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[M] (2) Piercing Spear - Page 3

Forum Index > StarCraft 2 Maps & Custom Games 1 2 3 All
 
 sneaky4oe   Russian Federation. March 02 2012 18:54. Posts 31
Profile # 
Yeah, it could be, but I wanted to make a very dangerous high yield expansion there, so have to find another place for aesthetics. I'm thinking about it.
http://sc2tv.ru/sig/4513.png
Old Post

 
 sneaky4oe   Russian Federation. March 02 2012 22:09. Posts 31
Profile # 
http://ru.justin.tv/sneaky4oe/b/310342349
Here's stream record of 2 games zvp and zvz. Back music sounds very bad, because of new xsplit policy, and I speak in Russian, so I recommend you to turn off the sound.
Last edit: 2012-03-03 00:15:46
http://sc2tv.ru/sig/4513.png
Old Post

 
 sneaky4oe   Russian Federation. March 03 2012 01:42. Posts 31
Profile # 
http://www.truploader.com/view/832186
Password: TeamLiquid

2.4:
Added water to clefts, 2 waterfalls, rain generators to forests, light generator to island.
Reworked obstacles at island.
Removed air obstacles from floating islands, raised them to higher levels to prevent flying through them.
Slightly improved spear peaks to make them symmetric for crossing from both sides.
Moved top main to 1 cell souther.
Few more cosmetic fixes.
http://sc2tv.ru/sig/4513.png
Old Post

 
 Aeceus   United Kingdom. March 03 2012 01:54. Posts 852
Profile # 
Muta/Drops imba on this map?
Old Post

 
 sneaky4oe   Russian Federation. March 03 2012 01:57. Posts 31
Profile # 
Should be, but while was testing with friends and random dudes from bnet chat, haven't experienced them, so can't say for sure. There's enough space for anti-air defence.
http://sc2tv.ru/sig/4513.png
Old Post

  Praetorial   United States. March 03 2012 04:58. Posts 3631Profile Blog # 
Is the mineral line of the main still vulnerable to tanks camped at the ramp?
FOR GREAT JUSTICE! Bans for the ban gods!
Old Post

 
 sneaky4oe   Russian Federation. March 03 2012 05:55. Posts 31
Profile # 

On March 03 2012 04:58 Praetorial wrote:
Is the mineral line of the main still vulnerable to tanks camped at the ramp?


Not minerals, but gas.
+ Show Spoiler +
http://sc2tv.ru/sig/4513.png
Old Post

 
 sneaky4oe   Russian Federation. March 05 2012 01:43. Posts 31
Profile # 
ok guys, so I get off that map, if someone want to take it to himself - enjoy, remaster, upgrade and so on. I'll switch to other work now.
http://sc2tv.ru/sig/4513.png
Old Post

 
 The_Templar   United States. March 05 2012 02:58. Posts 4027
Profile Blog # 
I don't like how you can secure 5 bases from one choke point.
Edit: I double posted..

Very close together, long, narrow central chokes.
I can tell you like rocks
Last edit: 2012-03-07 11:29:50
I am the 4% http://www.teamliquid.net/forum/viewpost.php?post_id=17208214 ||| Improvement of posts underway.
Old Post

 
 sneaky4oe   Russian Federation. March 07 2012 08:01. Posts 31
Profile # 

On March 05 2012 02:58 TehTemplar wrote:
I don't like how you can secure 5 bases from one choke point.


Do you think it's so easy there? To say more, it's mostly air oriented map, so you'll have to think how to deffend all those bases efficiently without spending too much resources for turrets.
http://sc2tv.ru/sig/4513.png
Old Post

 
 The_Templar   United States. March 07 2012 11:29. Posts 4027
Profile Blog # 
whoops, I already posted.
Last edit: 2012-03-07 11:29:31
I am the 4% http://www.teamliquid.net/forum/viewpost.php?post_id=17208214 ||| Improvement of posts underway.
Old Post

 
 sneaky4oe   Russian Federation. April 01 2012 06:41. Posts 31
Profile # 
I see that noone wanted to work on it... So are there any more wishes from you guys?
http://sc2tv.ru/sig/4513.png
Old Post

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