On April 18 2012 00:40 flamewheel wrote: If you want attack speed for your bear, treads aren't really that cost-efficient. For a 950g upgrade from regular boots, you gain 25 AS. Instead, you can get more AS (30) from buying two gloves of haste for 1000g.
I don't recommend this though. Phase boots are just better.
I guess getting a Cuirasse after Radiance could be good too ? But then, put it on the bear for more stats on him, or on sylla so you tank a bit better and still give the aura to the bear ?
it depends on what phase in the game you are on... i often just get a vanguard after rad simply based on how squishy sylla is and i wana force teamfight early rather than late. AC is great to take down tower late game though. Once you past the ganking phase (22-30 mins) you should start putting items back on the hero bc you will be the main target.
Overall: dont play sylla in pub.
Kappa Kappa Kappa Kappa...... Kappa
Kipsate Netherlands. April 18 2012 00:51. Posts 18211
On April 18 2012 00:51 Kipsate wrote: Make sure to get a cloak on Sylla, its only 550 gold and it provides alot of survivability for its cost.
Also vanguard after Radiance is a terrible idea, if you want hp just get the vit booster.
Armor is much better than a vanguard since the main reason you want to get vanguard on sylla is the mitigation. Sylla has a large hp pool and while increasing with a vanguard is nice, its not needed. A poor mans shield accomplishes the same thing while being cheaper if you really want the mitigation. Also, 2000g is a large sum to spend when you could buy two parts of AC with that much money which will increase the survivability of your bear much more. Syllabear generally shouldnt be infront during a teamfight since the leash range is so large on the bear. But I forget its NB's build, how can it be wrong
High risk no reward - #RoadToTI3
Kipsate Netherlands. April 18 2012 01:02. Posts 18211
Although I find pipe to be a very good item, you don't want to be in the front as Sylla in my opinion, which can possibly make it hard to get a good pipe off, moreover there are other heroes who can just get it while Sylla farms its next core (damage) item such as Assault Cuirass.
And yes you are correct that sylla, in terms of raw hp should be fine with just a cloak if he positions himself well, however sometimes I suppose you will want more hp.
Last edit: 2012-04-18 01:07:05
Park Ji Yeon/Ye Eun/Kang Min Kyung, T-ara/Wonder Girls/Davichi
TheYango United States. April 18 2012 01:08. Posts 15780
Realistically if you actually need a big survivability item on Syllabear (not counting the PW Cloak as "big"--that's pretty normal), it's probably going to have to be Ghost Scepter. Honestly, if you're so far forward that they can focus you down through +1000 HP and +14 armor, then you probably need to think about your positioning.
Usually, your biggest worry should be some extremely mobile fed physical carry/semi-carry diving balls-out to kill you. Which is the kind of situation where Ghost Scepter is useful.
So I've been having a lot of fun on doom, but haven't been winning many games on him. I'm trying to find a good non radiance hard carry build on him. Am I just wasting my time? it's really fun for me to play doom like that, rush midas and farm up some good gear and go hard carry because of his sick farm. But it feels like he's just really not made for that style.
He has no cc and no real escape mechanism, which makes it much harder to stay alive if caught out of position or in a bad battle, he has mana issues which IMO makes orchid almost necessary, low attack speed and armor which makes AC necessary, slow movement speed and no cc/stun which makes phase boots necessary. the build I've been liking to go is midas, phase, shadow blade, orchid, ac, domi, satanic. But it feels like by going for that build I'm useless in the mid game, and by the time I get my farm the other team is already fed off of the rest of my team. Any suggestions on this style of hard carry doom, or if I should just give up on trying to make it work?
Last edit: 2012-04-18 05:10:19
"When the cold in my heart leaves it comes to an end, and quietly I'll go to sleep"
Nevuk United States. April 18 2012 05:14. Posts 4183
Phase boots on sylla's bear tend to be better early game before rabid is maxed. They're also good if you want to push towers early due to the way his crit works, and they let his bear phase through enemies/creeps with a bit of micro (which is more key to why the item is picked).
I've never had issues playing syllabear in pubs, you just have to play him fairly differently. (Dual phase boots + orb of venom on bear, skip radiance if jungling). There's no way to get radiance before an opposing free farmer if you are in the jungle and once the bear is level 4 pushing outer towers becomes extremely easy with just phase boots - if a teamfight is about to break out and you don't have enough people/ your team is very behind you let the bear right click, do 3-400 damage to the tower, then return him to you once ports start coming in and run away (if he's about to die resummon him to you or just take the hit) while standing at max leash distance.
Syllabear's ult gives him a ridiculous amount of extra hp and armor, and warcry adds +2/4/6 armor and +20/40/60 damage to you and your bear (remember this for teamfights and pushing towers). If fighting against a lineup who has really any magic damage coming your way at all a cloak is a must, and in between pushing towers it's farm farm farm. Phase boots on syllabear himself as well personally - he has max movespeed without ult form but without ult form he dies in like 2 nukes and as melee you want him to be able to move over creeps and other things people will try and juke you with. Also where to put the assault cuirass is a matter of preference, but where to put the parts while building it is less so. Putting the hyperstone on the bear makes roots more likely and lets him bash at towers really fast. The armors go on yourself generally. A syllabear with a dead bear isn't useless, but a dead sylla means a dead bear. If you're against ALL magic then maybe a hood first but that's a different story. I can't really think of a reason to put the armor items on the bear, he has has 3k hp and unless they're actually throwing CC spells constantly at him he should be able to just run back to you or get ported back due to how fast the thing is with rabid. And if your opponents are throwing stuns at a bear without a radiance I would really hope even your generic pub team can take advantage of it.
Side note :
Getting a midas on the bear delays your utility by a long time if you're jungling and if you're laning you shouldn't be able to get away with throwing away your first 2000 gold on an item that doesn't give you anything - and if you are able to get away with it go for a relic instead. (Realistically normal boots of speed on both of you should come ahead of everything after starting items. Syllabear has really high movement speed in non-ult form (315 vs 285 i think) and his bear has even higher after some points in synergy).