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LoL takes #1 E-sport spot in Korea - Page 79

Forum Index > General Forum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89
 
 gbooo   March 16 2012 01:32. Posts 31
Profile # 

On March 16 2012 01:17 archonOOid wrote:

Show nested quote +



this. What's the next step supporting up and coming angry birds players? I mean just because a game is popular doesn't make it interesting to play much less to watch. I think lol can be a good complement for players that find Hon/dota too hard but in the the competitive scene there should be only room for one game.

The only LoL steams are those of Teamliquid users. The pro streamers don't need our support.
Old Post

 
 b0lt   United States. March 16 2012 01:32. Posts 600
Profile # 

On March 16 2012 01:17 archonOOid wrote:

Show nested quote +



this. What's the next step supporting up and coming angry birds players? I mean just because a game is popular doesn't make it interesting to play much less to watch. I think lol can be a good complement for players that find Hon/dota too hard but in the the competitive scene there should be only room for one game.

this. What's the next step supporting up and coming angry birds players? I mean just because a game is popular doesn't make it interesting to play much less to watch. I think SC2 can be a good complement for players that find BW too hard but in the the competitive scene there should be only room for one game.
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 jpak   United States. March 16 2012 01:35. Posts 3638
Profile Blog # 

On March 16 2012 01:27 Blasterion wrote:

Show nested quote +


Lol yut no skill game, true athletes play konggi

You're dumb konggi is for little girls. You will lose your penis if you, a male, play this game.
CJ Entusman #50! #1 클템 fan TL! I am not jpak of jpak and friends, so stop asking me please.
Old Post

 
 son1dow   Lithuania. March 16 2012 01:35. Posts 165
Profile # 

On March 16 2012 00:00 Zergneedsfood wrote:

Show nested quote +



Right, because LoL getting more attention in Korea automatically means that SC2 is closing down.

Oh, and why is this LoL's fault? Blame the fact that SC2 is a colossal failure in Korea because maybe...I don't know....people don't like it there?

What point are you guys trying to make. Everything has just been nonsense sensationalism or downright dumb comments, bringing up stupid ideas that somehow is supposed to persuade us that people shouldn't be liking this type of game.

Here, let me try it too.

Hey guys. I can fucking click really really fast. People should like me playing my game. \o/


Never said anything about SC2 closing down. Actually, didn't even say anything about sc2. If anything, I'm more worried for scbw.
The point I was trying to make was pretty clear, and yet all I can see is void claims about everything being sensationalism and downright dumb. I'm not even sure you read my post... Did you?

Old Post

 
 Hesmyrr   Canada. March 16 2012 01:35. Posts 4172
Profile # 
mistook konggi and algagi pfffft
Last edit: 2012-03-16 01:42:23
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Old Post

 
 spinesheath   Germany. March 16 2012 01:37. Posts 5147
Profile Blog # 

On March 16 2012 01:17 archonOOid wrote:

Show nested quote +



this. What's the next step supporting up and coming angry birds players? I mean just because a game is popular doesn't make it interesting to play much less to watch. I think lol can be a good complement for players that find Hon/dota too hard but in the the competitive scene there should be only room for one game.

You're saying games can become popular (even as popular as LoL, we're talking WoW dimensions here) without being interesting?

Whether something is interesting or not is subjective. It is plain obvious that there are tons of people who find LoL interesting. The numbers speak for themselves.
Old Post

 
 gosuMalicE   Canada. March 16 2012 01:38. Posts 624
Profile # 

On March 16 2012 01:32 b0lt wrote:

Show nested quote +


this. What's the next step supporting up and coming angry birds players? I mean just because a game is popular doesn't make it interesting to play much less to watch. I think SC2 can be a good complement for players that find BW too hard but in the the competitive scene there should be only room for one game.


But the thing is, SC2 is the only current generation starcraft game we have, where there are 3 extremely popular current generation mobas, and lol is by far the least graphically appealing, least skill based, and most uninteresting one to watch. In fact i'm convinced that the success of lol is 100% the advertising, I mean no offence to the people that like to make the claim that "people just like lol better" but for the most part the majority friends of mine who play lol have either never heard of dota or at least never played it. So we can hope that when dota 2 is finally released it will have the marketing power behind it to overtake the joke that is LoL.
Last edit: 2012-03-16 01:43:53
I play Protoss, because lets face it, who doesn't love hyper-advanced Egyptian ninja-aliens that kill people with lightsabres attached to both arms?
Old Post

  Blasterion   China. March 16 2012 01:39. Posts 10268Profile Blog # 

On March 16 2012 01:35 jpak wrote:

Show nested quote +


You're dumb konggi is for little girls. You will lose your penis if you, a male, play this game.

