excuse my poor english in that review.
it's a WEGO game with 60+ nations, 1500+ units, 300+ magic objects, and 600+ spells. the 600+ spells thing is the huge aspect of that strategy game because brings a lot of chances to i.e. take down a ethereal golem. the graphics are bad, but, come on it's a BTS, if you play BTS, you will know that the important thing is the game essence.
there are lava-men, barbarian kingdom, aquatic cthulu's followers, aztec jaguar-men greek angels, vikings, ape nations, ice giants, egyptian lizards, etc.
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there are a lot of maps offcourse, like the middle earth or westeros.
http://www.llamaserver.net/mapModBrowser.cgi
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i describe that game like a fusion between Risk and Magic: The Gathering.
you will choose your nation, and then a god pretender that could have 8 paths of magic (Air, water, fire, earth, astral, nature, death and blood)
with another facts like luck, production and dominion. the dominion is the strength of your faith, and allow to recruit more sacred units.
here a few screenshots, from my hugest battle (not the best)
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one of the best features is the mod support, and brings severals new nations (including the warhammer nations), as well as a conceptual balance mod (yes the balance is worked by the community)
http://forum.shrapnelgames.com/showthread.php?t=47230
here a few AAR's
http://lparchive.org/Dominions-3/
http://forums.civfanatics.com/showthread.php?t=341586
http://forums.civfanatics.com/showthread.php?t=342195
http://forums.somethingawful.com/showthread.php?threadid=3302467&userid=0&perpage=40&pagenumber=1
french AAR
http://www.leqg.org/forum/viewtopic.php?f=77&t=7092&start=0&st=0&sk=t&sd=a
spanish AAR
http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=41&t=12889
http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=41&t=10158
http://www.shrapnelcommunity.com/threads/download.php?Number=579059
reviews
http://flashofsteel.com/index.php/2010/11/01/guest-blog-storytelling-in-dominions-3-how-to-capture-the-feel-of-a-fantasy-world/
http://www.twcenter.net/forums/showthread.php?t=196196
http://www.outofeight.info/2006/11/dominions-3-awakening-review.html
ill quote that:
Nietzsche was right: God is dead! And as one of many competing pretender gods, you must influence the world into believing that you are his/her/its proper successor. Upon entering the game, you’ll be confronted by the first part of Dominions 3’s extensive library of stuff. Creating a new game involves choosing an age (early age has more magic, while late age is more conventional), number of participants (up to 21!), map (which can be randomized, resulting in a lot of replay value), and general settings (like resources levels and victory conditions). You can play a game against the AI, by e-mail, or over the Internet, although games take such a long time that play by e-mail is the suggested multiplayer format. Dominions 3 has a good tutorial that teaches most (but not all) of the game’s concepts, although you must read what to do in the manual. Dominions 3 is slightly more expensive than most current PC games because it includes a well-written and almost required 300 page spiral-bound manual; the manual is well worth the added price, as it contains essential information on all of the game’s 600 spells, in addition to addressing all of the game concepts. You should at the very least skim over the manual before attempting to play your first game; Dominions 3 does not have a pick-up-and-play mentality. The game includes a good number of nations to control (around 20 per era), each with their own strategies, units, strengths, and weaknesses; the game can play very differently when controlling the various nations. The game is also very easy to modify; simply by changing or adding some straightforward text files, you can create new (or alter existing) nations, spells, weapons, and more. Since the game's graphics in Dominions 3 are relatively basic, you can import simple .tga files to serve as in-game representations of your new units. Add in map and 3-D battleground editors, and you can tweak the game to your liking. A little bit of effort goes a long way, and you can imagine how mods will extend the life of this wide-ranging game even further.