TL Mafia XLVIII
Forum Index > TL Mafia |
Radfield
Canada2720 Posts
| ||
Radfield
Canada2720 Posts
On December 04 2011 02:49 Qatol wrote: If I can get a ride from DC to the lan, I could do this. You should just play in this one instead | ||
Radfield
Canada2720 Posts
On December 04 2011 08:10 Toadesstern wrote: let's assume I get a fancy as hell new role noone know like the time traveling draon palmar suggested. That means that the pm you guys send me telling me I'm a fucking dragon explains what super awesome powers I have and it's all I need, right? The actual answer is yes. Your role PM will explain to you any perks or limitations you have and how to use them. If you have questions then PM the host. | ||
Radfield
Canada2720 Posts
| ||
Radfield
Canada2720 Posts
EDIT: I'm a Queen! | ||
Radfield
Canada2720 Posts
On December 04 2011 19:49 syllogism wrote: Incog seemed to randomize teams in PYP:I, so I definitely wouldn't lynch based on perceived balance. As for setup balance, I don't think it's useful to speculate about it given how little information I've available and how little it actually matters in terms of how we should proceed. Either way, we will likely know the answer after n1. I think towns have recently been doing better on the average than a d1 random lynch and considering the obvious downside that people will not have to justify their votes, it's a bad idea. Even if I didn't have a clue who is more likely to flip scum and who isn't, I will at the very least have town reads by the end of the day. If a player who I got a town read on happens to get RNGed, it would be pretty hard not to argue against the lynch. I would even go as far to state that I would rather mislynch day 1 due to scum diverting the lynch from one of their own than RNG and hit scum, but produce no information at all. Agreed. Other than starting discussion, I think RNG has very little value. It simply doesn't mesh very well with most of our primary day 1 goals. In particular, getting the mafia down on paper and forcing them to state who they want to lynch and why. RNG: 2 ##Vote prplhz | ||
Radfield
Canada2720 Posts
On December 04 2011 19:38 Palmar wrote: Sup. If we assume the hosts went with the most obvious way of balancing the game, two people out of this list are scum: Radfield Palmar Jackal sandroba syllogism redFF I'm not sure if I agree with that list. I could easily see 1 of those 6 being scum, not two. I would narrow it down further if you want to go that route: Radfield Palmar sandroba syllogism 1 of those 4 are scum. However, I think that kind of thinking is at complete odds to proper play. Towns can be stacked and still implode(Caller. BC and Fishball in Closed Casket), and mafia can be stacked and still get washed out(Radfield, iGrok, Kitaman, GGQ, DocH, Cyber_Cheese in LOTR). If hosts are smart they will start true RNGing the set-up and seeing how things turn out. | ||
Radfield
Canada2720 Posts
What I'm more interested in is that 6/25 seems like an oddly high number of mafia for a normal setup. Do you think this is offset by lower mafia KP or multiple town power roles? Given the nature of the closed set-up, I would imagine that town has some excellent roles. I would also guess that mafia have at least 2 KP, possibly with access to some amount of extra KP(ie: around 2.5 KP). Standard KP is also possible though(#mafia/2 rounded up) which would mean lylo on Day 3. In that event I would imagine town is pretty stacked vs a fairly low powered scum team. In any event, 6 mafia vs 19 town means that town almost surely has access to KP. Either directly in the form of Viggies/Hatters, or indirectly via a hidden double lynch or something. Otherwise we will struggle to kill the mafia before they kill us if we mislynch the first few days. I would guess 3 or 4 townside KP. | ||
Radfield
Canada2720 Posts
On December 04 2011 21:59 hyshes wrote: So you guys don't exclude yourself from a 'possible scum list"? Of course not I don't expect you to think I am town based on me saying so. I expect you to watch my play and gradually exclude me from being scum based on merit. | ||
Radfield
Canada2720 Posts
On December 04 2011 22:22 sandroba wrote: @Radfield Did I read your post wrong or did you dissagree with random lynching and proceeded to random vote? Correct. | ||
Radfield
Canada2720 Posts
| ||
Radfield
Canada2720 Posts
1. If you do not establish your innocence, and have to spend your time defending yourself, you have much less time actively searching for scum. In addition, it can be difficult to scum-hunt when everyone is debating your alignment. You become biased. 2. It is far easier to build a case and gain support for your cause if you have already established an air of innocence. Why would I listen to someone I think is probably scum? 3. Getting lynched Day 1 is generally the worst failure of a town-aligned player. All townies should seek to eliminate their name from the short-list of lynches. | ||
Radfield
Canada2720 Posts
| ||
Radfield
Canada2720 Posts
Where would you rank it? | ||
Radfield
Canada2720 Posts
I actually quite like the idea of zodiac lists. Some players have very strong town abilities, and mediocre or weak scum abilities. By placing those players on a list, you let them know that they are being held to their high town standard in this game, and that coasting is not an option. Unfortunately more than half the players in this game I have not played with before, and half of the rest I have only played with once or twice. My personal zodiac list is Palmar, syllo and sandro, as I know those three players can play to a certain standard, and I expect them to this game as well. | ||
Radfield
Canada2720 Posts
Technically I'm misusing the term here. All I am really talking about is a list of players who playstyles I am familiar with, and who I am going to be keeping a close eye on. | ||
Radfield
Canada2720 Posts
On December 05 2011 00:20 Drazerk wrote: Sigh I hate zodiac lists they let players such as myself skate by too easily -.- Also radfield is it really needed to establish a throw away vote so early on? Who said it was a throw away vote? Prplhz belongs to the class of players who have the potential to be strong players, yet are not well known enough to draw medic protection or dt investigations. I'm genuinely interested in his response and Day 1 contributions. | ||
Radfield
Canada2720 Posts
On December 05 2011 00:35 Radfield wrote: The original zodiac list plus a follow up comment several years later. | ||
Radfield
Canada2720 Posts
On December 05 2011 00:39 Drazerk wrote: I dislike randomly voting people at the start of day to spark discussion as it just allows the person to do a blind omgus rather than focusing on everyone. Your not going to stick with Prplhz throughout the entire day at any rate and if you do you will just be tunnelling him which has too many drawbacks. If prp wants to blind OMGUS me then I'll be highly disappointed. I can also assure you I will not tunnel someone on Day 1 On December 04 2011 19:08 Drazerk wrote: /confirm however I am going to be out all day ill be around in 9 hours Plans change? | ||
Radfield
Canada2720 Posts
On December 05 2011 00:55 annul wrote: this is retarded as fuck nobody direct power roles into any list. Settle down annul. No need for hyper-aggression. What I actually wrote about the zodiac lists: Technically I'm misusing the term here. All I am really talking about is a list of players who playstyles I am familiar with, and who I am going to be keeping a close eye on. No one is talking about organizing blues. | ||
| ||