TL Mafia XLIII
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DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
really don't see a situation where we'd use a dayvig today i say we keep that discussion off the table unless something ridiculous happens like two obvious mafia slipups. | ||
DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
On August 02 2011 07:26 Mig wrote: No just tell the vigs who to hit, medics who to protect, dts who to check. All he has to do is make sure nobody is overlapping or shooting each other. As long as the day vig doesn't reveal anything else mafia isn't going to gain very much information from it. if this happens which i hope it doesnt i really hope you're not suggesting he openly tells the blues what to do in irc/thread | ||
DoctorHelvetica
United States15034 Posts
1. we dont know if there are more than 1 doctor which is kinda important 2. mafia can stack hits to kill the vig 3. vig could shoot doctor ruining everything 4. vig will probably hit town its rare you get a mafia on day 1 much less a successful day 1 vig here ar emore reasons i havent provided yet 5. mafia can use this to keep town focused on the blue network/suspicious of other peoples claims and put attention on the vig and off of post analysis which is what wins games for town what do you consider a real reason it would be nice if instead of unconditional instant support for someone elses plan which is mildly suspicious you read my posts and if my reasons aren't good enough at least say why instead of just saying "youre scum" lol "we've already found 2 scum" its day 1 dont be ridiculous | ||
DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
On August 02 2011 08:22 Curu wrote: 1. Why is that important? And how does that have any effect on the plan? 2. Well good, they stack hits and kill less people then. There's no net loss from confirming a Townie. 3. Vig is shooting who we were going to lynch anyways, so if that person was a Doctor then they were dead either way. 4. See point 3. 5. This forces Mafia to fake their claims, and every role in the OP is easily confirmable, giving more chances to find scum slipping. huge net loss lol 1. because 1 doctor protection is surpassable by 1 mafia stack 2. no its not good because now we have likely two townies dead at the town hands on day 1 for no reason as the "confirmed townie" is killed after wasting a town KP it's actually a pretty horrible first day and night for town 3. ok does that mean we're passing on the first day lynch is that even possible 5. vets and doctors are easy to fake imo because you cant confirm a doctor by town means without wasting a town kp which isnt worth it | ||
DoctorHelvetica
United States15034 Posts
On August 02 2011 08:25 sandroba wrote: How is that going to keep discussion focused on blues? We'll have 2 lynches to discuss and basically skip night 1. If you say it's rare to hit mafia that way day1 it's exactly the same way as a day1 lynch and we go straight into the next lynch with info from the flip/wagons. so we should kill more townies to get more information? the best thing to do imo is save the town kp for the end when it becomes safer to use, that's how games get won lol' it isnt a skip night 1 simple mafia stack hits on vig ruining everything no wthere are probably 3 dead townies and a wasted town kill power thats a great plan i support it 100%..... | ||
DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
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DoctorHelvetica
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DoctorHelvetica
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DoctorHelvetica
United States15034 Posts
On August 02 2011 09:01 Lucidity wrote: How will he figure out who the other vig shots are aimed at? How will a fake medic find out who the other medics are protecting? Who said the plan is faultless? I think I'll take your advice and vote for you! ##vote redFF If there isn't a great candidate for day vig I agree with heist's Day 2 proposal. We don't really want to use our vigi's and hatters on Night 1 anyway, do we? Confirmed townie might be more effective on Day 2. The only problem is the risk of losing him on Night 1... What about night 2 makes a dayvig safer lol | ||
DoctorHelvetica
United States15034 Posts
On August 02 2011 09:20 chaos13 wrote: DrH has the right idea here. Yes, confirmed townies are excellent. However, mafia can easily fake claim a role like medic or vig, and then we would need to waste our DT checks in order to confirm those claims. Not only that, but we have no idea who the day vig actually is. If it's in the hands of a weaker player, that could lead to complete and utter disaster. Having one player coordinate all the actions of the blues is never a good thing. There is far too much room for error in such a situation, especially since mafia are able to PM and influence the game as well. Ultimately, however, it is up to the individuals with the roles to decide what to do. Discussion about this is very good, but I would rather not waste all day with it. Just something to keep in mind if we're still arguing about it in 24 hours. Vigis, because there are probably a lot of you in here: Do not shoot unless it is at confirmed scum. If you feel you must shoot anyway, take out lurkers and liars. This sort of common sense is all too often ignored, and results in dead town. Even take DT claims with a grain of salt. If analysis points to a player being town when a claimed check has shown red, proceed with caution. It could be a miller or a scum's fake claim in order to waste a vig shot, especially if the claimed DT player has been under suspicion. has nothing to do with fake claims in fact the fake mafia claims are the only part of the plan that i like that i think would be advantageous too bad the day vig will just get smoked night 1 and none of this will matter | ||
DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
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On August 02 2011 09:29 Varpulis wrote: Anybody who is publicly known to be controlling the blues/leading the town is going to get shot eventually, especially if they've got kp. I'll eat my hat if we've got more than 1 medic in a 20 player game. why on earth would you support this plan in that case | ||
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