| Mr. Wiggles Canada. April 04 2012 13:15. Posts 4685 | Profile Blog # |
| Bluelightz, what spots are mined? |
| | "Dulce et decorum est pro Aiur mori" -Zealot | TL Mafia is the best sub-forum around, no lie! |
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| Cephiro Finland. April 04 2012 13:21. Posts 662 | Profile # |
| Blue, I wouldn't reveal it quite yet if I were you. If I don't remember wrong, in DF1 the evil toy with the ability to turn the lights off was still able to see +/- 1 queues from himself, and thus the only one you are helping by telling that is scum, until we decide to do something together as town. |
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| Nemesis Canada. April 04 2012 13:21. Posts 2325 | Profile Blog # |
On April 04 2012 13:11 Cephiro wrote: My analysis coming up soon. Syllo is confirmed scum from my POV now. Nemesis, if that's a day-vig, I sure hope for your sake that you're ready to take the consequences if you fail.
It's not a day-vigi. It's a one time power that allows me to move one person 3 positions upward towards the fire.
Also with that, I think syllogism is probably scum. I have town read on cephiro, so syllogism is probably scum.
It's late for me right now, I'll gather my thoughts tomorrow. |
| | Lee Young Ho fighting! KT P are just CHINTOSSTIC. |
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| Cephiro Finland. April 04 2012 13:23. Posts 662 | Profile # |
Also, since the trap blows up at the end of the day, moving around should be relatively safe for now.
I suggest that town pushes me towards the item at the lethal queue. |
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| Tobon United States. April 04 2012 13:23. Posts 320 | Profile # |
I was going to suggest we agree on pulling Syllo down to the bottom, and as soon as enough people agreed, we'd all do our pulls. Now that we're in the dark and can't know how many it will take, I don't see any reason not to just do it.
I'll be pulling Syllo in 5-10 minutes unless people tell me it's a bad idea. |
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| wherebugsgo United States. April 04 2012 13:25. Posts 7931 | Profile Blog # |
let's push Tobon and pull syllo lol
Cephiro why do you want the item? |
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| Cephiro Finland. April 04 2012 13:28. Posts 662 | Profile # |
| My main reason for doing this is not the item. I have another plan in mind, but I will need town assistance for that. Reaching the item however will confirm that I've reached the lethal queue, which helps both in ensuring my idea works, and gaining the item for town is also a good thing. I will be open and use it as town wants if you require that. If you help me with this, I can get a scum killed. |
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| Tobon United States. April 04 2012 13:28. Posts 320 | Profile # |
On April 04 2012 13:25 wherebugsgo wrote: let's push Tobon and pull syllo lol
I agree with half your plan. :-) Are we going to get to see your reasoning on me, now that it isn't night? |
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| Cephiro Finland. April 04 2012 13:29. Posts 662 | Profile # |
| Also Tobon, please do not use your pull on syllo yet. I should be able to kill him if you help me. |
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| Tobon United States. April 04 2012 13:31. Posts 320 | Profile # |
On April 04 2012 13:29 Cephiro wrote: Also Tobon, please do not use your pull on syllo yet. I should be able to kill him if you help me.
I am certainly willing to wait. You want to be pushed, then? |
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| Cephiro Finland. April 04 2012 13:33. Posts 662 | Profile # |
| Yes, but we should have more people for that before we do it. I wouldn't want to get stuck halfway and waste some of the town chances to kill scum if I only get 1-2 pushes now, as I am not certain how far I am from the lethal area. |
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| Tobon United States. April 04 2012 13:35. Posts 320 | Profile # |
| Okay. I am hereby promising to push Cephiro and (should his plan fail or it otherwise becomes necessary) pull Syllo. |
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| Tobon United States. April 04 2012 13:38. Posts 320 | Profile # |
Now, that having been said: Assuming that your power is some sort of swapping ability, so you end up safe and someone else ends up in the fire zone, doesn't it require the same number (well, similar number, since we don't know actual positions) of PoPs to get you there as it would require to get the presumed scum there? So is the advantage only that you get the item as well? Or is there something more clever going on here?
And I suppose feel free not to answer if it reveals too much, I just want to know if we could fry scum with the same PoPs and save your power for a day when you could see what you were doing... |
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| Snarfs Canada. April 04 2012 13:39. Posts 764 | Profile # |
| Why would scum kill Sbrubbles unless they want syllo to die? It doesn't make sense.... |
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| wherebugsgo United States. April 04 2012 13:40. Posts 7931 | Profile Blog # |
On April 04 2012 13:39 Snarfs wrote: Why would scum kill Sbrubbles unless they want syllo to die? It doesn't make sense....
Scum couldn't have killed Sbrubbles, I don't think, unless they had a KP role. Scum KP is listed at 1. |
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| Cephiro Finland. April 04 2012 13:41. Posts 662 | Profile # |
| Also, what do you others think about the nullify abillity? I have my reasons to believe it is very limited, at most 2-shot, most likely oneshot. If anyone can tell something about queue positions, you should come forth with the information as well, as I cannot see town getting hurt more than having a benefit of it. |
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| Tobon United States. April 04 2012 13:41. Posts 320 | Profile # |
On April 04 2012 13:39 Snarfs wrote: Why would scum kill Sbrubbles unless they want syllo to die? It doesn't make sense....
There's also the possibility that we had a mistaken town vig. Sbrubbles was under suspicion, I could imagine him getting killed by a towny with poor judgement. |
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| Snarfs Canada. April 04 2012 13:44. Posts 764 | Profile # |
On April 04 2012 13:40 wherebugsgo wrote: Show nested quote +On April 04 2012 13:39 Snarfs wrote: Why would scum kill Sbrubbles unless they want syllo to die? It doesn't make sense....
Scum couldn't have killed Sbrubbles, I don't think, unless they had a KP role. Scum KP is listed at 1.
Ah good point. Says he was lost, not shattered. Was probably something else. Glad Palmar justified VE dying to save him. |
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| Tobon United States. April 04 2012 13:48. Posts 320 | Profile # |
For informational purposes, given the random locations on day 1, it would take 3-8 pushes to get someone into the fire zone: 3,4,5,5,5,5,5,6,6,6,6,6,7,7,7,8,8,8,8,8
It would take 6-11 pulls to pull someone off the bottom end: 6,7,7,7,7,7,8,8,8,9,9,9,9,9,10,10,10,10,10,11
That gives us the sort of numbers we'll need to work with to lynch. To get Cephiro to the item is potentially up to 4 spots more, so 7-12. |
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| Tobon United States. April 04 2012 13:49. Posts 320 | Profile # |
EBWOP: Congratulations Nemesis! If you are lucky, your 3-push may already have killed me!  |
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