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Talking Balance with David Kim - Page 18

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
 
 Big J   Austria. April 27 2012 18:20. Posts 5016
Profile Blog # 

On April 27 2012 18:18 Snowbear wrote:
I understand that zergs need better scout options, but what about zvt lategame? Broodlord infestor corruptor is EXTREMELY cost-efficiënt, and I NEVER saw a terran that was NOT ahead beat it.


I have never seen a zerg, that was not ahead get there
 
Old Post

 
 Integra   Sweden. April 27 2012 18:21. Posts 4924
Profile Blog # 

On April 27 2012 18:18 Snowbear wrote:
I understand that zergs need better scout options, but what about zvt lategame? Broodlord infestor corruptor is EXTREMELY cost-efficiënt, and I NEVER saw a terran that was NOT ahead beat it.

So what are you saying, Terrans that are behind gamewise late game are suppose to beat a tier3 zerg army?
"Dark Pleasure"
Old Post

  ThePlayer33   Australia. April 27 2012 18:22. Posts 2377Profile # 
so balance is based on winrates??? ROFL.


David Kim just never gets it.
| Idra | YuGiOh | Leenock | Coca |
Old Post

 
 Scila   Canada. April 27 2012 18:23. Posts 1808
Profile # 

On April 27 2012 18:19 SupLilSon wrote:

Show nested quote +



Think outside the box! Drops! Holy nuts! Really? I read your "solutions" and am trying not to laugh. It's so evident that you've never actually tried any of these pro strats out. WTF is a wall of turrets to funnel zealots. How does that even make sense in theory crafting? Any standard Protoss deathball will just demolish your turret wall with collosus instead of herp derping all their zealots into your cannon D maze or w/e you are proposing. I've seen streamers try to use ravens, I've tried to include 3-5 ravens late game. All the raven spells are really short range. 1 Feedback kills your raven outright, there goes 200 gas worth of a shit unit and however more you wasted into the upgrades. All the while that templar is smashing together with another templar that just killed 50 supply of marines while you were trying to snipe them, and now they make an archon which is ready to tank 20 some maurader shots and probably kill another 10 units. zz


Don't bother arguing with him, he has absolutely no clue about the game. He's just going to resort to ad hominem attacks when you refute his posts logically.
All we have to decide is what to do with the time that is given to us.
Old Post

 
 Snowbear   Korea (South). April 27 2012 18:23. Posts 1704
Profile Blog # 

On April 27 2012 18:21 Integra wrote:

Show nested quote +


So what are you saying, Terrans that are behind gamewise late game are suppose to beat a tier3 zerg army?


No, I am saying that a terran that is even with a zerg, shouldn't get stomped so hard.

Terran has no good tier 3 that works well vs zerg.
Last edit: 2012-04-27 18:24:47
Old Post

 
 Asha`   United Kingdom. April 27 2012 18:24. Posts 26587
Profile Blog # 

On April 27 2012 18:20 Ghanburighan wrote:

Show nested quote +



He thought set win ratio was the win rate for Protoss.


yup, I'm an idiot p=
 
Old Post

 
 Laserist   Turkey. April 27 2012 18:25. Posts 418
Profile # 
One 'balance' word at context then full of terran whine. How could you forget GomTvT days.... Jeez
Please stop whining and practice.
9 January test client update: Bots are now less likely to assume that humans will purchase wards.
Old Post

 
 HolyArrow   United States. April 27 2012 18:25. Posts 6148
Profile Blog # 

On April 27 2012 18:19 Fubi wrote:

Show nested quote +


I don't know why people keep brining up the stats. The stats for TvP only appears balanced because most of the Ts just do an all-in or some early stim-timing in order to win. I don't call that balance really, when one side is forced to play with a timer, while the other side just has to defend well to win; it's ridiculously frustrating and not fun to both play or watch.


In all my time on TL, whenever balance discussion ensues, stats are inevitably brought up, and Terran players are always the one to dismiss them as irrelevant. Kind of funny, no? It also just so happens that the objective numbers often favor Terran. Quite the coincidence, huh? Obviously, the stats aren't everything, but they shouldn't be dismissed altogether. They're the one objective thing we have in the midst of arguments and analyses tainted by personal bias depending on what race someone plays or likes.

During the 1-1-1 era when people were giving Puma flak for abusing the 1-1-1 so much, MVP said something along the lines of "I hope people don't give Puma too hard a time. People have to realize that, in the end, winning is the most important thing".

