| InfestedHydralisk Netherlands. February 29 2012 11:42. Posts 110 | Profile # |
While the design was originally intended to be a map starting out as a 1v1, with gaining support from your ally who was starting out on a island. Though neobowman suddenly showed me the Brood War map Black Curtain. I instantly felt like that map is the map that has it all. The ability to create alot of diversity in 2v2 games. I wanted to remake it for Starcraft 2.
Overview + Show Spoiler +
Map information Name: Black Curtain Players: 4 (2v2) Team crosspositioning disabled. Playable: 132x132 Published: EU
Map notes The central wall, northern and southern cliffs are not pathable.
The current version is just a playable version. Aesthics are not final.
If you have a replay you would like to share, please share them.
Incase of any bugs, please notify me asap!Last edit: 2012-03-15 10:29:41 |
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| Sinnwin United States. February 29 2012 12:28. Posts 12 | Profile # |
| Interesting. I'd personally make the 4th on the big island harder to take. |
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| bittman Australia. February 29 2012 12:30. Posts 7283 | Profile # |
| Actually this is a really sick 2v2 concept. Dunno if it would actually work, but god it would make for some interesting games. |
| | Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC || LG-IM - MVP - FXO |
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| InfestedHydralisk Netherlands. February 29 2012 12:35. Posts 110 | Profile # |
@Sinnwin; will most likely rework most of the map. But you can take the current image in mind as what's coming up. 
@bittman; I thought so too, I wonder why noone ever came up with such a concept! |
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| norterrible February 29 2012 15:20. Posts 407 | Profile # |
| Why can't blizzard come up with stuff like this. Great idea! |
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| dAPhREAk Nauru. February 29 2012 15:38. Posts 8698 | Profile Blog # |
| lol. terran at island bases. feeds money and gas to partner. partner rapes main base person. game over. |
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| Meristematic Canada. February 29 2012 17:34. Posts 84 | Profile # |
| Love the idea, seems really fun |
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| Mephyss Brazil. February 29 2012 22:20. Posts 108 | Profile Blog # |
On February 29 2012 15:38 dAPhREAk wrote: lol. terran at island bases. feeds money and gas to partner. partner rapes main base person. game over.
I think that would be a problem in every matchup, seems the best strategy would be for the island guys just collect and send to the non island guy.
Maybe if the map is mirrorred so, we have two 1v1 making everyone working on taking the upper hand on their side while still can get help early for some extra money or later with units |
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| InfestedHydralisk Netherlands. February 29 2012 22:42. Posts 110 | Profile # |
| I could delay or disable resource trading even further if it's too big of a problem, can I not? |
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| dAPhREAk Nauru. March 01 2012 04:13. Posts 8698 | Profile Blog # |
On February 29 2012 22:20 Mephyss wrote: Show nested quote +On February 29 2012 15:38 dAPhREAk wrote: lol. terran at island bases. feeds money and gas to partner. partner rapes main base person. game over.
I think that would be a problem in every matchup, seems the best strategy would be for the island guys just collect and send to the non island guy. Maybe if the map is mirrorred so, we have two 1v1 making everyone working on taking the upper hand on their side while still can get help early for some extra money or later with units
true, every team can resource share, but only terran has the ability to go one rax, three oc and take three bases in almost no time at all. by the time resource sharing is allowed, terran will have a lot of minerals/gas to send to his partner. even if the terran dies after that, he can just float away and they will have the main bases. |
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| kranten Netherlands. March 01 2012 04:27. Posts 235 | Profile # |
| Would it be viable to float to the natural of your teammate with 5 scvs? |
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| InfestedHydralisk Netherlands. March 01 2012 06:17. Posts 110 | Profile # |
| I guess you could but I´m currently designing the map with a distance far enough to avoid something like that. It can still be possible, but gives your opponent more time to get further ahead. |
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| leviathan400 United Kingdom. March 03 2012 06:06. Posts 387 | Profile # |
Great idea I think  |
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| neobowman Canada. March 03 2012 06:33. Posts 2862 | Profile Blog # |
![[image loading]](http://panschk.de/mappage/%284%29ironcurtain1.01.jpg)
If you're going to make one, make it like this, without forced spawns. Either a complete air game with allied positions together or two one on ones with the capability to affect the other side.
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| | Mapper on hiatus and the original creator of the Space Shark. Fan of StabbyStabby | |
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| InfestedHydralisk Netherlands. March 04 2012 22:28. Posts 110 | Profile # | |
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| algue France. March 04 2012 23:04. Posts 653 | Profile # |
On March 03 2012 06:33 neobowman wrote:![[image loading]](http://panschk.de/mappage/%284%29ironcurtain1.01.jpg) If you're going to make one, make it like this, without forced spawns. Either a complete air game with allied positions together or two one on ones with the capability to affect the other side.
Terran Terran , Turtle Turle , Mule Mule ( No SCV full 200 pop mech , No SCV full 200 pop mech = 400 pop mech ) , Tank Tank Win Win
User was warned for this postLast edit: 2012-03-04 23:06:42 |
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| The_Templar United States. March 04 2012 23:34. Posts 4036 | Profile Blog # |
| Interesting concept, but are those center islands seigable from each other? |
| | I am the 4% http://www.teamliquid.net/forum/viewpost.php?post_id=17208214 ||| Improvement of posts underway. |
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| InfestedHydralisk Netherlands. March 05 2012 02:29. Posts 110 | Profile # |
| @TehTemplar, yes they were. But that concept design was done really quickly, it has already been changed. |
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| Maur Spain. March 05 2012 04:23. Posts 61 | Profile # |
Had the idea of making a sc2 map like Iron Curtain since more than a year ago and still didn't even start with the editor xD.
This concept is also very interesting. |
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| neobowman Canada. March 05 2012 04:50. Posts 2862 | Profile Blog # |
| I would make it myself, but I don't make 2v2 maps =P. |
| | Mapper on hiatus and the original creator of the Space Shark. Fan of StabbyStabby | |
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