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A Declaration of Interdependence - Page 14

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 All
 
 Gingerninja   United Kingdom. April 16 2012 19:50. Posts 1292
Profile Blog # 

On April 16 2012 19:39 Jockmcplop wrote:
Have you guys ever played a game that was not made by Blizzard?


Valve support their games incredibly well. They aren't the only ones, lots of companies provide long standing support because if they ever want to release a sequel in this fast moving business they need to have people stick with them. Also a well supported multiplayer, stops people trading in the game and buying something else, and helps draw others to it.


On April 16 2012 19:39 Jockmcplop wrote:
Take my advice, stop biting the hand that feeds you, because maybe, just maybe, one day Blizzard will have had enough of this insane whining and just cut off support altogether.


If they do, they lose our support.. financially. Why are people defending a company for taking things away from the consumer? Guess what.. it's a capitalist market.. They work for us. We do not need them, they need us.
(or at least they should, if people wouldn't just buy stuff regardless of the abuses the companies do... see EA since.. forever)

They have two more expansions they wish us to buy. We want to buy them. But we should not put up with their negligence its a 2 way system afterall. You give us the product we want.. we'll give you the money you want. Everybody is happy.
Last edit: 2012-04-16 19:51:06
戦いの中に答えはある
Old Post

 
 Apolo   Portugal. April 16 2012 19:59. Posts 1213
Profile # 
Google's main focus is "users first". Having profit, with the user in mind at all times. Blizzard's main focus is "stockholders first, users second". When there comes a Google minded company to the RTS industry, the ones with this old way of thinking will get stumped so hard it will be funny to watch. It's pretty obvious how discontent the community is, the only reason there's not much we can do, is because we have to wait for another competitior to come, and can't change right away. In this time and age, if there was another competitor to blizzard with google's mindset, they would be either a dead company or a very fast changing one.
 
Old Post

 
 legatus legionis   Netherlands. April 16 2012 20:01. Posts 548
Profile # 
I don't want to participate in the deep discussion. Simply remark on the way the polls are set up. With the note that I'm not trying to bash. I just hate polls.

4 polls. 3 of which have a neutral "yes/no" answer. The fourth is biased. It has seemingly worthless options which are just like making an option called "other" but then splitting that one "other", "something else", "another thing". It works to spread votes and creates a curve making the "real" option (which is again nicely placed as the fifth pick because it's a conclusion.) stand out in such a way that makes it look more legit and authentic, as if it's an actual good poll, and thus give that one more value.

Put simply, yes/no is clear. pick me/shit option is also clear. Clearly biased. Now when you make it into: shit option/joke option/pick me/ultra bad option that clear biased is suddenly covered up. Regardless of any intent, just having this mechanic in your poll deludes votes and makes the voting process flawed and thus the outcome worth less.

Everything is build up to support that "pick me" point. Then try not to take away it's value.

I really dislike these poll systems. Especially when someone is aware of what they are doing and has good intent. I would guess those are the situations where most of the "serious" polling abuse comes from, since the one making the poll is "good" enough to set it up properly to serve his purpose.

I don't mean to say it's not a good piece, I don't agree or anything like that. It has good points and the discussion it has spawn seems most excellent. I guess I just want to be able to vote blanco...
Old Post

 
 Grovbolle   Denmark. April 16 2012 20:06. Posts 2577
Profile Blog # 

On April 16 2012 20:01 legatus legionis wrote:
I don't want to participate in the deep discussion. Simply remark on the way the polls are set up. With the note that I'm not trying to bash. I just hate polls.

4 polls. 3 of which have a neutral "yes/no" answer. The fourth is biased. It has seemingly worthless options which are just like making an option called "other" but then splitting that one "other", "something else", "another thing". It works to spread votes and creates a curve making the "real" option (which is again nicely placed as the fifth pick because it's a conclusion.) stand out in such a way that makes it look more legit and authentic, as if it's an actual good poll, and thus give that one more value.

