| Jetaap France. July 25 2012 00:08. Posts 2465 | Profile Blog # |
| It seems like the ultra burrow attack doesn't do damage ( it should do aoe area of effect damage according to what I saw of the beta). |
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| Aquila- July 25 2012 00:14. Posts 290 | Profile Blog # |
On July 24 2012 23:24 Sapphire.lux wrote: Show nested quote +On July 24 2012 23:07 Aquila- wrote: On July 24 2012 20:02 Sapphire.lux wrote:Anyone played TvT? Warhounds seem to make Tanks worthless. They are a bit OP me thinks 
I tested Warhounds vs Tanks in the unit tester and Tanks kinda own them, at least in bigger numbers. They still do splash while Warhound doesn't...
What test did you do? In my tests they massacre Tanks both in cost and supply (and hellions) I hope they will not be such a hard counter, their mobility and high hp makes them great at tanking to begin with. Big J, yeah, the mines should attack cloaked and burrowed units.
Try 12 Warhound against like 10 Tank, should be about even cost and I am pretty sure the Tanks win. |
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| Ramiz1989 July 25 2012 00:25. Posts 1247 | Profile # |
Btw, I found a game breaking bug with the Marauder. Currently, Marauder's slow attack does AoE in terms of slowing units, so you need like few Marauders to completely slow every unit in the enemy line-up. You can't attack Marines and Marauders with Speed Banelings, they can't reach them, you don't even have to spread, just kite them.
It was also in your old HOTS custom maps, but I forgot about it. |
| | "Living for the Swarm..." |
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| Garmer July 25 2012 00:45. Posts 1126 | Profile # |
On July 24 2012 21:56 Ramiz1989 wrote: Show nested quote +On July 24 2012 20:02 Sapphire.lux wrote:Anyone played TvT? Warhounds seem to make Tanks worthless. They are a bit OP me thinks 
Tested Warhounds vs. Immortals, well, Immortals win, but Warhound feels like a really strong unit. It is great, and I think that mech will be playable again, which I like very much, even though I am Zerg player. 
i'm pretty sure cost for cost and supply, warhound can take even on immortal |
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baselmarkit July 25 2012 00:46. Posts 13 | Profile # |
yay finally updated!
great work |
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| Sapphire.lux Romania. July 25 2012 01:05. Posts 1312 | Profile # |
On July 25 2012 00:14 Aquila- wrote: Show nested quote +On July 24 2012 23:24 Sapphire.lux wrote: On July 24 2012 23:07 Aquila- wrote: On July 24 2012 20:02 Sapphire.lux wrote:Anyone played TvT? Warhounds seem to make Tanks worthless. They are a bit OP me thinks 
I tested Warhounds vs Tanks in the unit tester and Tanks kinda own them, at least in bigger numbers. They still do splash while Warhound doesn't...
What test did you do? In my tests they massacre Tanks both in cost and supply (and hellions) I hope they will not be such a hard counter, their mobility and high hp makes them great at tanking to begin with. Big J, yeah, the mines should attack cloaked and burrowed units.
Try 12 Warhound against like 10 Tank, should be about even cost and I am pretty sure the Tanks win.
It's not even cost and the Worhounds win easy. Anyway, not realy the right thread for shiting on the warhound lol |
| | Head Coach Park: "They should buff tanks!" |
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| StarOFdadA Hong Kong. July 25 2012 01:09. Posts 27 | Profile # |
On July 24 2012 11:42 WhiteKnight wrote:
Yeah but I don't think they will add in any new changes but heres hoping they show the Nydus.
