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[Hero] The Big Slardar Thread

Forum Index > Dota 2 General 1 2 3 All
 
 HypernovA   Canada. February 23 2012 11:19. Posts 446
Profile # 
Hello, welcome to the Slardar Thread!

This thread is to discuss the awesome hero Slardar!
[image loading]
This is what Slardar looks like. Isn't he awesome?

Lore Behind Slardar (Dota 2 lore):

Slardar is a Slithereen, one of the Deep Ones, guardian of the great wealth of sunken cities and the ancient wealth buried there. In the lightless gulf of the great ocean abysses, the Slithereen Guard carries his lure-light with him through the secret treasure rooms. Subaqueous thieves (sent into the deeps by covetous dryland sorcerers) are drawn in by its friendly glow, never to return. He is utterly loyal, and his taciturn nature hides deep knowledge of the most secret places of the sea. He rises to the shallows in spite of the pain caused him by brightness, to commit reconnaissance, to make sure no one is conspiring against the depths, and sometimes in relentless pursuit of the rare few who manage to steal off with an item from the Sunken Treasury. Because he has spent his whole life at great pressure, under tremendous weight of the sea, Slardar the Slithereen Guard is a creature of great power.
(In other words, he is awesome!)

So who is Slardar?
Slardar is melee, semi carry with a great initiation capabilities and a great hero chaser. He has great stuns and his ultimate will make your melee heroes shred the toughest enemies.

Notice: The following is simply a quick guide and overview to Slardar. There are tons of ways that you can play Slardar and everyone has their own favorite/best variation.

Stats
STR 21 + 2.8 (Primary Attribute)
Agi 17 + 2.4
Int 15 + 1.5
Movement Speed 300
Sight Range (Day/Night) 1800/800
Attack Range Melee
Missile Speed Instant
Attack Duration 0.36+0.64
Cast Duration 0.35+0.51
Base Attack Time 1.7

Slardar's Skills
Sprint
[image loading]
+ Show Spoiler +

Slithereen Crush

[image loading]
+ Show Spoiler +

Bash

[image loading]
+ Show Spoiler +

Amplify Damage
[image loading]
+ Show Spoiler +

Skill Build
1 Slithereen Crush
2 Sprint
3 Slithereen Crush
4 Sprint
5 Slithereen Crush
6 Amplify Damage
7 Slithereen Crush
8 Sprint
9 Sprint
10 Bash
11 Amplify Damage
12 Bash
13 Bash
14 Bash
15 Stats
16 Amplify
17 to 25 Stats

Slithereen Crush is maxed out first as it does great damage and stuns in an AoE effect. Sprint is maxed next as this is your tool to initiate and run away or chase down enemy heroes. You may opt to take a level of bash at level 4 instead of sprint, but it is really up to you.

Items:
Starting Items:
+ Show Spoiler +

What boots to get?

You have a couple of options here:
+ Show Spoiler +

Core Items
+ Show Spoiler +

Situational Items

+ Show Spoiler +

Other items to consider
+ Show Spoiler +

Anyways, this is pretty much a very quick guide to Slardar. There are obviously tons of ways you can play him but feel free to discuss this awesome hero here.
Last edit: 2012-02-23 15:51:15
Old Post

 
 igotmyown   United States. February 23 2012 11:44. Posts 2881
Profile Blog # 
He's so popular in chinese pro games these days.

Once he gets vanguard he's a monster to take down. His amplify damage does a ton of damage, even if you try to take out slardar (see the tanky part), therefore he has very good midgame team fight potential. And if you do win a team fight, you just chase down all those paper supports while eating their pathetic slows, then team wipes them.

Then after awhile he gets blink, then he a) just blink initiates you on your tower, then his team follows up, and the immediate reaction is to waste everything focusing him.
or b) blink stun with high movement speed just kills the high movement speed chase metagame. I've seen so many agh nightstalkers, with their near max movement speed, get blink stomped before they can try to run away, then the slow+followup just finishes them off.

I haven't seen a really good counter. AM does pretty well, although amplify damage is very dangerous to him. I want to see how potm with diffusal play or doom with a purge creep does.
Old Post

 
 Dubzex   United States. February 23 2012 11:55. Posts 3320
Profile # 
Since Slardar's Crush is physical, does that mean it goes through BKB?
 
