EDT 08:56 CEST 14:56 KST 21:56

Streams: 90 live
113036 total viewers

Active: 7167
Pizza Meter
[GSTL] Week 10 - Prime Tim…
[WCS KR] Innovation vs. Sy…
[WCS AM] Ro16 Group D Prev…
G-1 Champions League LAN F…
[WCS KR] Ro4 Preview / Cod…
[WCS EU] Grubby, MMA, Ret …
Pizza: All Tiers Reached
Vici and RisingStars Advan…
Up&Down groups for 2013 WC…
HerO, Revival Interviews -…
[SPL] Round 5 Week 4 Start…
viOLet forfeits WCS AM due…
Get 50% off Papa John's pi…
TL Advertising Features
The XBox One
UK Soldier beheaded in L…
Anime Discussion Thread
Men's Fashion Thread
US Politics Megathread
The Automated Ban List
TL.net Ten Commandments
Calgary Barcraft - MLG Spr…
Seoul LoL allstars Meetup …
[BarCraft] Irvine - WCS Am…
Naniwa FanClub!
The IdrA Fanclub
[Stream] Nanaki
[Stream] Kane
"Display Driver has stoppe…
Gomtv vods won't load
Any fix for Twitch tv lag?
Computer Build Resource Th…
Chosing a laptop for SC2 h…
Youngest Grand Master pl…
Still no location for GS…
Streaming website - alte…
Fantasy Proleague Round …
Your Ideal morning invol…
Pizza: All Tiers Reached
[WCS AM] RO16 Group D Prem…
WCG Wild Card Tournament (…
Steelseries KOTH $500 - Fn…
[GSTL] FXO vs. StarTale 20…
Betamaxx eSports SC2 HOTS …
The HotS Terran Help Me Th…
ZvT 10minute hive fast ult…
[Q] Is Mech weaker then bi…
[G] TheCore - Advanced Key…
[H] ZvP - 2base Colossus/I…
[A] Starbow
OneGoal: A better SC2 [Pro…
Simple Questions/Answers
TeamLiquid Map Contest Fin…
[A] HotS Unit Tester
Perth G-1 Pubstomp by Oc…
TL's Item Trading Thread.
Dota 2 QQ thread
General Discussion
G-1 Champions League LAN…
The International Intera…
[G-1] LAN Finals
[D2L] EG vs. Na'Vi & VP
Perfect World's Dota 2 Su…
Dota 2 Canada Cup - Featur…
[The International] Easter…
[G] In-Game Dota Guide for…
[G] Clockwerk, The Offlani…
[H] Night Stalker
Simple Questions, Simple A…
[G]uide to Lifestealer
2 Artificial Intelligenc…
[SOSPA] Event Matches
[D] New BW Server
DES Sonic Interview 5/18…
Nada's Body
iCCup Area Bans? (why n…
[GC S3] Gambit's Cup Semif…
C Ranks Teamleague Season 1
Gem League II
D Ranks Teamleague Season 4
[SRT] Ro16 Group B
Simple Questions, Simple A…
Increasing APM/EAPM
Practice Partner Thread
Challenger map on Starcraf…
Fighting Games 2013 [FGC]
Champions League/Europa …
RollPlay -- D&D Campaign…
Steam Trading Cards
2012 - 2013 Football Thr…
[Patch 3.07: Nerf Everythi…
[LoL Stream] Entenzwerg
The Shikyo Memorial for QQ…
[LCS] All-Star Tournament
[OGN] Olympus The Champion…
[LoL] General Stream Thread
[Champion] Cho'Gath
[Champion] Nidalee
[Champion] Nunu
Barbarian - Builds/Discuss…
[G] Hardcore
The: What is my item worth?
[M][N] Les Mafia
[T] Bastard "Mini" Mafia!
Doctor Who Mafia
Running Thread
The Injuries Thread
The 2013 Weightlifting Pro…
Leta - Movie
Michael - skyline
Anytime - Beast
By.Hero - Shuttle
Anytime - Pusan

Website Feedback

Closed Threads

IRC Chat
irc.quakenet.org #teamliquid

IRC Web Client

TeamSpeak 3 (54 users)

New Baldur's Gate - Page 29

Forum Index > Sports & Games 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94
 
