I really hope it will be a remake of BG1 and BG2 with improved graphics, a better AI and an interface tailored to modern resolutions etc. In my opionion Bioware is only a shadow of it's former self and the chances are pretty high that a sequel would only be an insult to the orginal Baldur's Gate.
-Archangel- Croatia. March 02 2012 06:20. Posts 3662
Yes, some did have all that fuss, the AAA ones... What changed? Well, the developers realised they could just sell overpriced collectors editions and make an extra buck.
And btw.: Even back then people were bitching about games not being the same as they were before.. But sometimes, there are truely "GRAND" games like the BG series, SC/BW or Half Life. Which are just "better" than their concurrence and probably allways will be.
I mean, imagine if there was no Baldurs Gate... What would people call the best CRPG? People would fight over this, best story would go to PS:T, but best CRPG alltogether? I would not want to judge that. NWN? Morrowind/Oblivion/Skyrim? Fallout 1+2? The Witcher? What would people call the best RTS? Command and Conquer X, Y or Z? Dawn of War? Company of Heroes? Supreme Commander, Age of Empires?
Games back then were not "better". Some of the best games ever where created "back then", but there were also T.O.N.S. of ABSOLUTELY terrible ones... Crap you can't even imagine playing nowadays, games with the control responsivness of a Formula 1 car on a frozen lake....
Last edit: 2012-03-02 07:28:19
-Archangel- Croatia. March 02 2012 08:24. Posts 3662
I agree that there were a lot of really bad games back then. But the best ones are still better then anything that comes out today. And if you told me then that 10years later I would have said this I would not believe you. I still cannot understand how nobody took BG2 ideas and improved on them and gave them good animations and lots of voice acting.
The best that we got was Dragon Age 1 which is still max at 75% quality of BG2.
Fallout 3 is not half the Fallout 1 and 2 quality. Deus Ex 3 is maybe 75% DX1 quality.
Last edit: 2012-03-02 08:26:29
emjaytron Australia. March 02 2012 08:35. Posts 539
I really miss having to carry 2 or 3 dead characters worth of gear to the nearest temple and paying to have them raised. Or even getting turned to stone AND SHATTERED = DEAD FOREVER. BG1 was the bomb. First time I killed an ogre with a bunch of level 1 characters... memories
On March 02 2012 08:35 emjaytron wrote: I really miss having to carry 2 or 3 dead characters worth of gear to the nearest temple and paying to have them raised. Or even getting turned to stone AND SHATTERED = DEAD FOREVER. BG1 was the bomb.
What? No... why would you miss that? I always found reloading to repeat the fight to be easier. I'm all for consequences, but playing inventory tetris and spending 10-15 minutes (This coming from me who considers Homeworld 1 to be one of the funnest and best games ever, and that game is slow paced like a snail) reviving and requipping half the group is not fun, it's just tedious. I want to just pay the price for failure and be done with it, and that is why I liked the injury system for DA:O.
The only way it's worth the trouble (financially) is if you 1) work alone and 2) win first prize. Pretty crazy, it's like they didn't even think about the terms when they set this up. I guess there's some prestige factor / possible future opportunities for winning and working with Atari but that's the only draw. If you have the greatest pong-clone idea ever and submit it to this contest, Atari will own it ALL and in perpetuity! That's not the usual way for this sort of contest. Barriers to entry on the App Store are so low and Atari is asking for so much work, you're almost better off just publishing your own game yourself.
Last edit: 2012-03-02 09:18:36
ReDShiFT United States. March 02 2012 09:27. Posts 106
On March 02 2012 04:07 LuckoftheIrish wrote: So the original HTML comments had references to the waxing and waning of the moon. Could just be simple poetics, but the moon just waxed and will wane on the 17th of March.
Actually the moon starts to wane on the 9th of March as the full moon is the 8th.
On March 02 2012 07:26 Velr wrote: Games back then were not "better". Some of the best games ever where created "back then", but there were also T.O.N.S. of ABSOLUTELY terrible ones... Crap you can't even imagine playing nowadays, games with the control responsivness of a Formula 1 car on a frozen lake....
What that signals to me is that developers were willing to take more risks. There were a lot of shitty ideas that flopped. but they also made the really grand stuff.
Nowadays, we just get a bunch of mediocre stuff out of everyone. Nothing truly terrible, but nothing that I'm going to reminisce about 10 years from now.