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[WuKong Patch] General Discussion - Page 36

Forum Index > League of Legends 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81
 
 Niton   United States. August 02 2011 03:54. Posts 1497
Profile Blog # 

On August 02 2011 03:52 Gorsameth wrote:
Question. how do you beat an ali/blitz lane as ashe/soraka. Tons of cc and avoid grab is really hard cause they just run up to you in the creep wave and you cant stay to battle them because you die during the cc chain and you cant run because then your out in the open and praying for a missed grab.


Let the lane push to your tower and keep it there. Failing that, pick a lane that doesn't auto-concede to either member getting hit once. If it's normal you can't do much about it, but in ranked Ashe/Soraka is a pretty weak lane if the enemy team doesn't have an AD carry down there.

edit:

Shikyo, there's times when Armor will push you over a hit breakpoint from incidental damage where Dodge wouldn't save you as well.
Last edit: 2011-08-02 03:54:55
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
Old Post

 
 Juicyfruit   Canada. August 02 2011 03:58. Posts 3477
Profile # 
I think the main issue is that in lane, sometimes a lucky dodge bot lane, while two sides are trading pokes, is just enough of a hax that it lets you commit since you're starting a fight at a slightly bigger advantage (you're ahead 1 autoattack and you have 10% movespeed buff to do your thing).

Even if 95% of the time you don't get a dodge, as long as you can capitalize heavily on the 5% of the time that you do it's quite interesting.
Last edit: 2011-08-02 04:00:25
Do not hate me because I am better than you. There are people better than me as well; go hate them.
Old Post

 
 Mogwai   United States. August 02 2011 04:07. Posts 8019
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On August 02 2011 03:58 Juicyfruit wrote:
I think the main issue is that in lane, sometimes a lucky dodge bot lane, while two sides are trading pokes, is just enough of a hax that it lets you commit since you're starting a fight at a slightly bigger advantage (you're ahead 1 autoattack and you have 10% movespeed buff to do your thing).

Even if 95% of the time you don't get a dodge, as long as you can capitalize heavily on the 5% of the time that you do it's quite interesting.

you and Jazriel should have indepth superpro meta discussions. he advocates crit reds on casters so that he can randomly win lanes sometimes via a lucky crit or two.
mogwaismusings.wordpress.com
Old Post

 
 Kaniol   Poland. August 02 2011 04:07. Posts 3097
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On August 02 2011 03:52 Shikyo wrote:

Show nested quote +


There's the merit of running dodge on squishies in that if you're a squishy ashe who gets 3-shot by Tryndamere, 13 armor isn't going to help but a lucky dodge might save you.

Also, nimbleness is great. But in just pure maths and over time, armor should be better

Actually it is possible to survive with 5 hp just because you had that 13 armor more. It is also possible that you die 10 times by being 3-shot by trynd because your 8% dodge did not proc
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  UniversalSnip   August 02 2011 04:23. Posts 4820Profile Blog # 

On August 02 2011 04:07 Mogwai wrote:

Show nested quote +


you and Jazriel should have indepth superpro meta discussions. he advocates crit reds on casters so that he can randomly win lanes sometimes via a lucky crit or two.


I was thinking just the other day we need a Jazriel Memorial Thread like we have a Shikyo one, but I don't know what the content would be
Had you ever considered that all this is your fault? Your presence creates these animals...
Old Post

  TheYango   United States. August 02 2011 04:43. Posts 15771Profile # 
One of the main benefits of dodge is that its damage reduction % stacks additively (e.g. having twice as much dodge negates twice as many autoattacks, as compared to armor, where doubling your armor less than doubles your from-armor damage reduction. As such, dodge seems much better for champs that are getting dodge from other sources, and not that good if you're only using the seals. Add in the fact that you really want nimbleness to really take full advantage of dodge, I would think that most ranged AD champs would be a poor candidate for dodge seals, since a) you're often going to want 9 utility over 9 defensive, and b) dodge boots aren't a common boots pick for ranged AD champs.
如果有一天星际没有了,如果有一天DOTA没有了,我不会消失.
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 JackDino   Gabon. August 02 2011 04:50. Posts 3293
Profile # 
Dan Dinh's mumu guide has a section where he explains why he uses dodge over armour seals aswell.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
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 SagaZ   France. August 02 2011 04:56. Posts 706
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On August 02 2011 04:43 TheYango wrote:
One of the main benefits of dodge is that its damage reduction % stacks additively (e.g. having twice as much dodge negates twice as many autoattacks, as compared to armor, where doubling your armor less than doubles your from-armor damage reduction. As such, dodge seems much better for champs that are getting dodge from other sources, and not that good if you're only using the seals. Add in the fact that you really want nimbleness to really take full advantage of dodge, I would think that most ranged AD champs would be a poor candidate for dodge seals, since a) you're often going to want 9 utility over 9 defensive, and b) dodge boots aren't a common boots pick for ranged AD champs.


