| Sotark Canada. March 01 2012 13:58. Posts 66 | Profile # |
Hey guys. I was watching destiny's stream for a while today, and I seen Him get slowly destroyed by a meching terran.. I'm not raging on destiny, I love that guy. BUT, from what you've seen, on ladder/streams whatever so far, i propose a question Would you rather deal with the marine tank/into ghosts or this crazy ass ball of mech death? Note: This is talking about pre patch ghosts I sure as hell would rather the Ghosts, although i'm only platinum so my opinon is invalid.
If this is in the wrong section i'm sorry.
Poll: What would you rather?ball O' Death (16) 53% Ghosts (14) 47% 30 total votes Your vote: What would you rather? (Vote): Ghosts (Vote): ball O' Death
Last edit: 2012-03-01 14:02:26 |
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| synapse China. March 01 2012 14:01. Posts 6908 | Profile Blog # |
| Are we talking prepatch ghosts or new patch ghosts? |
| | Mmmm butterfly... delicious. |
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| ePdeLay Australia. March 01 2012 14:02. Posts 220 | Profile Blog # | |
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| Sotark Canada. March 01 2012 14:02. Posts 66 | Profile # |
On March 01 2012 14:01 synapse wrote: Are we talking prepatch ghosts or new patch ghosts?
Pre patch, sorry for not putting that in the OP. Updated.
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| Mrvoodoochild1 United States. March 01 2012 14:03. Posts 1434 | Profile # |
| I don't see the point in discussing this. Mass ghosts is dead because of the patch, why continue talking about it? |
| | "let your freak flag fly" |
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| YipCraft United States. March 01 2012 14:04. Posts 216 | Profile # |
| I'm personally afraid of ghost balls. Its like you know they are there, but you can't do anything about them...And they just sit there..Plotting... |
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Spieltor March 01 2012 14:05. Posts 327 | Profile Blog # |
On March 01 2012 14:02 ePdeLay wrote: poll worthy?
it most definitely is. the mass ball has no real zerg counter other than try to out tech and out micro it. |
| | "A government big enough to give you everything you want, is strong enough to take everything you have." -Thomas Jefferson |
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| Sotark Canada. March 01 2012 14:06. Posts 66 | Profile # |
On March 01 2012 14:04 AWOT wrote: I'm personally afraid of ghost balls. Its like you know they are there, but you can't do anything about them...And they just sit there..Plotting...
Ghosts don't sit. |
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| Charger United States. March 01 2012 14:07. Posts 2347 | Profile Blog # |
It looks like mech is moving to becoming the standard. As that trend continues, zergs will adapt better and better. It's just hard for some zergs now precisely because more terrans will be doing it and it's 'new'. Marine tank was once greatly feared by zergs until they adapted. As a Terran I'd rather have ghosts  Last edit: 2012-03-01 14:08:36 |
| | It's easy to be a Monday morning quarterback. (屮◣_◢)屮 Charger#1101 |
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| Sotark Canada. March 01 2012 14:08. Posts 66 | Profile # |
The one problem I have with this new found, well.. not really new, but Mech build is this.
Your end game army is BL/festor correct? Well, 25 Blue flame hellions in your 4th's mineral line sucks, its hard to defend. Spines and queens? sure that works when theres 4-6 hellions...not 25. what I'm getting at is, The mech build is immoble, generally (thors/tanks) but they have this super mobile unit along with it that roasts workers.
Considering zergs " counter " to this is BL/festor, thats extremely immobile.It isn't funLast edit: 2012-03-01 14:09:21 |
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| j3cht United States. March 01 2012 14:10. Posts 86 | Profile Blog # |
While I have not, as but a lowly diamond zerg, had much issues with ghosts, the concept of the ghost's snipe bothers me a bit.
Zerg generally have many hatcheries and lots of low tech units while teching up to hive. During this time, Muta or infestor are generally the transition unit for dealing with the terran either by engaging their timing attacks directly, or harassing and stalling for time.
To enter the late game with a strong economy, hive tech, and multiple bases is the general goal for most zergs in ZvT. I believe this is because tech switches are one of the most powerful strengths of the zerg race (at least how it is being played currently). The ghost however seems to deal with every option the zerg chooses pretty well. Snipe is excellent vs broodlord or ultra, and emp or snipe works well vs infestor as well.
Thus, the ghost completely negated one of the strengths of late game zerg without too much effort.
If you consider ZvT without ghosts being played as bio tank, then the terran has to try to deal with broodlords with vikings and ultra with marine tank or maybe a few marauders as well.