What do these stats illustrate? Who's winning the most, that's what. You say that one side is forced to play on a timer while the other side just has to defend well to win, and even if that's true, the stats illustrate that the side that merely "has to defend well to win" actually has quite a harder time defending than your rhetoric implies. Whether or not TvP is fun to watch is an entirely different issue, though watchability has nothing to do with balanace.
Last edit: 2012-04-27 18:26:50
 
Old Post

 
 Bayyne   United States. April 27 2012 18:26. Posts 1566
Profile # 

On April 27 2012 18:23 Snowbear wrote:

Show nested quote +



No, I am saying that a terran that is even with a zerg, shouldn't get stomped so hard.

Terran has no good tier 3 that works well vs zerg.


But Terran does have good tier 1.5 and tier 2 that works well with zerg tier 3.
Remember not only to say the right thing in the right place, but far more difficult still, to leave unsaid the wrong thing at the tempting moment.
Old Post

 
 Ghanburighan   Estonia. April 27 2012 18:27. Posts 3478
Profile # 

On April 27 2012 18:21 Integra wrote:

Show nested quote +


So what are you saying, Terrans that are behind gamewise late game are suppose to beat a tier3 zerg army?


I don't care about this discussion, but that was one nasty comment from you Integra.

You excluded what he said, namely that T and Z could be even at that point.

And you also forget about examples where a T was ahead, and still lost to Z tier3 (Stephano v Bomber on Daybreak). I think that's the consensus, being behind at one point in the game should not mean that you necessarily lose the game. That's why people prefer longer games and non-deathball games.

Edit: stupidity deleted.
Last edit: 2012-04-27 18:27:40
Cry 'havoc' and let slip the dogs of war
Old Post

 
 KiLLJoy216   United States. April 27 2012 18:27. Posts 71
Profile # 

On April 27 2012 18:19 SupLilSon wrote:

Show nested quote +



Think outside the box! Drops! Holy nuts! Really? I read your "solutions" and am trying not to laugh. It's so evident that you've never actually tried any of these pro strats out. WTF is a wall of turrets to funnel zealots. How does that even make sense in theory crafting? Any standard Protoss deathball will just demolish your turret wall with collosus instead of herp derping all their zealots into your cannon D maze or w/e you are proposing. I've seen streamers try to use ravens, I've tried to include 3-5 ravens late game. All the raven spells are really short range. 1 Feedback kills your raven outright, there goes 200 gas worth of a shit unit and however more you wasted into the upgrades. All the while that templar is smashing together with another templar that just killed 50 supply of marines while you were trying to snipe them, and now they make an archon which is ready to tank 20 some maurader shots and probably kill another 10 units. zz

First off, drop was an example.You can place turrets from ravens in mineral fields, late game banshees with cloak etc. Second, if you have 50 units worth of supply of marines vs Protoss deathball you are doing something wrong. Third, raven's can launch PDD out of range of templars, not a necessity to seeker missile. Also, they are meant to be a detector so you don't have to waste a scan on DT's and observers that are keeping an eye on your army. Terrans always seem to overlook Ravens primary role as a detector. Its so stupid that Terrans can go a game without building detection. Build a Raven = more energy for mules and scanning opponents base/army. GG. Should look at this post Scila, might enlighten you, if only a little.
Last edit: 2012-04-27 18:30:42
- Never argue with an idiot. People observing may have a hard time differentiating who the idiot is.
Old Post

 
 BurningSera   United Kingdom. April 27 2012 18:28. Posts 5196
Profile Blog # 
i wonder how scbw team balance the game without these fancy stats. get over it, david you poor boy, stop persuading all of us that you can balance game by your own and without actually playing the game.
Spawn more Overlords - Zerg player at heart. 2009, 820, Yaphets, YamateH <3
Old Post

 
 Sapphire.lux   Romania. April 27 2012 18:28. Posts 1302
Profile # 
Late game TvP? TvZ? Mech in TvP? It's all good
Head Coach Park: "They should buff tanks!"
Old Post

 
 Roe   Canada. April 27 2012 18:29. Posts 5135
Profile Blog # 

On April 27 2012 18:25 HolyArrow wrote:

Show nested quote +



In all my time on TL, whenever balance discussion ensues, stats are inevitably brought up, and Terran players are always the one to dismiss them as irrelevant. Kind of funny, no? It also just so happens that the objective numbers often favor Terran. Quite the coincidence, huh? Obviously, the stats aren't everything, but they shouldn't be dismissed altogether. They're the one objective thing we have in the midst of arguments and analyses tainted by personal bias depending on what race someone plays or likes.

During the 1-1-1 era when people were giving Puma flak for abusing the 1-1-1 so much, MVP said something along the lines of "I hope people don't give Puma too hard a time. People have to realize that, in the end, winning is the most important thing".

