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Europa Universalis 3 - Page 61

Forum Index > Sports & Games Prev 1 2 3 4 5 6 7 8 9 10 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 90 91 92 93 94 95 96 97 98 99 100 Next
 
 turdburgler   England. October 26 2011 04:38. Posts 4675
Profile Blog # 

On October 26 2011 03:01 Euronyme wrote:

Show nested quote +
On October 26 2011 00:45 Corrik wrote:
I just finished a game as the Teutonic Knights.

I ended up with all of Russia, Finland, half of India, all of the Arabian Peninsula (spreading christianity to Mecca and Medina was fun), half of China, and small pockets in central and Western Europe.

It took forever to finally find a break from my bigger neighbors to finally get to expand. I was disappointed I couldn't form anything other than Prussia during my game. Wanted to become the Arab League or Russia or something. = (



You can form Prussia and Germany.


maybe you can only form germany as prussia in DW or something? idk but ye, you can form germany for sure as TO
Old Post

 
 Euronyme   Sweden. October 26 2011 04:56. Posts 3781
Profile # 

On October 26 2011 04:38 turdburgler wrote:

Show nested quote +
On October 26 2011 03:01 Euronyme wrote:

On October 26 2011 00:45 Corrik wrote:
I just finished a game as the Teutonic Knights.

I ended up with all of Russia, Finland, half of India, all of the Arabian Peninsula (spreading christianity to Mecca and Medina was fun), half of China, and small pockets in central and Western Europe.

It took forever to finally find a break from my bigger neighbors to finally get to expand. I was disappointed I couldn't form anything other than Prussia during my game. Wanted to become the Arab League or Russia or something. = (


You can form Prussia and Germany.



maybe you can only form germany as prussia in DW or something? idk but ye, you can form germany for sure as TO


Well historically Prussia formed Germany (basically) so yeah.

Guys I have a little problem. How does westernize actually work? Trying to westernize the Roman Empire in D&T, according to the tooltip I have all requirements, the little letter button is green, so it should be all fine and dandy, but every time I click it nothing happens, and I lose no stability.
The tooltip moves around to different random cities that will receive the extra 1 base tax, and that's about it.
It seems like the base tax effect actually happens though lmao.

Is this a known bug? I've actually never westernized before O_O
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Old Post

 
 turdburgler   England. October 26 2011 07:24. Posts 4675
Profile Blog # 
have you checked the D&T notes, it could be a known issue or that the roman empire is exempt for RP reasons.

Last edit: 2011-10-26 07:26:38
Old Post

 
 Euronyme   Sweden. October 26 2011 09:52. Posts 3781
Profile # 

On October 26 2011 07:24 turdburgler wrote:
have you checked the D&T notes, it could be a known issue or that the roman empire is exempt for RP reasons.




Yeah it's got to be a bug. It wasn't available as Byzantines, as I wasn't far enough behind in tech, and then like a year later when I make the roman empire it's all of a sudden available.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Old Post

 
 Corrik   United States. October 26 2011 11:23. Posts 1412
Profile # 

On October 26 2011 04:38 turdburgler wrote:

Show nested quote +
On October 26 2011 03:01 Euronyme wrote:

On October 26 2011 00:45 Corrik wrote:
I just finished a game as the Teutonic Knights.

I ended up with all of Russia, Finland, half of India, all of the Arabian Peninsula (spreading christianity to Mecca and Medina was fun), half of China, and small pockets in central and Western Europe.

It took forever to finally find a break from my bigger neighbors to finally get to expand. I was disappointed I couldn't form anything other than Prussia during my game. Wanted to become the Arab League or Russia or something. = (


You can form Prussia and Germany.



maybe you can only form germany as prussia in DW or something? idk but ye, you can form germany for sure as TO


You could form Prussia and then Germany. However, my empire went eastward... not westward... so I had very little cores required to form Germany.