You believe that urban legend?
[TLNY]Mahjong Club Thread
Old Post

 
 DonKey_   Liechtenstein. March 16 2012 01:39. Posts 805
Profile # 

On March 16 2012 01:09 Exempt. wrote:

Show nested quote +



Just as a followup I believe the reason why most people say team games like LoL are less skilled than sc2 is because if one is to be punished less severely on a mistake it slowly discludes the mistake over time. The problem with LoL is exactly that -- it discludes a lot of mistakes into a severely nasty punishment to the team in the end where one team wins a teamfight and ends the game.

That's a huge problem with the game because it emphasizes the skill needed for the singular teamfight and less on everything that leads up to the teamfight. This leads to the game being less dynamic / strategic. With the game being less strategic players can then focus more practice in perfecting a smaller number of mechanical skills in the first place. When the player can then focus more energy into a singular skill at hand they can then reach the supposed skillcap for that mechanical skill and perfect it. At this point we're at a dilemma as to whether or not players can do this as there is no proof or not this is theorteically possible. My proposition is that this is possible for players to perfect the mechanical skills required in LoL and thus hit or enclose the skillcap unlike ever seen before in any other competitive esport seen yet.

That's why I believe LoL in it's current state won't last as a competitive game.

You bring an interesting point about if 10 players hit then skillcap then a 5v5 would never end. I think this will happen to a lesser extent. Games will continuously get longer and longer if something isn't done to fix it because pushing and ending a near even game is too highly difficult for either team to do. As well, when games get longer and longer those mistakes we were talking about before will continuously become less important -- ever much so that the team fight becomes increasingly more important.


I think you are completely correct about balance, it's a pretty easy fix to design the game to be better. In order to make the game better I feel they need to rebalance the game in a way where the end team fight plays a slightly less importance in the grand scheme of things. In which case LoL certainly would be a more competitive game in my eyes.

One area in which I think they could do this is revamping their summoner spell system, the game would be much more dynamic and strategic if it were possible for players to change their summoner spells during the game. This would further increase the skillcap by adding larger strategic depth to the game. The means by which they do this whether by cooldowns, gold use, whatever, doesn't matter.

TL;DR: I simply don't understand why people are so vehemently against my opinions when their were thousands upon thousands of SC2 related threads stating that starcraft was designed wrong and was a bad game. Well it was, and blizzard redesigned and balanced the game until shit like 4 gate weren't so predominant. LoL NEEDS to go through this same phase in design change or it flat out won't deliver as a good competitive game.


To follow up on your follow up I would like to point out that your experience with LoL appears to be very lacking as you only describe one of the ways to play the game.

In your limited assessment of how LoL is played you have missed an ENTIRE playstyle called split-pushing that focuses on avoiding team fights altogether, knowing this it is difficult for me to agree with your very narrow view of "The problem with LoL is exactly that -- it discludes a lot of mistakes into a severely nasty punishment to the team in the end where one team wins a teamfight and ends the game."

If you had put more effort into researching your argument rather than arguing it, you would find that your argument is composed of many glaring flaws that individuals who are more experienced with your subject matter (LoL) will recognize with ease.

Also to address the myth of skill cap I pose you the question of" what if anything has ever hit a skill cap?" I for one believe it is impossible to hit a skill cap. You can only ever approach a skill cap never hit it, think of it as an asymptote on a graph.
And Then There Where None
Old Post

 
 Hesmyrr   Canada. March 16 2012 01:41. Posts 4172
Profile # 

On March 16 2012 01:39 Blasterion wrote:

Show nested quote +


You believe that urban legend?

urban legend: 1
Blasterion: 0
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Old Post

 
 MaV_gGSC   Canada. March 16 2012 01:43. Posts 1306
Profile Blog # 

On March 16 2012 01:35 Hesmyrr wrote:
mistook konggi and algagi pfffft


what??
Life's good :D
Old Post

  Blasterion   China. March 16 2012 01:44. Posts 10268Profile Blog # 

On March 16 2012 01:41 Hesmyrr wrote:

Show nested quote +


urban legend: 1
Blasterion: 0

Dammit all T.T
[TLNY]Mahjong Club Thread
Old Post

 
 NEOtheONE   United States. March 16 2012 01:45. Posts 1703
Profile # 

On March 14 2012 20:37 ratgod wrote:
SIgh both LoL and SC2 are very good games.
I think the reason LoL is bigger is cause its a lot more forgiving because it is team based. I also think at lower levels LoL definately takes less skill because there is no real teamwork occuring (There is some) and your controlling one unit TT. I personally found my self playing LoL for hours because it simply was less stressful than Laddering on sc2. I also really dont enjoy watching LoL because it is so much slower and unlike sc2 its really not fun to watch unless you play the game and know all the items. Another major factor why LoL is bigger is because its F2P. But overall they are both good game but yes its kind of sad to hear this news


That's funny. I find it to be a lot more frustrating for this exact reason. Not to mention the try-hards that will tell you to "unistall and go kill yourself." LoL is a fun game, but it would honestly be better if it was just 1v1, just so you don't have to deal with all the ragers, try-hards, trolls, a-holes, leavers, AFKers, newbies, incompetent players, etc.
Abstracts, the too long didn't read of the educated world.
Old Post

 
 Gondlem   Australia. March 16 2012 01:48. Posts 564
Profile # 

On March 16 2012 01:30 gosuMalicE wrote:
Ugh, it extremely unfortunate that this would happen to a moba instead of SC2, Even more unfortunate when the moba in question is the unbalanced and boring pos lol, instead of DOTA 2 or HoN.