What do these stats illustrate? Who's winning the most, that's what. You say that one side is forced to play on a timer while the other side just has to defend well to win, and even if that's true, the stats illustrate that the side that merely "has to defend well to win" actually has quite a harder time defending than your rhetoric implies. Whether or not TvP is fun to watch is an entirely different issue, though watchability has nothing to do with balanace.

Your equivocation from one group of terrans on the forums to the next is beautiful, like a painter almost.
Old Post

 
 Mehukannu   Finland. April 27 2012 18:30. Posts 387
Profile # 

On April 27 2012 18:25 Laserist wrote:
One 'balance' word at context then full of terran whine. How could you forget GomTvT days.... Jeez
Please stop whining and practice.

Actually it should be protoss players practicing more. With all of the recent buffs, they are still have lower winrates than terran. Which is pretty funny, IMO. =D
http://www.teamliquid.net/forum/viewmessage.php?topic_id=326449
C=('. ' Q)
Old Post

 
 DifuntO   Greece. April 27 2012 18:30. Posts 1206
Profile # 
Protoss are strong.
 
Old Post

 
 Ghanburighan   Estonia. April 27 2012 18:31. Posts 3478
Profile # 

On April 27 2012 18:25 HolyArrow wrote:

Show nested quote +



In all my time on TL, whenever balance discussion ensues, stats are inevitably brought up, and Terran players are always the one to dismiss them as irrelevant. Kind of funny, no? It also just so happens that the objective numbers often favor Terran. Quite the coincidence, huh? Obviously, the stats aren't everything, but they shouldn't be dismissed altogether. They're the one objective thing we have in the midst of arguments and analyses tainted by personal bias depending on what race someone plays or likes.

During the 1-1-1 era when people were giving Puma flak for abusing the 1-1-1 so much, MVP said something along the lines of "I hope people don't give Puma too hard a time. People have to realize that, in the end, winning is the most important thing".

What do these stats illustrate? Who's winning the most, that's what. You say that one side is forced to play on a timer while the other side just has to defend well to win, and even if that's true, the stats illustrate that the side that merely "has to defend well to win" actually has quite a harder time defending than your rhetoric implies. Whether or not TvP is fun to watch is an entirely different issue, though watchability has nothing to do with balanace.


Overgeneralize much?

Let me show you how you'll end up dismissing statistics. The Ro8 is currently 5 P, 3 T, no Z. T outnumbered P in the beginning of the season, but P has had a 70% advancement rate.

Now, does that mean you need to accept these statistics and not qualify them in any way?

Every race makes their own arguments, and while I agree that statistics are important, different statistics show different things, and the limitations of statistics need to be discussed too. It's only when all different sources of infomation, in conjunction with their limitations, are discussed that we get a clear picture of the overall situation.
Cry 'havoc' and let slip the dogs of war
Old Post

 
 SupLilSon   Malaysia. April 27 2012 18:32. Posts 3165
Profile # 

On April 27 2012 18:27 KiLLJoy216 wrote:

Show nested quote +


First off, drop was an example.You can place turrets from ravens in mineral fields, late game banshees with cloak etc. Second, if you have 50 units worth of supply of marines vs Protoss deathball you are doing something wrong. Third, raven's can launch PDD out of range of templars, not a necessity to seeker missile. Also, they are meant to be a detector so you don't have to waste a scan on DT's and observers that are keeping an eye on your army. Terrans always seem to overlook Ravens primary role as a detector. Its so stupid that Terrans can go a game without building detection. Build a Raven = more energy for mules and scanning opponents base/army. GG. Should look at this post Scila, might enlighten you, if only a little.


I honestly don't even know how to respond. Am I being trolled? I can't tell, gonna just concede to you and Imma go to bed, it's late. Toss OP, Terran Wins. Sounds about right,
 
Old Post

 
 NexCa   Germany. April 27 2012 18:35. Posts 841
Profile # 

On April 27 2012 10:28 LlamaNamedOsama wrote:
I have the same concerns about TvP...also, I found their comment that Protoss had the lowest representation at the highest levels of tournaments. Huh? The majority of the top 8 in current code S are protoss...


wow, because there is ONE season where top 8 are 3 Protoss 3 Terram and 2 Zergs ??? nice !

Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
Old Post

 
 Roe   Canada. April 27 2012 18:37. Posts 5135
Profile Blog # 

On April 27 2012 18:35 NexCa wrote:

Show nested quote +



wow, because there is ONE season where top 8 are 3 Protoss 3 Terram and 2 Zergs ??? nice !



didn't the guy you quoted say the current season?
Old Post

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