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[Blog] Mogwai's Musings

Forum Index > League of Legends 1 2 3 4 5 6 7 8 9 10 11 All
 
 Mogwai   United States. March 08 2012 12:22. Posts 8012
Profile Blog # 
[image loading]

I've been working on a gaming blog and rather than contribute to general discussion clutter, I've decided to move discussion of LoL-related updates to my blog here.

http://mogwaismusings.wordpress.com/

Also, if you have a spare moment, I'd appreciate any bumps you can give me to my LoL General Discussion Thread here: http://na.leagueoflegends.com/board/showthread.php?t=1876142. I'd love for more people to read what I'm writing so more visibility is always good.

List of Posts
2/20/2012 - Developing the Right Solo Queue Mentality*
2/27/2012 - Breaking Out of a Rut*
2/29/2012 - Using Deprivation as a Training Technique*
3/3/2012 - Final Fantasy Bowl
3/7/2012 - In Defense of LoL*
4/1/2012 - Final Fantasy Bowl 2
4/3/2012 - Learning your Role in Teamfights Part 1*
4/4/2012 - Learning your Role in Teamfights Part 2*
5/8/2012 - Remembering Final Fantasy
6/21/2012 - Sportsmanship in League of Legends and Other Gaming Communities*
7/31/2012 - Developing Solo Top Nunu*

* indicates a post that is either directly related to LoL or about general practices to competitive gaming that translate to LoL.

I'd love posts on the blog itself, but I'm also happy to take suggestions and/or questions you guys might have here in this thread.
Last edit: 2012-08-01 00:03:22
mogwaismusings.wordpress.com
Old Post

  TheYango   United States. March 08 2012 21:09. Posts 15749Profile # 

And frankly, I don’t see how these higher level facets of the MOBA genre are so much easier in LoL than they are in DotA.

I think that as LoL is right now, the general understanding of these concepts of team composition and general game-flow are much less fleshed-out than in the DotA--but that's almost entirely a product of the fact that LoL is a young game right now. The teams that are good right now don't need to be good at a lot of those things yet, because the level of play *currently* isn't that high. It's like Two_Down mentioned in another thread--drafting as a skill is barely necessary in competitive play because teams often just pick 5 heroes that their team is capable of playing well. Whether the game is inherently less skillful remains to be seen, but right now the demand on an individual competitive player to, for example, know all the heroes, or even all the heroes in their role exhaustively, is not there.

Put simply, it's hard to disjoin the difficulty of the inherent qualities of the game from the difficulty of the competition. To use a Starcraft example--is SC2 easy because the game is inherently easier, or because Flash isn't playing yet?
Last edit: 2012-03-08 21:12:32
Tongfu icon until xiao8's back on a ganker role.
Old Post

  NeoIllusions   United States. March 08 2012 21:22. Posts 17852Profile Blog # 
ily Smash <3
For the Glory that is TeamLiquid (-9 | 155) | Twitter: @NeoIllusions | Jinteki
Old Post

 
 jcarlsoniv   United States. March 08 2012 23:47. Posts 4081
Profile Blog # 
Been reading a few of these. It's nice to read your thoughts organized in this fashion.
Soniv ||| @jcarlsoniv ||| @TLCastingGolems ||| Join the Glorious Evolution. What's your favorite aminal, a bear? Death is in bloom. ||| The Big Golem
Old Post

 
 necrosed   Brazil. March 08 2012 23:58. Posts 428
Profile # 
I would really like if these posts had a share button for social media.
League of Legends Coach of team paiN Gaming
Old Post

 
 Mogwai   United States. March 09 2012 01:22. Posts 8012
Profile Blog # 

On March 08 2012 23:58 necrosed wrote:
I would really like if these posts had a share button for social media.

Really good point, I'll get those added ASAP, looking into how to do that now.
mogwaismusings.wordpress.com
Old Post

 
 Sabin010   United States. March 09 2012 02:04. Posts 1037
Profile # 
Just read "developing the right solo queue mentality". From my 21st Birthday until the day I started playing LoL, I was playing no-limit hold 'em at foxwoods, 4-7 times a week for anywhere from 1-4+ hours at a time. Before then from the time I was 8 years old until I was 21 I was playing MtG. I read the Jon Finkle AMA. I can say with out a shadow of a doubt, losing because of randomness will either cause you to either tilt and rage (ie. the majority of LoL's immature population), or cause you to grow some thick skin to take a bad beat every once and a while. I've seen guys get arrested for getting violent after bad beats, and guys who congratulate the dude who just took the last of his last chips when a 2-out bad beat happens. In the last paragraph you say it is important to identify your own weaknesses, which is very true, but I think this is best left for after the game when looking back on it. Will definitely read more, but I have a quick question.

