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Nobody Plays 1v1 Ladder Anymore? - Page 61

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86
 
 FoeHamr   United States. February 21 2012 09:32. Posts 465
Profile # 
I just got bored with it and move on. Winning didn't feel all that great because most of the time my opponent royally fucked up or failed an all-in and I countered for the win. Losing doesn't scare me and if I lose a descent game I don't care but I play zerg and feel like all-ins are stupidly strong. I put up with it until one day 2-port banshee drove me over the edge and after losing to it 3 times in a row because my overlord barely missed the starports each time I was done. I have played 2 games this season - won one and lost the other and I think that is going to be it for me. Its a shame too, they finally fixed the map pool. In the end, I would rather just go play HoN/LoL/Minecraft and not be so frustrated.
I got 99 problems and a Terran ain't one
Old Post

  greggy   United Kingdom. February 21 2012 09:36. Posts 889Profile # 
Thing is, sc2 is just dull. Every game is the same - same builds executed by the same tryhards such as ourselves trying to persuade someone - anyone - that what we do matters or that what we do is fun. Hell, even watching the casts/tournaments became boring. Hardly anyone I know is as excited about a day9 daily as they were a year ago, and only few of my friends actively spend weekends watching major tournaments when they happen.

Like someone above me said - boring, boring, boring.
 
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 Muggs   United States. February 21 2012 09:36. Posts 122
Profile # 
Well I started laddering casually again. At first I didn't play for a while because I was making a push for Master's before school started up and I'd just get rolled whenever I went back and played. It's not the best fix, but I threw a bunch of games (literally would just leave at the beginning) down to platinum over the weekend and the gaming has become much more relaxed.

Once you get rid of the ego and don't worry about what league you're in it's pretty fun. I actually think blizzard should consider creating a qualifiers at the beginning of the season for Master's and GM then throw everyone else into a mushpot. I think people would have a much more enjoyable experience and it'd avoid silly talk like, "I'm a high *insert precious metal*".
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 BlindSight754   Canada. February 21 2012 10:36. Posts 156
Profile # 
I dont think its that the ladder is "stressful" its that it is unrewarding and not necessarily that fun. You feel BAD when you dont put out a good effort or things dont go your way. Theres nothing flashy outside a few static portraits for you to gain. People are looking for entertainment not necessarily a competition.
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 Pro]ChoSen-   United States. February 21 2012 11:36. Posts 318
Profile # 
I don't get why people think laddering is stressful... you always have a fair opponent who is close to your skill level. If you lose, you play people who are less skilled. So no matter what you will always have a fair chance to win. It's not like you have to worry about your win% falling to 20%, its always gonna be 40-60%
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 Footler   United States. February 21 2012 11:48. Posts 345
Profile # 
1. People lose interest! It's going to happen but things like new seasons, features and expansions can help in bring them back for a period of time.

2. Lack of community. Blizzard might not be focusing enough on it but the community itself can take measures to improve this aspect. Things like Chanmans Pro Corner are really interesting and I enjoy watching and trying to participate. More things like that could only help imo.

3. Ladder fear. It exists and I'm not sure there is much that can be done without compromising the integrity of ladder.

EDIT: One small thing that might help a tad with ladder fear is to do like TF2 does with the little positive facts after you die - ie "That was your longest survival time as a Scout!" or "That was the most kills you've gotten as a Heavy!" It's silly but small things like that can make you feel like your improving even if you lost.
Last edit: 2012-02-21 11:54:19
I am The-Sink! Parting bandwagoner before it became a soul train.
Old Post

 
 Kajarn   United States. February 21 2012 11:56. Posts 126
Profile # 
I kept myself interested by learning another race. I know alot of TLers watch tons of SC2 and are quite up to date on the latest builds ect.
So in terms of game knowledge, learning another race was a breeze, and gives yourself a whole new perspective on what a race can an cannot due at any given momment. Or perhaps more importantly, what each race fears at each given time.

I first learned Zerg, got to a level I was comfortable with, and now I have learned Protoss and reached a similar skill level with both.


