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[G] Protoss FAQs

Forum Index > StarCraft 2 Strategy 1 2 3 4 5 6 7 All
 
 monk   United States. September 26 2011 10:09. Posts 6786
Profile Blog # 
These are the most common questions I find asked about Protoss both in the Protoss question thread and general TL thread. Most of these suggestions are from my old posts, but I’d added a lot to make it more complete. Make sure you look in here before asking any new questions regarding Protoss matchups.

General
Recommend me one basic build versus each race.
+ Show Spoiler +
PvT
How do I defend a 1-1-1 with marine tank banshee?
+ Show Spoiler +

How do I defend a 2 port banshee attack?
+ Show Spoiler +

How do I defend against drops?
+ Show Spoiler +

How do I scout terran with gas before observers can come out?
+ Show Spoiler +
PvZ
How do I deal with a 6 pool with a gateway first build?
+ Show Spoiler +

How do I deal with a 6 pool with a forge first build?
+ Show Spoiler +

What is a standard forge fast expand build order?
+ Show Spoiler +

What's the difference between 15 nexus and 13 forge 17 nexus?
+ Show Spoiler +

How do I place buildings for a forge fast expand?
+ Show Spoiler +

How do I punish a 15 hatch?
+ Show Spoiler +

How do I scout a zerg in the early-mid game?
+ Show Spoiler +

How do I defend roach ling allin with a 1 gate expansion?
+ Show Spoiler +

How do I defend roach ling allin with a 3 gate expansion?
+ Show Spoiler +

What are the advantages of a stargate followup after a forge fast expand?
+ Show Spoiler +

How do I deal with mutas?
+ Show Spoiler +

How do I deal an opponent once he gets infestor ling/roach broodlord?
+ Show Spoiler +

PvP
How do I defend a cannon rush?
+ Show Spoiler +

How do I defend proxy 2 gate?
+ Show Spoiler +

How do I defend a 4 gate?
+ Show Spoiler +

How do i beat the Adelscott 2 gate build?
+ Show Spoiler +

Changelog:
+ Show Spoiler +
Last edit: 2012-02-07 17:22:34
@TL_monk
Old Post

 
 rsvp   United States. September 26 2011 10:21. Posts 2074
Profile Blog # 
Wow, this is really good. I actually thought about doing something similar but I'm lazy and you beat me to it XD. Thanks, 4kmonk.

EDIT:

I'll continue to update this post with comments, most of it is good but I'd like to add to some topics:

PvP cannon rush - throwing up your own forge and cannons is the best response if you don't happen to scout the cannon rush until the cannon is already going up and there's already pylons walling it in. However, you should be able to spot it coming before that happens - if a scouting probe enters your base and immediately leaves or you lose vision of it, that's a big sign of proxy shenanigans so follow it and check outside your base! This is especially important if you're playing on a map where there's a low ground area near your mineral line, such as metal, xel naga, antiga, and abyssal. On those maps it might even be a good idea to build your first pylon overlooking that low ground area to be able to spot a probe that puts down pylons/cannons there (since a cannon rusher will often send 2 probes, so they can keep the initial probe in your base and still have that 2nd probe build those pylons/cannons without you being aware of it). If you manage to spot it as they are just placing pylons down on low ground, getting a forge in response is not necessary, just immediately send some probes to kill the pylons and eventual cannons from warping in. Chrono out the first zealot, but don't delay your first stalker. Cut probes to be able to afford all of this.
Last edit: 2011-09-26 10:32:17
aka Anihc
Old Post

 
 ZeromuS   Canada. September 26 2011 10:23. Posts 8288
Profile Blog # 
Great thread very helpful thanks Monk
uOttawa SC2 Club/CSL Team join@uostarcraft.com | Will we see a hatchery this game? - Tasteless (Game 2 Naniwa vs. Leenock MLG winter Arena)
Old Post

 
 Torte de Lini   Canada. September 26 2011 10:24. Posts 27006
Profile Blog # 
YES! Now I can learn protoss in bronze league ;D! This is actually really helpful, I'm going to bookmark it.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Old Post

  EliteReplay   Dominican Republic. September 26 2011 10:42. Posts 913Profile Blog # 
awesome!
if play random i can't call any race imba?
Old Post

 
 Iranon   United States. September 26 2011 10:43. Posts 963
Profile Blog # 
Awesome! Thanks, 4kmonk, this is really helpful.

