Website Feedback
Closed Threads
IRC Chat irc.quakenet.org #teamliquid
IRC Web ClientTeamSpeak 3 (84 users) | |
|
| Hassybaby United Kingdom. February 20 2012 21:22. Posts 8446 | Profile Blog # |
On February 20 2012 10:31 RayzorFlash wrote:Me too please, thanks and gl to all :D
Third this. GL guys, this should be good |
| | "These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia" |
|
|
| syllogism Finland. February 20 2012 21:29. Posts 5337 | Profile # |
On February 20 2012 21:18 Mattchew wrote: Show nested quote +On February 20 2012 21:07 syllogism wrote: On February 20 2012 18:32 Palmar wrote: On February 20 2012 18:00 syllogism wrote: I do not think that addresses the issue with mafia purposely lurking and lying about being busy. The game should be about analyzing posts rather than guessing whether someone is genuinely busy or not. As you know, there are players who constantly lie or exaggerate about the time they have available to allocate into the game. Further, players who do not have time to play should be discouraged to join games, which is one of the functions activity requirements serve. While lurking should be and is a valid mafia strategy, there should be a balance between actually participating in the game and utilizing this strategy.
I would not expect anyone to sign up for my game if they expect to be busy. You know how I feel about claiming busy in games, I consider it cheating and never do it myself. I don't think TL Mafia is ready for me to enforce that opinion on my games. And not to mention, it's not like the normal activity rules actually solve this issue either. It makes no sense to sign up for a game if you won't have time to participate. I have made it very clear, perhaps more than any other host, that I expect you to play to your win condition. You know, just as well as I do, that there is no indication that the activity requirements actually help at all with inactivity in games. This time I'm experimenting with a new method, which is basically making the game unforgiving and then repeatedly hammering the idea that players need to actively participate to actually stand a chance. Maybe I'm wrong. Maybe this won't lead to a more active game. But there is a problem, and this is my attempt at fixing it.
Making the game unforgiving just punishes everyone else more, rather than encourages these players to participate. It is reasonable to assume most of these low contribution and activity players do not care about winning as much as players who are the opposite. As such, losing the game isn't much of a punishment and it doesn't even make sense considering it's not targeted at just the players who are the problem. One solution that doesn't involve harsh activity requirements and bans is just to have longer days.
This game is mostly invite, and has a ton of experienced TL mafia players. I could see your case for an open format or newbie game, but for people that know what they are doing this should be no issue. If you don't post and let yourself get lynched as town or mafia without reason, you should be modkilled and banned.
Invite games are actually often worse as players feel they are obligated to accept the invitation despite not having sufficient time to participate. Also I think there are experienced TL mafia players who do not always put enough effort into games.Last edit: 2012-02-20 21:29:32 |
|

|
| Palmar Iceland. February 20 2012 21:43. Posts 7583 | Profile Blog # |
On February 20 2012 21:07 syllogism wrote: Show nested quote +On February 20 2012 18:32 Palmar wrote: On February 20 2012 18:00 syllogism wrote: I do not think that addresses the issue with mafia purposely lurking and lying about being busy. The game should be about analyzing posts rather than guessing whether someone is genuinely busy or not. As you know, there are players who constantly lie or exaggerate about the time they have available to allocate into the game. Further, players who do not have time to play should be discouraged to join games, which is one of the functions activity requirements serve. While lurking should be and is a valid mafia strategy, there should be a balance between actually participating in the game and utilizing this strategy.
I would not expect anyone to sign up for my game if they expect to be busy. You know how I feel about claiming busy in games, I consider it cheating and never do it myself. I don't think TL Mafia is ready for me to enforce that opinion on my games. And not to mention, it's not like the normal activity rules actually solve this issue either. It makes no sense to sign up for a game if you won't have time to participate. I have made it very clear, perhaps more than any other host, that I expect you to play to your win condition. You know, just as well as I do, that there is no indication that the activity requirements actually help at all with inactivity in games. This time I'm experimenting with a new method, which is basically making the game unforgiving and then repeatedly hammering the idea that players need to actively participate to actually stand a chance. Maybe I'm wrong. Maybe this won't lead to a more active game. But there is a problem, and this is my attempt at fixing it.
