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We Must Fight For The Carrier - Page 72

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94
 
 Moobla   United States. August 18 2012 10:37. Posts 63
Profile # 
Without carriers, it will be impossible to go pure air against zerg. Protoss would be the only race not able to go for pure air, which doesn't seem fair to me.

Dustin Browder thinks carriers don't have a purpose? How are battlecruisers any different? The development of HOTS was delayed to make the game more fun. Well, the carrier is way more fun than the tempest. Removing the carrier would be insulting to all the amazing special tactics that WhiteRa has pulled off with carriers. If you don't think carriers work, then you should watch some of WhiteRa's PvZ's, he still uploads replays and vod's to his site.

Heck, I even remember watching Nony play a 40 minute PvT where he went carriers and ended up winning. Not full on pure carriers, but it still worked out for him. I once won a long PvP cause I made carriers. Basically, carriers win games despite the hate that they get. Long live carriers!
"If you aren't attacking, you are probably losing." -QXC
Old Post

 
 Cuce   Turkey. August 18 2012 10:50. Posts 821
Profile # 
we see more carriers than bc yet, carrieres are deemed purposeless...
64K RAM SYSTEM 38911 BASIC BYTES FREE
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 Tao367   United Kingdom. August 18 2012 11:13. Posts 314
Profile # 
Watching and rewatching the battle report just makes me really angry that they're being removed. 2 years we've sat with them on our Stargate list and they've has shit all to do. The most frustrating thing is blizzard have made no effort whatsoever to buff them in any way shape or form. Literally everyone in this thread wants them kept and viable. I urge everyone in the beta to moan and complain about it. Its the only way they'll listen.
Last edit: 2012-08-18 12:03:02
FFE or die trying! -Naniwa
Old Post

 
 Archerofaiur   United States. August 18 2012 11:25. Posts 4057
Profile # 

On August 18 2012 11:13 Tao367 wrote:
Watching and despatching the battle report just makes me really angry that they're being removed. 2 years we've sat with them on our Stargate list and they've has shit all to do. The most frustrating thing is blizzard have made no effort whatsoever to buff them in any way shape or form. Literally everyone in this thread wants them kept and viable. I urge everyone in the beta to moan and complain about it. Its the only way they'll listen.



A more constructive method would be to find us more videos of the Carrier in action.

Here is what we have so far


Recent Successful Carrier Play in PvZ
Stephano vs Oz
http://bcove.me/2nqgsgtq
MC vs Ret
http://www.twitch.tv//nasls3/b/325720125?utm_campaign=archive_embed_click&utm_source=nasl.tv
Crank vs Freaky
http://www.gomtv.net/2012gstls2/vod/67542/?set=2&lang=
WhiteRa vs LavaWhistler (This is pretty old)

StarDust vs roro


Recent Failed Carrier Play in PvZ
Squirtle vs Ret

Hero vs Annyung




Last edit: 2012-08-18 11:29:58
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Old Post

 
 Tao367   United Kingdom. August 18 2012 11:49. Posts 314
Profile # 

On Augus1:25 Archerofaiur wrote:

Show nested quote +




A more constructive method would be to find us more videos of the Carrier in action.

Here is what we have so far

Show nested quote +






Yeah that was my frustration speaking, apologies for that. Alas, I am not aware of any games off the top of my head, but I can provide some ideas I've had to improve the carrier if a straight numbers buff wouldn't be sufficient:

1)Give interceptors a small aoe affect when shooting ground units? It will fill a role of being anti-marine and be a viable end game unit to offer extra build diversity and as an alternative (not replacement) for the colossus. Obviously range would be nerfed, as tbh it doesn't do as a siege unit what colossus doesn't already do.

2) give it extra range so it is actually a siege unit and cannot be killed with units as quickly. The problem is the carrier is countered by every race (except pvp) by a completely standard build order, be it a spire or reactored Vikings. Brood a can float off the map or in an awkward position because void rays are not common in pvz.

3) Increase base armour to 2 so marines don't tear through it.

A few random ones off the top of my head I

Immune to neural
Give it some sort of activated ability, maybe something that increases shield power temporarily or something
Some sort of (slightly weaker) hardened shields as corruptor also destroy it.

Just a few ideas.
Last edit: 2012-08-18 11:56:50
FFE or die trying! -Naniwa
Old Post

 
 tehemperorer   United States. August 18 2012 14:40. Posts 2180
Profile Blog # 
Just a thought but what synergy does a Tempest have with anything?
Last edit: 2012-08-18 14:40:31
Knowing is half the battle... the other half is lasers.
Old Post

 
 Rabiator   Germany. August 18 2012 17:02. Posts 3232
Profile # 

On August 18 2012 14:40 tehemperorer wrote:
Just a thought but what synergy does a Tempest have with anything?