How do you guys make images of your game maps?
Last edit: 2011-10-26 11:25:24
Old Post

 
 turdburgler   England. October 26 2011 12:46. Posts 4675
Profile Blog # 
f11 f10

saves to your main eu3 folder in program files, folder is called screenshots surprisingly enough

if your empire is east go russian!
Last edit: 2011-10-26 12:47:28
Old Post

 
 scFoX   France. October 26 2011 17:25. Posts 253
Profile # 

On October 26 2011 11:23 Corrik wrote:

Show nested quote +
On October 26 2011 04:38 turdburgler wrote:

On October 26 2011 03:01 Euronyme wrote:

On October 26 2011 00:45 Corrik wrote:
I just finished a game as the Teutonic Knights.

I ended up with all of Russia, Finland, half of India, all of the Arabian Peninsula (spreading christianity to Mecca and Medina was fun), half of China, and small pockets in central and Western Europe.

It took forever to finally find a break from my bigger neighbors to finally get to expand. I was disappointed I couldn't form anything other than Prussia during my game. Wanted to become the Arab League or Russia or something. = (


You can form Prussia and Germany.


maybe you can only form germany as prussia in DW or something? idk but ye, you can form germany for sure as TO



You could form Prussia and then Germany. However, my empire went eastward... not westward... so I had very little cores required to form Germany.

How do you guys make images of your game maps?


If I remember correctly, you have to move your capital if you want to form Germany when starting as Teutonic Knights. One of the requirements is having your capital in Brandenburg (and being of Prussian or Saxon culture). On the plus side, their requirements for forming Prussia are dirt cheap -- they already have all the provinces in 1399, they just have to become Protestant or Reformed.

It was rather annoying as Brandenburg to see them forming Prussia before I ever had a chance to. It doesn't help that their capital province is one of the requirements... You basically have to annex them. >_>
Old Post

 
 Monsen   Germany. October 26 2011 17:42. Posts 2026
Profile # 
Yo Caller, where's that Navarra ARR at.
tap, tap, tap...

edit: <3
Last edit: 2011-10-26 17:42:24
Ten years and counting- TL #680
Old Post

 
 Caller   Poland. October 26 2011 18:47. Posts 7291
Profile Blog # 

On October 26 2011 17:42 Monsen wrote:
Yo Caller, where's that Navarra ARR at.
tap, tap, tap...

edit: <3

oh you guys want me to post more? lol

i'm going to use a lot less pictures because a LOT of shit happens and I don't want to have to come up with something for every stupid event

here you can have this for now
[image loading]
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Old Post

 
 Skilledblob   Germany. October 26 2011 18:51. Posts 2693
Profile # 
did you inherit france allready?
Old Post

 
 Caller   Poland. October 26 2011 20:11. Posts 7291
Profile Blog # 

On October 26 2011 18:51 Skilledblob wrote:
did you inherit france allready?

lol no they're still insulting me, even after my massive military buildup. I've ben involved in nonstop wars for a while just to keep them from insulting me but it's kinda gamy. At least my ssend gift gives back around 50+ relations on average (I have 18 or so countries in my sphere of influence, so my 9 diplo leader gets a bonus of 15)

they have 240k troops to my 220k. Even though I own 4 trade centers (Lisboa at 1500, Barcelona at 750, Liguria at 600, and Constantinople at 1200) and have by far the largest income in the world (9600 to 2nd place, France, at 2400) and vassalized a shitton of rich provinces I'm running on a slight monthly deficit. I can always inflate but DoT has a mechanic where if you have exactly 0 inflation you get a slight prestige and income boost which is nice to have. So as it is I have to be very careful about forcelimits. On the flipside I have a buttload of artillery (50k artillery, 50k cavalry, rest infantry) because of semi-role playing. Horses don't grow on trees after all. Even if the french have 100k cavalry.
Last edit: 2011-10-26 20:13:13
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Old Post

 
 turdburgler   England. October 26 2011 20:18. Posts 4675
Profile Blog # 
you can never avoid losing money/month, its by game design. your massive income is all going in to tech. if you have decent centralisation you can still mint some bonus money if you need it without inflation.

if you are taking penalities for being ahead of your time with tech its probably worth taking some money so you can build more upgrades (assuming you get enough magistrates from soi) 5/6 buildings are op. 20 colleges = 1 magistrate a year if the province is too poor to be worth building on, but tier 5/6 trade buildings give global bonus's so i just spam them all day every day, 200 production effeciency yeeee
Last edit: 2011-10-26 20:23:20
Old Post

 
 Euronyme   Sweden. October 26 2011 20:38. Posts 3781
Profile # 

On October 26 2011 17:25 scFoX wrote:

Show nested quote +
On October 26 2011 11:23 Corrik wrote:

On October 26 2011 04:38 turdburgler wrote:

On October 26 2011 03:01 Euronyme wrote:

On October 26 2011 00:45 Corrik wrote:
I just finished a game as the Teutonic Knights.

