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Starcraft 2 1v2 chances - Page 4

Forum Index > StarCraft 2 Prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Next All
 
 Deezl   United States. April 20 2012 05:06. Posts 329
Profile Blog # 
I would be happy to do this for money. Gold Terran here.
Three hundred lives of men I have walked this world, and now I have no time.
Old Post

 
 FeyFey   Germany. April 20 2012 05:07. Posts 4957
Profile # 
well worker rush, 1 toss for shields and imba probe attack, 1 terran for repair. But without the worker rush, its doable. Just have to prevent the 2 players from going over 200 supply together. And if your macro is superior the opponent has to defend together, which means there are alot of holes for harassment.
Anyway it was proven on multiple occasions that its doable. So sorry OP you are wrong ^^.
Old Post

 
 omgimonfire15   United States. April 20 2012 05:08. Posts 229
Profile Blog # 
At lower levels, definitely. Lower league players such as bronze-low gold have like half of everything a pro as at a certain point if both use the same strategy. Two masters though I doubt it. I don't see how holding off a double worker rush is the same as holding off two 4 gates, two proxy raxs, etc. Pros can win easily as well though, if they go for an early rush that kills one opponent then uses superior mechanics to get back on level with the other player.
Old Post

 
 Bishonen   April 20 2012 05:15. Posts 17
Profile # 

On April 20 2012 05:07 FeyFey wrote:
well worker rush, 1 toss for shields and imba probe attack, 1 terran for repair. But without the worker rush, its doable. Just have to prevent the 2 players from going over 200 supply together. And if your macro is superior the opponent has to defend together, which means there are alot of holes for harassment.
Anyway it was proven on multiple occasions that its doable. So sorry OP you are wrong ^^.


Nope, Im not proven wrong ^^ I've watched the first game of the grudgematch and I couldn't be bothered to watch any more of that. They had no clue what they're doing. On top of that the micro/macro and overall game knowledge was eghmm...lousy at best. One of the players went in with mutas into two thors and instead of microing them out, he started to be witty and typed "now youre dead" or something like that. It goes without saying, he lost most of them while killing 1-2 scv's ? :D

To make it more precise: I'm not asking if a pro could take any two scrubs who just have installed the game and are keen on trying new things and such. I'm talking about 2 players who arent even trying to become pro, but aren't braindead and do know stuff bout this sc2. All those comments that some of you might've pwnd some gold players are cool and all, but thats no wonder tbh. It's like saying that you have beaten two easy pc's. lol

Edit:
I watched some part of the second game and my first impression was wrong. They weren't even trying. The pink zerg thought that it's more important to make witty comments throughout the whole game than to work on his economy (constantly 200+ gold while not building anything ? :D).
Last edit: 2012-04-20 05:22:37
Old Post

 
 Stipulation   United States. April 20 2012 05:16. Posts 580
Profile Blog # 

On April 20 2012 04:04 ownyah wrote:
Lets say 1 player does a stargate allin, Player 2 commits to a 6-7 gate allin I dont see how anyone could hold it off. If the players are like Plat/gold, then probably not. However higher then that then no the pro loses.


I think that is exactly the kind of game that a pro could win vs two people.
For reference: I'm a low (~200 adjusted points) masters toss http://www.sc2ranks.com/us/1992410/Stips
Old Post

 
 Demonhunter04   April 20 2012 05:18. Posts 1482
Profile # 

On April 20 2012 05:00 Clarity_nl wrote:

Show nested quote +
On April 20 2012 04:51 Demonhunter04 wrote:

On April 20 2012 04:51 StavrosHL wrote:
lol , why getting tired of thinking so much instead of make that simple assumption : 2x worker rushes ( especially pp or zz ) will insta win the game no matter what lvl the opponent is.


Not true. HuK has held a double worker rush vs two master's league players. I think it was on TL Attack.