That other new air unit can "scan" (reveal) enemy buildings for a short time ... which basically lets you run in and reveal a building and then fire away from a safe distance for a few seconds. In other words: totally stupid and too complicated for pros as a viable tactic and the dps for Tempests sucks anyways (for 6 supply).
If you cant say what you're meaning, you can never mean what you're saying.
Old Post

 
 HelioSeven   United States. August 18 2012 19:03. Posts 183
Profile # 

On August 18 2012 11:49 Tao367 wrote:
1)Give interceptors a small aoe affect when shooting ground units? It will fill a role of being anti-marine and be a viable end game unit to offer extra build diversity and as an alternative (not replacement) for the colossus. Obviously range would be nerfed, as tbh it doesn't do as a siege unit what colossus doesn't already do.

2) give it extra range so it is actually a siege unit and cannot be killed with units as quickly. The problem is the carrier is countered by every race (except pvp) by a completely standard build order, be it a spire or reactored Vikings. Brood a can float off the map or in an awkward position because void rays are not common in pvz.

3) Increase base armour to 2 so marines don't tear through it.


1) The whole point of carriers is that they don't have AoE. All other T3 Protoss units have AoE (except DTs, for obvious reasons), carriers trade AoE for just pure damage output.

2) Carriers are countered by stalkers in PvP. Carrier/immortal builds are possible, but they're still pretty fringe in terms of current meta-game. At any rate, carriers just need interceptor re-targeting, the current extended range of 14 is plenty.

3) Carriers already have 2 base armor.
If I smite you, have you been smitten?
Old Post

 
 Rabiator   Germany. August 18 2012 19:03. Posts 3232
Profile # 
MC vs Kas ... and MC is building early Carriers ... RIGHT NOW!

... and MC won.
Last edit: 2012-08-18 19:06:54
If you cant say what you're meaning, you can never mean what you're saying.
Old Post

 
 SCMothership   United States. August 18 2012 19:06. Posts 152
Profile # 
Lol, knew i had to come here and talk about mc being the beacon of hope for the carrier
iMpMothrShip.861
Old Post

 
 stipe145   August 18 2012 19:09. Posts 758
Profile # 
MC leading the charge to save Carriers!
 
Old Post

 
 QNdie   Poland. August 18 2012 19:10. Posts 203
Profile # 
Damn... MC showing why carriers should stay in this game
 
Old Post

 
 HelioSeven   United States. August 18 2012 19:11. Posts 183
Profile # 
I liked MC's post game comment: "carriers so imba." And there you have it, folks.
Last edit: 2012-08-18 19:11:40
If I smite you, have you been smitten?
Old Post

 
 FSKi   August 18 2012 19:11. Posts 439
Profile Blog # 
"MC, do you have anything you'd like to tell your fans?"
"Yes, carriers imba."
[ FSKi - Twitter: @djKevinLawrence - www.ProfitTeamGo.us ]
Old Post

 
 Surili   United Kingdom. August 18 2012 19:12. Posts 1066
Profile Blog # 

On August 18 2012 19:09 stipe145 wrote:
MC leading the charge to save Carriers!


Where would the sad zealot be without it's president?
"It is not a mistake to have strong views, it is a mistake to have nothing else." - Andrew Weston * * * Masters Protoss on EU.
Old Post

 
 fezvez   France. August 18 2012 19:12. Posts 944
Profile Blog # 
Does someone has noted the build order for this two base carrier strat?
 
Old Post

 
 KrazyTrumpet   United States. August 18 2012 19:20. Posts 887
Profile # 

On August 18 2012 19:12 fezvez wrote:
Does someone has noted the build order for this two base carrier strat?


IEM releases replays of all the games, so look for it on their website later.
www.twitch.tv/krazytrumpeter05 Best Stream Quality NA
Old Post

 
 DrGreen   Poland. August 18 2012 19:23. Posts 692
Profile # 

On August 18 2012 19:12 fezvez wrote:
Does someone has noted the build order for this two base carrier strat?


1 gate FE into 3 gates, stargate, beacon, stargate
make ~6-8 sentries to defend, add 3-4 gates, hope that the terran don't do some sort of timing
push out with 4 carriers and gate units while reinforcing with mostly stalkers

I guess...
 
Old Post

 
 uLysSeS1   Germany. August 18 2012 19:23. Posts 174
Profile # 

On August 18 2012 19:20 KrazyTrumpet wrote:

Show nested quote +



IEM releases replays of all the games, so look for it on their website later.


later? it was up the second the game ended take note other tournaments!

http://www.esl-world.net/masters/season7/cologne/sc2/playoffs/download/26348439/
derp.
Old Post

 
 Saat   France. August 18 2012 19:32. Posts 52
Profile # 
MC may save the carriers !
Gogo MC, stomp the IEM thanks to carriers ! Bli² has to keep them !
 
Old Post

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