I ended up with all of Russia, Finland, half of India, all of the Arabian Peninsula (spreading christianity to Mecca and Medina was fun), half of China, and small pockets in central and Western Europe.

It took forever to finally find a break from my bigger neighbors to finally get to expand. I was disappointed I couldn't form anything other than Prussia during my game. Wanted to become the Arab League or Russia or something. = (


You can form Prussia and Germany.


maybe you can only form germany as prussia in DW or something? idk but ye, you can form germany for sure as TO


You could form Prussia and then Germany. However, my empire went eastward... not westward... so I had very little cores required to form Germany.

How do you guys make images of your game maps?



If I remember correctly, you have to move your capital if you want to form Germany when starting as Teutonic Knights. One of the requirements is having your capital in Brandenburg (and being of Prussian or Saxon culture). On the plus side, their requirements for forming Prussia are dirt cheap -- they already have all the provinces in 1399, they just have to become Protestant or Reformed.

It was rather annoying as Brandenburg to see them forming Prussia before I ever had a chance to. It doesn't help that their capital province is one of the requirements... You basically have to annex them. >_>


You don't have to move your capital.. Ever. And only Brandenburg has to change their religion if they want to form Prussia, whereas the Teutonic order does not.


On October 26 2011 20:11 Caller wrote:

Show nested quote +
On October 26 2011 18:51 Skilledblob wrote:
did you inherit france allready?


lol no they're still insulting me, even after my massive military buildup. I've ben involved in nonstop wars for a while just to keep them from insulting me but it's kinda gamy. At least my ssend gift gives back around 50+ relations on average (I have 18 or so countries in my sphere of influence, so my 9 diplo leader gets a bonus of 15)

they have 240k troops to my 220k. Even though I own 4 trade centers (Lisboa at 1500, Barcelona at 750, Liguria at 600, and Constantinople at 1200) and have by far the largest income in the world (9600 to 2nd place, France, at 2400) and vassalized a shitton of rich provinces I'm running on a slight monthly deficit. I can always inflate but DoT has a mechanic where if you have exactly 0 inflation you get a slight prestige and income boost which is nice to have. So as it is I have to be very careful about forcelimits. On the flipside I have a buttload of artillery (50k artillery, 50k cavalry, rest infantry) because of semi-role playing. Horses don't grow on trees after all. Even if the french have 100k cavalry.


What's the deal with cavalry anyway? If you look at their dots they're almost always inferior to infantry. When you get the longbowman you're basically already ahead from the cavalry, and the cavalry won't change until the 1600s.
Last edit: 2011-10-26 20:40:45
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Old Post

 
 Corrik   United States. October 26 2011 21:18. Posts 1412
Profile # 

On October 26 2011 20:18 turdburgler wrote:
you can never avoid losing money/month, its by game design. your massive income is all going in to tech. if you have decent centralisation you can still mint some bonus money if you need it without inflation.

if you are taking penalities for being ahead of your time with tech its probably worth taking some money so you can build more upgrades (assuming you get enough magistrates from soi) 5/6 buildings are op. 20 colleges = 1 magistrate a year if the province is too poor to be worth building on, but tier 5/6 trade buildings give global bonus's so i just spam them all day every day, 200 production effeciency yeeee


This is correct. You can form Prussis as long as you don't lose any of your starting cores. This optiin comes up in the 1400s. As far as Gemany, you need cores in typically german provinces.

You do not need to change religion or capitals for prussia or germany as TO.

Unfortunately I didn't know about changing capitals tp form russia or so. = (
Old Post

 
 Corrik   United States. October 26 2011 21:29. Posts 1412
Profile # 

On October 26 2011 12:46 turdburgler wrote:
f11 f10

saves to your main eu3 folder in program files, folder is called screenshots surprisingly enough

if your empire is east go russian!