 Gelenn   United States. March 08 2012 18:47. Posts 82
Profile # 

On March 08 2012 18:43 Tobberoth wrote:

Show nested quote +


Hmm, I'm pretty sure imoen aggroed on the first trap when I tried it... but maybe I was just in a bad spot. I'll try your tactic and see if it works the next time I play the game. (Might be a while, finally getting ME3 today :D)


Best of luck to you! Remember, there is always more than one "best" way to win an engagement in Baldur's Gate! On low levels its true you don't have a ton of options, but think outside the box and you'll find it very rewarding.
What I wouldn't give to be able to play BG for the first time again...
Old Post

 
 Tobberoth   Sweden. March 08 2012 18:50. Posts 4545
Profile # 

On March 08 2012 18:45 Stratos wrote:

Show nested quote +


Uhm nope I wasn't refering to adding a member in a multiplayer game, I didn't really think of that before and wouldn't use that, I guess I would call that an exploit, too.

Anyway, the game most certainly doesn't demand you to do every single quest on the way. And I didn't do them either. It only demands you to, again, use your own brain while only giving you some basic advice.

You can come up with a solution for each fight, you can replace someone in the party, you can buy a specific gear, or if everything fails you can go level up, or give up. My point is that there are way too many ways of getting your chances to a point where you are basically guaranteed success, to call the game random - and this is true from the very first levels. It's just that you don't know the game enough to tell.

Anyway, this aspect of the game, where you get to experiment, get creative and are basically free to choose which way you want to deal with it, is what I consider to be the most beautiful part of the game. That's why I got a little angry reading your post, so sorry for that... Obviously we all have different expectations and standards for a game. Ending the discussion now to go finish a quest in Fallout 2

Peace out, and if you decide to try to beat the game again, best of luck - it can be a pain in the ass, just like BW, but if you conquer it, you will feel it was worth all of it.

Well, I didn't mean to imply that the game should be dumped down and you should be able to beat it at level 1, most certainly not. I just feel like the AD&D system lends itself to being a bit "broken" at lvl 1 because things don't really scale. You have extremely low hp, while normal arrows from a normal shortbow from a normal "lvl 1 enemy" can do really big damage, and there's very little you can do about that. I mean, you can sleep every kobold but one, but all he needs is one critical dice roll and you still lose a member. Sure, it's shitty luck, but if you're in a higher level situation, that can't happen because one arrow isn't enough, so luck takes more of a backseat role, and that was what I meant with "margin of error", one shitty dice roll shouldn't decide a fight.

That was my complaint, sorry if I made it sound like I think the whole game is a random pile of shit lol.
Old Post

 
 SF-Fork   Russian Federation. March 08 2012 18:56. Posts 1253
Profile Blog # 
The point is you just got out of Candlekeep :D It's only reasonable that a stray arrow in the eye with kill you!
Old Post

 
 Tobberoth   Sweden. March 08 2012 19:00. Posts 4545
Profile # 

On March 08 2012 18:56 SF-Fork wrote:
The point is you just got out of Candlekeep :D It's only reasonable that a stray arrow in the eye with kill you!

Pretty funny actually, that's the reason I stopped playing BG1 all those years ago when it came out. I was like... 12 back then, played to the same frickin mines with a mage and got oneshot by an arrow from a kobold who I couldn't even see. I got so frickin mad, I don't think I ever started the game again, so I guess that's why I'm having such issues with the same part now

Difference back then was that I didn't realize you didn't have to have your character as a leader, so I could have had my glass cannon mage in the back... who knows, maybe this would have been my 20th run instead of my first if I had known that? ^^
Old Post

 
 -Archangel-   Croatia. March 08 2012 19:09. Posts 3612
Profile # 

On March 08 2012 18:20 Tobberoth wrote:

Show nested quote +


My Minsc has chain mail (i think) and was still oneshot by a kobold arrow. It's also a problem with this position, I didn't have any problem with the kobold groups before, because I have to pass 3 traps, so what I need to do is basically have imoen disarm every trap while slowly getting to the big group of kobolds who are constantly raining down arrows on me. Most of the arrows miss, sure, and sometimes they hit and only take half my hp... but the amount of arrows which will be shot at me before I can disarm the traps and get to the enemies are enough to give really bad odds when even my "tanky" characters don't have enough life to survive the hits.

