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[A] Starbow

Forum Index > StarCraft 2 Maps & Custom Games 1 2 3 4 5 6 7 8 9 10 11 100 200 268 269 270 271 272 273 274 275 276 277 278
 
 Kabel   Sweden. January 21 2012 03:32. Posts 921
Profile # 
[image loading]


VODS from the latest tournament is up on: http://www.twitch.tv/decemberscalm/videos

I have not seen all games yet. But from the games I have seen/remember, I recommend Chrono vs Hider game 2 and 3. The best of five final is recommended too.



EXTRA EXTRA!

Starbow has two new lead developers: Xiphias & Decemberscalm! They will lead the development of Starbow into the future!

Personally I will retire on a tropical island with all cash I earned from Starbow so far.

Do not miss the coming tournament!!! http://www.teamliquid.net/forum/viewmessage.php?topic_id=409742









[image loading]
[image loading]
[image loading]

Protss

>>>
+ Show Spoiler +<<<

Terran

>>>+ Show Spoiler +<<<

Zerg

>>>+ Show Spoiler +<<<

[image loading]

Credits:

+ Show Spoiler +

Games from the second half of the tournament:

Starbow Xiphias vs Chrono Game 2
+ Show Spoiler +

Starbow Xiphias vs Puccini Game 1
+ Show Spoiler +

Starbow Xiphias vs Puccini Game 2
+ Show Spoiler +

Starbow Xiphias vs Puccini Game 3
+ Show Spoiler +

Starbow Chrono vs Hider Game 1 Losers Bracket
+ Show Spoiler +

Starbow Punch vs Chrono Game 1 Losers Bracket
+ Show Spoiler +

Starbow Punch vs Chrono Game 2 Losers Bracket
+ Show Spoiler +

Starbow Xiphias vs Punch Game 1 Losers Bracket
+ Show Spoiler +

Starbow Xiphias vs Punch Game 2 Losers Bracket
+ Show Spoiler +

Starbow Punch vs Puccini Extended Series Final (02)
+ Show Spoiler +

MORE VODS!

+ Show Spoiler +

[image loading]

So.. What do you mean with "Death to the Deathball?"

+ Show Spoiler +

Well.. Exactly how is the defenders advantage stronger?

+ Show Spoiler +

How does the economy work?

+ Show Spoiler +

This feel and look more like BW rather than SC2... What's up with that?


+ Show Spoiler +

Why is this called Starbow?

+ Show Spoiler +

Why do I have so much gas in the beginning? It's so bad to only have one geyser per base!


+ Show Spoiler +

Why did you replace the fun Medivac with the boring Dropship?

+ Show Spoiler +
Last edit: 2013-05-15 05:33:10
Old Post

 
 Itisis   Canada. January 21 2012 03:42. Posts 79
Profile Blog # 
Barracks, Factories, and Starports can be salvaged..? Also, I don't see the reason behind the Gateway/Warp Gate change, seems like you just changed it for the sake of changing it.
Last edit: 2012-01-21 03:45:01
Old Post

  msjakofsky   January 21 2012 03:47. Posts 1169Profile # 
this seems interesting, though racial imbalances are probably right there if someone plays enough to discover them. but i can promise that i'll give it a try with a friend some day
Old Post

 
 Type|NarutO   Germany. January 21 2012 03:49. Posts 14882
Profile Blog # 

On January 21 2012 03:42 Itisis wrote:
Barracks, Factories, and Starports can be salvaged..? Also, I don't see the reason behind the Gateway/Warp Gate change, seems like you just changed it for the sake of changing it.


This way warpgate and gateway both have an advantage and a disadvantage. If you ask me, this is how it should work. Right now in Starcraft 2 a normal gateway is just a process to get a warpgate.. you could as well just upgrade "Warpgate" and from then on just build warpgates...

The way he puts it will give you the benefit of harassing / instant reinforcements via warpgates, but the cooldown will be slower than the production cycle of a normal gateway.. if you need to macro for defence for example.
Polt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Old Post

  msjakofsky   January 21 2012 03:51. Posts 1169Profile # 
all i can say on first sight that Swarm Guardian seems too powerful. all three spells are ridiculously strong for just one unit.

also spider mines iirc are a bit different from bw mines, when they come out of the ground they don't stay idle for a second. this way you could snipe them in bw by attack moving dragoons. iirc in sc2 they come out and immediately target an unit, making them much more hard to snipe. didn't play the map yet but if it's the same as in sc:bw i found that problematic, ppl just don't play enough to exploit it properly (in bw such a thing would break the t matchups immediately).

edit: on 1st sight, just the whole zerg race seems a little too powerful. something like broodlord-swarm guardian-scourge with hydras (i guess hydra is 1 supply) as support seems unstoppable for terran at least.
Last edit: 2012-01-21 04:01:12
Old Post

 
 Kabel   Sweden. January 21 2012 03:54. Posts 921
Profile # 

On January 21 2012 03:42 Itisis wrote:
Barracks, Factories, and Starports can be salvaged..?


A way for Terran to become more flexible.

Zerg can switch back and forth between units really easy with their hatcherys.

Protoss as well, because they have their gateways and Gateway units is the core in their army.

If Terran goes bio with lots of barracks, they have to stick to it. With salvage they have the option of switching into factories, starport, or if they have few bases, scrap a couple of buildings to get money for extra units instead.. etc.

