On December 11 2011 13:48 J.Dong wrote: Is there like any guideline as to where pylons should go in the main or comments on Zerg 3rd hatchery placement? Like is a macro hatch better or a hatch blocking the nat choke? like any building placement words of wisdom? or is it just a experimental thing "it worked last time so I'll do it again"?
I assume with the zerg 3rd hatchery placement you are are talking about ZvT...In that case the two choices serve two different purposes. The one blocking the natural is pretty much an anti-vulture harass move, to give them less space to slip by. If you happened to see them fast gas before you had placed it for instance, or were particularly worried about 1 base mech openings on a map you would do this. The "macro hatch" being placed at some place in the main away from the first two hatches is almost entirely to minimize terran scouting efficiency. Since in a standard game the terran will have exactly two scans to determine the zergs tech path, there is potentially a 1/3 chance of him not seeing the spire/den...or if he scans it in the third position he does not get the information of drone saturation in one of the bases/ number of sunkens placed if he omits the scan of the natural. |