While I have more difficulty dealing with Mech play than with ghosts from terran, I believe that Mech has not been used much vs Zerg and I am excited to see how that will evolve for both T and Z, and I think it would be much to early to patch for such. |
| | Grant me the serenity to accept the things I cannot change; courage to change the things I can; and wisdom to know the difference. |
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| Fishgle United States. March 01 2012 14:11. Posts 1579 | Profile Blog # |
| Is it male ghosts or the nova model? Cuz if it's nova, i'd much rather do the Ghosts. |
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| Sotark Canada. March 01 2012 14:13. Posts 66 | Profile # |
On March 01 2012 14:11 Fishgle wrote: Is it male ghosts or the nova model? Cuz if it's nova, i'd much rather do the Ghosts.
No need for dumb comments sir. This may have been patched, but it's still interesting to see peoples perspective on it. |
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| Noocta France. March 01 2012 14:15. Posts 8623 | Profile # |
Mech isn't fun to play against. Broodlord ain't either.
We're both in the same game my zerg friends.
edit : as terran, marine tank into ghost is like 100 times more fun than mech btw. Last edit: 2012-03-01 14:16:40 |
| | There are no secrets to success. It is the result of preparation, hard work, and learning from failure. |
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| aebriol Norway. March 01 2012 14:17. Posts 2064 | Profile # |
| Considering it's possible to beat the ball of death ... that. |
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| Blazinghand United States. March 01 2012 14:20. Posts 12119 | Profile Blog # |
On March 01 2012 14:15 Noocta wrote: as terran, marine tank into ghost is like 100 times more fun than mech btw.
I agree. Playing with marine tank ghost feels like wrestling an alligator. It's strong, mobile, and can snap a man's spine with its jaw-- and it's incredibly hard to control. My god, it's badass though. Playing with mech is more like noodling. You kinda just shove your hand into the catfish's mouth and make a fist, and furiously yank while it flails around, sort of hoping for the best.Last edit: 2012-03-01 14:21:01 |
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| Fishgle United States. March 01 2012 14:21. Posts 1579 | Profile Blog # |
On March 01 2012 14:13 Sotark wrote: Show nested quote +On March 01 2012 14:11 Fishgle wrote: Is it male ghosts or the nova model? Cuz if it's nova, i'd much rather do the Ghosts.
No need for dumb comments sir. This may have been patched, but it's still interesting to see peoples perspective on it.
sry. I do very much prefer playing against marine+tank+ghost than vs mech though.
fighting vs mech is like punching a wall, whereas i find marine+tank+ghost a very technical and fun game with positioning and flanks and the possibility for good micro from both sides. |
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| IMoperator March 01 2012 14:22. Posts 1653 | Profile # |
| Mech is boring to watch and play. |
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| Marooned Norway. March 01 2012 14:24. Posts 161 | Profile # |
On March 01 2012 14:08 Sotark wrote: The one problem I have with this new found, well.. not really new, but Mech build is this.
Your end game army is BL/festor correct? Well, 25 Blue flame hellions in your 4th's mineral line sucks, its hard to defend. Spines and queens? sure that works when theres 4-6 hellions...not 25. what I'm getting at is, The mech build is immoble, generally (thors/tanks) but they have this super mobile unit along with it that roasts workers.
Considering zergs " counter " to this is BL/festor, thats extremely immobile.It isn't fun
Come on.. I would be excited to donate several mineral lines worth of drones if I was in an endgame situation with broodlord infestors against 50 supply of hellions and some thors/tanks. |
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| Sotark Canada. March 01 2012 14:26. Posts 66 | Profile # |
On March 01 2012 14:24 Marooned wrote: Show nested quote +On March 01 2012 14:08 Sotark wrote: The one problem I have with this new found, well.. not really new, but Mech build is this.
Your end game army is BL/festor correct? Well, 25 Blue flame hellions in your 4th's mineral line sucks, its hard to defend. Spines and queens? sure that works when theres 4-6 hellions...not 25. what I'm getting at is, The mech build is immoble, generally (thors/tanks) but they have this super mobile unit along with it that roasts workers.
Considering zergs " counter " to this is BL/festor, thats extremely immobile.It isn't fun
Come on.. I would be excited to donate several mineral lines worth of drones if I was in an endgame situation with broodlord infestors against 50 supply of hellions and some thors/tanks.
Thats a good point, but it seems like with mech the Terran can pull you out of position so fast with those hellions. Its like, okay theres 30 hellions in my 4th and a Ball of righteous fury incoming, Then your head explodes and you GG. |
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