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LoL takes #1 E-sport spot in Korea - Page 83

Forum Index > General Forum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89
 
 Zergneedsfood   United States. March 16 2012 03:48. Posts 5351
Profile Blog # 

On March 16 2012 03:46 Exempt. wrote:

Show nested quote +



That's fucking bullshit. You can be 24-2 with a massive gold advantage as a hero like Akali and get fucking ruined because the other team simply has a 4-6 rammus and end up losing after obviously carrying. I don't even see why I have to point this shit out. Teamfights in lol are a much bigger deal than concepts like laning/jungling/wtfever actually should is what im after.

You can have massive disadvantages in levels and gold and then even get outplayed by the other team but still somehow, brokenly, win something that should NEVER happen. And it does in the game League of Legends, too often.



Yeah, fuck that system.

You know what? Here's how sports should work. I 100% agree with you Exempt.

If a tennis player goes 6-0 6-0 in a best of 5 series, he should just win right there, because the third set shouldn't even factor in. You're so far ahead that we should just stop and give him a trophy.

Fuck comebacks. Those are so overrated and so much bullshit.

Dude guys. Let's just all think like Exempt. This guy's got this.
Last edit: 2012-03-16 03:50:53
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | wala x kjh x l10f <3 | poldu so modestuu uguu~
Old Post

 
 DonKey_   Liechtenstein. March 16 2012 03:49. Posts 812
Profile # 

On March 16 2012 03:46 Exempt. wrote:

Show nested quote +



That's fucking bullshit. You can be 24-2 with a massive gold advantage as a hero like Akali and get fucking ruined because the other team simply has a 4-6 rammus and end up losing after obviously carrying. I don't even see why I have to point this shit out. Teamfights in lol are a much bigger deal than concepts like laning/jungling/wtfever actually should is what im after.

You can have massive disadvantages in levels and gold and then even get outplayed by the other team but still somehow, brokenly, win something that should NEVER happen. And it does in the game League of Legends, too often.


This sounds an awful lot like low tier play because i have never once seen a game where 24-2 lead was thrown away from one team fight. Please provide evidence of this with a vod from competitive play. If you are talking of low tier play how is it relevant to competitive play?
And Then There Where None
Old Post

 
 Exempt.   United States. March 16 2012 03:50. Posts 402
Profile # 

On March 16 2012 03:46 Juicyfruit wrote:



Show nested quote +



Because whether or not I played BW at all has ANY relevance to this discussion. Holy moly your fundamental ability to process an argument is sound.

There are things human can't do perfectly. This is fact. You cannot memorize 20 billion digits. You cannot run 500 miles an hour. You can perform 5+5=10. Good for you, I guess playing LoL is basically doing simple mathematics, oh wait.

You have a shallow understanding of the game. You have a shallow understanding of gaming in general. The biggest problem, though, is that you have no imagination, so you instantly assume that if something is not obviously hard that it must be easy.

LoL or any of these games as a whole, is a highly complex system with a few factors you can control whose optimization depends almost infinitely on factors you cannot control or even be aware of, yet still take into account when making decisions. That's where the difficulty comes in, and there's essentially no way to be perfect at it.


LOL you brang in the BW relevance first after calling me shallow. Your ability to process your own arguments is beyond sound. My understanding of games is shallow? I've played top tier in nearly every popular multiplayer out there. I doubt that's the case with you.
Old Post

 
 GrimmJ   Canada. March 16 2012 03:50. Posts 131
Profile # 
I think there are a couple reasons for this:

- LoL can appeal to those who lack better PC's. My brothers play on a really shitty HP laptop, something that could not happen with SC2.

-SC2 has a steeper learning curve, which makes the game harder to COMMIT to. I'm not by any means good at the game, and can get easily frustrated by the skill of my opponents. Not so much in LoL, where the anger comes from disconnected team mates, and people who feed.
Last edit: 2012-03-16 03:51:13
Old Post

 
 vndestiny   Singapore. March 16 2012 03:51. Posts 222
Profile Blog # 

On March 16 2012 03:46 Exempt. wrote:

Show nested quote +



That's fucking bullshit. You can be 24-2 with a massive gold advantage as a hero like Akali and get fucking ruined because the other team simply has a 4-6 rammus and end up losing after obviously carrying. I don't even see why I have to point this shit out. Teamfights in lol are a much bigger deal than concepts like laning/jungling/wtfever actually should is what im after.

You can have massive disadvantages in levels and gold and then even get outplayed by the other team but still somehow, brokenly, win something that should NEVER happen. And it does in the game League of Legends, too often.