But dodge given lowers the more dodge you have.
Nidalee in cougar form with dodge runes/masterys have something like 60% dodge with 6 tabis.

oh and btw, dodge on tabi isn't unique and the idea of getting like 2 tabis on something like jax (30% dodge + or -) sounds amusing to me
Be nice, buy wards and don't feed double buff.
Old Post

 
 Mogwai   United States. August 02 2011 05:04. Posts 8019
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different dodge sources stack multiplicatively. in other works, 2 tabi give 12% and then 12% of the remaining 88% = 10.56% = 22.56% dodge from 2 tabis.
mogwaismusings.wordpress.com
Old Post

 
 Shikyo   Finland. August 02 2011 05:08. Posts 20253
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On August 02 2011 04:07 Kaniol wrote:

Show nested quote +


Actually it is possible to survive with 5 hp just because you had that 13 armor more. It is also possible that you die 10 times by being 3-shot by trynd because your 8% dodge did not proc

Well more of it is that a dodge makes the person think they've killed you so they retreat, then you dodge and they realize it too late so you live. With armor the dmg should be consistent so that they'll see you live with 5hp etc. Also it's imo much rarer to live with 5 hp or so due to extra armor instead of the 6.8% or so chance that dodge gives you.
"I shall wait for you in death's halls, my Love (love love love love~)"
Old Post

 
 Ryuu314   United States. August 02 2011 05:17. Posts 5338
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In unrelated news, Valve is bribing people to play/hype dota 2 like nothing other.
http://www.dota2.com/
$1 million dollars (USD) first prize for a 16-team tourney for a game not even released yet? wtf?!?!?!
Cogito ergo doleo
Old Post

 
 Kaniol   Poland. August 02 2011 05:19. Posts 3097
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On August 02 2011 05:08 Shikyo wrote:

Show nested quote +


Well more of it is that a dodge makes the person think they've killed you so they retreat, then you dodge and they realize it too late so you live. With armor the dmg should be consistent so that they'll see you live with 5hp etc. Also it's imo much rarer to live with 5 hp or so due to extra armor instead of the 6.8% or so chance that dodge gives you.

"This ashe has 623 damage left, i will crit her for 642 dmg so she will die". Yeeeaaaahh, sure Shikyo, this certainly does apply to your example of 3-shotting
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 zulu_nation8   China. August 02 2011 05:24. Posts 18694
Profile Blog # 

On August 02 2011 05:17 Ryuu314 wrote:
In unrelated news, Valve is bribing people to play/hype dota 2 like nothing other.
http://www.dota2.com/
$1 million dollars (USD) first prize for a 16-team tourney for a game not even released yet? wtf?!?!?!


If this is true it'll be the biggest game tournament purse ever by far
Old Post

 
 Mogwai   United States. August 02 2011 05:26. Posts 8019
Profile Blog # 
guys, give shikyo shit when it's due, not when he's making a valid point.

100 AD guy attacks you when you have 10 HP left.

if you have armor, you're dead 100% of the time.
if you have dodge, you're dead 93.25% of the time.

in this niche, dodge is better, and it is a situation where your opponent can be planning ahead and severely screw themselves because they thought you were just gonna die and they already started doing something else. someone can feel when you're going to die from autos without dodge mixed in much better than with dodge mixed in, and thus have a better idea of when to pull out.
mogwaismusings.wordpress.com
Old Post

 
 spinesheath   Germany. August 02 2011 05:30. Posts 5158
Profile Blog # 

On August 02 2011 05:17 Ryuu314 wrote:
In unrelated news, Valve is bribing people to play/hype dota 2 like nothing other.
http://www.dota2.com/
$1 million dollars (USD) first prize for a 16-team tourney for a game not even released yet? wtf?!?!?!