A quick question -- is cannons of your own the best way to stop a cannon rush because you can't really count on getting a surround and killing his probe? I certainly believe you that it's the right response, I was just wondering why cannoning up your own base is better than clicking 4 probes on the pylon and chasing his probe. Sure, he can keep dropping pylons everywhere until you catch the probe, but it's not like defending warp-in pylons where if one finishes you lose immediately...
Old Post

 
 ma70   September 26 2011 10:45. Posts 252
Profile # 
Great thread....this will help a lot of people.
Old Post

 
 CheshireCat   Denmark. September 26 2011 10:47. Posts 13
Profile # 
This is such an amazing threads, gathering the random statements said all over teamliquid. Though i've read pretty much these things myself it's definetly nice to have them confirmed, and i'll recommend it to any Protoss newcomer. Very good job!
More GG, More Skill
Old Post

 
 Shintuku   Canada. September 26 2011 10:57. Posts 76
Profile # 
Extremely helpful, well written thread here. I learned quite a bit here, and I highly appreciate you taking your time to write this stuff.

EDIT: It would be very helpful if you also linked to this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=239954

about FFE building placements in GSL protosses. Even though it's an old thread, the wall-off should be consistent in most maps.
Last edit: 2011-09-26 11:05:43
Old Post

 
 Latedi   Sweden. September 26 2011 11:04. Posts 1023
Profile Blog # 
This should remove like 90% of the questions in the Protoss D/H thread haha. Good job
I am Latedi.
Old Post

 
 MotoProto   United States. September 26 2011 13:20. Posts 25
Profile # 
thank you so much! as a plat protoss player i have had trouble with a lot of these issues.
http://www.twitch.tv/motoproto
Old Post

  Dhalphir   Australia. September 26 2011 13:37. Posts 1305Profile Blog # 
I would like to add that an alternative method for dealing with cannon rushes if you scout it as he throws down the first pylon or the first cannon out of range is throwing up a second gateway and pulling 4-5 probes to attack the first cannon while chronoing zealots. It allows you to pressure him in return after the cannon rush (not every player will leave immediately after you defend the cannons) much more easily.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
Old Post

  eugalp   United States. September 26 2011 13:49. Posts 203Profile # 
I wish this was reddit so I could upvote this awesome thread!
"More GG more skill" - White-Ra
Old Post

 
 Geiko   France. September 26 2011 16:40. Posts 1600
Profile Blog # 
Another awesome thread by 4kmonk
If I can add something about cannon rushes in PvZ, on tal darim and shakuras it is impossible for Z to hold off a cannon rush while going hatch first. Protoss always forge first and a pylon on the low ground will be impossible to kill.
geiko.813 (EU)
Old Post

 
 AmericanUmlaut   Germany. September 26 2011 17:05. Posts 2251
Profile # 
Thank you, sir! This is an excellent resource and should help reduce the repetition in the Protoss question thread.
The frumious Bandersnatch
Old Post

 
 Amornthep   Singapore. September 26 2011 17:08. Posts 1923
Profile Blog # 
Good thread. This will definitely help many people =)
Old Post

 
 Whalecore   Norway. September 26 2011 19:14. Posts 1081
Profile # 
Great thread!


On September 26 2011 10:21 Anihc wrote:
PvP cannon rush - throwing up your own forge and cannons is the best response if you don't happen to scout the cannon rush until the cannon is already going up and there's already pylons walling it in. However, you should be able to spot it coming before that happens - if a scouting probe enters your base and immediately leaves or you lose vision of it, that's a big sign of proxy shenanigans so follow it and check outside your base! This is especially important if you're playing on a map where there's a low ground area near your mineral line, such as metal, xel naga, antiga, and abyssal. On those maps it might even be a good idea to build your first pylon overlooking that low ground area to be able to spot a probe that puts down pylons/cannons there (since a cannon rusher will often send 2 probes, so they can keep the initial probe in your base and still have that 2nd probe build those pylons/cannons without you being aware of it). If you manage to spot it as they are just placing pylons down on low ground, getting a forge in response is not necessary, just immediately send some probes to kill the pylons and eventual cannons from warping in. Chrono out the first zealot, but don't delay your first stalker. Cut probes to be able to afford all of this.

How many probes do you send per pylon/cannon being built? 3 or 4?
Hi, I'm Playgu on EU SC2 ladder
Old Post

 
 Disintergated   September 26 2011 23:52. Posts 9
Profile # 
Awesome thread! I have a question though. What can I counter colossi with if its mid-late game besides colossi? I hate colossi war...
Old Post

 
 Gladiator6   Sweden. September 27 2011 00:22. Posts 6820
Profile # 

On September 26 2011 10:09 4kmonk wrote:
Cut scvs accordingly around 35 if you don't scout a command center.


I hope you mean probes.
Flying, sOs, free, Light, Soulkey & ZerO
Old Post

 
 Indrium   United States. September 27 2011 02:17. Posts 2171
Profile # 
Why do you throw up 5 cannons at your front against a 2 port? Seems like a massive overreaction to me.
http://www.twitter.com/indrium | qxc, Bomber, aLive, Flash | Sheth, Ret, Curious, viOlet, Jaedong | Socke, HerO | StarTale, Liquid
Old Post

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