Put simply, yes/no is clear. pick me/shit option is also clear. Clearly biased. Now when you make it into: shit option/joke option/pick me/ultra bad option that clear biased is suddenly covered up. Regardless of any intent, just having this mechanic in your poll deludes votes and makes the voting process flawed and thus the outcome worth less.

Everything is build up to support that "pick me" point. Then try not to take away it's value.

I really dislike these poll systems. Especially when someone is aware of what they are doing and has good intent. I would guess those are the situations where most of the "serious" polling abuse comes from, since the one making the poll is "good" enough to set it up properly to serve his purpose.

I don't mean to say it's not a good piece, I don't agree or anything like that. It has good points and the discussion it has spawn seems most excellent. I guess I just want to be able to vote blanco...


Did you not read the OP??? He adresses the polls
GIVE ME COMMAND - Lies, damned lies and statistics: http://aligulac.com - @Sc2Aligulac - "I don't want Losira to go through because he is Zerg, but because he is Losira, he transcends all race" - TheBB
Old Post

 
 Jockmcplop   United Kingdom. April 16 2012 20:08. Posts 1073
Profile # 

Valve support their games incredibly well. They aren't the only ones, lots of companies provide long standing support because if they ever want to release a sequel in this fast moving business they need to have people stick with them. Also a well supported multiplayer, stops people trading in the game and buying something else, and helps draw others too it.

When was the last time Valve changed the user interface of a two year old game when there is an impending sequel? I do remember THQ doing this with company of heroes, but i am fairly sure that was just for security reasons. Blizzard ARE supporting this game well. They are still reacting to community concerns about balance, and making tweaks appropriately. People have to realise that the video games industry has changed for the worse. Some comprimise is required by the consumer to avoid a situation where expectations are too divorced from reality.

The main thing about this thread that makes me unhappy is not so much the specific points that were raised but the language that was used. Look at the language you have just used for example:



If they do, they lose our support.. financially. Why are people defending a company for taking things away from the consumer? Guess what.. it's a capitalist market.. They work for us. We do not need them, they need us.
(or at least they should, if people wouldn't just buy stuff regardless of the abuses the companies do... see EA since.. forever)


This comes across as not only overly combative, but also incredibly naive. Blizzard's model is very consumer focused compared to alot of the larger gaming companies out there. Think about Call of Duty's recent lack of developement tools - alienating a large amount of their long term fan base - and that is one of the best selling, most lucrative games series ever released. Blizzard only works for us as much as they want to. They could hype games up as much as they wanted with their amount of money, and drop support months after release. They are meeting the community half way here, because they have to come up with a cost effective way of doing business while trying to keep the fans happy. But it doesn't matter how much they do, people will always want more.
Don't get me wrong, if you want to complain about the state of the industry i will be right there with you. I hate the direction that it has taken. But as a consumer who has been burned many times by developers who just don't care about their product at all, i feel that all this drama is about relatively minor complaints, and as such should be taken with a pinch of salt.


Why are people defending a company for taking things away from the consumer?


They have not taken anything away from us... They have done their best to make sure Starcraft 2 is a quality product. What i am saying is that there comes a point when making massive changes to the user interface of an old game is just pointless. Blizzard will have a deadline to get HOTS out. They need to meet that deadline. Surely the best option for everyone is that they listen to what people want, and implement it into HOTS instead of dedicating a huge amount of time to reacting to every whim of certain vocal members of the community.
would you mind taking that elephant out of my fridge?
Old Post

 
 SEA KarMa   Australia. April 16 2012 20:17. Posts 425
Profile # 
excellent post with all of the main points. I couldn't agree more. BLIZZARD DO SOMETHING!
"terrible, terrible damage". terrible, terrible design.
Old Post

 
 fr0d0b0ls0n   Spain. April 16 2012 20:25. Posts 43
Profile # 

On April 16 2012 19:15 TheMatrix wrote:
These aren't some new earth shattering features, these are features that were already there in their games 12 years ago.



That doesn't mean that those features magically appear on a new game, or are easy to implement. Is not like they can copy/paste the code between games. Each feature needs X man-hours, and you need to distribute the work, and give each feature a priority, and not every feature can be implemented in time.

