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Multitasking and mechanics

Forum Index > StarCraft 2 Strategy 1 2 3 All
 
 StevieWonder333   April 12 2012 23:03. Posts 55
Profile # 
I usually have 60 apm in my games by the end of it, I don't spam the beginning, and I'm only in diamond. After beating the normal setting in multitask I had an apm of a bit more than 100 when I watched the replay. I played the game http://www.teamliquid.net/forum/search.php?q=multitask+2 and got 177 so think I have some potential for being good at multitasking. Any tips for improving apm from someone who remembers making leaps in improvement and the insight they remember gaining about mechanics?
Old Post

 
 PeanutsNJam   United States. April 12 2012 23:07. Posts 175
Profile # 
http://www.teamliquid.net/forum/viewmessage.php?topic_id=319876

http://www.teamliquid.net/forum/viewmessage.php?topic_id=326144

http://lmgtfy.com/?q=improving+starcraft+2+mechanics
Last edit: 2012-04-12 23:08:40
Old Post

 
 Tansu   Finland. April 13 2012 00:19. Posts 63
Profile # 
My tip: just play a lot of games and learn to use hotkies well (every of them, camera hotkies also).

Btw, 60 apm for diamond player is standard and nothing special. I'm in master league with over 100apm and I guess it has got better slowly all the time. I mean there hasn't been big leaps in my improvement. 177 is pretty good though from the multitask 2 game or then you have just played it a lot.
Old Post

 
 mtszyk   April 13 2012 00:36. Posts 19
Profile # 
Proper usage of hotkeys is really what greatly increased my multitasking. Basically I just split my armies into their appropriate control groups and got used to it. Now without any higher APM than I had before I can multitask better because I can do the same things I used to do with fewer actions.

As an example (I play zerg), I have lings on one key, a small group of lings on another key if I'm harassing/counterattacking with them, I use camera hotkeys for injecting, if I have mutas they are on another group, infestors on another. If I have a brofestor hit squad, then they'll be on another. All of those are standard keys for me to use, so I never really have to think about where the groups are, just double tap 3 for harass lings, 4 for mutas, 5 for brofestors, space for all infestors, g for bulk army, etc.

My camera hotkeys are on Shift+QWEASD (Ctrl to set the location). This has an unfortunate side effect of disabling the ability to do shift+hold position (w, wait), and shift + d or e for abilities, but it has yet to affect my play. Instead I just use the ability with D or E first, then hold shift and click.

The camera hotkeys also help for spreading creep.

I use a DarkGrid-esque set of hotkeys, but a relatively small number of my keys actually match DarkGrid. The style is basically the same, though.

I'd recommend figuring out exactly how you want control groups, and also find a way to work in camera hotkeys if possible. /shrug
Old Post

 
 Absentia   United Kingdom. April 13 2012 01:02. Posts 772
Profile # 
LiquidTyler gave a brilliant piece of advice in what I think was an episode of State of the Game. Basically if you want to improve your multitasking ability, try to be thinking a couple of moves ahead of what you're actually doing right now.

It's the same kind of idea as a macro circuit i.e. build supply depots > make workers > build units > update infrastructure. Having a circuit like this improves your general apm because you've got planned moves ahead of a particular moment.
Thinking about it outside of a macro circuit, then, you might apply this philosophy to army movements, drop plays, ability usage.

A concrete example is a terran push in TvZ. One ought to be thinking, as their army is moving foward, 'at point x I need to siege my tanks/split my marines/drop this medivac at point y/drop this medivac and point z' and so on.

Hotkeys, as other people have said above me, are also super important but having a sequence of actions in mind whilst playing is also key to improving your multitasking.
Last edit: 2012-04-13 01:08:03
Old Post

  superbarnie   United States. April 13 2012 01:04. Posts 280Profile # 
I'm silver and I have 100 apm. I always thought diamond players should have atleast 150 apm.
Zerg OP | CreansRNub | k-Poop | Zerg OP | Sea lions | \\m//
Old Post

 
 romelako   United States. April 13 2012 02:10. Posts 370
Profile Blog # 
Honestly, you will only get faster by continuing to play the game over and over again. There really is no "secret" to getting faster. It's like running. You need to continue to run in order to build muscle so you can run faster. Obviously if you jog like a snail, you're not going to gain any muscle. So make a point every game to play a little faster than the last one. Play outside of what you're comfortable with. You'll find that your APM will increase.
Old Post

 
 itsMAHVELbaybee   April 13 2012 02:31. Posts 223
Profile # 
Do aggressive builds like 2rax in TvZ/TvP. Keeping unit control consistent while macroing back at home is key. By opening aggressive builds, you have to multitask right from the beginning. Also the unit count and hotkey groupings will be low so that it'll be easy on your fingers but still requiring you to mentally check money, supply, macro, and micro.
I am boss. -Minami-ke
Old Post

 
 StevieWonder333   April 13 2012 02:36. Posts 55
Profile # 

On April 13 2012 01:02 Absentia wrote:
LiquidTyler gave a brilliant piece of advice in what I think was an episode of State of the Game. Basically if you want to improve your multitasking ability, try to be thinking a couple of moves ahead of what you're actually doing right now.

It's the same kind of idea as a macro circuit i.e. build supply depots > make workers > build units > update infrastructure. Having a circuit like this improves your general apm because you've got planned moves ahead of a particular moment.
Thinking about it outside of a macro circuit, then, you might apply this philosophy to army movements, drop plays, ability usage.