Gotta find ways to keep things interesting.
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 Jonas :)   United States. February 21 2012 11:58. Posts 441
Profile Blog # 
There are five very easy things that blizzard can do to improve the retention rate of the players playing their game

1) Link to the streams of big tournaments when they are going on directly on Battle.net. Possibly even allow players to watch the twitch.tv stream in-game (HoN does this)
2) Add a mentoring functionality, so that friends can watch each other ladder without having to download Xsplit (which is much more memory-intensive than just running starcraft). When a player is being mentored, the person who is mentoring them sees an exact copy of their screen, where they are looking and what they are doing (including their mouse, which observer mode neglects).
3) Create real chat channels a la IRC. If 300 people want to join the channel "Team Liquid" or "Reddit" why shouldn't they be able to do so?
4) Create Clans (They had them in SC1, FFS) and create Clan chat.
5) Allow for the creation of user created tournaments (maybe daily blizzard-run tournaments as well?), where your opponent is selected for you, and you enter a match when a certain timer expires.
 
Old Post

 
 Rotodyne   United States. February 21 2012 12:01. Posts 2165
Profile Blog # 
I was high masters zerg at one point, now I just find the game not fun. The game isn't broken or anything (that much ) but I just want to relax in my free time. Not have a brain hemorrhage when I fuck up and lose 4 games in a row

I never really found the pro scene that interesting, but I'll still play team games for the social aspect on skype with some buddies.
Last edit: 2012-02-21 12:02:03
"i actually decided to become a sc caster after an awesome magic mushroom trip i had." -MLT :]
Old Post

 
 Ihsahn   Chile. February 21 2012 12:30. Posts 132
Profile # 
You need to win something for laddering, and the stupid portraits aint enough.
nadaesimposibleniunawea
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 SupLilSon   Malaysia. February 21 2012 12:47. Posts 3165
Profile # 
Custom game menu/community is utter poopy. I can't count the hours/years I wasted playing 3v3 ZC, bunker wars, evolves, fastest map, etc. I played astronomical amounts of SC1 and never touched the ladder. I've played roughly 3500 ladder games of SC2 and it's become kinda stale. I've always wanted to play the 3v3 NR ZC noob fest in SC2 but no one plays TT.
 
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 Apolo   Portugal. February 21 2012 12:47. Posts 1213
Profile # 
I'd also like to add that now that the novelty of SC2 is fadding away, and with it all of the initial awe of it's bling bling units and powers, one can we see how there's not much more than beauty behind them. For example, when SC2 came out, colossus looked like an awesome, cool unit. New people look at it and love it. After a year, they get bored of them. You can't see top players do things they didn't already do a year before, or amazing feats of skill, with it, because colossus can't do sh**t but basically a-move. So after a while it becomes boring. SC2 seems to be just fun while the awe of the units, the graphics and special effects last.

Sentries are a bit better on that regard, because forcefielding is a skill by itself, and we are seeing players forcefielding better and faster today, and sometimes it's really good to see.

What i'm trying to say is that we need less colossus like units (cool looking units, that entertain you for a while - while the awe lasts) and more skillfull units (that you find hard to master, and with which there are a lot of things you can do with them).
Last edit: 2012-02-21 14:46:04
 
Old Post

 
 Zeroxk   Norway. February 21 2012 14:46. Posts 1168
Profile # 

On February 21 2012 12:47 Apolo wrote:
I'd also like to add that now that the novelty of SC2 is fadding away, and with it all of the initial awe of it's bling bling units and powers, can we see how there's not much more than beauty behind them. For example, when SC2 came out, colossus looked like an awesome, cool unit. New people look at it and love it. After a year, they get bored of them. You can't see top players see things they didn't already do a year before, or amazing feats of skill, with it, because colossus can't do sh**t but basically a-move. So after a while it becomes boring. SC2 seems to be just fun while the awe of the units, the graphics and special effects last.

Sentries are a bit better on that regard, because forcefielding is a skill by itself, and we are seeing players forcefielding better and faster today, and sometimes it's really good to see.

What i'm trying to say is that we need less colossus like units (cool looking units, that entertain you for a while - while the awe lasts) and more skillfull units (that you find hard to master, and with which there are a lot of things you can do with them).


There might not be much "innovation" with the collosus but other styles have emerged that are more entertaining such as the gateway centric style with chargelot archon, double forge or even 2base templar.