Each of the features the community wants would have delayed or taken the place of another feature on WoL, or will delay or take the place of another feature on HotS (except if it's already planned for it).

Also they have an schedule, and they can't just abandon everything they are doing and do whatever we want them to do. Even if a feature we propose to Blizzard is accepted, it could take them more than a year to find space in their schedule to implement it.

That's how software programming works, and we can't really change it. We can hope that Blizzard implements what we want, but we can't also hope they'll do it right now. Also we can hope they increase the priority of the stuff we want, but they'll never stop other features half way done, that's not productive.
I should warn you, getting what you want and being happy are two quite different things.
Old Post

 
 Gingerninja   United Kingdom. April 16 2012 20:33. Posts 1292
Profile Blog # 

On April 16 2012 20:08 Jockmcplop wrote:

Show nested quote +


When was the last time Valve changed the user interface of a two year old game when there is an impending sequel? I do remember THQ doing this with company of heroes, but i am fairly sure that was just for security reasons. Blizzard ARE supporting this game well. They are still reacting to community concerns about balance, and making tweaks appropriately. People have to realise that the video games industry has changed for the worse. Some comprimise is required by the consumer to avoid a situation where expectations are too divorced from reality.


At this point, people would kill for valve to even mention a specific sequel...
They do tinker with games, the difference is, HLTV is everything that battle.net is not for spectating. And the DOTA Beta interface is much better than SC2's which is a full product..


On April 16 2012 20:08 Jockmcplop wrote:
The main thing about this thread that makes me unhappy is not so much the specific points that were raised but the language that was used. Look at the language you have just used for example:


Show nested quote +


This comes across as not only overly combative, but also incredibly naive. Blizzard's model is very consumer focused compared to alot of the larger gaming companies out there. Think about Call of Duty's recent lack of developement tools - alienating a large amount of their long term fan base - and that is one of the best selling, most lucrative games series ever released. Blizzard only works for us as much as they want to. They could hype games up as much as they wanted with their amount of money, and drop support months after release. They are meeting the community half way here, because they have to come up with a cost effective way of doing business while trying to keep the fans happy. But it doesn't matter how much they do, people will always want more.
Don't get me wrong, if you want to complain about the state of the industry i will be right there with you. I hate the direction that it has taken. But as a consumer who has been burned many times by developers who just don't care about their product at all, i feel that all this drama is about relatively minor complaints, and as such should be taken with a pinch of salt.


Ok maybe I was a little over dramatic, but people saying stupid things like we are lucky to be supported drives me nuts. The industry has changed, multiplayer support is part of the deal now. Starcrafts success was built on its multiplayer, with 2 other expansions to go, they need to support the game in order to keep people interested, thats just how it is. Its in their best interests to keep engaged with it.



On April 16 2012 20:08 Jockmcplop wrote:

Show nested quote +



They have not taken anything away from us... They have done their best to make sure Starcraft 2 is a quality product. What i am saying is that there comes a point when making massive changes to the user interface of an old game is just pointless. Blizzard will have a deadline to get HOTS out. They need to meet that deadline. Surely the best option for everyone is that they listen to what people want, and implement it into HOTS instead of dedicating a huge amount of time to reacting to every whim of certain vocal members of the community.


SC2 is not an old game, the changes have been asked since beta.. HotS is an expansion to this game.. which will use the same system, they are not going to use different interfaces.
If they actually came out and said, that they were going to add all this into HotS that;d be one thing, but they haven't. We want a good product, surely the fact their fanbase holds them up as almost perfect should be proof enough we're not trying to ruin the game, we just want it to be the absolute best it can be. Having features that have been genre standard for 10 years+ and were available in their own games until recently, is not a big ask.
戦いの中に答えはある
Old Post

 
 BXiT   France. April 16 2012 20:37. Posts 44
Profile # 
I can't agree more with OP. Here is a comment that got farily unoticed in Breadth of Gameplay in SC2 by Barrin. I think it is another example/view of the position Blizzard has put itself regarding its community.