You are trying to play BG1 in a way you play modern games. You expect just because you sent your fighter in front that you can tank successfully (like DAO did). The beauty of BG1 and BG2 was that you needed to approach each fight differently and use different tactics to defeat opposition.

For this fight you need to either back up and let them come towards you so you can attack them without traps in the way or change to ranged weapon for all your characters and kill them without going through traps.
Old Post

 
 bgx   Poland. March 08 2012 19:12. Posts 6516
Profile # 

On March 08 2012 19:00 Tobberoth wrote:

Show nested quote +


Pretty funny actually, that's the reason I stopped playing BG1 all those years ago when it came out. I was like... 12 back then, played to the same frickin mines with a mage and got oneshot by an arrow from a kobold who I couldn't even see. I got so frickin mad, I don't think I ever started the game again, so I guess that's why I'm having such issues with the same part now

Difference back then was that I didn't realize you didn't have to have your character as a leader, so I could have had my glass cannon mage in the back... who knows, maybe this would have been my 20th run instead of my first if I had known that? ^^

Ah the beauty of being young and stupid, i remember when i was playing original C&C and my english was hmm close to non existant(i was 6-7 yo) and there was 1 mission for NOD when you had to sneak through the map to the other end, and because almost every other mission was designed to destroy every building my first thought was ok i need to destroy all the bases and units, but i had like 10 units ^^. It took me half a week of total grind doing the impossible, the funny thing is i did it (i was stubborn) because i found out you can outrange a turret (the only true obstacle) by positioning your buggy or other shitty unit in some weird angle and distance so the fire could not reach it....
Old Post

 
 -Archangel-   Croatia. March 08 2012 19:18. Posts 3612
Profile # 

On March 08 2012 18:50 Tobberoth wrote:

Show nested quote +


Well, I didn't mean to imply that the game should be dumped down and you should be able to beat it at level 1, most certainly not. I just feel like the AD&D system lends itself to being a bit "broken" at lvl 1 because things don't really scale. You have extremely low hp, while normal arrows from a normal shortbow from a normal "lvl 1 enemy" can do really big damage, and there's very little you can do about that. I mean, you can sleep every kobold but one, but all he needs is one critical dice roll and you still lose a member. Sure, it's shitty luck, but if you're in a higher level situation, that can't happen because one arrow isn't enough, so luck takes more of a backseat role, and that was what I meant with "margin of error", one shitty dice roll shouldn't decide a fight.

That was my complaint, sorry if I made it sound like I think the whole game is a random pile of shit lol.

Actually at high levels you got spells that kill you if you fail one roll, so no, even at high levels AD&D is not absent of luck factor. And that is why we like it.
Old Post

 
 Thereisnosaurus   Australia. March 08 2012 19:20. Posts 1324
Profile Blog # 
Just want to get my teeth into Viconia again. Makes modern Bioware 'romances' look like adolescents diddling each other without realising what they're doing... In fact, I don't think any non black-isle game does evil PCs anywhere even near the same league as BG/PST\

edit: do we actually have any new information other than code hints?
Last edit: 2012-03-08 19:20:54
Poisonous Sheep counter Hydras
Old Post

 
 Tobberoth   Sweden. March 08 2012 19:27. Posts 4545
Profile # 

On March 08 2012 19:18 -Archangel- wrote:

Show nested quote +


Actually at high levels you got spells that kill you if you fail one roll, so no, even at high levels AD&D is not absent of luck factor. And that is why we like it.

How can one possibly like that? Having to be prepared, sure. Having to use proper tactics? Absolutely. Using proper composition? Definitely. But enjoying that a dice throw, nothing else, can force you to reload? I don't see how you or anyone else can like that. Luck just really has no place in games unless there's no other realistic way of doing it.
Old Post

 
 Malkavian183   Turkey. March 08 2012 19:31. Posts 227
Profile # 
I started playing from BG1 again after reading this. Man, the tactical depth of this game always amazes me even if after a level when you figure out the best way to play and half way through the game you basicly do same thing with regular encounters there always is a catch with bosses and quest end monsters (and dragons for BG2 ofc ^^).

