Account: Vallelol, lvl 59 Shadow Build: Freezing Pulse, Elemental Weakness + CI Other: On all weekend and evenings during the week
Account: CheckM8 Build: Frenzy/Split Arrow Other: On every day, most time in the weekends GMT+1
Account: Ebiten (60 Ranger) Build: Ele hit/LA Other: On weekends
Account: Faiza Character: summoner witch with EK Softcore Playtime: + Show Spoiler +
EST, occasional evenings on weekdays, random times on weekends Other: just started, so I'm messing around with a bunch of low-level characters, if you need a levelling buddy, let me know. Too noob to try HC for now but will in the future.
Character: Raxmer Build: Ele Hit/LA Tanky Bowplar Softcore Playtime: Generally everyday
Character: Witch_Summoner Build: Summoner, Dual Curse (Enfeeble, Vulnerability, and/or Punishment), will have Dual Totem (not sure if going with Spark, Arc, or Ice Spear yet) SC - Lvl 68 Playtime: on at random times, but probably a few hours a day currently looking to start doing maps around Lvl 70-71
Account: EchelonTee Character Build: Lvl 66 2H GS Marauder Soft/Hardcore: Softcore Playtime: PST 1pm-7pm usually
name : schmangler character : cold/bear trap crit shadow SC/HC : SC (due to my extremely shitty GPU -_-) server : USA level : 64
Account: Abahatchi Build: Phys Frenzy/RoA-Ranger Softcore Currently level 72 and looking for people to do maps with. Will be playing mostly during GMT+1 evenings.
I just want another leveling buddy for my current 36 Ranger HC toon that's started Cruel. I usually play at some time between 4-5 pm and 5-6 am EST. Some days I won't get on, some days I'll play 10+ hours, depending on my schedule. I play SC only with my buddy who doesn't like playing HC, and we'll be playing a lot this weekend, so I probably won't be touching this HC toon until Monday or Tuesday.
Account: Dustin Build: Tank/Elemental melee roles Other: Looking for some players to start level 1 hardcore and stick together.
Account: lifeleechs lvl 73 Build: Physical power siphon build with CI/ghost reaver/Vaal pact/Zaelot oath and aoe discharge Playtime: all weekend
Account: Euni, Level 1 Witch Build: EK Witch Other: On most of the day weekends/evening weekdays PST. Need leveling friends after losing my shadow to gg afk =0 .
Account: Elemenope Character: Level 68 Dual Curse, Dual Totem Ice Spear Playtime: Most of the weekend, occasionally afternoons on weekdays EST
Account: Slardarxt Build: Tank Ranger Playtime: Sporadic, generally a few hours every day.
Account : Obstikal555 League : Hardcore Lvl 47 witch(going for a power siphon build) Playtime : Mostly morning/afternoon weekdays and occasional evening weekdays, weekends arent always a sure thing
Path of Exile is a ARPG that heavily resembles Diablo 1&2. The game is free to play and is not "pay2win" the only the item mall only sells things such as dance animations, weapon effects, special "helmets", and pets none of which help you in combat and are only for looks.
6 Classes are available in PoE.
The colors in the picture represent the three attributes red is Strength, blue is Intelligence, and green is Dexterity. The Witch fills the role of the Intelligence she is usually stocked with AOEs and summons. Marauder is the strength character usually built as a tank. Ranger fills the role of DPS with pure dexterity. Duelist is a hybrid of Strength and dexterity excels in dual wielding, and shield and sword/axe. The Templar is the Strength/Intelligence hybrid usually who often excels as a summoner or a tank-mage. The final class is the Shadow he is a sadistic butcher which wields claws and daggers he also often carries traps.
The skill gem system is this is confusing for most players at first so I will give you a quick run-down of how it works. You will be awarded skill gems through the means of quests, drops, and trading. These gems are the colors of the 3 attributes, and will be inserted into your equipment. You insert them into slots of the same color example: Fireball is a intelligence gem so you must have x amount of intelligence to equip it and a blue socket on your gear. You can remove and change them as you please they do not get destroyed upon removal which you do by simply right clicking the gem. As you kill mobs and gain experience so will your gems, and they will all get equal XP no matter how many you have equipped. You can use your skills by the hotkeys right mouse, middle mouse, and keys Q-T. Then you have support gems which you equip to linked slots + Show Spoiler +
as you can see in this picture the sword has a strength and 2 dexterity slots linked so if you put for example frenzy and milti-arrow in the green slots and an increased fire damage support gem in the red slot the powers from the support gem are added to multi-arrow and frenzy. You can have multiple support gems on your skills but you cannot have 2 of the same type.
The passive tree which is what you spend your skill points from leveling up and completing quests on is quite intimidating at first. It is huge to be blunt about it. There are so many options that you can choose for your character in here. Where you start on this tree is based on your class as in the Witch starts where the intelligence and spell damage nodes are and Marauder around health and armor nodes. I’m not going to say much about the skill tree as there is way too much to cover. However follow this link for a look at the skill tree and what it contains! Even make a test build in it.