TL;DR : Blizzard is too strong (much more than it was in BW, you HAVE to realize that!) and we are in a corner...


On March 20 2012 23:35 BXiT wrote:
First of all I think that even if the idea presented here is quite simple, the analysis of its implications is really genius. It really deserved some tries. But even if it proves to be the right solution, there is still a long road to go through, with various possibilities, before seeing it became the next generation of sc2. I'd like to discuss that a little bit, if it fits here.

Disclaimer : English is not my first language. So I tend to simplify my explanations, and it tends to be less structured and argumented than it should be. Please make an effort the understand me first, I would love to be go into more details on demand.

Blizzard behavior

Blizzard have always told us that they have made an esport friendly game and that esport phenomeon is there only because of us. As mention in the OP, the business model for this kind of game call for an appealing Massive Massive Damage game, with a renewal through expansions instead of game depth.

Even if Blizzard is extremely active right now balancing the game and proposing new features for bnet2. The people dedicated to that (at least some of the initial ones) seems to have been affected for the whole starcraft 2 series. I think it will all stop when the 2 expensions will be out.

The community power

After BW was released, only a few patchs were made for balance purpose. As the metagame is always evolving they did not get involved like they are doing right now. But the community managed, by map making and strategy creativity, to overcame everything.

Even if blizzard stop with the last expansion letting the game in a state that is not fit for esport, through the map editor, we can still make every balance we want, even units ones if it needed. It is only a matter of community acceptance or not, even if it will probably won't be necessary.

Acceptance by the pro and practice

The main problem trying to do it right now I think is related to the ladder. Unlike ICCup, Blizzard has their hand on the main ladder the pro are using to train. Thus, solving problem though map making, even if they are accepted for tournament, will cause them huge hurdle to train efficiently on it.

Blizzard already told that their ladder is not designed for the competitive scene. I can't see them include such competitive oriented map into the classical ladder, since there is still casual players.
The ideal thing would be to have another ladder with another map pool for Master player for instance, or another custom game system (like the w3 one) that allow to quickly find opponent. The problem is to find people of your level.

Many (foreign?) pro right now, mainly use laddering for training. If it become less relevant for them and if no other system came up, they can only achieve practice though real inside coached team training and maybe events like RedBull Lan, or through networking with other pro.

(Impact on tournament metagame and players histories)

If no other fast (thus popular) match making system featuring the new maps, the rate at which the game will be explored will be slower. Maybe for the better. It seems that the GM ladder meta-game is defining the strategy we will see at each tournaments. Only Slayers seemed to do some intern strategy work.

If the players do not immediatly encounter a new strategy on the ladder, maybe it will increase the value of in tournament or even in game adapation, or create some unbeatable player for a longer period or time. I kind of think of the multiples Stephano vs Polt series. + Show Spoiler +

The course of action

I see 3 possibilities here :
1. Implement the new ideas, make them popular so that Blizzard take them into account and then rebalance what's needed during the time they are here.
2. Implement the ideas, make them popular so that the Pro play with them in tournament, letting them having a hard time practicing for it.
3. Make a new ladder system popular, like ICCup, implement the ideas, make them popular so that the new ladder system will use them, so that the competitive scene in general will practice with them.

The better one is obviously the first. Blizzard is really closed and let little informations filter regarding their intentions and goals. Without going into their methodology for balance things out, the speed and the amount voice they give to the community, it seems pretty hard to try to solve it ourself through map making, while they are doing the same with stats change, new upgrades designed for their maps. Even more without concertation.

Since we can't have that much leverage on them to include us in the process, the only way would be to wait for them to finish their expansions and to let us alone deal with that.
But if you want to do it right now, I think the best way is the third one. In the end, we will have complete control over everything, and can even decide to reverse the change made by blizzard if it seems to soon for us.

