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Simple Questions, Simple Answers - Page 38

Forum Index > Brood War Strategy 1 2 3 4 5 6 7 8 9 10 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 100 132 133 134 135 136 137 138 139 140 141 142
 
 Mottz   Portugal. September 26 2011 20:47. Posts 101
Profile # 

On September 26 2011 18:57 gn0m wrote:
When I click a gateway when macroing, I must release the mouse button before clicking Z/D etc. If I’m still pressing the mouse button, the other key input is neglected. Is it like this for everyone and if not, how can I fix it?

You only select the building on Mouse button release, and its like that to everyone, as long as you have Mouse1 pressed you cant make units.

Wierd you're having this issue, its the first time i've heard of such thing.
Old Post

 
 ThePianoDentist   United Kingdom. September 27 2011 11:56. Posts 484
Profile # 

On September 26 2011 11:19 djbhINDI wrote:

Show nested quote +


It's not as cheesy as Bronze in SC2, but 90% of zergs at D- 4pool

?

are you above that level, as recently playing at that level 4pool is not common in my experience. what is much more common is the later speedling all-in
Brood War Protoss, SC2 Terran/Protoss
Old Post

 
 Vuk_91   Serbia. September 28 2011 23:52. Posts 1440
Profile # 

On September 26 2011 13:31 ZeroTool wrote:
Hi people. Please help me find a vod of an old match or just give some hints on players/map/tourney, I don't remember anything and so don't know what to search for.

The only things I remember: it's a TvZ match (most probably well-known), T spawns at top, Z bottom right, Z starts a spire and then easily scoutable hydra den, SCV sees a hydra den and goes home, Z cancels hydra den and rapes T with mutas. Couldn't find it myself.

I think it is Luxury vs Leta game 5 of Lost Saga MSL.
Old Post

 
 ZeroTool   September 29 2011 03:26. Posts 3
Profile # 

On September 28 2011 23:52 Vuk_91 wrote:

Show nested quote +


I think it is Luxury vs Leta game 5 of Lost Saga MSL.

Yes! Thank you very much.
Old Post

 
 pStar   September 29 2011 06:48. Posts 985
Profile Blog # 
Ok, i feel so embarassed asking this lol..

But well, i just started playing BW and was wondering, what is the best way to move units, with the 12 unit max thing? Should i be constantly dragging a new box so that all units move?

Or how should I do it :/

I feel dumb
Old Post

 
 xxpack09   United States. September 29 2011 07:45. Posts 1795
Profile Blog # 

On September 29 2011 06:48 pStar wrote:
Ok, i feel so embarassed asking this lol..

But well, i just started playing BW and was wondering, what is the best way to move units, with the 12 unit max thing? Should i be constantly dragging a new box so that all units move?

Or how should I do it :/

I feel dumb


You should assign your army to control groups. Have you heard the phrase "1a2a3a?"

That is code for assigning parts of your army to groups (here 1-3) and attackmoving them all at the same time quickly
Old Post

 
 Phyrigian   New Zealand. September 29 2011 08:11. Posts 1295
Profile Blog # 

On September 29 2011 06:48 pStar wrote:
Ok, i feel so embarassed asking this lol..

But well, i just started playing BW and was wondering, what is the best way to move units, with the 12 unit max thing? Should i be constantly dragging a new box so that all units move?

Or how should I do it :/

I feel dumb


just another thing to add onto the post below - you're probably thinking "well then how do i macro". the answer is simple: you use shift+f2, f3, f4 to save locations, so when you press the corresponding button it takes you to that location :D
Play Quake Live @ quakelive.com for free! Become part of the community and play the esport that started it all in the west!
Old Post

 
 Release   United States. September 29 2011 12:56. Posts 3972
Profile Blog # 
what is the fastest way to set rally points for multiple production buildings?
I usually ctrl group all buildings to 1-0 and do a 1,right click, 2, right click, ...
The problem with my way is that i have to re group my army every time i want to re-rally.
Last edit: 2011-09-29 12:57:54
Old Post

 
 n.DieJokes   United States. September 29 2011 13:11. Posts 3260
Profile Blog # 

On September 29 2011 12:56 Release wrote:
what is the fastest way to set rally points for multiple production buildings?
I usually ctrl group all buildings to 1-0 and do a 1,right click, 2, right click, ...
The problem with my way is that i have to re group my army every time i want to re-rally.

There's a video floating around of some korean resetting their rally points but basically you f key the screen of your production facilities and then f key the screen where you want to reset them and jump back and forth between the two clicking a production facility and then clicking the ground.
MyLove + Your Love= Supa Love
Old Post

 
 doubleupgradeobbies!   Australia. September 29 2011 18:15. Posts 960
Profile Blog # 

On September 29 2011 13:11 n.DieJokes wrote:

Show nested quote +


There's a video floating around of some korean resetting their rally points but basically you f key the screen of your production facilities and then f key the screen where you want to reset them and jump back and forth between the two clicking a production facility and then clicking the ground.