When people say Atronarchs are bad ass I just want to say 'Bitch Please' and show a picture of a Pit Fiend or Glabrezu.
Inject Bitch!
Old Post

 
 -Archangel-   Croatia. March 08 2012 19:40. Posts 3612
Profile # 

On March 08 2012 19:27 Tobberoth wrote:

Show nested quote +


How can one possibly like that? Having to be prepared, sure. Having to use proper tactics? Absolutely. Using proper composition? Definitely. But enjoying that a dice throw, nothing else, can force you to reload? I don't see how you or anyone else can like that. Luck just really has no place in games unless there's no other realistic way of doing it.

Because it represents realism. You can be the best swordsman in the real world but if you step on a stone and lose balance and get your throat open you are dead. You can be best at resisting spells but if you suddenly see a girl that reminds you of your long lost sister and a spells hits you at that moment you are dead. Random rolls represent this stuff.

Modern games hold your hand and tell you that you are always perfect and outside sources can never harm you.

Random rolls also make each fight dangerous and exciting. Unlike boredom that was DAO and DA2.
Last edit: 2012-03-08 19:42:26
Old Post

 
 Tobberoth   Sweden. March 08 2012 19:49. Posts 4545
Profile # 

On March 08 2012 19:40 -Archangel- wrote:

Show nested quote +


Because it represents realism. You can be the best swordsman in the real world but if you step on a stone and lose balance and get your throat open you are dead. You can be best at resisting spells but if you suddenly see a girl that reminds you of your long lost sister and a spells hits you at that moment you are dead. Random rolls represent this stuff.

Modern games hold your hand and tell you that you are always perfect and outside sources can never harm you.

Random rolls also make each fight dangerous and exciting. Unlike boredom that was DAO and DA2.

I disagree. There's no need for luck to represent "fuck ups" because the real player can do that himself. What if tanks did a random amount of damage in SC2 to represent the tank driver farting just as he's about to aim? Everyone would hate that since the game is supposed to value your skill instead of forcing you to play badly because a random number generator thought it would be a great moment to make a tank miss its target.

If I'm concentrating and doing my best, the computer shouldn't tell me "Oh you're doing good, but life isn't fair man. You're dead." If I die because I screw up, that's all the representation of realism you need.
Last edit: 2012-03-08 19:50:01
Old Post

 
 Amnesty   United States. March 08 2012 19:49. Posts 2010
Profile # 
This thread really gives me hope because of how many of you appreciate the awesomeness of older games.
I remember saying warcraft 3 should have been 2D, and so many people told me to piss off in less nice terms at the time.

Now im going to guzzle some (stolen) invisibility pots and backstab some bitches.


The sky just is, and goes on and on; and we play all our BW games beneath it.
Old Post

 
 esKq   France. March 08 2012 19:55. Posts 110
Profile # 

On March 08 2012 19:31 Malkavian183 wrote:
When people say Atronarchs are bad ass I just want to say 'Bitch Please' and show a picture of a Pit Fiend or Glabrezu.


QFT


On the topic of the Nashkel mines, this area is the END of chapter 1.
It will be easier to finish this part with a full party of lvl 2 characters, that's all.

You can finish it with only lvl 1 characters but it'll be harder, it is simple logic.
IdrA : "I don't play Terran coz I have self respect"
Old Post

 
 Velr   Switzerland. March 08 2012 19:59. Posts 5113
Profile Blog # 

On March 08 2012 19:49 Tobberoth wrote:

Show nested quote +


I disagree. There's no need for luck to represent "fuck ups" because the real player can do that himself. What if tanks did a random amount of damage in SC2 to represent the tank driver farting just as he's about to aim? Everyone would hate that since the game is supposed to value your skill instead of forcing you to play badly because a random number generator thought it would be a great moment to make a tank miss its target.

If I'm concentrating and doing my best, the computer shouldn't tell me "Oh you're doing good, but life isn't fair man. You're dead." If I die because I screw up, that's all the representation of realism you need.



You don't seem to get it.

