| Pocketsocks United States. October 25 2011 23:51. Posts 170 | Profile Blog # |
| Now the main question is..did they fix close positions on Metalopolis and Shattered? |
| | When you want to succeed as bad as you want to breathe, you will be successful. |  |
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| Charger United States. October 25 2011 23:53. Posts 2348 | Profile Blog # |
On October 25 2011 23:51 Pocketsocks wrote: Now the main question is..did they fix close positions on Metalopolis and Shattered?
Yes, here is the post with pics for Shattered, can't find the post with pics for Metal but they are both fixed.
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| | It's easy to be a Monday morning quarterback. (屮◣_◢)屮 Charger#1101 |  |
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| Shade_FR France. October 25 2011 23:53. Posts 371 | Profile # |
On October 25 2011 23:51 Pocketsocks wrote: Now the main question is..did they fix close positions on Metalopolis and Shattered? You didn't read the whole thread. YES THEY DID  |
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| ikarus777 United States. October 25 2011 23:54. Posts 17 | Profile # |
On October 25 2011 23:51 Pocketsocks wrote: Now the main question is..did they fix close positions on Metalopolis and Shattered?
Yep |
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| sereniity Sweden. October 25 2011 23:54. Posts 1132 | Profile Blog # |
Why would they remove Typhon ... |
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| arew Lithuania. October 25 2011 23:54. Posts 1741 | Profile Blog # |
Yes! Very good, I won't need to use 2 of my 3 vetos now, very nice Thanks, Blizzard |
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| Gamegene United States. October 25 2011 23:54. Posts 6844 | Profile Blog # |
abysmal caverns close positions yes or no?
i need to know if a veto is required.
e: vetoed!Last edit: 2011-10-25 23:56:43 |
| | "My love for Jaedong is like this: when I think of him practicing for 14 hours a day, my heart hurts and I want to massage his shoulders and make hot soups for him." |  |
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| SzaszaG Hungary. October 25 2011 23:55. Posts 120 | Profile # |
"Pocketsocks: Now the main question is..did they fix close positions on Metalopolis and Shattered?"
The final answer is: Yes they did. Everyone talks about it for a lot of pages, you can even check that in Map editor for yourself =)Last edit: 2011-10-25 23:57:08 |
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| ikarus777 United States. October 25 2011 23:55. Posts 17 | Profile # |
| Abyssal still has close positions. It hasn't been updated and remains at version 1.0 |
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| BobMcJohnson France. October 25 2011 23:56. Posts 1334 | Profile Blog # |
On October 25 2011 23:54 Gamegene wrote: abysmal caverns close positions or no?
i need to know if a veto is required.
Apparently yes, it's still possible to get close pos, not a big deal since we got plenty of vetoes back though. |
| | "When you have to shoot, shoot, don't talk." - Tuco Benedicto Pacifico Juan Maria Ramirez |
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| Condor Hero United States. October 25 2011 23:57. Posts 2674 | Profile Blog # |
lol why didn't they do fix close spawns for their tournament? it would've been such an easy fix and saved them so much shit. |
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| Welmu Finland. October 25 2011 23:58. Posts 3247 | Profile Blog # |
| Woah blizz really thinking about players <3 |
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| DreamChaser October 25 2011 23:59. Posts 1635 | Profile Blog # |
On October 25 2011 23:36 TheSwamp wrote: Show nested quote +On October 25 2011 23:27 AimlessAmoeba wrote: On October 25 2011 23:22 ReaperX wrote: On October 25 2011 23:19 AimlessAmoeba wrote: I don't necessarily understand the decision to bring back Metalopolis.. They took it out because it was one of the original beta maps and it had run its course for the time being. It was gone for ONE season, and now it's back, taking the place of three maps that weren't especially terrible.
Example of a terrible map? Slag pits. Steppes of War. There was nothing wrong with the three they took out... I think Metal needed a longer rest than just one season.
1) Those maps are terrible. There's a reason why Metalopolis was a map still used in tournaments. When have you ever seen the 3 removed maps in tournaments except for Blizzcon Qualifiers and NASL (Backwater Gulch)? 2) Their reason for removing Metalopolis was also because of close spawns, so it seems right that they remove shit maps and replace them with old and better maps. A lot of the BW maps have been used for years because they're just good.
That doesn't change the fact that its dated and boring - You don't evolve the map pool by going back to the old standard, just because it works. You evolve it by constantly tossing in something new and risky every now and then. The "those maps are terrible" argument is personal opinion and nothing more.
People will always complain as long as theres room for an opinion. But anyway i guess this mean S4 started right? Can't wait till i get time to play these maps w/o close positions and never have to fear getting 6 pooled YAY Blizzard actually does something right for once, and you still bash them? I really hope you are joking or that you are misreading something. If not I feel sorry for you. It must be terrible going through life a curmudgeon.
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| | Plays against every MU with nexus first. |  |
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| Uhh Negative United States. October 26 2011 00:00. Posts 1073 | Profile # |
| Wow... I don't want to veto any of them... it's a miracle! |
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| Kira__ Sweden. October 26 2011 00:01. Posts 2672 | Profile # |
| Big step forward for the ladder! Thanks blizz! |
| | The truth is, Yagami-kun, I suspect that you may in fact be Kira. |
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jdseemoreglass United States. October 26 2011 00:01. Posts 3773 | Profile Blog # |
I never thought I'd say this, but blizzard is seeming more and more competent by the day. With every change I just find myself nodding in agreement.
Now let's just hope they don't take 2 months to patch the obviously broken aspects of HOTS. |
| | "If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006 |
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| Chinchillin United States. October 26 2011 00:01. Posts 258 | Profile # | |
| | Leenocktopus! InNoVation! |
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| DeadBull Austria. October 26 2011 00:02. Posts 417 | Profile # | |
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| kinglemon Germany. October 26 2011 00:03. Posts 196 | Profile # |
On October 25 2011 23:49 Mikelius wrote: Show nested quote +On October 25 2011 23:41 kinglemon wrote: typhoon peaks was a great map. and i'd much rather like to see dual sigh instead of meta. meta is really boring to see.
Dual sights is a fucking nightmare for Protoss. It's obscenely hard to secure and defend 3 bases PvZ.
well they also removed meta because it was z favored and now they bring it back. |
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| Nightmarjoo United States. October 26 2011 00:03. Posts 2665 | Profile Blog # |
| Dream come fucking true, THANK YOU BLIZZ |
| | aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow, Supernova, Keen - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat |  |
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