Conclusion ; TLDR

In the end, I think it is a matter of who have control over the changes or not.
Through the popular use of their ladder, Blizzard (on purpose or not) kind of force us to not attempt radical change that will split the game into 2 differents gameplays.
We either do it on purpose and take the control back this way, and all the problems (and risks for esports) that come with fragmentation.
Or we let Blizzard having the control for now and continue to fight for being heard and answered, waiting for the 2 expansions to get out and Blizzard to back off. Hoping they will give us the control of the ladder map pool or we'll have to develop another one like ICCup.

Last edit: 2012-04-16 20:41:30
Old Post

 
 legatus legionis   Netherlands. April 16 2012 20:40. Posts 548
Profile # 

On April 16 2012 20:06 Grovbolle wrote:

Show nested quote +



Did you not read the OP??? He adresses the polls



You mean in under the spoiler
V: A Declaration of Interdependence
which makes no sense. and it is also the last point.


And lastly, about the Poll 4

Many people are saying it is skewed in one direction, but I will show you why you're wrong.


Small personal dislike. Using "but" and opening by telling your reader they are wrong. It creates conflict. Show they why they are wrong and they will say they are wrong themselves.


1 and 2 are obviously unfavorable, as they will get no results, or similar results to what we currently see.


they do get results. he is saying they are dummy options. exactly what I'm saying. it does delude the votes. they shouldn't be there. when they are absent it shows the huge skew more. (80% and 20 in dummy options becomes 95% in vs 5%. from which it's easily to derive the option that gets 5 is not a real option and that the poll is not used to actually poll, instead it's used to create this overwhelming one sidedness in order to use it to support something with which is why you add the dummy options. to hide this.

the reasoning giving does not support any claim that it does not have influence on the bias.



3, 4, and 5 are all in recognition that with Blizzard being the only person that can solve things, what can we take action towards to change Blizzard? 3 is to change the game, to another game. 4 is to change the company, via force. And 5 is to change their attitudes, by some way I don't really know.


all dummy options. continously in practice or proven to be ineffective/impossible way to achieve something.
and say command and conquer 5 comes out and i quit starcraft and go play that then there is no interdepence anymore.and everyone is always waiting for a new game.


The real reason this poll seems imbalanced, is because we all want to see a 6th option. We all want to see "Community Saves the Day", where mapmakers are able to put great maps into a community-run ladder, where third party programs and mods are easy to implement and enhance the game, and where tournaments don't have jarring disconnects, ruining the amazing feeling going on in a game.

I favor none of the options, and I think a lot of us would prefer a 6th option, but we do not have that option. Which, again, is the main point of this entire thread.


final defense is a rationalization. what is proposed as a 6th option isn't an option it isn't even a solution, it's an end goal that isn't actively controlled.

I shouldn't have bothered writing this. Using ???, saying only he addresses the polls but not checking what that actually means and then using that to refute any of my points and put me in my place.
Old Post

 
 Legatus   April 16 2012 20:42. Posts 61
Profile # 

On April 16 2012 13:27 Bluerain wrote:
i cant wait for another developer to come along and create a better RTS game that we can all migrate to. until then, ill just be watching GSL and possibly play HOTS single player campaign. starcraft 2 is a great single player game for its story and lore but thats about it. since its only single player, ill prolly be trying to find a hack/crack instead of paying for the game like i did for WOL. although there is the login requirement, im sure someone will find a workaround.

blizzard is just riding the popularity of their previous accomplishments. starcraft 2 will be replaced by a better RTS and all we'll have will be memories of BW. this is fine though, no company can stay at the top for long w/o letting greed compromise their creativity/vision

How do you know there will be a better RTS? Is there any information at all about some company developing one, because if so I haven't heard of it. I must say I'd like Valve to take a shot at it.
Old Post

 
 Grovbolle   Denmark. April 16 2012 21:52. Posts 2577
Profile Blog # 

On April 16 2012 20:40 legatus legionis wrote:
+ Show Spoiler +
I shouldn't have bothered writing this. Using ???, saying only he addresses the polls but not checking what that actually means and then using that to refute any of my points and put me in my place.