Two "master level" players, yeah. Masters in 2v2 does not equal masters in 1v1.

Hell, I know people in 1v1 bronze and in teamleagues they'd be platinum/diamond.


One was mid master 1v1, other was top master 1v1.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
Old Post

 
 Stipulation   United States. April 20 2012 05:24. Posts 580
Profile Blog # 
One thing that I didn't see anyone mention yet is the map. Big map with abusable air spaces would allow a pro to beat much better players than a small map.
For reference: I'm a low (~200 adjusted points) masters toss http://www.sc2ranks.com/us/1992410/Stips
Old Post

 
 Zorgaz   Sweden. April 20 2012 05:29. Posts 2721
Profile # 

On April 20 2012 05:18 Demonhunter04 wrote:

Show nested quote +
On April 20 2012 05:00 Clarity_nl wrote:

On April 20 2012 04:51 Demonhunter04 wrote:

On April 20 2012 04:51 StavrosHL wrote:
lol , why getting tired of thinking so much instead of make that simple assumption : 2x worker rushes ( especially pp or zz ) will insta win the game no matter what lvl the opponent is.


Not true. HuK has held a double worker rush vs two master's league players. I think it was on TL Attack.


Two "master level" players, yeah. Masters in 2v2 does not equal masters in 1v1.

Hell, I know people in 1v1 bronze and in teamleagues they'd be platinum/diamond.



One was mid master 1v1, other was top master 1v1.


If the map is so large that he can get out as many workers as the worker rushers have when they arrive (12) i guess it's possible. No way he can beat two Master league players workers with a lower amount of workers!?

Those guys don't deserve masters if he can anyway ^^
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random) Guineapigs <3
Old Post

 
 Demonhunter04   April 20 2012 05:32. Posts 1482
Profile # 

On April 20 2012 05:29 Zorgaz wrote:

Show nested quote +
On April 20 2012 05:18 Demonhunter04 wrote:

On April 20 2012 05:00 Clarity_nl wrote:

On April 20 2012 04:51 Demonhunter04 wrote:

On April 20 2012 04:51 StavrosHL wrote:
lol , why getting tired of thinking so much instead of make that simple assumption : 2x worker rushes ( especially pp or zz ) will insta win the game no matter what lvl the opponent is.


Not true. HuK has held a double worker rush vs two master's league players. I think it was on TL Attack.


Two "master level" players, yeah. Masters in 2v2 does not equal masters in 1v1.

Hell, I know people in 1v1 bronze and in teamleagues they'd be platinum/diamond.


One was mid master 1v1, other was top master 1v1.



If the map is so large that he can get out as many workers as the worker rushers have when they arrive (12) i guess it's possible. No way he can beat two Master league players workers with a lower amount of workers!?

Those guys don't deserve masters if he can anyway ^^


Watch the VOD. It was played on Twilight Fortress. HuK had fewer workers than his opponents (both Protoss if I remember correctly).
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
Old Post

 
 starcraft911   Korea (South). April 20 2012 05:35. Posts 1262
Profile Blog # 
I'm high masters and I feel like I could teach any 2 bronze league players enough in 20 mins to beat any pro. I'd probably do something like a 9 pylon 10 gate 10 gate from one and a 4 gate. If the cheese doesn't kill them it will fuck their econ enough to make the 4 gate capable of just an attack move victory.

That or just double 9,10,10. That shit is brutal to stop no matter who you are they can just attack move with their zealots and still win.
Last edit: 2012-04-20 05:36:41
Old Post

 
 Lasbike   France. April 20 2012 05:42. Posts 2834
Profile # 
Well it depends on builds. Some builds are just realllly strong, even if pulled off by goldies. With a double 6pool/drones all in, you get 12 zerglings + 14 drones in the base of your opponent. That's just too much, even with pro micro...What do you think ?

