| Archvil3 Denmark. February 05 2012 00:07. Posts 968 | Profile # |
![[image loading]](http://i.imgur.com/P8VyM.jpg)
The grid, a digital frontier I try to picture clusters of units as they move through the map What did they look like. Marines, zerglings? Were the circuits like freeways? I kept dreaming of a map I thought I'd never make And then, one day, I was done.
MOTM February winner!
8 months, several layouts and 150+ hours in the editor later I am finally done with the map I wanted to create after getting inspired by a movie. I have gone through a dozen layouts and at one point I was 90% done with a map when I decided to start over on a better layout. Needless to say I am relieved that I am finally done.
New 6m2g version available on EU and NA. All bases have 6 mineral patches with 2k minerals each and 1 or 2 vespene geysers with 3k gas each. The original map is still up under the name TPW The Grid while the 6m version is called The Grid 6m.
Author: Archvile Map bounds: 136x148 Nat-nat rush distance: 152.6 Available: EU, NA
Angled Overview
Analyzer
Distances
Close ups
Last edit: 2012-04-08 07:44:16 |
| | Let thy speech be better than silence, or be silent. |
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| IronManSC United States. February 05 2012 00:12. Posts 1660 | Profile # |
| Immediately reminds me of Odyssey. |
| | ESV Map Maker. || twitter: @ESVironManSC || Author of Ohana, Khalis, Ravage, Khaydaria, Spring |
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| ArcticRaven France. February 05 2012 00:15. Posts 1168 | Profile # |
| The rocks in the borders kinda ruin the theme :[. |
| | [EatThePath] I call assassins as my faction. Please tell me we can all agree that in the version of history, Steppes of War will be Jerusalem. |
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| Archvil3 Denmark. February 05 2012 00:16. Posts 968 | Profile # |
On February 05 2012 00:12 IronManSC wrote: Immediately reminds me of Odyssey.
Yes that was a big concern to us as well. We did talk quite a bit about it and decided not to do any changes to The Grid. Despite the similairities the proportions and the center is different enough that the maps plays out differently. |
| | Let thy speech be better than silence, or be silent. |
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| a176 Canada. February 05 2012 00:18. Posts 5431 | Profile Blog # |
On February 05 2012 00:12 IronManSC wrote: Immediately reminds me of Odyssey.
very true. but i like the additional middle bases here; with the pathing layout, adds a dynamic to this common layout. |
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| Archvil3 Denmark. February 05 2012 00:21. Posts 968 | Profile # |
On February 05 2012 00:15 ArcticRaven wrote: The rocks in the borders kinda ruin the theme :[.
Not if you have seen the movie that inspired me to make this map  |
| | Let thy speech be better than silence, or be silent. |
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| ArcticRaven France. February 05 2012 00:24. Posts 1168 | Profile # |
| What was this movie, by the way ? |
| | [EatThePath] I call assassins as my faction. Please tell me we can all agree that in the version of history, Steppes of War will be Jerusalem. |
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shiroiusagi Xel'naga tower. February 05 2012 00:43. Posts 1197 | Profile Blog # |
On February 05 2012 00:24 ArcticRaven wrote: What was this movie, by the way ?
Tron  |
| | Waddle waddle, rollin rollin rollin baneling~ <3 | @shiroiusagi_ |
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| redoxx United States. February 05 2012 00:55. Posts 333 | Profile Blog # |
I love the base layout. The expansion flow seems very natural, although not completely intuitive past 2-3 bases. Nice work  |
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Plexa Administrator February 05 2012 01:03. | Profile Blog # |
| No doubt this map is well made, but I feel like I've seen it before - if you know what I mean. |
| | ~ Spirit will set you free ~ | |
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| Archvil3 Denmark. February 05 2012 01:07. Posts 968 | Profile # |
On February 05 2012 01:03 Plexa wrote: No doubt this map is well made, but I feel like I've seen it before - if you know what I mean.