I meant an image like the one you posted. Earlier which shows the entire map. Is that a customly made image? I know how to take screenshots, just not how to post images of the whole map. (I can't get it to work from using a screenshot at least.)
Old Post

 
 turdburgler   England. October 26 2011 21:52. Posts 4675
Profile Blog # 

On October 26 2011 21:29 Corrik wrote:

Show nested quote +
On October 26 2011 12:46 turdburgler wrote:
f11 f10

saves to your main eu3 folder in program files, folder is called screenshots surprisingly enough

if your empire is east go russian!



I meant an image like the one you posted. Earlier which shows the entire map. Is that a customly made image? I know how to take screenshots, just not how to post images of the whole map. (I can't get it to work from using a screenshot at least.)


f10

?




just got voted emperor as spain with only 1 elector vassalised. emp bohemia just changed to jagiellon in D&T so i guess their capitol moved out of the hre. time to wreck face

worth noting that as the emperor while not in the hre im able to use imperial ban/liberation but i dont take unlawful penalties for taking hre land.
Last edit: 2011-10-26 22:03:19
Old Post

 
 Corrik   United States. October 26 2011 22:30. Posts 1412
Profile # 

On October 26 2011 21:52 turdburgler wrote:

Show nested quote +
On October 26 2011 21:29 Corrik wrote:

On October 26 2011 12:46 turdburgler wrote:
f11 f10

saves to your main eu3 folder in program files, folder is called screenshots surprisingly enough

if your empire is east go russian!


I meant an image like the one you posted. Earlier which shows the entire map. Is that a customly made image? I know how to take screenshots, just not how to post images of the whole map. (I can't get it to work from using a screenshot at least.)



f10

?




just got voted emperor as spain with only 1 elector vassalised. emp bohemia just changed to jagiellon in D&T so i guess their capitol moved out of the hre. time to wreck face

worth noting that as the emperor while not in the hre im able to use imperial ban/liberation but i dont take unlawful penalties for taking hre land.


Doesn't work. Maybe my version doesn't work with it. = (
Old Post

 
 Caller   Poland. October 27 2011 02:21. Posts 7291
Profile Blog # 

On October 26 2011 20:38 Euronyme wrote:

Show nested quote +
On October 26 2011 17:25 scFoX wrote:

On October 26 2011 11:23 Corrik wrote:

On October 26 2011 04:38 turdburgler wrote:

On October 26 2011 03:01 Euronyme wrote:

On October 26 2011 00:45 Corrik wrote:
I just finished a game as the Teutonic Knights.

I ended up with all of Russia, Finland, half of India, all of the Arabian Peninsula (spreading christianity to Mecca and Medina was fun), half of China, and small pockets in central and Western Europe.

It took forever to finally find a break from my bigger neighbors to finally get to expand. I was disappointed I couldn't form anything other than Prussia during my game. Wanted to become the Arab League or Russia or something. = (


You can form Prussia and Germany.


maybe you can only form germany as prussia in DW or something? idk but ye, you can form germany for sure as TO


You could form Prussia and then Germany. However, my empire went eastward... not westward... so I had very little cores required to form Germany.

How do you guys make images of your game maps?


If I remember correctly, you have to move your capital if you want to form Germany when starting as Teutonic Knights. One of the requirements is having your capital in Brandenburg (and being of Prussian or Saxon culture). On the plus side, their requirements for forming Prussia are dirt cheap -- they already have all the provinces in 1399, they just have to become Protestant or Reformed.

It was rather annoying as Brandenburg to see them forming Prussia before I ever had a chance to. It doesn't help that their capital province is one of the requirements... You basically have to annex them. >_>



You don't have to move your capital.. Ever. And only Brandenburg has to change their religion if they want to form Prussia, whereas the Teutonic order does not.


