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Forum Index > Brood War Strategy 1 2 3 4 5 6 7 8 9 10 11 100 132 133 134 135 136 137 138 139 140 141 142
  Murderotica   Vatican City State. May 09 2011 06:42. Posts 2594Profile Blog # 
PEOPLE ARE ENCOURAGED TO SEARCH TL BEFORE ASKING QUESTIONS!


I have realized that I don't have the time or patience to format the OP with every question update. So, please remember to use the search function, and to read through the thread before asking a question! Thanks!
Last edit: 2011-06-01 08:52:34
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
Old Post

 
 Release   United States. May 09 2011 06:44. Posts 3973
Profile Blog # 
I have another question

Can a single lurker isolated from any other units, under a dark swarm, be kill by sieged tank?
Old Post

 
 XXGeneration   United States. May 09 2011 06:48. Posts 607
Profile Blog # 
No, a lurker doesn't not take damage under swarm at all.
"I was so surprised when I first played StarCraft 2. I couldn't believe that such an easy game exists... I guess the best way to attract people these days is to make things easy and simple." -Midas
Old Post

 
 Kassploj   Sweden. May 09 2011 06:50. Posts 45
Profile # 

Q: Does Dark Swarm protect static defense buildings like sunks and spores the same it protects units? I.E. can dragoons/marines still not do any damage to sunks under swarm, does archon splash still get nullified?

No, buildings are not affected by dark swarm, only units.



Q: Can a single lurker isolated from any other units, under a dark swarm, be kill by sieged tank?


No, siege tanks only deal splash damage under dark swarm.
Old Post

  fatfail   United States. May 09 2011 06:56. Posts 386Profile Blog # 
In pro ZvZ muta-scourge vs muta-scourge battles, do the players use patrol micro?
Kong fan... <3 Stork <3 Jangbi <3 Yellow <3 Fantasy
Old Post

  Murderotica   Vatican City State. May 09 2011 07:02. Posts 2594Profile Blog # 

On May 09 2011 06:56 fatfail wrote:
In pro ZvZ muta-scourge vs muta-scourge battles, do the players use patrol micro?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=65335
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Old Post

 
 ytter   Denmark. May 09 2011 08:30. Posts 16
Profile # 
i have a very relevant question:
Does a mind controlled overlord give protoss supply?
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Old Post

 
 Frigo   Hungary. May 09 2011 08:48. Posts 980
Profile # 

On May 09 2011 08:30 ytter wrote:
i have a very relevant question:
Does a mind controlled overlord give protoss supply?

It only gives zerg type of supply, which is pointless if you do not have any zerg units. You can however, use it for detection if for some twisted reason you have Mind Control and a Dark Archon with enough energy, but no Observer. I believe you can use it as transport for protoss units as well if the zerg researched it. Need confirmation on this one though.



Q: Does Dark Swarm protect static defense buildings like sunks and spores the same way it protects units?

Show nested quote +




Mind you that sunkens use a type of ranged attack, and dark swarm neutralizes this attack. For these two reasons it is HIGHLY inadvisable to cast dark swarm on a sunken farm.
Last edit: 2011-05-09 08:51:28
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Old Post

 
 YejinYejin   United States. May 09 2011 09:36. Posts 1039
Profile Blog # 
How do the professionals micro their wraiths in different situations (e.g. sniping drones when there's a spore nearby, running away from scourge/muta, and chasing mutas with cloak on)?
안지호
Old Post

 
 Release   United States. May 09 2011 10:00. Posts 3973
Profile Blog # 
What are the economic equivalent build for ZvT? (like 12 hatch, overpool, 3 hatch b4 pool, 14cc, 1 racks expo, etc.)
Old Post

 
 xxpack09   United States. May 09 2011 10:01. Posts 1796
Profile Blog # 

On May 09 2011 10:00 Release wrote:
What are the economic equivalent build for ZvT? (like 12 hatch, overpool, 3 hatch b4 pool, 14cc, 1 racks expo, etc.)


