| vaderseven United States. February 15 2012 06:52. Posts 2204 | Profile # |
Oh. Well thats pretty much what day vig is on like SA. The ONLY difference is flavor and maybe the way it could interact with other roles because it uses different terms.
Im used to that kind of day vig. They shoot day ends as soon as they submit the command and noone lynched. |
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| redFF United States. February 15 2012 07:16. Posts 3889 | Profile Blog # |
| I know dayvig as a role that shoots during the day, the person dies, and the day continues. I think that's how it's done in most places. |
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| iGrok United States. February 15 2012 07:53. Posts 4244 | Profile Blog # |
Red's method is how I think everyone here does Dayvigs. I know I've been dayvigged before and the day went on.
Removing the BP is fine, but ultimately any game with a possible even finish could end like this. I need some way to allow scum to massclaim if and only if they outnumber town, in a way that Town can't mimic, ending the game.Last edit: 2012-02-15 07:53:38 |
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| redFF United States. February 15 2012 07:56. Posts 3889 | Profile Blog # |
The mafia wins when they equal or outnumber the remaining townies or nothing can keep that from happening problem solved |
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| Blazinghand United States. February 15 2012 07:59. Posts 12224 | Profile Blog # |
On February 15 2012 07:56 redFF wrote: Show nested quote +The mafia wins when they equal or outnumber the remaining townies or nothing can keep that from happening
problem solved
Would it also work if it were like this?
The mafia wins when there are no town players left or nothing can keep that from happening
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| iGrok United States. February 15 2012 08:01. Posts 4244 | Profile Blog # |
On February 15 2012 07:56 redFF wrote: Show nested quote +The mafia wins when they equal or outnumber the remaining townies or nothing can keep that from happening
problem solved
I hate that solution though, because it takes away from the special mechanics.
In Sleeper Cell 1, there was a Cell leader who knew all the names of every agent. Ace was too boss for this to happen, but there was a mechanic that said if the cell leader dies, a new random member is chosen cell leader. I might have to go back to this form, which allows scum to claim in an endgame scenario. |
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| redFF United States. February 15 2012 08:01. Posts 3889 | Profile Blog # |
| that would not work because if town kill role shoots mafia and mafia shoot town |
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| redFF United States. February 15 2012 08:02. Posts 3889 | Profile Blog # |
On February 15 2012 08:01 iGrok wrote: Show nested quote +On February 15 2012 07:56 redFF wrote: The mafia wins when they equal or outnumber the remaining townies or nothing can keep that from happening
problem solved
I hate that solution though, because it takes away from the special mechanics. In Sleeper Cell 1, there was a Cell leader who knew all the names of every agent. Ace was too boss for this to happen, but there was a mechanic that said if the cell leader dies, a new random member is chosen cell leader. I might have to go back to this form, which allows scum to claim in an endgame scenario.
why do you need a cell leader |
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| iGrok United States. February 15 2012 08:03. Posts 4244 | Profile Blog # |
On February 15 2012 08:01 redFF wrote: that would not work because if town kill role shoots mafia and mafia shoot town
So, mafia wins if they outnumber town and town has no killing roles remaining, or not enough kp to overcome the deficit.
That work?
Cell leader lets scum claim because there is a list of all scum remaining in the game.Last edit: 2012-02-15 08:03:31 |
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| redFF United States. February 15 2012 08:05. Posts 3889 | Profile Blog # |
On February 15 2012 08:03 iGrok wrote: Show nested quote +On February 15 2012 08:01 redFF wrote: that would not work because if town kill role shoots mafia and mafia shoot town
So, mafia wins if they outnumber town and town has no killing roles remaining, or not enough kp to overcome the deficit. That work? Cell leader lets scum claim because there is a list of all scum remaining in the game.
no that's too complicated.
just go with what i said i don't see an issue with it and it doesn't lead to silly endgame situations like we had. |
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| iGrok United States. February 15 2012 08:09. Posts 4244 | Profile Blog # |
| If there are 2 scum and 2 vigis, you want to end it mafia victory? |
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| GGQ Canada. February 15 2012 08:11. Posts 2466 | Profile Blog # |
On February 15 2012 08:09 iGrok wrote: If there are 2 scum and 2 vigis, you want to end it mafia victory?