Yet you bothered, because you wanted to put me in my place, I agree with you, his polls does not actually do what a poll is supposed to do, however you are welcome to create "real" polls, yet you haven't.

Whether or not you like the answers he propose to you, all the answers he comes up with are nominal, and as such no one is greater than the other.
Which option would you like added to the: "Which solution do you prefer" question? Other than "blanco/neither".
His options, even though some of them might seem stupid to you, doesn't seem stupid to everyone since someone voted them (and yes I know the OP himself called them stupid/dummy answers).

At the end of the day, who is going to conclude anything from this OP and his polls? It is with this OP as it is with a lot of things, it will sooner or later be forgotten in a pile of threads known as page 2 and beyond of "SC 2 General"
Last edit: 2012-04-16 21:56:31
GIVE ME COMMAND - Lies, damned lies and statistics: http://aligulac.com - @Sc2Aligulac - "I don't want Losira to go through because he is Zerg, but because he is Losira, he transcends all race" - TheBB
Old Post

 
 HardlyNever   United States. April 17 2012 00:42. Posts 890
Profile Blog # 

On April 16 2012 16:23 Gingerninja wrote:


Show nested quote +



and it's a damn shame the best game is tied to a for profit organisation. Can you imagine Fifa charging you money every time you wanted to have a kick around with your friends? Esports really needs to grow and into it's own self sustaining industry without these profit mongering companies holding us back over adding in basic DAY 1 features such as replay sharing, game reconnection because it doesn't pay their dividends by making the best product possible, when merely decent will get by.


Exactly the disconnect from reality that I see going on in this thread. Are you seriously suggesting video game companies should not be for-profit entities? Did you seriously just compare dinky little esports to soccer(football)?

You are either trolling or straight crazy.
 
Old Post

 
 Euronyme   Sweden. April 17 2012 01:23. Posts 3781
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On April 16 2012 20:25 fr0d0b0ls0n wrote:

Show nested quote +



That doesn't mean that those features magically appear on a new game, or are easy to implement. Is not like they can copy/paste the code between games. Each feature needs X man-hours, and you need to distribute the work, and give each feature a priority, and not every feature can be implemented in time.

Each of the features the community wants would have delayed or taken the place of another feature on WoL, or will delay or take the place of another feature on HotS (except if it's already planned for it).

Also they have an schedule, and they can't just abandon everything they are doing and do whatever we want them to do. Even if a feature we propose to Blizzard is accepted, it could take them more than a year to find space in their schedule to implement it.

That's how software programming works, and we can't really change it. We can hope that Blizzard implements what we want, but we can't also hope they'll do it right now. Also we can hope they increase the priority of the stuff we want, but they'll never stop other features half way done, that's not productive.


In case you havn't noticed. These complaints have been going on since the beta. This is not news to anyone.
Personally I don't care. SC2 has a 10.000 times better interface than for instance WC3.

I think the thing that bugs people the most are the things that were in the older games and that blizzard day 1 said "yes it's very high up on our to-do list" and that we've waited years for without any word whatsoever.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Old Post

 
 AlphaFerg   United States. April 17 2012 01:36. Posts 143
Profile Blog # 
I just want to point out that in the OP, I ask for people to post their own solutions. I would be more than happy to add a new poll. I like where the discussion is, though some people aren't reading the OP through all the way. Remember my main point:

Unlike Brood War, community is being punished for making improvements to the game. Blizzard therefore is the only entity that can enact changes to the game. How do we go about ensuring that these changes get made?
Aggies Fighting!
Old Post

 
 ChriseC   Germany. April 17 2012 01:42. Posts 380
Profile # 
its incredible how fast dota2 develops. sc2 is around 2 years old and bnet2 still looks like its just done by 50%
dunno why its so hard to finish things at blizzard

but still blizzard games are great
 
Old Post

 
 Gingerninja   United Kingdom. April 17 2012 01:50. Posts 1292
Profile Blog # 

On April 17 2012 00:42 HardlyNever wrote:

Show nested quote +



Exactly the disconnect from reality that I see going on in this thread. Are you seriously suggesting video game companies should not be for-profit entities? Did you seriously just compare dinky little esports to soccer(football)?