I am absolutely aware of its similarities with Odyssey. I have seen playtests and we were talking a lot about it in TPW before I decided to finalize the map and I can guarantee you that the maps are very different in the way they play. |
| | Let thy speech be better than silence, or be silent. |
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| lefix Germany. February 05 2012 01:15. Posts 944 | Profile # |
Strangely, I don't think it is that similar to odyssey at all. With the center bases and only 1 tower, it has a very unique dynamic to it. Needless to say, I like it alot. But maybe you really should have just flipped/rotated the whole map to avoid this discussion  |
| | Map of the Month | The Planetary Workshop | SC2Melee.net |
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| LunaSaint United Kingdom. February 05 2012 01:31. Posts 601 | Profile Blog # |
Yeah - at first I thought it was like Odyssey mixed with Cloud Kingdom, but I'm seeing a lot of subtle but very major differences. Just compare how the low ground and middle play out.
Archvil3 always makes maps that look amazing, he certainly gets credit here. :D |
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| monitor United States. February 05 2012 01:33. Posts 2280 | Profile Blog # |
| Looks fantastic! Great use of open space and chokes. I also like the basic expo layout! Honestly I can't find anything I would change right now. The only thing I'd keep an eye on is the two close corner expansions, because they might be a little bit too close and promote turtling or hidden expansions. |
| | Starcraft 2 Mapmaker for TPW || Author of Korhal Compound |
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| prodiG Canada. February 05 2012 02:09. Posts 1993 | Profile Blog # |
On February 05 2012 00:12 IronManSC wrote: Immediately reminds me of Odyssey.
I saw the pic and was like "Oh, it's a lefix map"
Then I saw Arch made it and was like "w0t"
Cool map either way~ |
| | ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir |
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Plexa Administrator February 05 2012 02:17. | Profile Blog # |
On February 05 2012 01:07 Archvil3 wrote: Show nested quote +On February 05 2012 01:03 Plexa wrote: No doubt this map is well made, but I feel like I've seen it before - if you know what I mean.
I am absolutely aware of its similarities with Odyssey. I have seen playtests and we were talking a lot about it in TPW before I decided to finalize the map and I can guarantee you that the maps are very different in the way they play.
Not even just odyssey, there are a lot of maps with this layout |
| | ~ Spirit will set you free ~ | |
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| digmouse China. February 05 2012 02:23. Posts 1198 | Profile Blog # |
| Looks so amazing, and it wouldn't be better to use space debris as background? |
| | @digmouse1988 Creator|HuK|HerO|MC|Grubby|Taeja|Polt|LucifroN|ThorZaiN|Leenock|Life <3 TL | |
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| Mashmed Sweden. February 05 2012 03:15. Posts 198 | Profile # |
| What is it with all these new maps being so damn chokey? Zergs will lose against protoss every game on this map. |
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| NewSunshine United States. February 05 2012 03:16. Posts 1021 | Profile # |
On February 05 2012 01:31 LunaSaint wrote: Yeah - at first I thought it was like Odyssey mixed with Cloud Kingdom, but I'm seeing a lot of subtle but very major differences. Just compare how the low ground and middle play out.
Archvil3 always makes maps that look amazing, he certainly gets credit here. :D
I dunno, looks sorta like Odyssey meets Daybreak, ever so vaguely. Even so, both are great maps and this doesn't look bad by any means either.
I agree about the aesthetics though, absolutely awesome. I love the use of the korhal buildings on the cliffs. |
| | [ESV mapmaking team member] [Former DF map team founder] [@ESVNewSunshine] |
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| ArcticRaven France. February 05 2012 03:28. Posts 1168 | Profile # |
On February 05 2012 00:43 shiroiusagi wrote: Show nested quote +On February 05 2012 00:24 ArcticRaven wrote: What was this movie, by the way ?
Tron 
I guessn I'll just hang myself because of my lack of culture, then 
I can't remember any map having the same layout, tweaked or not, as this one. |
| | [EatThePath] I call assassins as my faction. Please tell me we can all agree that in the version of history, Steppes of War will be Jerusalem. |
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