Old Post

 
 HypernovA   Canada. February 23 2012 11:58. Posts 446
Profile # 

On February 23 2012 11:55 Dubzex wrote:
Since Slardar's Crush is physical, does that mean it goes through BKB?


Stun doesn't for sure. I don't remember for the damage.
Old Post

  TheYango   United States. February 23 2012 11:59. Posts 15710Profile # 
I highly disagree with those starting items. QB is a poor starting item unless you're in hugely advantaged lanes or trilanes, neither of which you can rely on getting in pubs. Stout Shield is enormously useful for any melee hero in lane. Your mana usage in lane also does not warrant starting with Clarities either. Tangoes+Salve+Stout+3xBranches is largely going to be the most reasonable item start.

Maxing Sprint second vs. maxing Bash second is a playstyle choice. There are pro players that do both.

Situational items should include Drums and Vanguard.
Last edit: 2012-02-23 12:03:15
Tongfu icon until xiao8's back on a ganker role.
Old Post

 
 igotmyown   United States. February 23 2012 12:08. Posts 2881
Profile Blog # 
In a good game your lane partner will be trying to control the lane to get you farm, as the sooner you can get vanguard/treads, the quicker you can dominate teamfights, and the items are affordable enough that you don't have to devote too much time getting them.

In pubs, sometimes you need quelling blade because you have to compete with your teammates for last hits. It's like, some fraction of last hits you cannot get because you'll take too much damage (because your partner doesn't lane control). Then among the easy last hits, both of you are going to be spamming stop for them. If you don't have quelling blade and he does, you'll get nothing.
Old Post

  TheYango   United States. February 23 2012 12:14. Posts 15710Profile # 

On February 23 2012 12:08 igotmyown wrote:
In pubs, sometimes you need quelling blade because you have to compete with your teammates for last hits. It's like, some fraction of last hits you cannot get because you'll take too much damage (because your partner doesn't lane control). Then among the easy last hits, both of you are going to be spamming stop for them. If you don't have quelling blade and he does, you'll get nothing.

I feel fortunate that I'm not playing pubs at the level where my "support" comes to lane with QB.
Tongfu icon until xiao8's back on a ganker role.
Old Post

 
 alia   United States. February 23 2012 12:31. Posts 198
Profile Blog # 
Stout ggx3 tango salve is the most common starting build. Alternatively, you can run gauntletx2 ggx2 tango salve if there is no better urn carrier on your team. I disagree with most of the items. You'll pretty much always want to get a Vanguard as you'll generally be in the middle of fights with a Blink/BKB right after. You generally won't be able to get more than this in a normal game unless you are stomping because Slardar isn't meant to rr side lanes and should always try to help in fights. If you do end up getting a really big item after your BKB, you should pretty much always try to get AC over Desolator as the extra protection and aura benefits outway the +60 damage you get from Desolator.

If you randomed (or against a Furion), I guess I could see the extra gold going into a blade, but if you are running on 603 gold, you'll want to make the most out of it by getting early protection from gauntlets or a stout shield.
Last edit: 2012-02-23 12:34:09
Old Post

 
 Dead9   United States. February 23 2012 12:39. Posts 2315
Profile Blog # 
crush damage goes through bkb, stun does not
bash stun goes through bkb, damage does not

most of the time:
start: tangoes/pot/shield/branch*3
build: roh+boots > wand > treads+vanguard > bkb > blink > ac

blink before bkb is okay too but most of the time the bkb is more important
after bkb it depends on what you need, but blink > ac is generally good
medallion, urn, and jango can also be considered

your main goal is to stay alive forever so you can crush and amp over and over
szpt
Old Post

 
 Kaonis   United States. February 23 2012 13:00. Posts 224
Profile Blog # 
I hate slarderp. So much. Because I can't play him, or any strength carry besides MAYBE lifestealer, for crap.

Either I'm running around like an idiot without landing anything, I only land a few hits, or I can get a solid engage and I just die.

Is it a case of my allies not backing me up, or should I be building more health?

This definitely applies to me playing slardar
Nevermind.
Old Post

 
 architecture   United States. February 23 2012 13:14. Posts 554
Profile Blog # 
He's a poor laner, generally not suited for pub play, since it's most likely you will lose your lane.

