To sign-up for this tournament please email your battle.net ID-code and race to: tournament.signup@wtr1be.com
TOURNAMENT BRACKETS HAVE BEEN UPLOADED http://challonge.com/sqswtr1be
ENTRY REQUIREMENT: Must be at least in Masters League and above to participate.
Tournament will be held on Bnet NA Server.
Tournament Prize Pool will be $200 with $125 1st, $50 2nd, $25 3rd
Do not register unless you have a North American copy of StarCraft 2!
Battle.Net Name Changes: If you have changed your StarCraft 2 name, your character code (identifier) will have changed too! Be sure to check your account details as people have been disqualified from previous WTR1BE Open events due to incorrect information.
Note: In game observers:
No observers outside of designated WTR1BE casters. Their IDs will be listed in the rules here. If your opponent tries to have observers, you must stop the game and contact a referee. This means you can leave if he invites his friends or just starts the game. It is your responsibility not to allow it.
Format
64 Man Single Elimination- Names will be posted as they join.
Current Tournament Roster (Brackets will be posted Saturday the 25th of June):
assaf.392 (P)
NamhciR.918 (T)
rSCHeeSY.698 (Z)
Kylito. 476 (Z)
ThisIsJimmy.738 (T)
Bingling.118 (Z)
LephanT 414 (Z)
Elixir.940 (Z)
HATEPLOW.913 (P)
OminousOtter.639 (P)
vVvTime.316 (P)
Cryptic.528 (P)
HaCkKyruel.676 (Z)
Jashin.612(T)
Decaado.317 (Z)
Anfield.723 (P)
RGNSpades.108 (T)
Ssok.763 – (P)
LaGTTDuckS.621 (P)
Leyra.441 (P)
xSixMystik.374 (Z)
xsixver.643 (T)
VTPokebunny.787 (T)
LaGTTBandino.348 (P)
vileDomorin.959 (T)
pTJroy.126 (P)
Revdime.124 (P)
IoRemarK.771 (P)
slByron.109 (Z)
kSninja.909 (P)
Moss.247 (R)
Hummingbird.656 (R)
ROOTDdoRo.227 (P)
Halcyon.680 (P)
tQ.Inkarnate.517 (T)
onelinko.676 (T)
Orchid.962 (Z)
NasD.328 (T)
kamui.512 (P)
ReasoN.369 (Z)
DaCheF.259 (Z)
battelkruizr.954 (P)
VTFuture.113 (P)
kool.116 (Z)
TheDoctor.107 (T)
ScarFace.882 (P)
Complete.388 (P)
coLrsvp.138 (P)
TGsNotaa.213 (T)
COREunited.596 (P)
VPImyt.219 (P)
sKsOrigiN.777 (P)
StarDragon.760 (Z)
vGdave.343 (Z)
tuxedomask.581 (T)
ONEwbc.236 (P)
Total Players: 56/64
Tournament will be held on the Battle.net NA Server on Sunday, June 26 12:25pm EST.
Bracket will be displayed on WTR1BE. Participants must log in to view opponent NA IDs and Codes to contact their opponents for matches.
Players must contact each other through Bnet chat and arrange a host (unless Ro4 or later).
From Ro4 on, WTR1BE referees will host the game.
Winners will report results and upload replays after each round.
If a game’s results are disputed (both players report win), Tournament Referees will check replays and determine who advances.
Best-of-1 until Round of 32. (Please note that the Ro64 is Bo1 round.)
Best-of-3 Ro32, Ro16, Ro8, and Ro4 and Best-of-5 Finals
WTR1BE Tournament Rules
No cheating in any way. This includes any sort of hack or illegal program and receiving messages from friends watching the stream. This also includes account sharing or playing under an ID that you did not register under.
Players must set status to busy during tournament matches.
Players may not have any stream open in the background when playing.
Players must arrive within 10 minutes of the end of the previous round. After 10 minutes, every 10 minutes is a game loss for the player who is not present. Ex: with one player present for 20 minutes, 1-0, 30 minutes, 2-0.
If your opponent is not present for 20 minutes, please PM WTNaga or WTR1benaga or beefsupreme or wiredadex.
Players may change race between games.
Players may not play in another tournament that conflicts with WTR1BE Tournament play time. Referees may disqualify players that delay the tournament due to scheduling conflicts.
Referees may warn and disqualify players for chat violations, including excessive or abusive insults toward players, observers, or referees.
Maps and Host Rules
Games will be hosted on one of the approved maps.
In a Bo1, host must create on designated map for that round.
In a Bo3, first game will be played on designated map, loser picks the next map from the pool.
Maps cannot be played twice in a series.
It is the player’s responsibility to check the map pool. If a player protests an incorrect map after playing a game on it, the game will not be replayed.
Map Pool: GSL Bel’shir Beach
GSL Dual Sight
GSL Xel’Naga Fortress
Xel’Naga Caverns
MLG Metalopolis
MLG Shakuras Plateau
MLG Shattered Temple
MLG Typhon Peaks
Round 1 (64) Bo1- Xel’Naga Caverns
Round 2 (32) Bo3 – MLG Shakuras Plateau
Round 3 (16) Bo3 – MLG Shattered Temple
Round 4 (8) Bo3 – GSL Bel’shir Beach
Round 5 (4) Bo3 – GSL Dual Sight
Round 6 (2) Bo5 – GSL Xel’Naga Fortress
Disconnects and Lag
If your opponent is disconnecting, players should take a screenshot of the lag screen and contact the tournament referee.
If a disconnect happens in the first five minutes and there has been no player-opponent contact, game will be replayed.
In a Bo1, if a disconnect happens after player-opponent contact, disconnecting player may receive a loss. The Referee will make the final decision after reviewing the screenshot and replay.
In a Bo3, if a disconnect happens after player-contact, player must contact Referee immediately and Referee will decide how to proceed after reviewing the evidence.
Referees and Tournament Administrators reserve the right to overturn results or award wins based on evidence they see.
In a disconnecting situation, both players can agree to a re-game.
If there is persistent unplayable lag (lag screen comes up more than once in a short time), players must contact a Referee who will decide how to proceed.
Coverage and Observer Rules
WTR1BE will officially cast both semifinals and the finals.
No observers are allowed in games other than those designated by WTR1BE.
WTR1BE will designate “approved” observers who will be allowed to observe and broadcast games.
WTR1BE referees are also allowed to be in game.
There will only be a maximum of one observer in each match.
If the host invites a non-approved observer to the game and starts, game does not count.
If game lags with an approved observer in game, that observer must leave at the request of a player. If a WTR1BE referee is in game, he will make this decision.
Observers and broadcasters are subject to the same rules for cheating and abuse as players. WTR1BE may suspend observers from future WTR1BE events if violations occur.
Please send all replays of your matches, (the winner of the match or series will send in the replays) to admin@wtr1be.com