Show nested quote +
On October 26 2011 20:11 Caller wrote:

On October 26 2011 18:51 Skilledblob wrote:
did you inherit france allready?

lol no they're still insulting me, even after my massive military buildup. I've ben involved in nonstop wars for a while just to keep them from insulting me but it's kinda gamy. At least my ssend gift gives back around 50+ relations on average (I have 18 or so countries in my sphere of influence, so my 9 diplo leader gets a bonus of 15)

they have 240k troops to my 220k. Even though I own 4 trade centers (Lisboa at 1500, Barcelona at 750, Liguria at 600, and Constantinople at 1200) and have by far the largest income in the world (9600 to 2nd place, France, at 2400) and vassalized a shitton of rich provinces I'm running on a slight monthly deficit. I can always inflate but DoT has a mechanic where if you have exactly 0 inflation you get a slight prestige and income boost which is nice to have. So as it is I have to be very careful about forcelimits. On the flipside I have a buttload of artillery (50k artillery, 50k cavalry, rest infantry) because of semi-role playing. Horses don't grow on trees after all. Even if the french have 100k cavalry.



What's the deal with cavalry anyway? If you look at their dots they're almost always inferior to infantry. When you get the longbowman you're basically already ahead from the cavalry, and the cavalry won't change until the 1600s.


The way cavalry works is simple: your tech level gives a certain tech level modifier. At early levels, infantry as a modifier of .05 fire and .5 shock, and cavalry has .05 fire and 1.2 shock. So when you have 2 dots of longbowmen, its actually 2 dots x .5 shock = 1.0 shock damage. Whereas cavalry have 1 dot at 1.2 shock, = 1 x 1.2 = 1.2 shock damage, making them superior to longbows. Similarly they have 1.2 shock damage resistance. Cavalry are almost always superior to infantry until at least the 1700s. That being said, cavalry take double penalties from terrain (meaning if they are trying to cross a river for example they will get -2 instead of -1 to their roll) and are also fiendishly expensive. However, cavalry is still good to have. If you have at least 4 units of cavalry in the battle, you get a flanking bonus (as two untis of cavalry are positioned on each of your army's flank) which gives them a huge amount of damage to reflect the importance of flanking attacks (see for ex. Battle of Cannae with Hannibal). If you have cavalry = to about 50% of your infantry, you also get a combined arms bonus.

As for artillery, artillery shoots from the back row, giving half their fire damage and taking no shock damage until all your infantry and cavalry are dead. So if you adopt a defense-oriented infantry and artillery, this can be very effective. Personally I love using shock-based infantry.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Old Post

 
 Caller   Poland. October 27 2011 02:23. Posts 7291
Profile Blog # 

On October 26 2011 20:18 turdburgler wrote:
you can never avoid losing money/month, its by game design. your massive income is all going in to tech. if you have decent centralisation you can still mint some bonus money if you need it without inflation.

if you are taking penalities for being ahead of your time with tech its probably worth taking some money so you can build more upgrades (assuming you get enough magistrates from soi) 5/6 buildings are op. 20 colleges = 1 magistrate a year if the province is too poor to be worth building on, but tier 5/6 trade buildings give global bonus's so i just spam them all day every day, 200 production effeciency yeeee

Wat. It's very easy to avoid losing money/month. Just have like national bank + centralization bonuses + maybe a tax assessor. I already upgrade all my crap, my monthly trade income is like 450+.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Old Post

 
 turdburgler   England. October 27 2011 05:47. Posts 4675
Profile Blog # 

On October 27 2011 02:23 Caller wrote:

Show nested quote +
On October 26 2011 20:18 turdburgler wrote:
you can never avoid losing money/month, its by game design. your massive income is all going in to tech. if you have decent centralisation you can still mint some bonus money if you need it without inflation.

if you are taking penalities for being ahead of your time with tech its probably worth taking some money so you can build more upgrades (assuming you get enough magistrates from soi) 5/6 buildings are op. 20 colleges = 1 magistrate a year if the province is too poor to be worth building on, but tier 5/6 trade buildings give global bonus's so i just spam them all day every day, 200 production effeciency yeeee


Wat. It's very easy to avoid losing money/month. Just have like national bank + centralization bonuses + maybe a tax assessor. I already upgrade all my crap, my monthly trade income is like 450+.



national bank sucks, it doesnt actually make you any money, it just allows you to coin your money without suffering inflation. if you take compete chance or similar you can just flatout make more money. by the time you are able to build tax assessors the question is irrelevent because your income should be so obscene that you never need to mint anyway

no point quoting a number like 450 unless you tell me the year
Last edit: 2011-10-27 05:49:34
Old Post

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