Making the game unforgiving just punishes everyone else more, rather than encourages these players to participate. It is reasonable to assume most of these low contribution and activity players do not care about winning as much as players who are the opposite. As such, losing the game isn't much of a punishment and it doesn't even make sense considering it's not targeted at just the players who are the problem. One solution that doesn't involve harsh activity requirements and bans is just to have longer days.
I accept your argument, and it is very true.
My theory is that putting emphasis on the importance of good play, thus encouraging it, will help with the problem. That is my proposed solution for this game in particular.
I would not be opposed another host attempted your solution, but for this game I am simply going to assume that with repeated warnings, private messages sent out to people who have had bouts of inactivity in games I can remember, and me going out of my way to tell everyone they should only be playing if they're willing to commit, the players will hold themselves to the standard that I expect them to this game.
I am completely aware I might end up disappointed. But, at least I tried a new way to make sure the games become better in that regard. |
| | ♥ http://www.iron-edge.co.uk ♥ | |
|

|
| zelblade Singapore. February 20 2012 21:44. Posts 872 | Profile # |
| Would like the obs QT for this too :D |
|
|
| Mattchew United States. February 20 2012 21:50. Posts 5120 | Profile Blog # |
On February 20 2012 21:29 syllogism wrote: Show nested quote +On February 20 2012 21:18 Mattchew wrote: On February 20 2012 21:07 syllogism wrote: On February 20 2012 18:32 Palmar wrote: On February 20 2012 18:00 syllogism wrote: I do not think that addresses the issue with mafia purposely lurking and lying about being busy. The game should be about analyzing posts rather than guessing whether someone is genuinely busy or not. As you know, there are players who constantly lie or exaggerate about the time they have available to allocate into the game. Further, players who do not have time to play should be discouraged to join games, which is one of the functions activity requirements serve. While lurking should be and is a valid mafia strategy, there should be a balance between actually participating in the game and utilizing this strategy.
I would not expect anyone to sign up for my game if they expect to be busy. You know how I feel about claiming busy in games, I consider it cheating and never do it myself. I don't think TL Mafia is ready for me to enforce that opinion on my games. And not to mention, it's not like the normal activity rules actually solve this issue either. It makes no sense to sign up for a game if you won't have time to participate. I have made it very clear, perhaps more than any other host, that I expect you to play to your win condition. You know, just as well as I do, that there is no indication that the activity requirements actually help at all with inactivity in games. This time I'm experimenting with a new method, which is basically making the game unforgiving and then repeatedly hammering the idea that players need to actively participate to actually stand a chance. Maybe I'm wrong. Maybe this won't lead to a more active game. But there is a problem, and this is my attempt at fixing it.
Making the game unforgiving just punishes everyone else more, rather than encourages these players to participate. It is reasonable to assume most of these low contribution and activity players do not care about winning as much as players who are the opposite. As such, losing the game isn't much of a punishment and it doesn't even make sense considering it's not targeted at just the players who are the problem. One solution that doesn't involve harsh activity requirements and bans is just to have longer days.
This game is mostly invite, and has a ton of experienced TL mafia players. I could see your case for an open format or newbie game, but for people that know what they are doing this should be no issue. If you don't post and let yourself get lynched as town or mafia without reason, you should be modkilled and banned.
Invite games are actually often worse as players feel they are obligated to accept the invitation despite not having sufficient time to participate. Also I think there are experienced TL mafia players who do not always put enough effort into games.
#1 rule should be don't sign up if you aren't going to play, there is no excuse for joining a game and then doing nothing in it. It is an insult to the host and to the other players.
|
| | There is always tomorrow nshs.seal. |
|

|
| prplhz Denmark. February 20 2012 21:56. Posts 3926 | Profile Blog # |
| Last invitational was Responsibility Mafia! (18 invitees out of 20 players I think) and I don't think we had any notable issues with activity in that game. Well, there was Chezinu who suddenly decided he wanted to be an asshole but that's not really anything the host can be held responsible for. No clue why he didn't get a 5 game ban, I have it in my post-game notes that I wanted to complain loudly about him. Anyway, |
| |
|
| Zephirdd Brazil. February 20 2012 22:00. Posts 4502 | Profile Blog # |
IIRC the hosts fucked up something about Chezinu's role, but they could only say that after the game, so it was understandable that Chezinu would get hella mad and stop playing
Also, I like how win condition appears in so many places here; you can't even claim it.