On February 21 2012 08:19 Psychobabas wrote:

Show nested quote +



Actually Masters is more like 6% now.


Eh the season barely started, you can't pull any conclusions until it ends. Jumping from 2.8% in S4 to 5.7% is a very big jump
 
Old Post

 
 SedativeDev   Slovenia. February 21 2012 17:48. Posts 309
Profile # 
well the ladder for me has started to be fun the last season. I totaly got rid of anxiety an now i love to play ladder

my record last season was below 50% but i just don't care anymore about wins. when i loose i try to analyse why i lost and be better next time. It's fun now
 
Old Post

 
 zEnVy   United States. February 21 2012 17:57. Posts 445
Profile # 
Because all anybody ever does is all in or cheese in almost every single game. They just do a build, and if I make even one minor mistake I auto lose. It's not even like they out control or out macro me. It's literally if I don't scout something at X time and make X units within a 10 second window I lose.

You can't play standard on the ladder and expect to win. The only people who have any interest in getting into macro games are Protoss, after they have cannon rushes and then double star-gated me. Then they make Colossi and kill my maxed army twice over despite being behind in upgrades.

SC2 is just a bad, bad, flawed game. WAY too much about Build Order wins, all ins and lucky scouting. Not so much about strategy, position, control and macro.

It's fun too watch, miserable to play. I literally never have fun. The only enjoyment is the 10-15 seconds of "**** yeah" I feel after I crush some stupid all in.
Last edit: 2012-02-21 17:59:17
Old Post

 
 KillerPlague   United States. February 21 2012 17:59. Posts 1386
Profile # 
Moved on to other games (D3). However I have started lagging really bad in D3 so I might come back to SC2 until I get a better graphics card.
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
Old Post

  Khaine   Sweden. February 21 2012 18:03. Posts 73Profile # 

2.get something from playing ladder games (such as getting points to purchase items like in LoL) - encourages casual players to give laddering a try


No, this is just dumb. That will ruin the balance, wont it? One of starcafts trademarks? That must be the dumbest idea i've ever heard.

Please refrain from ever posting again <3

User was warned for this post
Qpad mk-80 / Logitech G9
Old Post

 
 KULA_u   Switzerland. February 21 2012 18:04. Posts 107
Profile # 

On February 21 2012 07:22 Disastorm wrote:

Show nested quote +


I have to agree with this guy, I know people that quit SC2 for the above reasons. Sure there was cheese in BW but theres no way you can even argue that it can compare with the insane cheese amount in sc2 (and the insane cheese strength in sc2).


You too, how many games can you give me that someone lost to cheese in the gsl in the past weeks? Remember I'm talking about cheese according to the liquipedia definition (Wiki)Cheese and NOT all-ins[/QUOTE]


semantics much?
also: "The usage of the term "cheese" has expanded to include most "all-in" strategies which involve a great sacrifice of economy, though some StarCraft communities use the term even more loosely to include mid-game strategies."
Old Post

 
 Andr3   Slovenia. February 21 2012 18:09. Posts 1428
Profile Blog # 

On February 21 2012 18:03 Khaine wrote:

Show nested quote +



No, this is just dumb. That will ruin the balance, wont it? One of starcafts trademarks? That must be the dumbest idea i've ever heard.

Please refrain from ever posting again <3

He obviously mean't skin-like items, something that wouldn't affect the game balance. To be honest it's not a bad idea, if you'd have a mmo-like model for SC2 more people would play it.

You must gather your party before venturing forth.
Old Post

  VoO   Germany. February 21 2012 21:06. Posts 277Profile Blog # 
Apparently the crying zaelot faction reported me and therefore I was warned, so no more comments about match-ups but oh my god I have so much to tell about laddering. Today alone I always was super friendly and pinky-pie-happy but those nasty little Zergs always flaming at me because I play Terran. I don't even need to do anything, I just get flamed when I say "hf" and all-ined shortly after. It is sooooooooooooo funnney because everyone here is super happy and friendly and all is good and well but apparently nobody from the community plays SC2 because all SC2 players I encountered so far are god damn faggots.
♥ 김택용 ♥Casual Dwarf Fortress Progamer
Old Post

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