A concrete example is a terran push in TvZ. One ought to be thinking, as their army is moving foward, 'at point x I need to siege my tanks/split my marines/drop this medivac at point y/drop this medivac and point z' and so on.

Hotkeys, as other people have said above me, are also super important but having a sequence of actions in mind whilst playing is also key to improving your multitasking.


That's good. It takes great sense of time to do that I think. practice practice practice
Old Post

 
 StevieWonder333   April 13 2012 02:40. Posts 55
Profile # 

On April 13 2012 00:19 Tansu wrote:
My tip: just play a lot of games and learn to use hotkies well (every of them, camera hotkies also).

Btw, 60 apm for diamond player is standard and nothing special. I'm in master league with over 100apm and I guess it has got better slowly all the time. I mean there hasn't been big leaps in my improvement. 177 is pretty good though from the multitask 2 game or then you have just played it a lot.


i guess I shouldn't have said " only in diamond", I didn't mean for the fact I had 60 apm to be connected to the diamond part. I said " only" because I'm on TL where pros go. I said 60 because I think it's low.
Old Post

 
 Sejanus   Lithuania. April 13 2012 02:48. Posts 277
Profile Blog # 

On April 13 2012 01:04 superbarnie wrote:
I'm silver and I have 100 apm. I always thought diamond players should have atleast 150 apm.

To be honest, I find it hard to believe.
Friends don't let friends massacre civilians
Old Post

 
 xsnac   Romania. April 13 2012 03:00. Posts 697
Profile Blog # 

On April 13 2012 01:04 superbarnie wrote:
I'm silver and I have 100 apm. I always thought diamond players should have atleast 150 apm.


im master and i have 110 apm . and i do very well actualy . you should do something with 100 apm not just spam ffs.
i5@ 4,3ghz - 1,25 v
Old Post

 
 Demonhunter04   April 13 2012 03:38. Posts 1470
Profile # 

On April 13 2012 02:48 Sejanus wrote:

Show nested quote +


To be honest, I find it hard to believe.


I was a ~100 APM gold for the longest time, without spam. I expected masters to all be around 200 or something.


On April 13 2012 03:00 xsnac wrote:

Show nested quote +



im master and i have 110 apm . and i do very well actualy . you should do something with 100 apm not just spam ffs.


You play Protoss though right? Protoss requires less APM. From the replays I've seen, even masters terrans and zergs are often below 150 APM though.
Last edit: 2012-04-13 03:48:08
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
Old Post

 
 IPlaySC   United States. April 13 2012 03:52. Posts 79
Profile # 
APM definitely does not equal skill. I can maintain 400 APM and build nothing. Watch the Day9 daily(ies?) about mechanics if you want to improve that aspect of your play
Old Post

 
 Demonhunter04   April 13 2012 03:54. Posts 1470
Profile # 

On April 13 2012 03:52 IPlaySC wrote:
APM definitely does not equal skill. I can maintain 400 APM and build nothing. Watch the Day9 daily(ies?) about mechanics if you want to improve that aspect of your play


We are already aware of this. Thanks for trying to help, but we hear this every time someone brings up APM.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
Old Post

 
 SiNKami   United States. April 13 2012 04:03. Posts 1764
Profile Blog # 
Yea I realized like maybe 3 days ago that me spamming has held me back so much. I dropped from 256 apm to around 130ish and now im handling everything easy. Im diamond btw on my way to masters now.
Im black. TrainerRedNA.382 "It's not about how many fights you've won, it's about who you've fought"
Old Post

 
 StevieWonder333   April 13 2012 04:08. Posts 55
Profile # 
guys, it's clear that the logical statement of " if you are a pro then you have apm of >150" is true while the converse of this statement is not true. " If you have high apm then you are a pro". I think we can all agree on this. Someone in silver with an apm of 100 isn't playing the game but is like a kid mashing on a piano with his wrists, sorry to say. I want this discussion to be about multitasking and awareness, not spamming. Spamming is stupid. I'm talking about watching a replay of a pro who's screen is a flurry of different cameras while he's drawing the game he wants starcraft to be, like an artist. Continue.
Last edit: 2012-04-13 04:09:16
Old Post

 
 StevieWonder333   April 13 2012 04:15. Posts 55
Profile # 
somebody spamming wildly to get a high apm while not yielding results ( winning) is like a five year old being told that engineers play with legos when they're kids and then that five year old starts throwing legos around the house because he wants to be an engineer. The people stuck in bronze with an APM of 200 are these kids. They know pros have high APM so they do it. They're just doing it wrong.
Old Post

 
 Tal0n   United States. April 13 2012 04:16. Posts 170
Profile # 
spam at the start :D
Old Post

 
 HyperionDreamer   Canada. April 13 2012 04:21. Posts 1053
Profile Blog # 

On April 13 2012 03:52 IPlaySC wrote:
APM definitely does not equal skill. I can maintain 400 APM and build nothing. Watch the Day9 daily(ies?) about mechanics if you want to improve that aspect of your play

This is true, and APM is relative based on the game that you're playing and how well your brain is thinking ahead.

Because of my years playing bw I have about 250 apm, but in sc2 I feel like I don't have to get any faster, just make better decisions, whereas in bw I felt like 250 was nowhere close to enough. If you want to get faster, first just force yourself to spam hardcore between doing everything that's actually useful. After you get that "false apm" up with spam, then you can go back through your games and actually re-distribute that apm into useful stuff like injecting, splitting units up, spreading overlord etc etc...
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Old Post

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