| VB_WhiplashJC Australia. July 19 2012 13:36. Posts 58 | Profile # | |
| | Gentlemen prefer higher derivatives. |
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| IcculusLizard July 30 2012 08:59. Posts 245 | Profile # |
| I'm seeking screenshots (800x600, I know weird resolution) of epic PeepMode games (big battles with stats overlays up, for example). I need a total of 4 for the Arcade (patch 1.5 goes live this Tues!). Please send screenshots to peepmode at gmail. Thanks. Last edit: 2012-07-30 08:59:53 |
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| IcculusLizard August 01 2012 12:43. Posts 245 | Profile # |
| Patch 1.5 broke a few things. The minimap in cinematic mode is already fixed, just waiting for publishing to be allowed again on NA (currently down). The Blizzard UI might take a bit more work to bring back, but it looks like I'll have more control over that so I can add hotkeys and multi-ui layouts (like Resources and Units open at same time)...we'll see. |
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| ThomasR August 02 2012 09:49. Posts 507 | Profile # |
| Any idea what happened to the lobby? Same other custom maps seem to have it but some don't. |
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| Turb1ne United States. August 03 2012 11:49. Posts 9 | Profile # |
| Also wondering about the lobby. I really miss being able to control the number of players in the game. I don't understand how the lobby things work, as said above seems like some have and some do not. |
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| IcculusLizard August 03 2012 12:46. Posts 245 | Profile # |
| Lobby is back; it's strange how they added that option and set it to checked by default. I fixed the minimap, blizzard UI, added .ignore chat command, fixed a couple graphical glitches. Now I'm having trouble copying triggers across maps, so Map of the Day may be stuck on Cloud Kingdom for a few more days while I figure it out. |
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| ajizi August 06 2012 08:14. Posts 19 | Profile # |
| I dont think production tab is showing since the latest patch (1.5) |
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| IcculusLizard August 06 2012 10:37. Posts 245 | Profile # |
I fixed all known issues that 1.5 caused (including Production tab); see peepmode.com/changelog
My problem now is that there's a bug in the editor that prevents copy/paste of Image-based triggers. This means I can't copy my updates over to other maps and Map of the Day will have to remain stuck on Cloud Kingdom till Blizzard fixes the issue. Please note that non-Map of the Day PeepMode maps still exhibit 1.5 issues as well (missing minimap, blizzard ui, health bars, etc). |
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| monkybone August 06 2012 18:41. Posts 2874 | Profile # |
| I just noticed that I couldn't select several overlords at once while spectating. |
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| IcculusLizard August 06 2012 22:51. Posts 245 | Profile # |
| Monkeybone: this is intentional due to a known exploit where a spectator could command overlords to drop any units being carried by them. Also true of bunkers, medivacs, etc. |
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| Issamu Brazil. August 07 2012 03:09. Posts 117 | Profile # |
| I know this is probably low priority, but the leviatan flys too high at the faceoffs, sometimes you cant even see it. Maybe increase camera range or let him float lower. And yes i just spent 150k chips on it haha. Last edit: 2012-08-07 03:19:13 |
| | "You break my record, now I break you" - Chong Li |
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| Fhaete Canada. August 07 2012 03:42. Posts 15 | Profile # |
I really like this custom map and I appreciate the work you've done to fix the damage patch 1.5 has caused Thanks for your continued effort to provide this very fun map ! |
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| ajizi August 07 2012 05:58. Posts 19 | Profile # |
| On EU 1v1 Obs Map Of The Day The Production tab is not showing. Maybe on NA, but not on EU. |
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| Doko Argentina. August 07 2012 06:40. Posts 1423 | Profile # |
| Is anyone else experiencing a stutter every 8-10 in game time when viewing replays from this map? |
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JimmyJRaynor Canada. August 08 2012 02:36. Posts 1625 | Profile Blog # |
is there any way to get those amazing camera angles during the REPLAY of the game ?
the really cool camera angles make observing the game a lot of fun. |
| | Will Sundance Digiovanni become the Vince Mcmahon of eSports? |
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| IcculusLizard August 08 2012 02:39. Posts 245 | Profile # |
Ajizi: I am still working on getting the newest updates pushed to EU. With any luck, EU will be up to date within 2 days.
Issamu: let me see if i can get him to float a bit lower 
Doko: replays are often stuttery because of all the code thats running in the background. Its a lot to process, especially if replay is sped up, and replay engine seems less efficient than game engine.
JimmyJRaynor: unfortunately, Blizzard does not allow modification to replay engine, which is totally separate from game engine  Last edit: 2012-08-08 05:53:15 |
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| jhs)imperium United States. August 08 2012 15:25. Posts 5 | Profile # |
| Hey IcculusLizard do you know that spectators can control player units using /dance or /cheer command. Are you aware of this? |
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| Entropy.MyHero United States. August 09 2012 10:05. Posts 1 | Profile # |
| As jhs)imperium was saying, this is a major problem. I jumped into a game and lost due to the fact that my marines kept randomly dancing. Found out it was some spectator who kept typing /dance on my units. Insanely frustrating to lose to some silly griefing feature like that. |
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| CrUnKeD United States. August 10 2012 01:38. Posts 6 | Profile # |
| Yeah I had the same problem last night.....sent out some early lings to a greedy toss and they just started dancing....the stupid spectator did it so freakin much I couldn't even move them. Very irritating indeed....and it's catching on with these newb ass trolls. Please fix asap.....I really love this game because it allows good practice with out laddering. |
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| IcculusLizard August 10 2012 05:52. Posts 245 | Profile # |
| Hey guys, sorry about the /dance bug, it took me a few days to get it nailed down. It's fixed now...will be rolled out to non-Map of the Day versions soon. |
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