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Patch 13 - Page 3

Forum Index > Diablo 3 1 2 3 4 5 6 7 All
 
 Nausea   Sweden. February 19 2012 12:26. Posts 466
Profile # 

On February 19 2012 12:08 Rampoon wrote:
Sorry, might be being blind here, but how do you know that the hall of the dead is in?

I have not seen it referenced since Bashiok said that it was on their to do list a week or so ago....


It's a place in battlenet where you can show off your dead Hardcore mode characters.



On the new rune system i have a problem with everyone having the highest rank of all the runes when they hit 60. So when you are done with Hell mode you have only regular items to hunt for. This and the fact that now when you have all the runes at all times when you are lvl 60, basically this means that instead they could just have given each class say 80 skills to pick from, instead of having these modifiers, which everyone at level 60 will now have as standard.
Set it ablaze!
Old Post

 
 rezoacken   Canada. February 19 2012 12:31. Posts 1447
Profile # 

On February 19 2012 12:14 justiceknight wrote:
still dunno what the runes do in D3 after reading 3 times in that blog =\,did they remake the new rune system and not work like in D2?


It's 0% comparable to D2.

In D3 now here what runes are:

You chose a skill.
For every skill you have chosen you now have a choice of rune to make the skill slightly different.

Example: I pick Electrocute, in the skill interface I have now a new window where I can pick a rune for this Electrocute skill. I for example can chose the Rune A that will make Electrocute no longer jump but make 50% more damage.

Runes are closer to what glyphs are in WoW.
You don't drop runes, you unlock runes as you level up (for a specific spell).
Carl Drogo fan club member
Old Post

 
 Assault_1   Canada. February 19 2012 12:31. Posts 1347
Profile # 

On February 19 2012 12:14 justiceknight wrote:
still dunno what the runes do in D3 after reading 3 times in that blog =\,did they remake the new rune system and not work like in D2?

http://us.blizzard.com/diablo3/world/systems/runestones.xml
watch those vids, they just modify ur main skills
Old Post

 
 sob3k   United States. February 19 2012 12:32. Posts 4674
Profile Blog # 

On February 19 2012 12:31 rezoacken wrote:

Show nested quote +



It's 0% comparable to D2.

In D3 now here what runes are:

You chose a skill.
For every skill you have chosen you now have a choice of rune to make the skill slightly different.

Example: I pick Electrocute, in the skill interface I have now a new window where I can pick a rune for this Electrocute skill. I for example can chose the Rune A that will make Electrocute no longer jump but make 50% more damage.

Runes are closer to what glyphs are in WoW.
You don't drop runes, you unlock runes as you level up (for a specific spell).


Its so silly, they remove the skill trees and leveling up abilities....then they change runes to completely mimic that system...wut
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Old Post

 
 rezoacken   Canada. February 19 2012 12:33. Posts 1447
Profile # 

On February 19 2012 12:32 sob3k wrote:

Show nested quote +



Its so silly, they remove the skill trees and leveling up abilities....then they change runes to completely mimic that system...wut


Well you still can change runes and skills anytime you want...

If you want a skill tree comparison this is the same as having a skill tree with unlimited free respec.

Though this is a bit cleaner to achieve that that just have skills and modificator than have say a huge tree with 80 skills. But yeah in the end it's similar.
Last edit: 2012-02-19 12:35:55
Carl Drogo fan club member
Old Post

 
 rezoacken   Canada. February 19 2012 12:39. Posts 1447
Profile # 
I finished download patch, if some people are interested by the stream or a particular class I will provide one later.

Many people will do it also probably anyway.
Carl Drogo fan club member
Old Post

 
 Nausea   Sweden. February 19 2012 12:44. Posts 466
Profile # 

On February 19 2012 12:39 rezoacken wrote:
I finished download patch, if some people are interested by the stream or a particular class I will provide one later.

Many people will do it also probably anyway.


Can't log in yet? Ye i was hoping to find a stream.
Set it ablaze!
Old Post

 
 rezoacken   Canada. February 19 2012 12:51. Posts 1447
Profile # 

On February 19 2012 12:44 Nausea wrote:

Show nested quote +



Can't log in yet? Ye i was hoping to find a stream.


Nope says Bnet is in maintenance
Carl Drogo fan club member
Old Post

 
 Warpath   Canada. February 19 2012 13:35. Posts 1211
Profile # 
Wow they slammed the witch doctor with nerfs to everything except a +10% snare on zombie arm AOE
more koreans is a good thing! || Yᵒᵘ Oᶰˡʸ Lᶤᵛᵉ Oᶰᶜᵉ
Old Post

 
 rezoacken   Canada. February 19 2012 13:51. Posts 1447
Profile # 
They delayed the maintenance to 11pmPST not sure I'll stream we'll see.
Last edit: 2012-02-19 13:52:21
Carl Drogo fan club member
Old Post

 
 village_idiot   February 19 2012 14:22. Posts 2424
Profile Blog # 
Nooooooo, they nerfed zombie dogs! And Hex!

But the overall changes are good. Now I can easily make the kind of character I want to make, instead of having to hunt for specific items.

Just release the game already! It's good enough!
Old Post

 
 skyR   Canada. February 19 2012 14:56. Posts 11187
Profile # 
dammit extended maint, I wanted to play tonight )=
Old Post

 
 Choo   United States. February 19 2012 15:47. Posts 121
Profile # 
Not sure how I feel about built-in runes... more convenient, but one less set of items for people to work toward...

Perhaps there will be more beta invites to try out these new changes, yes? T_T
Last edit: 2012-02-19 15:47:45
Old Post

 
 Assault_1   Canada. February 19 2012 15:52. Posts 1347
Profile # 
omg delayed again D: goodnight
Old Post

 
 Odoakar   Croatia. February 19 2012 18:35. Posts 1439
Profile # 
So the chat looks exactly like SC2 one. I can't believe Blizzard can't design a better chat system.
 
Old Post

 
 papaz   Sweden. February 19 2012 20:35. Posts 3746
Profile # 
Just give a release date.

At this point I have stopped reading the "new and exciting changes to Diablo 3". I don't care what system you choose Jay. Just release the game.

The day of discussing systems and mechanics are long gone.

Old Post

 
 Hubble   Germany. February 19 2012 20:49. Posts 244
Profile # 

On February 19 2012 18:35 Odoakar wrote:
So the chat looks exactly like SC2 one. I can't believe Blizzard can't design a better chat system.



Yeah I dont't get it, too >.>

Anyway, the new rune system is nice :>
I can see what you see not, vision milky then eyes rot. When you turn they will be gone, whispering their hidden song...
Old Post

  rehagel   February 19 2012 21:21. Posts 6Profile # 
OMG every patch makes the game even worse. Whats next? Items integrated into the UI and don't drop anymore?
Diablo 3 has ABSOLUTLY NO CHAR-INDIVIDUALIZATION!
Last edit: 2012-02-19 21:21:49
Old Post

 
 Psyqo   United States. February 19 2012 21:39. Posts 345
Profile # 
I can't help but feel that every level 60 character will be built the exact same way. There will be class guides that pop up ala Elitist Jerks, and everyone will copy because everyone gets every rune.
Last edit: 2012-02-19 21:40:07
Old Post

 
 Logo   United States. February 19 2012 21:53. Posts 2647
Profile Blog # 
The only difference between patch 13 and 12 is what when someone reads a build on elitist jerks they won't have to grind for runes. I fail to see how this changes the concept of character depth.
Logo
Old Post

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