Roger. I will tell them to test how the Nydus works and how much it cost.Last edit: 2012-07-25 12:00:51 |
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| Tppz! Germany. July 25 2012 01:40. Posts 1312 | Profile # |
| when you get scvs killed by mines you should get a signal/warning i think. any1 played mlg version? maybe it also makes a sound when it attaches to a unit? |
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| Arco United States. July 25 2012 01:52. Posts 1935 | Profile # |
Dear XenoX,
Can you add other maps? I know the Map Rotation is a great idea due to the popularity system and to get some map variety over time, but I'd like to test out some specific things. I think Tempest will be more viable on bigger maps where standoffs happen like in the middle of Daybreak Protoss vs Broodlord/Infestor/Spine walls. Would be great for people who want to run tournaments too.Last edit: 2012-07-25 02:05:28 |
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| Garmer July 25 2012 02:11. Posts 1126 | Profile # |
| so Immortal are anti-mines because in the time that the mine blow, he have at least 1 shield and lose only 9hp? |
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| Xaldarian Netherlands. July 25 2012 02:30. Posts 65 | Profile # |
| Wow are tempests crappy units or what? A marine has more dps... Tried em out only to find they are overexpensive pieces of shit... |
| | Those who lived in darkness have seen a great light |
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| Warpath Canada. July 25 2012 02:38. Posts 1211 | Profile # |
On July 25 2012 01:52 Arco wrote: Dear XenoX,
Can you add other maps? I know the Map Rotation is a great idea due to the popularity system and to get some map variety over time, but I'd like to test out some specific things. I think Tempest will be more viable on bigger maps where standoffs happen like in the middle of Daybreak Protoss vs Broodlord/Infestor/Spine walls. Would be great for people who want to run tournaments too.
Combine the mod with the team monobattles mod. Guarenteed #1 game on bnet |
| | more koreans is a good thing! || Yᵒᵘ Oᶰˡʸ Lᶤᵛᵉ Oᶰᶜᵉ |
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| Jackbo Korea (South). July 25 2012 02:46. Posts 102 | Profile # |
Anyone else getting this:
"Cannot create game on older version of map. Try creating a game on a more recent version, if available."
It kept coming up, then I logged out and back in again, and it went away. Then I had a game vs the AI and it started doing it again. |
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| JohnnyZerg Italy. July 25 2012 03:02. Posts 258 | Profile # |
| bug of the warhound: Haywire Missiles can be manually launched on all buildings and units |
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| Existor Russian Federation. July 25 2012 03:08. Posts 3125 | Profile # |
On July 25 2012 01:52 Arco wrote: Dear XenoX,
Can you add other maps? I know the Map Rotation is a great idea due to the popularity system and to get some map variety over time, but I'd like to test out some specific things. I think Tempest will be more viable on bigger maps where standoffs happen like in the middle of Daybreak Protoss vs Broodlord/Infestor/Spine walls. Would be great for people who want to run tournaments too.
XenoX should make his map free to edit, so everyone will be able to copy these HotS settings to their map. But it's sadly, that XenoX is prefer to have one map and don't want to make those settings to be free.
So probably you will see from him another donation thread about free to editing or other maps  Last edit: 2012-07-25 03:23:46 |
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| Big J Austria. July 25 2012 03:15. Posts 5066 | Profile Blog # |
On July 25 2012 03:08 Existor wrote: Show nested quote +On July 25 2012 01:52 Arco wrote: Dear XenoX,
Can you add other maps? I know the Map Rotation is a great idea due to the popularity system and to get some map variety over time, but I'd like to test out some specific things. I think Tempest will be more viable on bigger maps where standoffs happen like in the middle of Daybreak Protoss vs Broodlord/Infestor/Spine walls. Would be great for people who want to run tournaments too.
XenoX should make his map free to edit, so everyone will be able to copy these HotS settings to their map. But it's sadly, that XenoX is prefer to have one map and don't want to make those settings to be free. So probably you will see from him another donation thread about free to editing or other maps 
XenoX should keep it like that. This way all of the players are concentrated on one map, and we don't have 10HotS maps in which you dont find opponents. |
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| Sapphire.lux Romania. July 25 2012 03:17. Posts 1312 | Profile # |
On July 25 2012 02:30 Xaldarian wrote: Wow are tempests crappy units or what? A marine has more dps... Tried em out only to find they are overexpensive pieces of shit...
How did you use them? |
| | Head Coach Park: "They should buff tanks!" |
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| Garmer July 25 2012 03:24. Posts 1126 | Profile # |
On July 25 2012 03:02 JohnnyZerg wrote: bug of the warhound: Haywire Missiles can be manually launched on all buildings and units
is intended |
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| Jackbo Korea (South). July 25 2012 03:25. Posts 102 | Profile # |
| Wow, floating a factory into the main and killing probes with mines is AMAZING. I never knew the splash was so big. You can take out practically an entire mineral line with 2 mines. |
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| Existor Russian Federation. July 25 2012 03:29. Posts 3125 | Profile # |
XenoX should keep it like that. This way all of the players are concentrated on one map, and we don't have 10HotS maps in which you dont find opponents.
We already have some HotS maps in Arcade and at EU server. It's just better to highlight maps that are up to date |
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