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[A] Starbow - Page 13

Forum Index > StarCraft 2 Maps & Custom Games 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 100 200 273 274 275 276 277 278 279 280 281 282 283
 
 NukeD   Croatia. June 18 2012 19:42. Posts 455
Profile # 
Do you have any intention in upgrading some of the models? Reaver one is just underwhelming. Also the Infestor abillity animations could be more overdone. I hope that 3d max integration to the editor makes that easier.

Im going on summer vacation now and wont have a computer so I wont be able to help out with the mod as much as I would like to, but once I am back I plan on helping you guys out a lot. This project made me realise there is hope for making SC2 what it is supossed to be.

Also, I would make changing pathing a priority and balance the mod from there.

( Unfortunatelly Im not skilled with the editor or making animations so what i tought with my help is mostly feedback and constructive crticizm. Hope thats not a problem )
(ง ͡ö ͜ʖ ͡ö)ง
Old Post

 
 TaShadan   Germany. June 18 2012 22:47. Posts 692
Profile # 
For more advertisement you guys should host a moddb.com page.
Warcraft 2.5 "http://www.moddb.com/mods/warcraft-25" a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes) http://www.teamliquid.net/forum/viewmessage.php?topic_id=264386
Old Post

 
 Kabel   Sweden. June 18 2012 23:22. Posts 921
Profile # 

Looking for mapmakers!

People have wrote to me and wanted to participate in this MOD in different ways! Thats great.

But what this MOD really need right now is better maps!

I try to avoid standard SC2 maps cause they are so assosciated with.. well.. sc2..

Anyone wanna design a map? You have a map laying around? You know some great maps?



Please PM me!


By the way, what maps do you have uploaded in NA?

Old Post

 
 Dumbledore   Sweden. June 18 2012 23:44. Posts 107
Profile # 
OP, do you play terran?
Cause looking at the changes terran is basically super OP.....
Have a nice day ;)
Old Post

 
 OnFire   June 18 2012 23:57. Posts 324
Profile # 
Looks fun but I doubt alot of people are going to play it.
HYDRA - EFFORT - LETA
Old Post

 
 TaShadan   Germany. June 19 2012 00:07. Posts 692
Profile # 

On June 18 2012 23:44 MetaCry wrote:
OP, do you play terran?
Cause looking at the changes terran is basically super OP.....


did you play or just asume something?
Warcraft 2.5 "http://www.moddb.com/mods/warcraft-25" a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes) http://www.teamliquid.net/forum/viewmessage.php?topic_id=264386
Old Post

 
 MNdakota   United States. June 19 2012 01:20. Posts 498
Profile # 

On June 19 2012 00:07 TaShadan wrote:

Show nested quote +



did you play or just asume something?


Yeah, idiots do that.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Old Post

 
 TaShadan   Germany. June 19 2012 01:24. Posts 692
Profile # 
its very interesting how many people can talk about balance without even playing it
Warcraft 2.5 "http://www.moddb.com/mods/warcraft-25" a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes) http://www.teamliquid.net/forum/viewmessage.php?topic_id=264386
Old Post

 
 MNdakota   United States. June 19 2012 01:38. Posts 498
Profile # 

On June 19 2012 01:24 TaShadan wrote:
its very interesting how many people can talk about balance without even playing it


Yeah, we've had enough people talk about that. It's like trying to talk about balance about HOTS when no one has even played it. Pretty stupid, I agree.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Old Post

 
 TaShadan   Germany. June 19 2012 17:32. Posts 692
Profile # 

On June 18 2012 23:22 Kabel wrote:

Looking for mapmakers!

People have wrote to me and wanted to participate in this MOD in different ways! Thats great.

But what this MOD really need right now is better maps!

I try to avoid standard SC2 maps cause they are so assosciated with.. well.. sc2..

Anyone wanna design a map? You have a map laying around? You know some great maps?



Please PM me!


By the way, what maps do you have uploaded in NA?




you could ask maverick from the sc2bw project for some broodwar maps (maybe they are better for your mod)
Warcraft 2.5 "http://www.moddb.com/mods/warcraft-25" a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes) http://www.teamliquid.net/forum/viewmessage.php?topic_id=264386
Old Post

 
 Kabel   Sweden. June 20 2012 01:27. Posts 921
Profile # 
Starbow has now been updated on EU.

I have added the FRB economic system, as proposed by Barrin in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=321242

http://www.teamliquid.net/forum/viewmessage.php?topic_id=335302

Gonna see how it turns out.

New maps!


Come online on EU now to play a game!

Join the Starbow chat channel to find opponents!

(It will soon be updated on NA)
Last edit: 2012-06-20 01:42:24
Old Post

 
 MNdakota   United States. June 20 2012 01:39. Posts 498
Profile # 

On June 20 2012 01:27 Kabel wrote:
Starbow has now been updated on EU.

