining it again. Sorry guys i've just been a bit busy. So it worked but not really for zerg? that's really weird, I'll have a look at that.+
Just tried it and everything seems to work for me. I don't think you installed it wrong though, since if you see see the probes shiny. Ummm when you checked was it in a custom map perhaps? Please take a picture for me. And I'll try to put up a video on this sometime this week. Internet has been sick for the past few days so it's been hard to upload things. Should be fixed soon though.Last edit: 2011-11-10 04:21:47 |
| | Kill the Deathball |  |
|

|
| PokoPoko Malaysia. November 10 2011 04:25. Posts 12 | Profile # |
i edit already cause got some issue on download link (my 1st post in TeamLiquid), now the download link i have fixed...
@pzea469: yup.. so far i only notice probe got shining... zerg building and egg got abit color but not strong as last time, and zerg unit no stronger color.... same as marine those....
here is the pic i just now taken from testing, seem like baneling still got shine, but zergling... =_=
http://imageshack.us/photo/my-images/215/screenshot2011111003210.jpg/
PS i don't know how to upload pic, click on it u should be able to have a lookLast edit: 2011-11-10 04:28:32 |
|
|
| Hannora November 10 2011 05:24. Posts 4 | Profile # |
okay thanks for explaining but im still having an issue. I have couple of questions please answer me thx
1) I downloaded the SC2 on my Local Disk (D) not C. so does this make me to install it differently? 2) I put the setting on the lowest possible ( because of my laptop QQ) will the STC show on lowest setting and lowest texture? 3) "u need backup the original enUS.SC2Assets file at C:\Program File\starcraft II\Mods\Liberty.SC2Mod" I dont get u need backup the original mean.....what do you mean back up? like copy the files? or just open it? kinda confusing o.o please help
|
|
|
| pzea469 United States. November 10 2011 08:53. Posts 1471 | Profile Blog # |
On November 10 2011 05:24 Hannora wrote:okay thanks for explaining but im still having an issue. I have couple of questions please answer me thx  1) I downloaded the SC2 on my Local Disk (D) not C. so does this make me to install it differently? 2) I put the setting on the lowest possible ( because of my laptop QQ) will the STC show on lowest setting and lowest texture? 3) "u need backup the original enUS.SC2Assets file at C:\Program File\starcraft II\Mods\Liberty.SC2Mod" I dont get u need backup the original mean.....what do you mean back up? like copy the files? or just open it? kinda confusing o.o please help
1, no don't worry about that. Just when I ever say C: you just think D: 2, You should still see differences, colors should be stronger, but some things, perhaps the shininess included, might not show.
3, Ohh, by that I just mean copy it and save it somewhere else, just in case you need the original one back. It's always good to back files up when you plan on making changes. |
| | Kill the Deathball |  |
|

|
| pzea469 United States. November 10 2011 08:54. Posts 1471 | Profile Blog # |
On November 10 2011 04:25 PokoPoko wrote:i edit already cause got some issue on download link (my 1st post in TeamLiquid), now the download link i have fixed... @pzea469: yup.. so far i only notice probe got shining... zerg building and egg got abit color but not strong as last time, and zerg unit no stronger color.... same as marine those.... here is the pic i just now taken from testing, seem like baneling still got shine, but zergling... =_= http://imageshack.us/photo/my-images/215/screenshot2011111003210.jpg/PS i don't know how to upload pic, click on it u should be able to have a look
Hmmm, this is weird, I'm sorry this happened. I'll try and see what could have caused this. Anyone else having this issue? |
| | Kill the Deathball |  |
|
|
| PokoPoko Malaysia. November 10 2011 09:05. Posts 12 | Profile # |
On November 10 2011 05:24 Hannora wrote:okay thanks for explaining but im still having an issue. I have couple of questions please answer me thx  1) I downloaded the SC2 on my Local Disk (D) not C. so does this make me to install it differently? 2) I put the setting on the lowest possible ( because of my laptop QQ) will the STC show on lowest setting and lowest texture? 3) "u need backup the original enUS.SC2Assets file at C:\Program File\starcraft II\Mods\Liberty.SC2Mod" I dont get u need backup the original mean.....what do you mean back up? like copy the files? or just open it? kinda confusing o.o please help
1) Most important things is you need install it into your Starcraft II/Mods/Liberty.SC2Mod
example: i install it at D:/Starcraft II/Mods/Liberty.SC2Mod, then just go D:/Starcraft II/Mods/Liberty.SC2Mod, because normally our default install is at C:\Program File\starcraft II\Mods\Liberty.SC2Mod, so i just explain using C:\Program File\starcraft II\Mods\Liberty.SC2Mod
Conclusion: install it in yours xxxx/Starcraft II/Mods/Liberty.SC2Mod/
2) This i am not sure, you need ask the designer (i means OP, the person whomake this mods)
3) Maybe i need explain more clearly... hahah inside the Starcraft II folder got a folder named Mods,then you double click the folder named Liberty.SC2Mod then u will see the MPQ file named enUS.SC2Assets, what u need to do is copy it and create a new folder then paste it into the new folder.
Of course you can rename your new folder to something like "original enUS.SC2Assets" etc... it's up to you.... why we do this is just in case to avoid any error/ problem when we need update new patch, or maybe u have boring about the color thing u want to change back then u can replace the original enUS.SC2Assets back to the Liberty.SC2Mod Folder. |
|