Is that also happens a lot in SC2 ?
Money has very big diminishing returns.
Old Post

 
 Shikyo   Finland. March 16 2012 03:51. Posts 20126
Profile Blog # 
Umm and on the topic I've seen numerous times a huge advantage being thrown away even in SC2, most recently would probably be
+ Show Spoiler +
Last edit: 2012-03-16 03:51:57
"I shall wait for you in death's halls, my Love (love love love love~)"
Old Post

 
 superstartran   United States. March 16 2012 03:52. Posts 1307
Profile # 

On March 16 2012 03:46 Exempt. wrote:

Show nested quote +



That's fucking bullshit. You can be 24-2 with a massive gold advantage as a hero like Akali and get fucking ruined because the other team simply has a 4-6 rammus and end up losing after obviously carrying. I don't even see why I have to point this shit out. Teamfights in lol are a much bigger deal than concepts like laning/jungling/wtfever actually should is what im after.

You can have massive disadvantages in levels and gold and then even get outplayed by the other team but still somehow, brokenly, win something that should NEVER happen. And it does in the game League of Legends, too often.





It's going to bee very hard for even extremely bad/dumb players to throw a teamfight when they have a 2 big item advantage over the opposing role.
Old Post

 
 Exempt.   United States. March 16 2012 03:52. Posts 402
Profile # 

On March 16 2012 03:49 DonKey_ wrote:

Show nested quote +


This sounds an awful lot like low tier play because i have never once seen a game where 24-2 lead was thrown away from one team fight. Please provide evidence of this with a vod from competitive play. If you are talking of low tier play how is it relevant to competitive play?


You said "Teamfights are determined by who has the most gold going into them" I showed it was wrong is all. Probably over half the lol games are determined by other factors such as positioning, composition, etc, not gold. Ad Hominem is pretty good.
Old Post

 
 Exempt.   United States. March 16 2012 03:53. Posts 402
Profile # 

On March 16 2012 03:52 superstartran wrote:

Show nested quote +





It's going to bee very hard for even extremely bad/dumb players to throw a teamfight when they have a 2 big item advantage over the opposing role.


That's why people call the game casual when the playerbase believes this.
Old Post

 
 DonKey_   Liechtenstein. March 16 2012 03:53. Posts 812
Profile # 

On March 16 2012 03:48 Exempt. wrote:

Show nested quote +



I've posted in this thread over 30 times. Don't tell me what evidence I have and haven't given if you never read it all. Thanks though.


It's a bit comical when I tell you to provide evidence such as quoting places where you have done so and you respond to me with "I've posted in this thread over 30 times." You have not given any evidence and the fact that you will respond to this post without any evidence is enough proof for anyone to see so.
Last edit: 2012-03-16 03:54:51
And Then There Where None
Old Post

 
 adi_hsd   Romania. March 16 2012 03:53. Posts 68
Profile # 

On March 16 2012 00:07 empty.bottle wrote:

Show nested quote +



This is not a "LoL" thread, it's a "Popularity chart in korea" thread.





I'm not trying to hide the fact that i dont like LOL. I think its an oversimplified version of DOTA(again its just my oppinion).

The learning curve is steep in dota that i have the highest respect for when players put on a show.

I mean when, lets's say, i do an ultra kill in dota my heart is racing like crazy, and i can relate to that while watching a good game.

What i was trying to say is that following the whole BW phenomenon and the status that the GOD tier players had, im wondering whether the koreans would see beyond all the flashy graphics and appreciate the quality play and the hard work that players put in.
Old Post

 
 Zergneedsfood   United States. March 16 2012 03:54. Posts 5351
Profile Blog # 

On March 16 2012 03:52 Exempt. wrote:

Show nested quote +



You said "Teamfights are determined by who has the most gold going into them" I showed it was wrong is all. Probably over half the lol games are determined by other factors such as positioning, composition, etc, not gold. Ad Hominem is pretty good.



Yeah man. It's not about the gold.

It's how skillfully you can position your team members, how you compose your team's formation when you go into the fight, who goes in first, do you get caught. All of these factors that require tactical decisions and skillful maneuvering all go into how a teamfight is conducted.

Oh wait, how does that help your argument? derp
Last edit: 2012-03-16 03:54:14
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | wala x kjh x l10f <3 | poldu so modestuu uguu~
Old Post

 
 Exempt.   United States. March 16 2012 03:55. Posts 402
Profile # 

On March 16 2012 03:51 vndestiny wrote:

Show nested quote +



Is that also happens a lot in SC2 ?



I don't remember the player who being far ahead, as well as outplaying their opponent in the final fight, losing the fight and game, unless you believe idra and zvp.
Old Post

 
 Juicyfruit   Canada. March 16 2012 03:55. Posts 3477
Profile # 

On March 16 2012 03:50 Exempt. wrote:

Show nested quote +



LOL you brang in the BW relevance first after calling me shallow. Your ability to process your own arguments is beyond sound. My understanding of games is shallow? I've played top tier in nearly every popular multiplayer out there. I doubt that's the case with you.


