| Kuzmorgo Hungary. April 12 2012 01:24. Posts 725 | Profile # |
| im in game at the moment. Team consists of 3 agi carry hero, 1 pugna and me kunka. its minute 16, and score is 1-19 (me having the only kill and 1 death). Is there a point in playing? NO. So yes please add concede option. |
| | "No, whine not! Play, or play not! There is no whine." | |
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| vpatrickd Indonesia. April 12 2012 01:52. Posts 184 | Profile # |
| Don't add a concede button! just don't. It'll destroy the community ,it'll ruin potential comebacks, it ruins games.. |
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| TheWarbler United States. April 12 2012 01:54. Posts 1241 | Profile Blog # |
| Honestly if you make it available at 30minutes in and a 3/5 vote it will be fine. 85% of MM games you know who is going to win at 30 minutes. |
| | if you can believe you can concieve |
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| Yurie April 12 2012 02:19. Posts 2093 | Profile Blog # |
On April 12 2012 01:54 TheWarbler wrote: Honestly if you make it available at 30minutes in and a 3/5 vote it will be fine. 85% of MM games you know who is going to win at 30 minutes.
If they do I move back to DotA, I simply don't want the game to end 90%+ of the cases at 30 minutes.
As others have said, make one concede (10 min, 1/5 or whatever you want) queue, one none concede. I would be playing in the no concede queue. |
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| Jayme United States. April 12 2012 02:35. Posts 4922 | Profile Blog # |
For every game I play that a HUGE comeback occurs I have to muscle through thirty terrible long dragged out losses because of the no concede function.
As long as you keep it 4/5 up to 30 minutes an early concede where your team has a chance is extremely rare and just does not occur that often. |
| | Python is garbage, number 1 advocate of getting rid of it. |
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| Flamingo777 United States. April 12 2012 02:38. Posts 1140 | Profile # |
On March 24 2012 01:33 justinpal wrote: If TLIH is any indication there should be no concede. LOL, those guys give up so quickly. At like 10 minutes saying a game is lost.
Sometimes the game is simply over though. I'm not saying that a comeback is impossible, I'd say comebacks are always possible. I believe that the amount of effort taken to salvage a win, and the fact that you have to rely upon your opponents messing up multiple times can/should be avoided if a team doesn't want to waste their time playing it out, just waiting for the enemy team to make a mistake to correct their past blunders. |
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| noglog April 12 2012 02:48. Posts 2 | Profile # |
I agree with concede being a good feature provided it only becomes available later in the game, at a point where it actually might be decided such as 30 minutes as opposed to 15 minutes. Games are hardly ever lost as early as 10-15 minutes, and if they are then it's really those players own fault for playing or picking so badly. At 30 minutes you can tell if the game is decided or worth playing on.
A lot of people I know who have tried the game just get frustrated and bored with games that are basically decided going on for another 30 minutes just because one team wants to turtle with a tinker or natures prophet making it incredibly difficult to push in to their base. When you're on the losing end of a game again it's just frustratingly boring to have to sit in the fountain until the other team decides to end the game.
Last edit: 2012-04-12 02:50:07 |
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| xZiGGY United Kingdom. April 12 2012 12:38. Posts 780 | Profile # |
| i want it, it will be abused but w/e |
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| Entertaining Canada. April 12 2012 13:09. Posts 593 | Profile # |
| just make concede 5/5 players needed. i dont understand. if all 5 players dont want to play the game you shouldnt be forced to. lol what is this a dota labour camp? |
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| TrollLisk Australia. April 12 2012 16:00. Posts 20 | Profile # |
On April 12 2012 02:35 Jayme wrote: For every game I play that a HUGE comeback occurs I have to muscle through thirty terrible long dragged out losses because of the no concede function.