Monsters in this game are handled in four ways, normal, blues, rares, and bosses you will see the mods they have under their names. The normal ones are your basic monster that have no special powers until the later difficulties which you get by completing all the acts they will get resistances to things such as Fire, cold, and physical* and maybe immunities in the higher difficulties(I’m not sure haven’t reached them). Then you have your blues also called magic these are pretty much the same as normal except they have a mod on them which vary from Increased damage, regenerates life, gains frenzy charge on hit, and even the rare drops extra loot known as the ‘wealth’ mod. Blues usually come in small groups of 2-4. Rares are the ones you need to look out for not only do they have mods just like blues but they can have an aura which affects all monsters around it in a positive way or affects you in a negative way, some of these are allies cannot die, resists all, and the feared reflect physical damage or elemental damage killing these net you the best loot. Note however only 20% of what you hit with will be reflected back at you.
A monster sporting the reflect physical damage aura.
This guys a bad-ass
Bosses are usually alone and difficult to bring down, They have unique abilities and mods you are unable to see and are also able to cast spells that can be devastating. After you kill a boss you will be awarded some loot and often times you will also find a loot chest in the room after the boss.
Buying and selling is done in orbs, and items. It is difficult to get used to and I still haven’t got the hang of it. The orbs most used in trading are Chaos, Regal, Alchemy, Blessed, Gemcutter’s, and jewelers. This however isn’t even half of the orbs. List of Orbs
Items come in four forms which are, normal, magic, rare, and unique. These items are based off of a Prefix and Suffix mods system in which you can see by their names for example: Smoldering sword of Plunder is a sword that gives added fire damage and item rarity. Normals are the color white and are usually junk but with the right amount of sockets or quality% it can be worth it to pick it up whites are the only ones that do not have to be identified. Magic are blue you are unable to equip them until they are identified with a scroll of identify they contain 1-2 mods. Rares the yellow ones these are the ones you are looking for the most they have the best mods of all the items and are what your character will be mostly wearing at the end game. Uniques are the color brown* these are the rarest items to find and can be powerful especially at low levels. Currently there are 55 unique items in the game and more are being added these items have set attributes and are great for using with a specific build.
PvP is an important subject for a lot of people and in Path of Exile the PvP isn’t released yet however it does sound great. There will be a mode called Cutthroat in which anyone can join your instance and kill you at any time. There will be Cutthroat tournaments in the future in which everyone starts at level one and fights for survival and to kill the other players. On top of that there will be a team based arena with ranking system*, and they will be balancing PvP to make all characters fair and enjoyable.
With no currency such as gold in the game vendors will sell you things for items and you can sell some items in combination for higher level items an example of this would be a 20% weapon gets you a blacksmiths whetstone. Full list of vendors recipes found here:Link.
Building your character in Path of exile is so unique and fun. I am always going back and creating a new character because I had thought of an idea for another class. Seeing your builds come together is great as it takes a lot of planning to do. If you have a build you like make a video or guide and post it here and I will add it to the OP.
When the game is released it will be Free to play with micro-transactions these transactions are said to be things from only aesthetic such as dragon headed fire balls to new class skins, and the ability to create your own servers rules which you and your friends can play on.
If you see anything that needs to be edited, removed, or added please send me a PM and I will get right on it! I plan on adding more info and images later. Items marked with a * means I am unsure and would like clarification.
Last edit: 2013-02-12 21:35:59
PhiliBiRD United States. August 03 2011 12:43. Posts 2634
Interesting, except why would this be better than D3? And imo you can't really buy Power in D3 except from other players, which gives an interesting amount of value to loot. One we can't really say is bad yet.
Looks decent tho regardless.
Tell no secrets, show no weakness.
Birdie New Zealand. August 03 2011 12:45. Posts 1244
On August 03 2011 12:43 PhiliBiRD wrote: Interesting, except why would this be better than D3? And imo you can't really buy Power in D3 except from other players, which gives an interesting amount of value to loot. One we can't really say is bad yet.
Well, I'll not get in an argument about which is better and whether or not you can buy power. Suffice to say path of exile is a lot more similar in terms of art style to diablo 1 and 2 than diablo 3 is. D3 is more WoW-ey, at least in my eyes.
Red classic | A butterfly dreamed he was Zhuangzi | The guy Nagisama has nightmares about.
The reason I liked this game when reading about it was the PvP:
From the faq 13. I really love PvP, do you support that? Yes! In addition to the PvE content, Path of Exile will contain many PvP elements, including random arenas, a ranking system, seasonal ladders and unique PvP item rewards. The game has a tremendously fun and rewarding PvP experience.
Game Modes Leagues are able to apply a different set of game rules to their players. For example, increased monster difficulty, world PvP, permadeath or various "Ironman" rules. We have many plans for interesting game modifiers that leagues can apply, but one rule is clear – they must only make the game harder.
Leagues
Hardcore Typically, “hardcore mode” in action RPGs involves permadeath. A character killed in this mode cannot be accessed any more. In Path of Exile, slain hardcore characters revert to the parent non-hardcore league. This system encourages non-hardcore players to try the hardcore game mode, while still permanently removing hardcore characters from the economy when they die.