You are either trolling or straight crazy.


I'm neither. I'm also not talking about game companies.. they are a purely for hire entity than does a purpose, designs and programmes the game we play Esports with. You clearly read one sentence and didn't take the meaning behind it.

FTP games are released all the time, hell I was just playing Blacklight : Retribution last night. LoL is FTP. They are supported by micro transactions. It's not a HUGE leap to think that a game could be made purely for Esports.. and funded by tournament entry fee's and merchandise instead of buying champions or whatever. Judging by the amount of tournaments run, and people watching streams etc. Advertising and merchandise sales.
If enough people played it. The problem is, everyone may scream "for Esports!" but what they really mean is "for SC2!" and so unfortunately we'd likely never get a big enough switch to allow that to happen.

If you took out SC2's single player... how much does the games budget drop? How much of that budget could then be made via a kickstarter, via tournament entries, via team merchandise. Why should we not think bigger than what we have? We don't know if it's sustainable, because no one has ever tried. It'd probably fail without the large ad budgets of Activision and co. I have to wonder how many people would be cheering for Esports if it meant playing a non AAA release.

This is best case scenario for me, unrealistic at the moment yes... doesn't mean it wouldn't benefit us.
Ofc we'd need a governing body similar to how Korea has KESPA for this to work probably, but then as all the current Esports companies are trying to run each other into the ground anyway, guess that won't happen.

I think I've said all I can here, discussion is going around in cirlces. Maybe I'll post a blog on it, or if anyone wants to discuss it.. PM. I've probably gone way off topic anyway.
Last edit: 2012-04-17 01:59:26
戦いの中に答えはある
Old Post

 
 AirmaX   France. April 17 2012 03:14. Posts 10
Profile # 
This post is really interesting :
- the polls are clearly going into one direction and show us that blizzard, what ever effort they tried to put into the community, are far away from what the SC2 players were waiting for;
- the content of the post are directly linked with the evolution of the game itself and it's REAL ability in the esport development.

The term evolution is really important and I will explain you why ! Since the beta and the official launch of the game, the game changed on the "balance side" with a lot of tools :
- buff / nerf,
- ability added / removed,
- map changement (size / style / spawn position).

On this point, Blizzard was kind of "reactive". I say "kind of" because sometimes, they really put a LOOOOOT of time for answering simple problem (like close position on certain maps)....

We all followed and belived in the fact that the game will become more "FUN", more "BALANCED" and the show more "ATTRACTIVE" for the spectator.

As a big Fan of SC2, I still believe of the potential of the game and it's real ability of being the only game adapted for eSport.

Nevertheless, the statistics are talking for themselves :
- Saison 2 : 2,271,695 players Worldwilde,
- Saison 7 : 722,288 players Worldwilde.

Numerous post are made for changing some little things that make this game really annoying on the long term :
- The UI ( I wont talk about it again),
- the LAN problem,
- the evolution of the game itself ( from All in one base at the begining of the game, to this weird waiting of the 200/200 Deathballs with 12 mn macroing before engaging).

All thoses little things are really becoming heavy in everbody's mind ... Maybe I am wrong but I really have the feeling our community is shrinking little by little ...

The evolution of the number of viewers is ridiculous compared to other games like LOL.

Blizzard made a big mistake by betting on the Add On ... The players they lost wont put back money on a game in which they had no support...

The more HOTS is getting delayed, the less people will buy it !

The strategic development of the product (in 3 phases with 2 addon) will not be appreciated by the shareholder if the sales are decreasing in each phases...

Because they are (want to be) the only actor of the evolution of the game, they are responsible of it.

I really do HOPE they will be able to take decision and make big changes before HOTS by showing us they are not only CASH oriented and that hey DO CARE about us.