What do you mean, economic equivalent? What is equivalent to what?
Old Post

  Murderotica   Vatican City State. May 09 2011 10:02. Posts 2594Profile Blog # 

On May 09 2011 08:48 Frigo wrote:

Show nested quote +


It only gives zerg type of supply, which is pointless if you do not have any zerg units. You can however, use it for detection if for some twisted reason you have Mind Control and a Dark Archon with enough energy, but no Observer. I believe you can use it as transport for protoss units as well if the zerg researched it. Need confirmation on this one though.



Show nested quote +


Mind you that sunkens use a type of ranged attack, and dark swarm neutralizes this attack. For these two reasons it is HIGHLY inadvisable to cast dark swarm on a sunken farm.


You are right about the overlord. Any MC'd unit will retain any spells already researched for it, such as storm, siege, etc.
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Old Post

  Murderotica   Vatican City State. May 09 2011 10:05. Posts 2594Profile Blog # 

On May 09 2011 10:01 xxpack09 wrote:

Show nested quote +



What do you mean, economic equivalent? What is equivalent to what?

I think he means in what builds is there no economic advantage for either side, like 3 hatch before pool vs. 14cc, 12 pool vs 2 rax, something like that (I'm not sure myself). As opposed to say 5 pool vs 14cc, where 14cc has an advantage. So he wants like, what are the economic equivalents of all Z builds.
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Old Post

 
 hacklebeast   United States. May 09 2011 10:28. Posts 4634
Profile Blog # 
If that's what he was asking, it would look something like this:

3 hatch>14cc>12hatch>1 rax fe>12pool>overpool>2 rax>9 pool>bbs>5pool
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
Old Post

  Harem   United States. May 09 2011 11:09. Posts 9351Profile # 
3hat before pool doesn't put you ahead of double CC. It only negates some of the advantage.
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Old Post

 
 hacklebeast   United States. May 09 2011 11:21. Posts 4634
Profile Blog # 
Maybe, but I disagree. liquipedia says it's a soft counter, although I don't have any other way to support that point.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
Old Post

  Murderotica   Vatican City State. May 09 2011 12:31. Posts 2594Profile Blog # 

On May 09 2011 11:09 Harem wrote:
3hat before pool doesn't put you ahead of double CC. It only negates some of the advantage.

What would you say is a build that would put Z at par or ahead of that build then?
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Old Post

 
 Magus   Canada. May 09 2011 12:33. Posts 291
Profile Blog # 
A lurker will take damage under dark swarm only from irradiate or a splash attack targeted at an adjacent unit.

A direct tank shot will not hurt a single lurker, but it will hurt clumped lurkers.
Old Post

 
 Ryshi   Canada. May 09 2011 12:36. Posts 360
Profile Blog # 

On May 09 2011 10:28 hacklebeast wrote:
If that's what he was asking, it would look something like this:

3 hatch>14cc>12hatch>1 rax fe>12pool>overpool>2 rax>9 pool>bbs>5pool


It's debatable but I would agree this is a reliable reference.


On May 09 2011 09:36 DTK-m2 wrote:
How do the professionals micro their wraiths in different situations (e.g. sniping drones when there's a spore nearby, running away from scourge/muta, and chasing mutas with cloak on)?

Wraiths handle like mutas. You can use right click on unit/attack move/hold similarly except you should only hit 1 unit at a time, so only use right click if there's a group of units. When chasing, do moving shot by attacking with right click on unit or attack ground/unit followed by a quick move in the direction you are chasing.

Patrol is used for angled attacks or vs scourge, see guides for mutas vs scourge and the chinese triangle.

Generally, if you open wraith in TvZ you should first kill overlords before drones. Spore is usually a committed strong counter to wraith as opposed to hydra because your wraiths will go down faster. You should only attack a mineral line with spore when you have an adequate wraith count (enough to kill drone in 1 hit).
The World God Only Knows
Old Post

  Murderotica   Vatican City State. May 09 2011 12:36. Posts 2594Profile Blog # 

On May 09 2011 12:33 Magus wrote:
A lurker will take damage under dark swarm only from irradiate or a splash attack targeted at an adjacent unit.

A direct tank shot will not hurt a single lurker, but it will hurt clumped lurkers.

The question asked for an isolated unit so this doesn't apply I think but it's still good to know (: Thanks!
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Old Post

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