Yes, the vigis should have shot by then. |
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| Jackal58 United States. February 15 2012 08:15. Posts 4264 | Profile # |
On February 15 2012 08:11 GGQ wrote: Show nested quote +On February 15 2012 08:09 iGrok wrote: If there are 2 scum and 2 vigis, you want to end it mafia victory?
Yes, the vigis should have shot by then.
You wanna die day 1? |
| | Life can only kill you once. |
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| Hesmyrr Canada. February 15 2012 08:16. Posts 4181 | Profile # |
| I actually concur with that, vigi is already good enough without offering such crutches. It's telling that two counter-examples offered are all extreme situations. Last edit: 2012-02-15 08:16:48 |
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| Jackal58 United States. February 15 2012 08:17. Posts 4264 | Profile # |
On February 13 2012 09:51 GreYMisT wrote:Regardless of which side wins or loses in the coming days, you now win the game jackal.
Congratulations
Oh and just a reminder.
I FUCKING WON!!!!!!!!! |
| | Life can only kill you once. |
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| redFF United States. February 15 2012 08:22. Posts 3889 | Profile Blog # |
On February 15 2012 08:09 iGrok wrote: If there are 2 scum and 2 vigis, you want to end it mafia victory?
... |
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| vaderseven United States. February 16 2012 01:01. Posts 2204 | Profile # |
I was thinking about another aspect of this setup. The leo role is a classic example of a single role that has a heavy influence on the overall balance of the game. That is a risky way to balance because of the fact that he can die at anytime juat like everyone else.
I would suggest a set up where the scum are only each allowed say 3 messages all game long and remove the leo role.his keeps the basic elements of this setup more stable. This setup was not about leo it was about scum not knowing each other. The leo role dieing so fast completely changed that dynamic.
There is probably other ways to accomplish this but the idea is to find a way to let scum do some chatter without them having a 100% safe way to reveal all to each other.
In the case of that wierd 2 vigi 2 scum just add a rule that states there may be additional rules that regulate the victory condition and add the line until your shot is fired you count as 1.5 players when figuring how many scum vs town remain. |
| | ♥TL Mafia Game, check us out and play with us in the TL Mafia section! / If we hit that bullseye, the rest of the dominos will fall like a house of cards. Checkmate. -Zapp B. | |
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| Jackal58 United States. February 16 2012 01:13. Posts 4264 | Profile # |
| Could we see the messages agents sent out? I find it hard to believe you all weren't aware of each other at the end of day 1. |
| | Life can only kill you once. |
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| vaderseven United States. February 16 2012 01:27. Posts 2204 | Profile # |
| If no one else posts them I'll post em when I get home. |
| | ♥TL Mafia Game, check us out and play with us in the TL Mafia section! / If we hit that bullseye, the rest of the dominos will fall like a house of cards. Checkmate. -Zapp B. | |
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| Hesmyrr Canada. February 16 2012 01:33. Posts 4181 | Profile # |
On February 14 2012 12:11 Hesmyrr wrote: Also, this was the broadcast N1 / D2: bum def sc; y8ayxjnott; IamDARTH#; Radfield Scum? Cocky Sneaks; QisSleeper; k= P2av30F; V7isSCUMme; I would have been very surprised if the mafia did not figure out each other at that point except me.
others until my death
CipherNaBl; Lanaia Blue; killFFblue;
weRnumba1; Fuck Codes
scumMEisS; NK.Navi.BH
Lanaia Blue!!; whoR2ofU?; SAYwhoYOUr
lynch Hesymrr
Rather ish...Last edit: 2012-02-16 01:36:14 |
| | "If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki |
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