Would you agree during the game it is important to categorize your opponents, based on play style and situation? Similar to loose aggressive, loose passive, tight aggressive, tight passive in poker.
Old Post

 
 necrosed   Brazil. March 09 2012 02:17. Posts 428
Profile # 
haha, reading through your posts reminds me of my MtG days

Really good point on the right play mentality.
League of Legends Coach of team paiN Gaming
Old Post

 
 Mogwai   United States. March 09 2012 02:37. Posts 8012
Profile Blog # 

On March 08 2012 23:58 necrosed wrote:
I would really like if these posts had a share button for social media.

ok, so after poking around with settings on wordpress and googling... there are already facebook and twitter share buttons on each individual post after the post, before the comment. I might be moving to a different domain where I have more control of this stuff at a later date, but for the time being, those should be sufficient.


On March 09 2012 02:04 Sabin010 wrote:
Just read "developing the right solo queue mentality". From my 21st Birthday until the day I started playing LoL, I was playing no-limit hold 'em at foxwoods, 4-7 times a week for anywhere from 1-4+ hours at a time. Before then from the time I was 8 years old until I was 21 I was playing MtG. I read the Jon Finkle AMA. I can say with out a shadow of a doubt, losing because of randomness will either cause you to either tilt and rage (ie. the majority of LoL's immature population), or cause you to grow some thick skin to take a bad beat every once and a while. I've seen guys get arrested for getting violent after bad beats, and guys who congratulate the dude who just took the last of his last chips when a 2-out bad beat happens. In the last paragraph you say it is important to identify your own weaknesses, which is very true, but I think this is best left for after the game when looking back on it. Will definitely read more, but I have a quick question.

Would you agree during the game it is important to categorize your opponents, based on play style and situation? Similar to loose aggressive, loose passive, tight aggressive, tight passive in poker.

Having a handle on your opponent and what they're doing is always valuable information. However, I would argue that it's considerably less important in a game like LoL than it is in Poker. The big difference is that there are a lot more actions happening in LoL and these actions let you outplay an inferior opponent on a different level than you have to when playing poker. You can also get much closer to perfect information in LoL than you can in Poker via appropriate warding etc.

tl;dr: it's always useful to evaluate the opposing playstyle to understand how they'll react, but unlike poker, this isn't a focal point of the requisite skillset for LoL.
Last edit: 2012-03-09 03:41:31
mogwaismusings.wordpress.com
Old Post

 
 StrigHT   United States. March 09 2012 03:23. Posts 25
Profile # 

On March 09 2012 02:37 Mogwai wrote:
tl;dr: it's always useful to evaluate the opposing playstyle to understand how they're react, but unlike poker, this isn't a focal point of the requisite skillset for LoL.


One thing I have taken from your stream and others who provide commentary is the importance of using all information available to you.

In LoL this process is more discrete as it is almost a game of full information - you know your opponent's champion, its abilities, their summoners, and what they purchased to start. What you don't know is: what skill they took first (this can usually be guessed at), their masteries/rune choices (although these are often fairly standard and any deviations from standard do not make a huge difference), and the position of the enemy jungler.

Based upon this information, you can decide how aggressive and/or passive you intend to play the lane, with each trade/back/gank/summoner use further defining the lane relationship and the decisions to be made going forward. Whereas in Poker, you must play each hand without being able to rely upon the results of previous hands for information (beyond stack size differences and their effect on betting), in LoL, every interaction serves to further define those actions that follow it.