What's unbalanced about LoL? If anything the single greatest achievement in the managment of LoL is how well balanced it is. There's 94 champions in the game currently and virtually every single one of them is viable in some way at all ELOs in solo queue, give or take maybe Evelynn. At least half or so are viable in tournament play. No idea how that compares to other games in the genre but champ balance certainly isn't a big issue in LoL.
Old Post

  Xiphos   Canada. March 16 2012 01:49. Posts 5732Profile Blog # 

On March 16 2012 01:45 NEOtheONE wrote:

Show nested quote +



That's funny. I find it to be a lot more frustrating for this exact reason. Not to mention the try-hards that will tell you to "unistall and go kill yourself." LoL is a fun game, but it would honestly be better if it was just 1v1, just so you don't have to deal with all the ragers, try-hards, trolls, a-holes, leavers, AFKers, newbies, incompetent players, etc.



The only reason why you are hating on LoL is because you have no social companions to join you. If you have real-time friends on your team, the experience is so much better. I have to say I've strengthened my friendship with many by playing LoL.
So get skype, get people to play with you and stop whinning!
2012 - Remember of the Fallen Heroes and Command the way to your victory.
Old Post

 
 nonentity   March 16 2012 01:53. Posts 151
Profile # 
So apparently it is possible to make your game an esport by throwing money at it until it sticks.

Don't get me wrong, DotA like games are great, but LoL is such a shallow example of the genre to use for competition :/
Learn how to play EvE and join me at my stream at www.twitch.tv/TawaSuyo666 - aimed at Furball171, but feel free to troll anyway!
Old Post

 
 Talack   Canada. March 16 2012 01:54. Posts 2485
Profile # 
Is LoL easier than SC? Yes but that's ok there is a huge disparity in skill between top players and low-tier players just like SC. Really a negligible fact since they are completely different games.

Why is LoL so popular compared to SC? Completely based on the social factor.

LoL you can play with up to 9 friends in an exciting matchup. SC you play 1v1 or you sacrfice ALOT of the fun (imo) to do 2v2, 3v3 4v4 which is just horrible for most. There is no community on SC2 when you're playing.

LoL you can play the exact same game solo as you can with your friends. It's alot more fun to play with your friends than sc2 is by far. LoL is a more social game, that's why it does better.

Personally? I find SC2 alot more exciting to watch than LoL just because of the back and forth aspect. LoL when i'm watching it feels very one sided almost always, maybe not immediatley and obviously but it's gradual and there isn't as much of a "can they win?" aspect. But that's just me personally. I enjoy watching both alot.

TL:DR - LoL promotes alot more viewers because it is a way more social game than starcraft is currently.
Old Post

 
 DonKey_   Liechtenstein. March 16 2012 01:55. Posts 805
Profile # 

On March 16 2012 01:53 nonentity wrote:
So apparently it is possible to make your game an esport by throwing money at it until it sticks.

Don't get me wrong, DotA like games are great, but LoL is such a shallow example of the genre to use for competition :/

So apparently posts that criticize games without any substance are acceptable and standard now.
And Then There Where None
Old Post

 
 Nikon   Bulgaria. March 16 2012 02:00. Posts 4712
Profile Blog # 

On March 16 2012 01:17 archonOOid wrote:

Show nested quote +



this. What's the next step supporting up and coming angry birds players? I mean just because a game is popular doesn't make it interesting to play much less to watch. I think lol can be a good complement for players that find Hon/dota too hard but in the the competitive scene there should be only room for one game.


This post exemplifies why esports is a joke.

In real life, you never see people shitting on 100m sprint, saying how much easier it is than running 5000m, for example. In here, you see the equivalent every day, and this is something that is done by a lot of people. The "too good for you" attitude is not something the community can afford at this point of its development, and probably never will, judging by how it is going.
Old Post

 
 koreasilver   Canada. March 16 2012 02:04. Posts 7480
Profile Blog # 

On March 16 2012 02:00 Nikon wrote:

Show nested quote +



This post exemplifies why esports is a joke.

In real life, you never see people shitting on 100m sprint, saying how much easier it is than running 5000m, for example. In here, you see the equivalent every day, and this is something that is done by a lot of people. The "too good for you" attitude is not something the community can afford at this point of its development, and probably never will, judging by how it is going.

Sprinting is so fucking easy anyone can just run around a track, right?
"I don't think that the polls accurately reflect how far this race has swung in Romney's favor. I'm still expecting a landslide victory for Romney." - TL's very own Nostradamous, xDaunt
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