It was GoRush on I Love Star



it happens at about 40s but the whole (fairly short video) is pretty amusing in general :D
MSL, 2003-2011, RIP. OSL, 2000-2012, RIP. Proleague, 2003-2012, RIP. And then there was none... Even good things must come to an end.
Old Post

 
 J.Dong   United States. October 02 2011 07:59. Posts 83
Profile # 
Why is Python bad for 12nex PvT?
I like corsairs.
Old Post

 
 darkness   Bulgaria. October 02 2011 09:43. Posts 2661
Profile Blog # 

On October 02 2011 07:59 J.Dong wrote:
Why is Python bad for 12nex PvT?


Because of distances. Correct me if I'm wrong.
Old Post

 
 J.Dong   United States. October 03 2011 05:23. Posts 83
Profile # 

On October 02 2011 09:43 darkness wrote:

Show nested quote +



Because of distances. Correct me if I'm wrong.


I was guessing the wide choke or something actually, because isn't Desti and Python comparable in ground distances? and Desti is pretty good for 12nex right?
I like corsairs.
Old Post

 
 NationInArms   United States. October 03 2011 06:25. Posts 1534
Profile Blog # 
I haven't played BW competitively in the past 4 months so since I'm trying to get back in, what builds should I learn as a beginner Terran? In the summer I used TvP Flash Build (double armory), TvZ 3 Tank 1 Vessel and 3 Rax Fast Tech (flash's "new" build), and TvT 3(or maybe 5) Fact push.

Last edit: 2011-10-04 11:48:42
BW for life | Fantasy, MMA, SlayerS_Boxer | Taengoo! n_n | "Lelouch vi Britannia commands you! Obey me, subjects! OBEY ME, WORLD!" | <3 Emi
Old Post

 
 Favorite   United States. October 03 2011 09:18. Posts 27
Profile # 

On October 03 2011 05:23 J.Dong wrote:

Show nested quote +



I was guessing the wide choke or something actually, because isn't Desti and Python comparable in ground distances? and Desti is pretty good for 12nex right?



Destination is a two player map, which means u can scout earlier and react accordingly. Python is four player so you can't react or "see" what the other person is doing if you don't scout it, or it may already be too late. So, it most likely is because of the distance.
Old Post

 
 Gummy   United States. October 03 2011 16:44. Posts 2169
Profile Blog # 

On October 03 2011 09:18 Favorite wrote:

Show nested quote +



Destination is a two player map, which means u can scout earlier and react accordingly. Python is four player so you can't react or "see" what the other person is doing if you don't scout it, or it may already be too late. So, it most likely is because of the distance.


12nex was broken on destination because even if T perfectly bunker rushed you, you could just let your expo die, come out from behind the back and win. There's a VOD of Fanta vs. Stork on destination where this exact situation happened.

Destination was a pretty weird map overall, imo, since Mech was so strong, and so were carriers. It made TvZ delightfully boring to watch as metal snailed its way across the map. It made TvTs devolve into coldwars around the bridges to the expos. And as I was saying before, it allowed TvPs to devolve into turtlefests since it was so easy for Terran to get 3 bases up and running, and early on T had no way of punishing a P mass expand, since both the natural and back expo could be covered by siege.

Interestingly enough, 1raxfe wasn't popular on Destination, though if it were dropped back into the map pool, I think we'd see a lot of 1raxfe vs. 12 nex shenanigans into split map carrier vs. mech.

Actually that sounds like a terrible idea.
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
Old Post

 
 Torte de Lini   Canada. October 04 2011 05:40. Posts 27004
Profile Blog # 
What's the server and channel name every one TL goes to usually.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Old Post

 
 Favorite   United States. October 04 2011 07:20. Posts 27
Profile # 

On October 04 2011 05:40 Torte de Lini wrote:
What's the server and channel name every one TL goes to usually.


server Abyss, AKA iccup, channel op teamliquid. Also some players go to fish server.
Old Post

 
 Zariel   Australia. October 04 2011 11:31. Posts 958
Profile Blog # 
Is there like a 0.1 second command/menu delay in BW?

In SC2, I press keys very very fast, like building a supply depot for example (B+S), in BW, my SCV just ends up stopping, it's as if it doesn't register me pressing B at all. I find I need to press B, then have this 0.1-0.2 second pause (pretty much wait for the menu to pop up then press S).
sup
Old Post

 
 therockmanxx   Peru. October 04 2011 11:57. Posts 1093
Profile # 
How do I check for Lag in batlenet ?
Ppl always say "its lag, its lag, you are lag" even before the game start
Usually they are wrong but I know they have a way to find it out
Thanks...
Tekken ProGamer
Old Post

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