I have added the FRB economic system, as proposed by Barrin in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=321242

http://www.teamliquid.net/forum/viewmessage.php?topic_id=335302

Gonna see how it turns out.

New maps!


Come online on EU now to play a game!

Join the Starbow chat channel to find opponents!


Been playing really well!

Thanks for the update yo.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Old Post

 
 Jetaap   France. June 20 2012 06:55. Posts 2449
Profile Blog # 
Just played a game, it was much more fun than what I expected! Played a tvp and tvz, lost the tvp (damn warp-ins) and won the tvz, that felt awesome to play a "real" mech style, with tanks doing insane amount of damage, mines etc...
Old Post

 
 MNdakota   United States. June 20 2012 07:24. Posts 498
Profile # 

On June 20 2012 06:55 Jetaap wrote:
Just played a game, it was much more fun than what I expected! Played a tvp and tvz, lost the tvp (damn warp-ins) and won the tvz, that felt awesome to play a "real" mech style, with tanks doing insane amount of damage, mines etc...


Glad you enjoyed it!

Tell your friends if they're interested. :D
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Old Post

 
 zbedlam   Australia. June 20 2012 10:30. Posts 374
Profile # 
Loads of fun, gj OP
Old Post

 
 TaShadan   Germany. June 20 2012 22:43. Posts 692
Profile # 
had some games with jetap
it was fun but there was one issue with the mines
units dont shoot on mines if an enemy unit is nearby (even if the mines are much closer)
units should atleast attack the nearest mine
its hard to talk about balance yet so i wont

EDIT: i felt the baneling and the lurker have the same purpose? feels kinda odd
Last edit: 2012-06-20 22:45:36
Warcraft 2.5 "http://www.moddb.com/mods/warcraft-25" a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes) http://www.teamliquid.net/forum/viewmessage.php?topic_id=264386
Old Post

 
 Kabel   Sweden. June 20 2012 23:02. Posts 921
Profile # 

On June 20 2012 22:43 TaShadan wrote:
had some games with jetap
it was fun but there was one issue with the mines
units dont shoot on mines if an enemy unit is nearby (even if the mines are much closer)
units should atleast attack the nearest mine
its hard to talk about balance yet so i wont

EDIT: i felt the baneling and the lurker have the same purpose? feels kinda odd



How does the new economy feel? To much money, to little money? To slow or to fast economy in the beginning? Good balance in gas and minerals?
Old Post

 
 TaShadan   Germany. June 20 2012 23:06. Posts 692
Profile # 
i like the new income system i hardly felt having too much money of one kind of resource

btw i dislike that you removed all the training animation on barracks etc
although there were alot of anims missing in broodwar (alot of scouting information could be achieved by seeing the build animation of goon range for example) i think its important for scouting

EDIT: maybe you should descrease the cost of call down scvs to 25 mins
Last edit: 2012-06-20 23:07:13
Warcraft 2.5 "http://www.moddb.com/mods/warcraft-25" a fast paced Broodwar/Warcraft2 style mod for Warcraft 3 TFT (without heroes) http://www.teamliquid.net/forum/viewmessage.php?topic_id=264386
Old Post

 
 Kabel   Sweden. June 21 2012 01:55. Posts 921
Profile # 

On June 20 2012 23:06 TaShadan wrote:

btw i dislike that you removed all the training animation on barracks etc
although there were alot of anims missing in broodwar (alot of scouting information could be achieved by seeing the build animation of goon range for example) i think its important for scouting





I havent changed that at all. There seems to be some kind of errors. The stargate for protoss has the same thing, sometimes its show that is producing, sometimes not. I have no idea what have caused it : /






I am online on EU now. Join the Starbow chat channel in SC2 to find opponents!

Or Add me ingame: Gossen. 927
Old Post

 
 Laertes   June 21 2012 07:01. Posts 411
Profile Blog # 

On June 20 2012 22:43 TaShadan wrote:
had some games with jetap
it was fun but there was one issue with the mines
units dont shoot on mines if an enemy unit is nearby (even if the mines are much closer)
units should atleast attack the nearest mine
its hard to talk about balance yet so i wont

EDIT: i felt the baneling and the lurker have the same purpose? feels kinda odd


To the last thing, I don't feel like that, the lurker and the baneling are similar, but not the same niche. There is a bit of overlap, but one uses the baneling more as cheap wrecking balls, while the lurker is a more expensive supplement to the attack, which stays the whole time. I feel the lurker and baneling being sort of overlapping will encourage unique uses of both. It would be nice to see such a thing, I feel individuality is good for the player, does he use banelings or lurkers? That sort of thing.
Old Post

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