|
| pm_squad Mexico. November 10 2011 12:20. Posts 178 | Profile # |
| Any updated installing instructions for Mac? |
|
|
| neoghaleon55 United States. November 10 2011 13:13. Posts 6197 | Profile Blog # |
then u see left got a file name Assets u starring it down, so now u go unzip pzea STCMod and u open the file u will see a folder named enUSAssets double click it then u see Assets double click again....
Again this instruction is so confusing. I upziped pzea STCMod and I see enUSAssets.
If I double click it, windows will ask me what program it should use. If I use MPQeditor... NOW I HAVE TWO INSTANCES OF MPQ Editors! I cannot drag files across the two instances!
could you please clarify the instruction once more. |
| | moo...for DRG |  |
|
|
| PokoPoko Malaysia. November 10 2011 14:30. Posts 12 | Profile # |
On November 10 2011 13:13 neoghaleon55 wrote: Show nested quote + then u see left got a file name Assets u starring it down, so now u go unzip pzea STCMod and u open the file u will see a folder named enUSAssets double click it then u see Assets double click again....
Again this instruction is so confusing. I upziped pzea STCMod and I see enUSAssets. If I double click it, windows will ask me what program it should use. If I use MPQeditor... NOW I HAVE TWO INSTANCES OF MPQ Editors! I cannot drag files across the two instances! could you please clarify the instruction once more.
erm... sir, did u have Winzip or WinRaR? if u wan unzip it u need one of this 2 software.
or more cleary, u need those software to extract to a file format...Last edit: 2011-11-10 14:32:20 |
|
|
| neoghaleon55 United States. November 10 2011 17:35. Posts 6197 | Profile Blog # |
I was using 7zip to open it... doesnt work with that? |
| | moo...for DRG |  |
|
|
| pzea469 United States. November 10 2011 17:38. Posts 1471 | Profile Blog # |
On November 10 2011 13:13 neoghaleon55 wrote: Show nested quote + then u see left got a file name Assets u starring it down, so now u go unzip pzea STCMod and u open the file u will see a folder named enUSAssets double click it then u see Assets double click again....
Again this instruction is so confusing. I upziped pzea STCMod and I see enUSAssets. If I double click it, windows will ask me what program it should use. If I use MPQeditor... NOW I HAVE TWO INSTANCES OF MPQ Editors! I cannot drag files across the two instances! could you please clarify the instruction once more.
So once you unzip STCMod, the folder is enUSAssets. Just open that by double clicking it, it's a regular folder. Then inside is another folder called Assets. And inside are the specific folders.
You only use the mpq editor to open your original enUS.SC2Assets in your Liberty.SC2Mod folder. When you open that you'll also see the Assets folder. You go inside that. Then drag the folders from the unziped STCMod into the mpq editor opened enUS.SC2Assets.
You shouldn't have two instances of MPQeditor. To open that enUS.SC2Assets, you should just start up the mpq editor. Then using that you locate the file.
Does that help at all? Sorry, for no video, I'm sort of busy until the weekend. |
| | Kill the Deathball |  |
|

|
| pzea469 United States. November 10 2011 17:42. Posts 1471 | Profile Blog # |
| By the way, if anyone followed the instructions and got it to work, please let me know on here, just to make sure that it at least CAN work lol. Seems to be a lot of trouble, and some only have SOME parts working which is weird. |
| | Kill the Deathball |  |
|
|
| Robinsa Japan. November 10 2011 17:50. Posts 1320 | Profile # |
I think this is awsome and should be supported by Blizzard so it can be used in big events. Its sucks to watch when its hard to distinquish the units from each other.  |
| | 4649!! |  |
|
|
| Prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 Next |
|