Ironman In Ironman, players are unable to trade with vendors or refill their flasks in town. Mana regeneration is disabled by default. Players are encouraged to band together and manage their resources in order to survive.
Cut-throat The cut-throat leagues appeal to the niche of players who demand the most hardcore gaming experience possible. In this mode, all world areas are public, with full PvP enabled by default. Slain characters drop all their items upon death. This game mode can also be combined with Hardcore to create an even more unforgiving world.
Interesting league for PvEers
Attrition An attrition league is a short duration league that starts with a fixed number of players and eliminates the player with the lowest amount of experience at periodic intervals. For example, a 24 hour attrition league might start with 100 players and eliminate one player per 12 minutes after a four hour initial leveling period. Players would be able to see how close to elimination they are on an on-screen ladder display.
They also have something called paid league which means players/guilds upon paying certain amount of money can create their own league with its own set of rules.
Signed up, finally nice to be able to claim Dusty before anyone else :D
Diamond 1 LoL player on NA | Worst Scarra NA | http://www.lolking.net/guides/list?author=DustyLoL | @DustyLoL - follow me so you can unravel the secrets of the universe ( ͡° ͜ʖ ͡°)
Birdie New Zealand. August 04 2011 07:00. Posts 1244
http://www.pathofexile.com/news/2011-08-03/dev-diary-pvp new dev diary released, about their plans for PvP. One of the great things about path of exile IMO is how the devs listen to the fans and keep up a lot of communication with them.
Red classic | A butterfly dreamed he was Zhuangzi | The guy Nagisama has nightmares about.
Torte de Lini Canada. August 04 2011 07:02. Posts 27065
Cut-throat The cut-throat leagues appeal to the niche of players who demand the most hardcore gaming experience possible. In this mode, all world areas are public, with full PvP enabled by default. Slain characters drop all their items upon death. This game mode can also be combined with Hardcore to create an even more unforgiving world.
This is awesome and the Attrition one. Intense!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
mucker United States. August 04 2011 07:08. Posts 1068
Looks awesome, not being held back by D3's young community by the looks of some of the artwork. The characters look pretty weak in the videos though compared to diablo where it only takes 3/4 hits to kill, but there are a lot more monsters in diablo to compensate. Is that just because these are lower level characters, or can we expect this slower style of gamplay throughout?
It left us speechless, quite speechless I tell you, and we have not stopped talking of it since.
Birdie New Zealand. August 04 2011 07:25. Posts 1244
On August 04 2011 07:14 Endymion wrote: Looks awesome, not being held back by D3's young community by the looks of some of the artwork. The characters look pretty weak in the videos though compared to diablo where it only takes 3/4 hits to kill, but there are a lot more monsters in diablo to compensate. Is that just because these are lower level characters, or can we expect this slower style of gamplay throughout?
They're generally using their alpha characters for gameplay vids now, and in the case of the vids I posted, I think the devs said it was a higher level area than the char would normally be in? Once you get leveled it'd be just as fast as diablo, I expect.
Red classic | A butterfly dreamed he was Zhuangzi | The guy Nagisama has nightmares about.
Rain.cz Czech Republic. August 04 2011 07:49. Posts 227
The competitive part is really great about this game, sure the graphics isn't making me jump out of my chair but I hope the audience will be a bit more mature and the gameplay fun.
They of course are going to use matchmaking for all of their leagues so you will compete with people on your own skill level.
I really like that they have competive spirit in both PvP and PvE so that there is competition both for PvPers and PvEers (who can level the fastest for example).
Best part is that it is a F2P game with microstransaction (where you don't have to spend a cent in order to be competitive) so if the game should suck you haven't lost anything more than the time spent trying the game out
It's going to be fun what new league formats the community can come up with since players can create their own leagues with own set of rules.
Trizz Netherlands. August 04 2011 17:32. Posts 1147
Cut-throat The cut-throat leagues appeal to the niche of players who demand the most hardcore gaming experience possible. In this mode, all world areas are public, with full PvP enabled by default. Slain characters drop all their items upon death. This game mode can also be combined with Hardcore to create an even more unforgiving world.
Reminds me of Runescape! this was one thing I did love about the game
I'm gonna roll a duelist (dual wielding, fast paced character). I just loved the duelist character intro, specially the dark voice presenting the character.
Character intro duelist
Here are some of the other character intros which are equally awesome. Really like the voice actors used in the trailers. Two of the other classes (there are 6 in total):
Templar
Witch
Last edit: 2011-08-04 18:48:39
Endymion United States. August 04 2011 19:00. Posts 2477
Wow, that Witch gameplay trailer is awesome, this game is dripping with atmosphere! I can't wait to DL it when it's released, and I plan on telling all of my friends to check it out!
The Templar video was equally enticing, ugh it's going to be so hard to pick a path. The writers of this game deserve a commendation for working so closely with the artists to make a concurrent feeling!
Last edit: 2011-08-04 19:03:20
It left us speechless, quite speechless I tell you, and we have not stopped talking of it since.