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[Patch 1.0.0.127: Graves] General Discussion - Page 172

Forum Index > League of Legends 1 2 3 4 5 6 7 8 9 10 100 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177
 
 Blitzkrieg0   United States. November 01 2011 06:41. Posts 4736
Profile Blog # 
cdr ashe isn't bad, but it doesn't do as much damage as an IE build so it's suboptimal. I could see it being preferred in a poke composition, but your job as the ad carry is generally to output as much damage as possible which means IE is better.

If you're having mana issues philo is the way to go if you don't need max mana. Ghostblade has a great mix of stats for volley ashe as well.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Old Post

  MoonBear   November 01 2011 06:54. Posts 7502Profile Blog # 
I won't go into too much detail regarding what is acceptable and not acceptable regarding the Tribunal. However, so long as you weren't intentionally trying to ruin someone's game and was trying, it generally shows and you should not be penalised by the community for it. There is Riot audits that get carried out to ensure quality so you should never be banned/suspended for wrongful reporting. You might get a warning, but generally that's more of a "Hey, try to follow the Summoner's Code a bit better, thanks!" sort of thing rather than an actual punishment.
/人 ◕ ‿‿ ◕ 人\ A dream. Do you have one that has cursed you like that? Or maybe... a wish?
Old Post

 
 DoXa   Switzerland. November 01 2011 07:02. Posts 1135
Profile Blog # 

On November 01 2011 06:54 MoonBear wrote:
I won't go into too much detail regarding what is acceptable and not acceptable regarding the Tribunal. However, so long as you weren't intentionally trying to ruin someone's game and was trying, it generally shows and you should not be penalised by the community for it. There is Riot audits that get carried out to ensure quality so you should never be banned/suspended for wrongful reporting. You might get a warning, but generally that's more of a "Hey, try to follow the Summoner's Code a bit better, thanks!" sort of thing rather than an actual punishment.


thanks for the information.
I just thought, "wtf, they are reporting me, its not even ranked...". I just got a bit worried, because i think not many people are reading the chat in the tribunal, they'll just see "manamune ashe, not what everybody else does, enjoy your ban you troll"
Old Post

 
 Logrus   United States. November 01 2011 07:05. Posts 145
Profile # 
CDR Ashe is the 'Shushei Lucky Build" that he claims to have 'never lost with'

runes/masteries is Chauster's normal Ashe setup: arpen/armor/mr/move, 15/0/15, boots 3

the last 3x ranked games I picked ashe as a bot ranged AD and my support ended up as a retarded/troll who didnt take cv, went ap, and roamed instead of support, or all three. In all these games i was forced to play a 'support ashe' type style if I wanted to get any cs or have any vision of anything. I won the first two games and just barely lost the third. In every game there was the one idiot (usually the ap janna that forced me to build this way) going 'fucknoob Ashe get real items (says triple doran + aa + roa Janna with flash ignite) and the rest of the team going 'stfu Janna buy some wards, Ashe only reason we haven't lost yet'

what i been doing is this:
boots+3 -> (optional philo) -> bruta -> cdr boot + long sword -> finish manamune -> zeal
is ur core
then u get BF -> BT -> finish PD -> get 2nd PD
sell brut/philo when u want/need room

this is not the Ashe you want to play when your team needs a heavy hitting crit burster
this is a Ashe that has less damage but virtually infinite mana which really really does wonders for letting u spam uber w poke and then perma slow q but still have that 150 mana for ur really short cooldown ult.

#1 reason to play this: fun as hell
"Down, down into the pile, into the great slag heap, window onto the ends of time and space, where nothing is to be seen at the end, I went, between walls forever afire, never burnt down..." -Merlin, Prince of Chaos
Old Post

 
 Slayer91   Ireland. November 01 2011 07:14. Posts 8810
Profile # 

On November 01 2011 07:05 Logrus wrote:
CDR Ashe is the 'Shushei Lucky Build" that he claims to have 'never lost with'

runes/masteries is Chauster's normal Ashe setup: arpen/armor/mr/move, 15/0/15, boots 3

the last 3x ranked games I picked ashe as a bot ranged AD and my support ended up as a retarded/troll who didnt take cv, went ap, and roamed instead of support, or all three. In all these games i was forced to play a 'support ashe' type style if I wanted to get any cs or have any vision of anything. I won the first two games and just barely lost the third. In every game there was the one idiot (usually the ap janna that forced me to build this way) going 'fucknoob Ashe get real items (says triple doran + aa + roa Janna with flash ignite) and the rest of the team going 'stfu Janna buy some wards, Ashe only reason we haven't lost yet'

what i been doing is this:
boots+3 -> (optional philo) -> bruta -> cdr boot + long sword -> finish manamune -> zeal
is ur core
then u get BF -> BT -> finish PD -> get 2nd PD
sell brut/philo when u want/need room

this is not the Ashe you want to play when your team needs a heavy hitting crit burster
this is a Ashe that has less damage but virtually infinite mana which really really does wonders for letting u spam uber w poke and then perma slow q but still have that 150 mana for ur really short cooldown ult.