As long as you keep it 4/5 up to 30 minutes an early concede where your team has a chance is extremely rare and just does not occur that often.
this. so tired of every single game lasting an hour because whoever is winning just wants to keep farming and only push the throne at the last possible moment |
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| justinpal United States. April 12 2012 18:37. Posts 3233 | Profile # |
| Like this community will get any worse from a concede. |
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| MrProperSK Slovakia. April 13 2012 01:58. Posts 1 | Profile # |
| Concede isn't good option, because new players are usually clueless and lot of the games can be won even thought your team has bad score. For example you can have yoru carry farmed and your support feeding their supports. I don't see problem in this case, but most of the noobs will want to concede, because they don't know that farmed carry can win the game very easily, while fed supports arent as important. |
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| Cloudsong Luxembourg. April 13 2012 02:51. Posts 60 | Profile # |
| I voted for concede option. I am familiar with the option, cause I play Hon and I absolutely want the option... The thing is Dota 2, same as Hon is a game, where you can be outpicked and fighting a losing battle is no fun, thats how I feel atleast. |
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| PartyBiscuit Canada. April 13 2012 03:43. Posts 4222 | Profile # |
Hmm I posed a bit back in this thread, but since the poll is starting to barely swing in favour of concede, I just want to reiterate that there are so many different ways in which to implement concede (time limits, number of times to call it, 4/1 majority, 5/0 unanimous).
For every game where your team is down 20-1 and your team members are magically not demoralized and you end up carrying after one hour of intense turtling and lane rotations, you have so many more games where your allies are just going to be sitting in the fountain afk (which Dendi aggravatingly does on stream), intentionally feeding kills, flying the courier around, etc. If all people want to quit, why not let them? Why punish someone further for having to sit through terrible team mates or afk-farm enemies. The DOTA community will expand by quite a large margin once again when DOTA2 is officially released and having a concede implemented properly won't change the already questionable mentality of the current community.
Epic comebacks can only come with great coordination and communication, something that 1) is rarely going to happen in solo queue and 2) isn't something that even needs to be really taught in solo queue because to get the full experience of DOTA you should play arranged 5s anyway, where it is possible to construct an actual (and meaningful) comeback. |
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| fallore United States. April 13 2012 03:44. Posts 141 | Profile # |
| I do not understand how people can not want a concede option. You can't trap players into a game they don't want to play just for your enjoyment... and if your team decides that you've lost, your opinion shouldn't outweigh the majority. Sometimes you're fed up and you want to start a new game, or you hate your team, or you got severely outpicked, or the other team lvl 1 roshan'd, took it again at 10 minutes, and now you're 5 levels down, dont stand a chance and they have no intention of finishing. Plus they have pudge. You're gonna have a bad time. |
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| Pseudoku Canada. April 13 2012 04:42. Posts 428 | Profile # |
| I don't want a concede option. A lot of the time when I'm using Naix my team underestimates how strong it is as a carry (until I wipe the enemy team of course). |
| | "An operating system is similar to a government. Like a government, it performs no useful function by itself." - Silberschatz, Galvin, Gagne | |
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| crydee April 13 2012 05:13. Posts 81 | Profile # |
On April 13 2012 04:42 Pseudoku wrote: I don't want a concede option. A lot of the time when I'm using Naix my team underestimates how strong it is as a carry (until I wipe the enemy team of course).
Don't hide in the woods all game until you're 16 and fat on gold and let you're team get so demoralized in the first place! So many times I see a carry shunning any fights until it's too late! |
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| Pseudoku Canada. April 13 2012 05:21. Posts 428 | Profile # |
On April 13 2012 05:13 crydee wrote: Show nested quote +On April 13 2012 04:42 Pseudoku wrote: I don't want a concede option. A lot of the time when I'm using Naix my team underestimates how strong it is as a carry (until I wipe the enemy team of course).
Don't hide in the woods all game until you're 16 and fat on gold and let you're team get so demoralized in the first place! So many times I see a carry shunning any fights until it's too late!
Who says that I wiped at 16? I do it frequently right after armlet. |
| | "An operating system is similar to a government. Like a government, it performs no useful function by itself." - Silberschatz, Galvin, Gagne | |
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| CeriseCherries United States. April 13 2012 06:24. Posts 4704 | Profile Blog # |
| meh i can see both sides -_- but when the score looks like 19-2 20 minutes in, I don't want to wait and draw it out.... especially the last 5 painful minutes where pudge camps your spawn and pulls you into their team while their minions slowly gnaw away the rest of your buildings... |
| | Remember, no matter where you go, there you are. |
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| crydee April 13 2012 11:42. Posts 81 | Profile # |
| Come backs were more possible when you had a leaver and a sudden gold influx to your carry if he can sell everything was possible. |
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