[This is actually in response to the Poker versus LoL question...but I failed to quote the correct person.]
Old Post

 
 Sabin010   United States. March 09 2012 04:43. Posts 1037
Profile # 
I chose my words for the question poorly, so I'll try to explain what I was trying to get at. Take for instance you're a jungler going gank a lane, but you can't tell if the path is warded. Now in a really low level game, the chances of that path being warded are close to 0. Now if the path is warded and the laner reacts to you coming on the ward, then you know it's warded because he feels threatend by your presence. Now at the highest level, if you pop up on a ward, the guy should just sit there safely farming if he can because he knows exactly where you are, and he wants you to waste your time taking pressure off of all the lanes. Mean while the whole enemy team knows you're there, and they're going to start playing more aggressively, and you're going to need to read how your presence camping one lane is effecting the other lanes. The support can even take it a step further and use cv on their own ward spot, just to throw you off even further, and justify the extra aggression in all the lanes.

Basically smash nailed it in his TL;DR, the game is mostly about execution, spending time thinking about all the possibilities, may cost you opportunities, when sometimes its best to act and get your self killed, but then look back and figure out what adjustments need to be made.
Last edit: 2012-03-09 04:52:27
Old Post

 
 lwwkicker   United States. March 09 2012 05:53. Posts 134
Profile Blog # 
Just wanted to say that I read all the articles, and I am a fan. Clear, objective writing, nice insight, etc. My only question is, when are you going to have more? I'd like to see some more stuff about other games too. More MtG and poker stuff? I dunno, just keep it coming man!
If you want advice on something, include a god damn replay!
Old Post

 
 Mogwai   United States. March 09 2012 06:00. Posts 8012
Profile Blog # 

On March 09 2012 05:53 lwwkicker wrote:
Just wanted to say that I read all the articles, and I am a fan. Clear, objective writing, nice insight, etc. My only question is, when are you going to have more? I'd like to see some more stuff about other games too. More MtG and poker stuff? I dunno, just keep it coming man!

at the moment I'm trying to keep things LoL-centric to build a readership before branching out too much. I'd say after a few more weeks of staying on point about LoL I'll start easing into posts about other games and gaming communities and stuff. though I will say right now that poker is not terribly near or dear to my heart, so don't expect much on that front. if anything I'll probably be writing about how sad it makes me that I can't find people under the age of 40 to play Bridge with, haha.
mogwaismusings.wordpress.com
Old Post

 
 WaveofShadow   Canada. March 09 2012 06:07. Posts 5185
Profile Blog # 

On March 09 2012 06:00 Mogwai wrote:

Show nested quote +


at the moment I'm trying to keep things LoL-centric to build a readership before branching out too much. I'd say after a few more weeks of staying on point about LoL I'll start easing into posts about other games and gaming communities and stuff. though I will say right now that poker is not terribly near or dear to my heart, so don't expect much on that front. if anything I'll probably be writing about how sad it makes me that I can't find people under the age of 40 to play Bridge with, haha.


I've always wanted to learn...teach me, O valiant Smash!
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast!! GG Soniv!
Old Post

 
 barbsq   United States. March 09 2012 06:34. Posts 3039
Profile # 
all i have to say is.... where are the corgis? -_-

is like if i had a blog and didn't put any bears on it.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Old Post

 
 emucxg   Finland. March 09 2012 06:47. Posts 3616
Profile Blog # 
nice content on ur blog

u should buy a domain to make your site more popular imho
Old Post

 
 Mogwai   United States. March 09 2012 07:00. Posts 8012
Profile Blog # 

On March 09 2012 06:47 emucxg wrote:
nice content on ur blog

u should buy a domain to make your site more popular imho

probably will.

wasn't sure how much interest there would be for it, but I got a fuckton of hits today from reddit so I think seeing those viewership numbers will probably get me motivated enough to get my own domain.
mogwaismusings.wordpress.com
Old Post

 
 dnastyx   United States. March 09 2012 07:07. Posts 1442
Profile Blog # 
Bridge owns. Too bad you live on not-best coast.
Old Post

 
 emucxg   Finland. March 09 2012 07:15. Posts 3616
Profile Blog # 

On March 09 2012 07:00 Mogwai wrote:

Show nested quote +


probably will.

wasn't sure how much interest there would be for it, but I got a fuckton of hits today from reddit so I think seeing those viewership numbers will probably get me motivated enough to get my own domain.

well, currently its damn hard to remember ur url lol
Old Post

 
 Mogwai   United States. March 09 2012 07:16. Posts 8012
Profile Blog # 
does making it mogwaismusings.com work or should I shoot for a shorter URL?
mogwaismusings.wordpress.com
Old Post

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