Last edit: 2012-01-21 05:55:51
Old Post

 
 ONEofUS   Germany. January 21 2012 05:18. Posts 292
Profile # 
hm, sounds good
but mule still in? and planetary?

msg me
Havoc.466
If you lose at the beginning of the game; it's cheese If you lose in the middle of the game; it's all in If you lose in the late game; it's imbalance The code of the terrible player
Old Post

 
 Kabel   Sweden. January 21 2012 06:06. Posts 921
Profile # 
This is a stupid question but how do I upload the map in this thread?

Can´t find it T_T
Old Post

 
 AdrianHealey   Belgium. January 21 2012 06:43. Posts 479
Profile # 
I love it.

Would you mind me giving some recommendations/suggestions?
Last edit: 2012-01-21 06:44:13
I love.
Old Post

 
 Kabel   Sweden. January 21 2012 08:08. Posts 921
Profile # 

On January 21 2012 06:43 AdrianHealey wrote:
I love it.

Would you mind me giving some recommendations/suggestions?


Go ahead!
Old Post

 
 Rkynick   January 21 2012 08:14. Posts 75
Profile # 
Would you mind shedding some light on how you made the units dumber and less clumped up?

Kinda interested in that.
Anyways I'll have to try this out.
Old Post

 
 Ragoo   Germany. January 21 2012 08:31. Posts 2205
Profile # 
Haha nice : ) I'd love it if Blizzard would go in the same direction as you... admitting that BW had some units that are lacking in SC2.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Old Post

 
 Kabel   Sweden. January 21 2012 08:38. Posts 921
Profile # 

On January 21 2012 08:14 Rkynick wrote:
Would you mind shedding some light on how you made the units dumber and less clumped up?

Kinda interested in that.
Anyways I'll have to try this out.


It is kinda easy what I´ve done.

If you go to "advanced data" in the data editor and open up "gameplay data", there is a field called formation diameter. The value indicates how all units in a formation will behave. If the value is high units will move in their formation rather then clumping up. If the value is low (as in SC2) units will tend to clump up in a big blob.

I´ve dumbed down the units by making them not auto attack targets that outranges them. If a marine shoots at a zergling the zergling wont auto attack the marine until ordered to attack it. However, if the marine comes really close to the zergling, then it will interact. Units will not chase other units far by themsleves either, until told so. All this can be done in gameplay data
Old Post

 
 ONEofUS   Germany. January 21 2012 08:49. Posts 292
Profile # 
Can you change autorepair, it was already to easy in the campagne ...
If you lose at the beginning of the game; it's cheese If you lose in the middle of the game; it's all in If you lose in the late game; it's imbalance The code of the terrible player
Old Post

 
 Kabel   Sweden. January 21 2012 08:50. Posts 921
Profile # 

On January 21 2012 08:49 ONEofUS wrote:
Can you change autorepair, it was already to easy in the campagne ...




I´ve looked in the editor on the ability but I can´t find how to disable it T_T
Old Post

 
 fenix404   United States. January 21 2012 08:56. Posts 202
Profile # 
this is the best one of these i have seen. simple, but not too simple.

i can see mass HT being the thing to do. FF and storm? gonna be an essential unit to go to.

love the blink dragoon, feedbck DT (where did that feedback come from?), and the carrier change seems like a no-brainer that blizz should have already implemented. they do that already, but if you are moving, the interceptors will not switch targets properly, and return to the carrier. i guess that's why there's the graviton catapult upgrade to being with.
"think for yourself, question authority"
Old Post

 
 EternaLLegacy   United States. January 21 2012 09:06. Posts 410
Profile Blog # 
This is actually quite awesome, and I'd love to sit down and work with you more on this. PM me.

edit:

I saw this is EU. Can someone publish on NA?
Last edit: 2012-01-21 09:06:49
Statists gonna State.
Old Post

 
 DYEAlabaster   Canada. January 21 2012 10:06. Posts 992
Profile Blog # 
I love it! except that if the collosus is now mentally retarded and can't walk up/down cliffs, you should give it some more health. It's way too fragile to be so stupid (think of the ultra and how much health it has and is still consisdered terrible because of its mentality).

Also what does BoW stand for? Brood of Wings? Bacon Onion Wrap?
 
Old Post

 
 Sated   England. January 21 2012 10:30. Posts 3360
Profile Blog # 

On January 21 2012 10:06 DYEAlabaster wrote:
I love it! except that if the collosus is now mentally retarded and can't walk up/down cliffs, you should give it some more health. It's way too fragile to be so stupid (think of the ultra and how much health it has and is still consisdered terrible because of its mentality).

Also what does BoW stand for? Brood of Wings? Bacon Onion Wrap?

Brings of Warberty?
Broods of Wiberty?
EU Masters Protoss Playing For Team SC2Improve ~ www.sc2improve.org ~ "I'd rather play a strategy that is worse but that I feel confident in than play the better strategy not really feeling it and not being 100% behind it" - Grubby
Old Post

 
 Kabel   Sweden. January 21 2012 10:39. Posts 921
Profile # 

On January 21 2012 10:06 DYEAlabaster wrote:
I love it! except that if the collosus is now mentally retarded and can't walk up/down cliffs, you should give it some more health. It's way too fragile to be so stupid (think of the ultra and how much health it has and is still consisdered terrible because of its mentality).

Also what does BoW stand for? Brood of Wings? Bacon Onion Wrap?


The colossus can still walk up and down cliff and is considered both ground and air. It can´t just walk over units. But I would actually like the reaver instead, but it was to hard to add to the map.

I´m glad you ask

It means:

Brood or War
Britania or Wales?
Back of, Walrus!
Billys own walnuts


I do not have a name for my map at all. All sueggestions are welcome ^^
Last edit: 2012-01-21 20:38:24
Old Post

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