If I'm a goon and I say "my win condition is to eliminate all threats to town", do I get modkilled? |
| | ♥ The world needs more hearts! ♥ |
|
|
| Palmar Iceland. February 20 2012 22:06. Posts 7583 | Profile Blog # |
On February 20 2012 22:00 Zephirdd wrote: IIRC the hosts fucked up something about Chezinu's role, but they could only say that after the game, so it was understandable that Chezinu would get hella mad and stop playing
Also, I like how win condition appears in so many places here; you can't even claim it.
If I'm a goon and I say "my win condition is to eliminate all threats to town", do I get modkilled?
Yes, because that is the town win condition and you're not allowed to claim it. It is a given that every player in the game wants to appear town, and thus they all wish to look like their win condition is the town win condition, thus anyone specificially claiming the win-condition is fishing for mistakes or something like that, ie. playing the system instead of the game.
So yeah. assume it a given. |
| | ♥ http://www.iron-edge.co.uk ♥ | |
|
|
| Palmar Iceland. February 20 2012 22:13. Posts 7583 | Profile Blog # |
The game roles will be randomized using the sort -R function in bash.
No player in the game has requested a specific alignment or role, nor will I accept any such requests
Once I gain I want to emphasize that I did not account for bad play on either side this game. Fuck up, and you lose
Roles will go out over the day today, in the order seen on the player sign up list
From now on, please do not reply to this thread if you are a player in the game. Your next post will be after the Day Post. Do not /confirm your role or any such shenanigans. If you need to ask questions about the setup, send me a PM. You are not allowed at any point from now on to interact with me in the thread in any way.
Spectators can still put in a single reply to request access to the observer quicktopic.
Last edit: 2012-02-20 22:14:09 |
| | ♥ http://www.iron-edge.co.uk ♥ | |
|
|
| Mattchew United States. February 20 2012 22:38. Posts 5120 | Profile Blog # | |
| | There is always tomorrow nshs.seal. |
|
|
| Palmar Iceland. February 20 2012 22:51. Posts 7583 | Profile Blog # |
All players have now received their role messages. There's still complete player silence in the thread. Game will start about 8 hours from this post, or 22:00 GMT[local] tonight.
If you haven't received your role, have questions about your role, send me a PM. Do not post in this thread. |
| | ♥ http://www.iron-edge.co.uk ♥ | |
|
|
| vaderseven United States. February 21 2012 04:48. Posts 2202 | Profile # | |
| | ♥TL Mafia Game, check us out and play with us in the TL Mafia section! / If we hit that bullseye, the rest of the dominos will fall like a house of cards. Checkmate. -Zapp B. | |
|
|
| Daymor New Zealand. February 21 2012 05:00. Posts 135 | Profile # | |
|
|
| ghost_403 United States. February 21 2012 05:21. Posts 1753 | Profile # | |
| | They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through. |
|
|
| MidnightGladius China. February 21 2012 05:23. Posts 848 | Profile Blog # |
obs  |
| |
|
| Palmar Iceland. February 21 2012 05:36. Posts 7583 | Profile Blog # |
The calm before the storm starts now.
Any observers wishing to join the game just PM me for access to the observer topic. No player not participating in the game should post in this thread from now on. This includes dead players. If you die, please stay dead, do not popcorn the game. or cheer for your team.
A single "gg" is fine. Nothing else in the post please, no smilies, no "go x" or whatever. just "gg" |
| | ♥ http://www.iron-edge.co.uk ♥ | |
|
|
| Palmar Iceland. February 21 2012 06:51. Posts 7583 | Profile Blog # | |
| | ♥ http://www.iron-edge.co.uk ♥ | |
|
|
| Palmar Iceland. February 21 2012 06:51. Posts 7583 | Profile Blog # | |
| | ♥ http://www.iron-edge.co.uk ♥ | |
|
|
| Palmar Iceland. February 21 2012 06:51. Posts 7583 | Profile Blog # | |
| | ♥ http://www.iron-edge.co.uk ♥ | |
|
|
| Palmar Iceland. February 21 2012 06:51. Posts 7583 | Profile Blog # | |
| | ♥ http://www.iron-edge.co.uk ♥ | |
|
|
| Prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 100 125 126 127 128 129 130 131 132 133 134 135 Next | | |
|
|
| |
|
Sidebar Settings...

|