Otherwise, most of the SC2 community will shrink to a non-return point ....
http://www.dynastyz.com/
Old Post

 
 BXiT   France. April 17 2012 03:16. Posts 44
Profile # 

On April 17 2012 01:50 Gingerninja wrote:

Show nested quote +



I'm neither. I'm also not talking about game companies.. they are a purely for hire entity than does a purpose, designs and programmes the game we play Esports with. You clearly read one sentence and didn't take the meaning behind it.

FTP games are released all the time, hell I was just playing Blacklight : Retribution last night. LoL is FTP. They are supported by micro transactions. It's not a HUGE leap to think that a game could be made purely for Esports.. and funded by tournament entry fee's and merchandise instead of buying champions or whatever. Judging by the amount of tournaments run, and people watching streams etc. Advertising and merchandise sales.
If enough people played it. The problem is, everyone may scream "for Esports!" but what they really mean is "for SC2!" and so unfortunately we'd likely never get a big enough switch to allow that to happen.

If you took out SC2's single player... how much does the games budget drop? How much of that budget could then be made via a kickstarter, via tournament entries, via team merchandise. Why should we not think bigger than what we have? We don't know if it's sustainable, because no one has ever tried. It'd probably fail without the large ad budgets of Activision and co. I have to wonder how many people would be cheering for Esports if it meant playing a non AAA release.

This is best case scenario for me, unrealistic at the moment yes... doesn't mean it wouldn't benefit us.
Ofc we'd need a governing body similar to how Korea has KESPA for this to work probably, but then as all the current Esports companies are trying to run each other into the ground anyway, guess that won't happen.

I think I've said all I can here, discussion is going around in cirlces. Maybe I'll post a blog on it, or if anyone wants to discuss it.. PM. I've probably gone way off topic anyway.


You mean, like Trackmania Nation ? =)
I'd love to see that too, btw.
Old Post

  JiPrime   Canada. April 17 2012 03:19. Posts 688Profile # 

On April 17 2012 03:14 AirmaX wrote:
This post is really interesting :
- the polls are clearly going into one direction and show us that blizzard, what ever effort they tried to put into the community, are far away from what the SC2 players were waiting for;
- the content of the post are directly linked with the evolution of the game itself and it's REAL ability in the esport development.

The term evolution is really important and I will explain you why ! Since the beta and the official launch of the game, the game changed on the "balance side" with a lot of tools :
- buff / nerf,
- ability added / removed,
- map changement (size / style / spawn position).

On this point, Blizzard was kind of "reactive". I say "kind of" because sometimes, they really put a LOOOOOT of time for answering simple problem (like close position on certain maps)....

We all followed and belived in the fact that the game will become more "FUN", more "BALANCED" and the show more "ATTRACTIVE" for the spectator.

As a big Fan of SC2, I still believe of the potential of the game and it's real ability of being the only game adapted for eSport.

Nevertheless, the statistics are talking for themselves :
- Saison 2 : 2,271,695 players Worldwilde,
- Saison 7 : 722,288 players Worldwilde.

Numerous post are made for changing some little things that make this game really annoying on the long term :
- The UI ( I wont talk about it again),
- the LAN problem,
- the evolution of the game itself ( from All in one base at the begining of the game, to this weird waiting of the 200/200 Deathballs with 12 mn macroing before engaging).

All thoses little things are really becoming heavy in everbody's mind ... Maybe I am wrong but I really have the feeling our community is shrinking little by little ...

The evolution of the number of viewers is ridiculous compared to other games like LOL.

Blizzard made a big mistake by betting on the Add On ... The players they lost wont put back money on a game in which they had no support...

The more HOTS is getting delayed, the less people will buy it !

The strategic development of the product (in 3 phases with 2 addon) will not be appreciated by the shareholder if the sales are decreasing in each phases...

Because they are (want to be) the only actor of the evolution of the game, they are responsible of it.

I really do HOPE they will be able to take decision and make big changes before HOTS by showing us they are not only CASH oriented and that hey DO CARE about us.

Otherwise, most of the SC2 community will shrink to a non-return point ....

Why do TL'ers always forget that this isn't the only major BW/SC2 community?
Last edit: 2012-04-17 03:20:06
Old Post

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