You need to build his lane with something specific in mind.
tpfkan
Old Post

 
 Flamingo777   United States. February 23 2012 13:28. Posts 1140
Profile # 
I think OP should add a future section for videos of good throughout-game Slardar play. That would be really cool! That would complement any unorthodox item builds by seeing their practical use.
Old Post

 
 Hoban   United States. February 23 2012 13:32. Posts 961
Profile Blog # 
What are some example lanes you can run with slardar? I can see slardar-AA combo wrecking a lane. Slow-cold feet- crush - cold feet stuns - dead hero. I would like to hear some others though and the reasoning behind it.
"I am a leaf on the wind."
Old Post

  flamewheel   HANG KANG. February 23 2012 13:58. Posts 21480Profile Blog # 
Any dual-stun lane (with the other stun being ranged) with Slardar is powerful. Venge-Slardar is decent as a killing lane. Alternatively, slows such as Venomancer's work well if the opponent lacks immediate stopping power.
Clouds are making way for me.
Old Post

 
 ch33psh33p   February 23 2012 14:04. Posts 2582
Profile Blog # 
Power Treads.

Great guide, but please fix that. I know I can't believe the only one that can't stand that misspell.
Old Post

  Kipsate   Netherlands. February 23 2012 14:44. Posts 17895Profile Blog # 
AA slardar is also fairly effective, anyway I really like Slardar, I don't see why 2 bracers before any item is good though, if you are behind then yeah maybe you should get something, otherwise I like going straight armlet after treads.

Should also add that Slardar(obviously) synchronizes well with other strong rightclick heroes simply due to amplify damage, Slardar can tank while someone else takes advantage of amplify damage, also its a very powerfull early roshan tool.
Park Ji Yeon/Ye Eun/Kang Min Kyung, T-ara/Wonder Girls/Davichi
Old Post

 
 Dead9   United States. February 23 2012 14:52. Posts 2315
Profile Blog # 
2 bracers before any item isn't good

there's nothing too fancy to laning, pretty much any kind of standard babysit lane will work
dazzle/slard, venge/slard are popular tho cus they work well together later on with their -armor
szpt
Old Post

  TheYango   United States. February 23 2012 16:17. Posts 15710Profile # 

On February 23 2012 14:44 Kipsate wrote:
AA slardar is also fairly effective, anyway I really like Slardar, I don't see why 2 bracers before any item is good though, if you are behind then yeah maybe you should get something, otherwise I like going straight armlet after treads.

Should also add that Slardar(obviously) synchronizes well with other strong rightclick heroes simply due to amplify damage, Slardar can tank while someone else takes advantage of amplify damage, also its a very powerfull early roshan tool.

TBH I don't even really like Armlet on Slardar. Slardar needs to get to the point where he can just charge in there, Crush on a bunch of guys, and start wailing on a guy with Amp Damage on them. To do that against a reasonable team, you're going to either need magic immunity (BKB), or a way to get in there fast (Vanguard+Blink). Delaying that to get an item that's really primarily just for damage just gets in the way of doing what you do best.

As far as Bracers go, having one to turn into Janggo later is never bad. Needing any more than that is fairly unlikely.
Last edit: 2012-02-23 16:19:03
Tongfu icon until xiao8's back on a ganker role.
Old Post

  Kipsate   Netherlands. February 23 2012 16:23. Posts 17895Profile Blog # 
I only go armlet when I have freefarm and feel like I can use it to its maximum effectivness very fast, it depends on the lineup I am playing too, bkb is a must though. Armlet just gives him that insane damage early on, I really like it if I can get it fast enough however you are right in that in most cases bkb will be superior, I dislike getting straight bkb though(unless you have the worst laning phase in the world), I feel like you dont need it early as much and that you will waste the charges of it bringing it down to a 5second bkb very fast.
Park Ji Yeon/Ye Eun/Kang Min Kyung, T-ara/Wonder Girls/Davichi
Old Post

 
 cArn-   Korea (South). February 23 2012 16:48. Posts 648
Profile Blog # 
Ok don't worry guys, the pioneer in the Art of Slardar, and its greatest user of all time, is gonna lay it down once he gets back home. You always wanted to know what his greatest strength are and what playstyle/role you should have playing him ? You're going to know it all now.
Twitter : http://twitter.com/cArn_sc
Old Post

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