#1 reason to play this: fun as hell



I saw him lose a game but he had like 500 AD with 20 stacks of occult double PD and IE no boots and he sold mana mune late game.
Cognito ergo diablo.
Old Post

 
 DoXa   Switzerland. November 01 2011 07:16. Posts 1135
Profile Blog # 

On November 01 2011 07:05 Logrus wrote:
CDR Ashe is the 'Shushei Lucky Build" that he claims to have 'never lost with'

runes/masteries is Chauster's normal Ashe setup: arpen/armor/mr/move, 15/0/15, boots 3

the last 3x ranked games I picked ashe as a bot ranged AD and my support ended up as a retarded/troll who didnt take cv, went ap, and roamed instead of support, or all three. In all these games i was forced to play a 'support ashe' type style if I wanted to get any cs or have any vision of anything. I won the first two games and just barely lost the third. In every game there was the one idiot (usually the ap janna that forced me to build this way) going 'fucknoob Ashe get real items (says triple doran + aa + roa Janna with flash ignite) and the rest of the team going 'stfu Janna buy some wards, Ashe only reason we haven't lost yet'

what i been doing is this:
boots+3 -> (optional philo) -> bruta -> cdr boot + long sword -> finish manamune -> zeal
is ur core
then u get BF -> BT -> finish PD -> get 2nd PD
sell brut/philo when u want/need room

this is not the Ashe you want to play when your team needs a heavy hitting crit burster
this is a Ashe that has less damage but virtually infinite mana which really really does wonders for letting u spam uber w poke and then perma slow q but still have that 150 mana for ur really short cooldown ult.

#1 reason to play this: fun as hell



thanks for your advice!
I play normals right now, only have ~150 games won, i don't feel like i'm ready to play ranked.
And in solo q normals i often have no support or one that doesnt know what a support is supposed to do. Looks like a good build i'll try out
Old Post

 
 ArC_man   United States. November 01 2011 07:32. Posts 2354
Profile Blog # 
I think there should be a push to get the WCG controversy on a more well known podcast like Live On 3.
Old Post

 
 Logrus   United States. November 01 2011 07:34. Posts 145
Profile # 

On November 01 2011 07:16 DoXa wrote:

Show nested quote +



thanks for your advice!
I play normals right now, only have ~150 games won, i don't feel like i'm ready to play ranked.
And in solo q normals i often have no support or one that doesnt know what a support is supposed to do. Looks like a good build i'll try out


noooooooooooooooooooo don't be confused. it's NOT a 'good build.' lol

key differences between shushei and me: 1. he's shushei 2. I suck
ergo he can get soto and get 20 stacks and not die and run around feeling cocky
I would never try that shit cuz I'd can barely keep feast stacks up on Cho

they key with this build (and all builds) is to make use of the items and stats u get in a timely manner
is 100 marines a good terran build? no. But if ur oponent is going triple fast expand and u go 100 marines you'll win..

in this build, while ur damage ramp is actually very respectable mid game because ur essentially buying 3x longsword in a row, where normally you'd be investing ~2k into a bf sword that will later be upgraded into a IE, instead ur investing that gold at the same point in the game into a MANA item instead of a DAMAGE item, so you need to play in a style that takes advantage of what you have when you have it.

Like playing an AP and choosing between buying a Cata + boots or a NLR, when you come back to lane you should be playing a very different game depending on which items you got.
Last edit: 2011-11-01 07:40:25
"Down, down into the pile, into the great slag heap, window onto the ends of time and space, where nothing is to be seen at the end, I went, between walls forever afire, never burnt down..." -Merlin, Prince of Chaos
Old Post

 
 spinesheath   Germany. November 01 2011 07:43. Posts 5149
Profile Blog # 
That's not CDR Ashe. That's the Shushei-feasting-on-bads build.
CDR Ashe doesn't go Manamune. It's a combination of runes/masteries/bruta/ghostblade/CDRboots/reverie into IE/BT/LW.