All this says to me:

"We fear LoL so much that we will throw $1,000,000 out there before the game has even been released in the hopes that it will pull many LoL pros over, together with their fans."

It's not like DotA or HoN are going hinder DotA2, after all.
I can totally see Riot announcing a huge prize pool tournament in the near future.



On August 02 2011 05:26 Mogwai wrote:
guys, give shikyo shit when it's due, not when he's making a valid point.

100 AD guy attacks you when you have 10 HP left.

if you have armor, you're dead 100% of the time.
if you have dodge, you're dead 93.25% of the time.

in this niche, dodge is better, and it is a situation where your opponent can be planning ahead and severely screw themselves because they thought you were just gonna die and they already started doing something else. someone can feel when you're going to die from autos without dodge mixed in much better than with dodge mixed in, and thus have a better idea of when to pull out.

I have had this situation countless times: Barely get a last attack off that will finish the enemy, retreat because I'm already tanking tower hits. Dodge.
Last edit: 2011-08-02 05:33:35
Old Post

 
 Juicyfruit   Canada. August 02 2011 05:33. Posts 3477
Profile # 

On August 02 2011 04:07 Mogwai wrote:

Show nested quote +


you and Jazriel should have indepth superpro meta discussions. he advocates crit reds on casters so that he can randomly win lanes sometimes via a lucky crit or two.


Aw duuude, dodge quint + seal and crit chance mark + glyph the new setup on everyone! Huehue.

But really though, I think there's a legitimate difference between gambling on a lucky dodge when fighting, and engaging off a lucky dodge, at least in cases where you have enough regen or a healer to keep you topped off.
Last edit: 2011-08-02 05:34:10
Do not hate me because I am better than you. There are people better than me as well; go hate them.
Old Post

 
 Shikyo   Finland. August 02 2011 05:33. Posts 20253
Profile Blog # 

On August 02 2011 05:19 Kaniol wrote:

Show nested quote +


"This ashe has 623 damage left, i will crit her for 642 dmg so she will die". Yeeeaaaahh, sure Shikyo, this certainly does apply to your example of 3-shotting

Usually it won't be even close to that close, and when there's that kind of doubt, you're going to go for the 4th hit. But if she has 40 hp and you're diving her, you might hit her once and turn around, and if she dodges that it's too late. If she has 200 hp or so, you'll just chase and get that one hit in etc
"I shall wait for you in death's halls, my Love (love love love love~)"
Old Post

 
 gtrsrs   United States. August 02 2011 05:41. Posts 4416
Profile # 
the thing about dodge v armor is how they scale
when you have very little of either, a little more armor is FAR more effective than a little more dodge. this is because of the way physical damage is calculated when interacting with armor

however when you have a ton of armor, adding a little more isn't that good. when you have a ton of dodge, adding a bit more is HUGE.

but in the early game, a minimal amount of dodge is worthless compared to a bit more armor
TL-LoL's #1 Ahri, even better than Soloside. www.velocityesports.com
Old Post

 
 Kaniol   Poland. August 02 2011 05:43. Posts 3097
Profile Blog # 

On August 02 2011 05:26 Mogwai wrote:
guys, give shikyo shit when it's due, not when he's making a valid point.

100 AD guy attacks you when you have 10 HP left.

if you have armor, you're dead 100% of the time.
if you have dodge, you're dead 93.25% of the time.

in this niche, dodge is better, and it is a situation where your opponent can be planning ahead and severely screw themselves because they thought you were just gonna die and they already started doing something else. someone can feel when you're going to die from autos without dodge mixed in much better than with dodge mixed in, and thus have a better idea of when to pull out.

That's a valid point, i was just "teasing" with shikyo by arguing with small examples, not the big picture

And i think we all know that dodge is better if you have more armor (since mathematically it makes sense - benefits of armor are multiplied by hp and by dodge, so if we assume that we have a lot of armor and hp we'd rather get dodge than armor)
Last edit: 2011-08-02 05:46:53
Old Post

 
 Caller   Poland. August 02 2011 06:02. Posts 7267
Profile Blog # 
you guys should come play dota with me
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
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