On the other hand, if the game is not about 6 pool or super early agression build,
I think that a pro vs 2 masters would get destroyed big time.
I think 1 pro vs 2 diamonds would also lose.
I'm not sure about 1 pro vs 2 platinums.
1 pro vs 2 golds/silvers/bronze would win.
Last edit: 2012-04-20 05:43:19
 
Old Post

 
 LayZRR   Germany. April 20 2012 05:44. Posts 396
Profile # 
i won 1vs2. was gold zerg back then

http://www.file-upload.net/download-4286419/Der-Friedhof-1vs2-you-mad-bro-.SC2Replay.html

was fucking funny.
Last edit: 2012-04-20 05:44:34
Old Post

 
 WP_Insanity   Germany. April 20 2012 05:48. Posts 33
Profile # 
MKP vs 2 Plat players Showmatch $500 would be rly interesting :D

I am rank 1 diamond and tried it vs gold/plat and it was going better than expected but i lost (they didnt rush thought).
So i think in a game where no attack happens in first 10 min, the pro player can win vs 2 plat guys but with all the rush stuff theres no way.
Imagine 2 players going for 6 rax allin? Silver/Gold Players could do that and would beat pretty much any pro with it
Old Post

 
 Tal0n   United States. April 20 2012 05:49. Posts 170
Profile # 
maybe 2 diamond players? i think it depends mostly on how much multitasking can be abused. i could see a pro win if he is dropping one guy in 2 places at once (dealing massive damage) repeatedly and the other guy just says "fuck it im going for it" and then the pro holds the allin. i dont see these mistakes happening anywhere higher than diamond.
Old Post

 
 Msr   Korea (South). April 20 2012 06:13. Posts 399
Profile # 
This is pretty easy to do given a medium-big map. I'm pretty sure any decent player could 1v2 any NA mid master players. Anything below masters would be a waste of time even with 1v2. People fail to see how big the skill gap is and how far micro/macro can get you.
Old Post

 
 zJayy962   April 20 2012 06:17. Posts 1317
Profile Blog # 
I mean there would only be a chance for the pro if there were rules set before hand. Whats to stop these people from just building up to 10 workers and double rushing 20 workers vs 12 and A-move.
 
Old Post

  Ruscour   April 20 2012 06:22. Posts 5116Profile Blog # 

On April 20 2012 06:13 Msr wrote:
This is pretty easy to do given a medium-big map. I'm pretty sure any decent player could 1v2 any NA mid master players. Anything below masters would be a waste of time even with 1v2. People fail to see how big the skill gap is and how far micro/macro can get you.

You think a diamond player can't throw out a 4gate at 5:45, let alone a masters player? The biggest issue is just dying early. If it gets to the midgame it's pretty much over, but macro isn't very relevant for a while and it's gonna be super hard to not die.
Old Post

 
 blagoonga123   United States. April 20 2012 06:25. Posts 2055
Profile Blog # 
Do you guys think someone like DRG could beat 2 High Masters if he started with 2 bases? (Like if his partner had just left the game or whatever)

Probably, right?
FOOL! Pain is my friend! Now let me introduce you to it!
Old Post

 
 Hider   Denmark. April 20 2012 06:27. Posts 3261
Profile Blog # 

On April 20 2012 06:25 blagoonga123 wrote:
Do you guys think someone like DRG could beat 2 High Masters if he started with 2 bases? (Like if his partner had just left the game or whatever)

Probably, right?


I think he would be like a 10-90 dog as high masters are pretty good.
Vs low masters he would probably be around 50-50 though.
Old Post

 
 Lasbike   France. April 20 2012 06:27. Posts 2834
Profile # 

On April 20 2012 06:25 blagoonga123 wrote:
Do you guys think someone like DRG could beat 2 High Masters if he started with 2 bases? (Like if his partner had just left the game or whatever)

Probably, right?

Probably (and it would be even better with 2 zergs bases )

But the scenario in the OP is about a normal 1 vs 2.
 
Old Post

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