CDR Ashe works best against squishy teams, like double AP setups. If the enemy has a tanky DPS afkfarming top you shouldn't even try it. Also discouraged against Rammus.
Against squishy teams however, it's AMAZING. Better than IE builds, trust me.
Old Post

 
 zulu_nation8   China. November 01 2011 07:47. Posts 18689
Profile Blog # 
been ragequeuing for the past two days, lose 100 elo np
Old Post

 
 Logrus   United States. November 01 2011 07:49. Posts 145
Profile # 

On November 01 2011 06:41 Blitzkrieg0 wrote:
cdr ashe isn't bad, but it doesn't do as much damage as an IE build so it's suboptimal. I could see it being preferred in a poke composition, but your job as the ad carry is generally to output as much damage as possible which means IE is better.

If you're having mana issues philo is the way to go if you don't need max mana. Ghostblade has a great mix of stats for volley ashe as well.


I dunno a lot of people seem to think this, but I was always under the impression that the reason to have a ranged AD at all is to be able to comfortably melt towers from range while your team pressures.

Doing metric shittons of damage is often times an ENABLER for that but I've had plenty of games where it was the pokes from volley and threat of arrow that kept the enemy team from engaging at their tower, and I coulda had 200 ad instead of 400 ad and it wouldn't have mattered.
"Down, down into the pile, into the great slag heap, window onto the ends of time and space, where nothing is to be seen at the end, I went, between walls forever afire, never burnt down..." -Merlin, Prince of Chaos
Old Post

 
 Logrus   United States. November 01 2011 07:57. Posts 145
Profile # 

On November 01 2011 07:43 spinesheath wrote:
That's not CDR Ashe. That's the Shushei-feasting-on-bads build.
CDR Ashe doesn't go Manamune. It's a combination of runes/masteries/bruta/ghostblade/CDRboots/reverie into IE/BT/LW.

CDR Ashe works best against squishy teams, like double AP setups. If the enemy has a tanky DPS afkfarming top you shouldn't even try it. Also discouraged against Rammus.
Against squishy teams however, it's AMAZING. Better than IE builds, trust me.


without manamune the cdr build has the same problem as it does on every champ, you oom yourself incredibly fast.

imo Ashe ult mana cost in particular is a large percentage of her pretty small mana pool, and if u want to actually spam w for poke on cooldown while also taking advantage of free frozen mallet with q (so mana intensive!), you will never ever ever have the mana for your ult when you need it, which can totally throw the game (oh shit did u guys want me to arrow in that fight? Sorry, i was oom from spamming volley)

Manamune really doesn't look that impressive on paper re mathcraft but when you TRY it... there's something about it... it's hard for me to put into words...
like, many champs are balanced on mana costs. Sion stun is powerful but its like 50% of his mana bar. If u take away those costs...
or said in a different way, there's been plenty of times where what made the difference in a fight was having the mana to volley and perma slow and not the 40 more damage I'd have had if i got a bf sword instead
"Down, down into the pile, into the great slag heap, window onto the ends of time and space, where nothing is to be seen at the end, I went, between walls forever afire, never burnt down..." -Merlin, Prince of Chaos
Old Post

 
 Blitzkrieg0   United States. November 01 2011 07:59. Posts 4736
Profile Blog # 

On November 01 2011 07:49 Logrus wrote:

Show nested quote +



I dunno a lot of people seem to think this, but I was always under the impression that the reason to have a ranged AD at all is to be able to comfortably melt towers from range while your team pressures.

Doing metric shittons of damage is often times an ENABLER for that but I've had plenty of games where it was the pokes from volley and threat of arrow that kept the enemy team from engaging at their tower, and I coulda had 200 ad instead of 400 ad and it wouldn't have mattered.


If you bolded the sentence before the one that you did and then typed that you would have repeated exactly what I said.


On November 01 2011 07:57 Logrus wrote:

Show nested quote +



without manamune the cdr build has the same problem as it does on every champ, you oom yourself incredibly fast.

imo Ashe ult mana cost in particular is a large percentage of her pretty small mana pool, and if u want to actually spam w for poke on cooldown while also taking advantage of free frozen mallet with q (so mana intensive!), you will never ever ever have the mana for your ult when you need it, which can totally throw the game (oh shit did u guys want me to arrow in that fight? Sorry, i was oom from spamming volley)

Manamune really doesn't look that impressive on paper re mathcraft but when you TRY it... there's something about it... it's hard for me to put into words...
like, many champs are balanced on mana costs. Sion stun is powerful but its like 50% of his mana bar. If u take away those costs...
or said in a different way, there's been plenty of times where what made the difference in a fight was having the mana to volley and perma slow and not the 40 more damage I'd have had if i got a bf sword instead


Manamune is to build a huge mana pool so you can expend a very large amount of mana in a very short period of time. I believe yango referenced Corki burning through 700 mana in ten seconds. You can go through mana very quickly as Ashe, but you're expending it at a steady rate since you're spamming volley. The sustain from Philo/reverie is superior to manamune and offers other benefits (namely cdr). If you're blowing through your entire mana pool it might be viable, but it shouldn't be required.
Last edit: 2011-11-01 08:04:04
I'll always be your shadow and veil your eyes from states of ain soph aur.
Old Post

