| JeosAdn Costa Rica. November 17 2011 11:55. Posts 168 | Profile # |
| any updates on the zerglinggate scandal? |
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intrigue Washington, D.C. November 17 2011 12:20. Posts 9273 | Profile Blog # |
| i decided to install this today, but the new install instructions don't have links! sorry if this is a stupid and easily remedied problem, i don't want to risk messing up my sc2 if i try an older version. thanks~~~~~ |
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| pzea469 United States. November 17 2011 19:37. Posts 1471 | Profile Blog # |
On November 17 2011 12:20 intrigue wrote: i decided to install this today, but the new install instructions don't have links! sorry if this is a stupid and easily remedied problem, i don't want to risk messing up my sc2 if i try an older version. thanks~~~~~
whoops, sorry the links messed up. Fixed, links should work now.Last edit: 2011-11-17 19:40:26 |
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| prutz Netherlands. November 17 2011 22:18. Posts 52 | Profile # |
wow so easy to spot the banelings in a big mix, though i think sooner or later u will get banned for it |
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| Hairy United Kingdom. November 17 2011 23:25. Posts 1042 | Profile # |
I've had this on for months, but now it requires MPQ editing I don't know if I'm willing to use it anymore |
| | Sometimes I sits and thinks, and sometimes I just sits |
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Moochlol United States. November 18 2011 01:48. Posts 421 | Profile # |
| Every time this post gets updated I think, yay pzea fixed the lings, but every time it's someone derping around. New thread rule you cannot post in here until lings are fixed k? |
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| pzea469 United States. November 18 2011 06:09. Posts 1471 | Profile Blog # |
On November 18 2011 01:48 Moochlol wrote: Every time this post gets updated I think, yay pzea fixed the lings, but every time it's someone derping around. New thread rule you cannot post in here until lings are fixed k?
Haha, I'm sorry man.
Ok so here's what happened. I couldn't figure out where the zergling texture file was, which means I didn't know how to overwrite it, or have the game prioritize it. So what I ended up doing, is editing the 3d model itself, and then telling the model to get its diffuse texture from a different file that I named zergling_diffuse2.dds
So basically it should make sense that I have to upload both the texture and the edited 3d model to fix it. It seemed to have worked for me. Let me know if it works for you guys too.
Zergling Fix
So download that, open the rar. There will be two folders, Units and Textures. Both of these go into your Assets folder of enUS.SC2Assets located in Starcraft II/Mods/Liberty.SC2Mod. So for the Units folder you can just drag it since there shouldn't be a Units folder there. I'm not sure how MPQ editor handles just dragging a folder that's already present. I would think it would merge it, which is what we want, but just in case, for the Textures folder, go inside both of them and just drag the new zergling_diffuse2.dds over to the mpq editor.
Close the mpq editor before launching SC2. And let me know if it worked.Last edit: 2011-11-18 15:29:55 |
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| GGzerG United States. November 18 2011 06:13. Posts 3526 | Profile Blog # |
| What exactly is the problem with the Zerglings atm? I didn't really notice any problem... |
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| Greyhawk Australia. November 18 2011 09:51. Posts 80 | Profile # |
| dayum those green banelings look radioactive :D |
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Moochlol United States. November 18 2011 13:43. Posts 421 | Profile # |
| Edit; Double post. Last edit: 2011-11-18 16:47:27 |
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| Sorenlol November 18 2011 14:11. Posts 12 | Profile # |
| Any news on the Fungal Growth animation? Seems a bit off... Last edit: 2011-11-20 16:39:06 |
| | Your best days are still out in front of you. |
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intrigue Washington, D.C. November 18 2011 14:14. Posts 9273 | Profile Blog # |
| hurray thanks everything works |
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| AntiSleep Canada. November 18 2011 14:24. Posts 79 | Profile # |
Very nice mod, I'm sure blizzard will implement this into the game in a few patches or so? Something that you can enable/disable. |
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| TALegion United States. November 18 2011 14:28. Posts 1126 | Profile # |
| This looks SO MUCH BETTER than the actual game. I'd love it if every game I played/watched used this |
| | A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman |
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Moochlol United States. November 18 2011 14:42. Posts 421 | Profile # |
| Actually Pzea, the lings are not ok. When they don't have zergling speed they are bolded, but as soon as speed finishes they loose the bold team color and go back to un modded texture >< |
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| CounterOrder Canada. November 18 2011 14:50. Posts 446 | Profile # |
I guess im the in minority here but i dont like how these color mods look. Why is everything so vibrant and neon like. I dont think making everything shiny is the way to fix the color i think just having more parts of a unit that represents the player color would be cool. As a random ex: Rather than having all Zealots look the same besides having different color blades they could also have color on a part of their armor. Making the color stand out more without it punching you in the face is what i would like. lol
Its weird, before people were complaining about sc2 being cartoony and not "gritty" enough and now the game is being modded even more so in that direction.
Having said that, im not a fan of the way the colors are atm so i really do thank anyone working on finding a change!
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| pzea469 United States. November 18 2011 15:07. Posts 1471 | Profile Blog # |
On November 18 2011 14:42 Moochlol wrote: Actually Pzea, the lings are not ok. When they don't have zergling speed they are bolded, but as soon as speed finishes they loose the bold team color and go back to un modded texture ><
dammit :/ lol. Lets see what I can do... |
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| pzea469 United States. November 18 2011 15:26. Posts 1471 | Profile Blog # |
K figured it out. Upgraded Zergling uses a different model so I just had to do the same. Silly mistake.
Zergling Fix
So same instructions as the last upload. I'll update the OP with this one. This includes the fixes for both regular ling and speed ling. |
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| FallDownMarigold United States. November 18 2011 15:35. Posts 3224 | Profile Blog # |
| So why wouldn't someone at Blizzard see this thread and get this type of vibrancy and color implemented into the actual game? Hell, put this mod into the actual game. It looks like 5 million times better than normal..in fact now I can't look at normal SC2 without thinking "oh god this shit is duller..than shit" |
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Moochlol United States. November 18 2011 16:46. Posts 421 | Profile # |
| My pretty zerglings are back! Thanks for all the work Pzea u da man! |
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