It's simple. I'm not on trial, so throwing it back on me is meaningless. Fact of the matter is, even if in fact I know nothing about BW (and I really don't), it doesn't help backup any of your statement one-single-bit, and that's why your debating skills are virtually null.
Do not hate me because I am better than you. There are people better than me as well; go hate them.
Old Post

 
 Zergneedsfood   United States. March 16 2012 03:55. Posts 5351
Profile Blog # 

On March 16 2012 03:55 Exempt. wrote:

Show nested quote +



I don't remember the player who being far ahead, as well as outplaying their opponent in the final fight, losing the fight and game, unless you believe idra and zvp.


Because throwing out every exception in the game that you love while including all the exceptions in the game that you don't like is the perfect example of rational discussion.

\o/
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | wala x kjh x l10f <3 | poldu so modestuu uguu~
Old Post

 
 Exempt.   United States. March 16 2012 03:56. Posts 402
Profile # 

On March 16 2012 03:54 Zergneedsfood wrote:

Show nested quote +



Yeah man. It's not about the gold.

It's how skillfully you can position your team members, how you compose your team's formation when you go into the fight, who goes in first, do you get caught. All of these factors that require tactical decisions and skillful maneuvering all go into how a teamfight is conducted.

Oh wait, how does that help your argument? derp



I even said in that post that I was showing a statement he wrote was wrong. Nothing to do with my initial argument. Derp.
Old Post

 
 Zergneedsfood   United States. March 16 2012 03:58. Posts 5351
Profile Blog # 

On March 16 2012 03:56 Exempt. wrote:

Show nested quote +



I even said in that post that I was showing a statement he wrote was wrong. Nothing to do with my initial argument. Derp.



So...in other words, LoL requires skill and therefore you should stop complaining about it.

Edit: Where did the Mahjong discussion go? That was seriously the only good part about this thread....the derailing.



On March 16 2012 03:55 Juicyfruit wrote:

Show nested quote +



It's simple. I'm not on trial, so throwing it back on me is meaningless. Fact of the matter is, even if in fact I know nothing about BW (and I really don't), it doesn't help backup any of your statement one-single-bit, and that's why your debating skills are virtually null.



Don't worry. BW says you're right and he's wrong.
Last edit: 2012-03-16 03:59:49
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | wala x kjh x l10f <3 | poldu so modestuu uguu~
Old Post

 
 Cosmology   Canada. March 16 2012 03:59. Posts 336
Profile # 

On March 16 2012 02:58 superstartran wrote:

Show nested quote +





Casual fan base is everything when it comes to sponsors. Without sponsors, your competitive gaming community will die. Period. Warcraft 3 suffered the same fate, but much slower due to the fact that the player base was sustained for quite sometime due to DotA and various other factors (such as it actually being a legitimately fun team game unlike SC2).

If you look at peak numbers for the NA/Korean servers you'll find that it's going down rapidly. People are moving on because the game simply cannot hold their attention, because it's not good enough of a game.



You gota be a troll lol, Starcraft isn't that bad, you sound so stupid for calling it out like that, I think you're probably someone who is just bitter that they couldn't get any better at Starcraft and instead switched to LoL.
Somewhere, something amazing is waiting to be known.
Old Post

 
 Exempt.   United States. March 16 2012 03:59. Posts 402
Profile # 

On March 16 2012 03:55 Juicyfruit wrote:

Show nested quote +



It's simple. I'm not on trial, so throwing it back on me is meaningless. Fact of the matter is, even if in fact I know nothing about BW (and I really don't), it doesn't help backup any of your statement one-single-bit, and that's why your debating skills are virtually null.



I'm not on trial buddy. I stated my opinion fully and gave all my backings. Nitpick all you want. I really don't care because debating was never the point and that's all this has turned into.

You all managed to show that your persistent at trying to debate but that's a pretty pointless joke for me to waste my time with.
Old Post

 
 JBright   Canada. March 16 2012 04:00. Posts 3768
Profile # 

On March 16 2012 03:52 Exempt. wrote:

Show nested quote +



You said "Teamfights are determined by who has the most gold going into them" I showed it was wrong is all. Probably over half the lol games are determined by other factors such as positioning, composition, etc, not gold. Ad Hominem is pretty good.



Why are the conditions for the arguments always changing? If teams of equal skill are going into a teamfight with a gold difference, the one with the advantage usually wins. However suddenly one person brings up the point that you can go 24-2 in a game and still lose against a 4-6 player...isn't it obvious the teams are not of equal skill?
The good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Old Post

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