 
 Logrus   United States. November 01 2011 08:02. Posts 145
Profile # 

On November 01 2011 07:47 zulu_nation8 wrote:
been ragequeuing for the past two days, lose 100 elo np


two full days of rageque and only lost 100? that's pretty good, i lose 300 in a night
"Down, down into the pile, into the great slag heap, window onto the ends of time and space, where nothing is to be seen at the end, I went, between walls forever afire, never burnt down..." -Merlin, Prince of Chaos
Old Post

 
 spinesheath   Germany. November 01 2011 08:02. Posts 5149
Profile Blog # 

On November 01 2011 07:57 Logrus wrote:

Show nested quote +



without manamune the cdr build has the same problem as it does on every champ, you oom yourself incredibly fast.

imo Ashe ult mana cost in particular is a large percentage of her pretty small mana pool, and if u want to actually spam w for poke on cooldown while also taking advantage of free frozen mallet with q (so mana intensive!), you will never ever ever have the mana for your ult when you need it, which can totally throw the game (oh shit did u guys want me to arrow in that fight? Sorry, i was oom from spamming volley)

Manamune really doesn't look that impressive on paper re mathcraft but when you TRY it... there's something about it... it's hard for me to put into words...
like, many champs are balanced on mana costs. Sion stun is powerful but its like 50% of his mana bar. If u take away those costs...
or said in a different way, there's been plenty of times where what made the difference in a fight was having the mana to volley and perma slow and not the 40 more damage I'd have had if i got a bf sword instead

I have played enough CDR Ashe to know what I am talking about. Yeah sure, you have to manage your mana. But you're playing a ranged AD and not a caster. Don't you know that ranged ADs are supposed to manage their mana more carefully than casters?
Old Post

 
 JackDino   Gabon. November 01 2011 08:04. Posts 3293
Profile # 
Ranged ADs are supposed to right click, fuck mana.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Old Post

 
 ArC_man   United States. November 01 2011 08:12. Posts 2354
Profile Blog # 
I get Manamune on CDR Ashe so I can volley on every cooldown cuz it's so fucking boss... also I steal blue from my AP carry.
Old Post

 
 Logrus   United States. November 01 2011 08:13. Posts 145
Profile # 

On November 01 2011 08:02 spinesheath wrote:

Show nested quote +


I have played enough CDR Ashe to know what I am talking about. Yeah sure, you have to manage your mana. But you're playing a ranged AD and not a caster. Don't you know that ranged ADs are supposed to manage their mana more carefully than casters?


Oh, yes, Spine, I agree with you, and defer to your greater knowledge and experience, no sarcasm intended. Thanks again for your rune advice, your input has won me about 5x games so far. 90mr level 1 against Kass is fun!

Yeah so, mana management is super super important for all champs. This was one of the first things I had to learn as a 'noob,' playing Trist, that I couldn't just spam e at my opponent on cooldown or I'd never have mana to jump away and live, or q to down a tower, etc

However isn't that one of the arguments generally used against the viability of cdr? That BECAUSE you have to manage your mana cdr often is a 'useless' stat. whats the point of having 40% cdr if u can spam 8 spells back to back instead of 7 in the same time that's great, but you're still oom.

Manamune to me is just a deeper item than people give it credit for in that it provides something intangible. Obviously you can't just literally spam all your spells on cooldown, but it very very drastically changes how comfortably you can use abilities on champs you wouldn't normally be able to spam on.

Last edit: 2011-11-01 08:17:48
"Down, down into the pile, into the great slag heap, window onto the ends of time and space, where nothing is to be seen at the end, I went, between walls forever afire, never burnt down..." -Merlin, Prince of Chaos
Old Post

 
 Logrus   United States. November 01 2011 08:15. Posts 145
Profile # 

On November 01 2011 08:04 JackDino wrote:
Ranged ADs are supposed to right click, fuck mana.


Corki, Ezreal, and Urgot (and AP Trist and AP MF ... and CDR ASHE :D ) would like to have a word with you
"Down, down into the pile, into the great slag heap, window onto the ends of time and space, where nothing is to be seen at the end, I went, between walls forever afire, never burnt down..." -Merlin, Prince of Chaos
Old Post

 
 Two_DoWn   United States. November 01 2011 08:17. Posts 7269
Profile Blog # 
Is anyone else slightly confused by the existence of a dragon hunter jarvan skin when reading the Shyvanna lore?
Cry havoc and let slip the hogs of war~
Old Post

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