1: There are protection spells against all that stuff. So getting an unlucky roll just means you actually let the dices roll for you instead of your preparation.
2: Depending on the class you play the luck is really minor, some get staggeringly good saving throws and/or magic resistance while others don't. Guess which should "Tank" against Mages and other Guys that use those nasty spells? .
3: These spells actually work both ways.. If your lucky enough you can one shot Dragons...

I mean:

Finger of Death:

You can slay any one living creature within range. The target is entitled to a Fortitude saving throw to survive the attack. If the save is successful, the creature instead takes 3d6 points of damage +1 point per caster level (maximum +25).



Also fun:

Power Word: Kill

You utter a single word of power that instantly kills one creature of your choice, whether the creature can hear the word or not. Any creature that currently has 101 or more hit points is unaffected by power word kill.



And tons others in all variations...
Old Post

 
 Shockk   Germany. March 08 2012 20:03. Posts 2267
Profile Blog # 

On March 08 2012 19:49 Tobberoth wrote:

Show nested quote +



If I'm concentrating and doing my best, the computer shouldn't tell me "Oh you're doing good, but life isn't fair man. You're dead." If I die because I screw up, that's all the representation of realism you need.


You apparently do not understand the point of a ROLE PLAYING GAME.
Old Post

 
 Tobberoth   Sweden. March 08 2012 20:06. Posts 4545
Profile # 

On March 08 2012 20:03 Shockk wrote:

Show nested quote +



You apparently do not understand the point of a ROLE PLAYING GAME.


Lol @ thinking the most important aspect of a role playing game is that it's based on luck.
Old Post

 
 Tobberoth   Sweden. March 08 2012 20:08. Posts 4545
Profile # 

On March 08 2012 19:59 Velr wrote:

Show nested quote +




You don't seem to get it.

1: There are protection spells against all that stuff. So getting an unlucky roll just means you actually let the dices roll for you instead of your preparation.
2: Depending on the class you play the luck is really minor, some get staggeringly good saving throws and/or magic resistance while others don't. Guess which should "Tank" against Mages and other Guys that use those nasty spells? .
3: These spells actually work both ways.. If your lucky enough you can one shot Dragons...

I mean:

Finger of Death:

Show nested quote +



Also fun:

Power Word: Kill

Show nested quote +



And tons others in all variations...

I do get it, don't take my words out of context. He said he likes the fact that even at later levels, there are spells which will kill you, regardless of preparation, just based on luck.
Old Post

 
 Shockk   Germany. March 08 2012 20:12. Posts 2267
Profile Blog # 

On March 08 2012 20:06 Tobberoth wrote:

Show nested quote +


Lol @ thinking the most important aspect of a role playing game is that it's based on luck.


Hyperbole much? You don't seem to get it, either.

The point of a role playing game is to play a role, preferably as realistically as possible (realism in a way that does not conflict with a fantasy setting, obviously). Your character is no immortal deity, no flawless fighter superior to all of his peers. Even the greatest make mistakes, trip, lose their grip in combat, accidently reveal things they shouldn't have said, lose their keys ... whatever. A real RPG will reflect this. And since you can't demand that a scripted computer game (or a real life dungeon master, for that matter) can manually consider the outcome for every scenario, dice rolls deal with this.
Old Post

 
 esKq   France. March 08 2012 20:34. Posts 110
Profile # 

On March 08 2012 20:08 Tobberoth wrote:

I do get it, don't take my words out of context. He said he likes the fact that even at later levels, there are spells which will kill you, regardless of preparation, just based on luck.


Working as intended.

You are not "supposed" to be invincible even at high level, with the right protection/preparation those kind of situations are not likely to happen (they still can, but it's a game so it's normal even in FPS you can get instakill by a sudden headshot)
Last edit: 2012-03-08 20:34:23
IdrA : "I don't play Terran coz I have self respect"
Old Post

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94
Please log in or register to reply.
 
Refresh
StarCraft: Brood War
StarCraft 2
Dota 2
League of Legends
Other Notable Streams
[ Show 69 non-featured ]

» Recent SC2 Results
» Premier SC2 Tournaments
Sidebar Settings...

The Little App Factory



The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.

Advertising | Jobs | Privacy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren. Ad tag: TF_US.
The contents of this webpage are copyright © 2002-2013 Teamliquid.net. All Rights Reserved