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Flash practicing sc2 article translation - Page 35

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 All
 
 eviltomahawk   United States. May 08 2012 14:58. Posts 8897
Profile Blog # 

On May 08 2012 14:53 NotSorry wrote:
Need someone to sneak into the KT house and steal Flash replays.

Finally, a task worthy of oGsInca.

Or (T)Light.
Last edit: 2012-05-08 14:58:54
<3 <3 IU Ailee Minzi Gain <3 <3 ㅇㅅㅌㅅ
Old Post

 
 FrostedMiniWheats   United States. May 08 2012 15:01. Posts 11228
Profile # 

On May 08 2012 14:58 eviltomahawk wrote:

Show nested quote +


Finally, a task worthy of oGsInca.

Or (T)Light.


Somehow he keeps sneaking back into code S. The KT house should be no problem.
 
Old Post

 
 firehand101   Australia. May 08 2012 15:03. Posts 3000
Profile Blog # 
Whatever way, we need flash replays! now is the perfect time because he doesnt even have builds he has to protect
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
Old Post

 
 -Exalt-   United States. May 08 2012 15:04. Posts 966
Profile Blog # 

On May 08 2012 11:45 Tachion wrote:

Show nested quote +


Look at how action packed that ZvP is god damn I hope it can be like that in SC2 some day.


wow. I gained like 20 apm just from watching that VOD.
 
Old Post

 
 IMoperator   May 08 2012 15:29. Posts 1655
Profile # 

On May 08 2012 14:56 figq wrote:

Show nested quote +

Yeah, what's with the lack of replay leaking? I was hoping by now we'd have dozens of top BW pro sc2replays.


I'm guessing a lot of them are the IIIIIIIIIIIII accounts you see on streams because you would think someone would have replays of these guys by now.
terran
Old Post

 
 maize   United States. May 08 2012 15:30. Posts 38
Profile # 

On May 08 2012 13:02 iky43210 wrote:

Show nested quote +



This is probably more true for protoss, they like their balls clump and tight,

zerg and terran, not so much. It really boils down to the map types, and we ought to get rid of all these choke point/few entrances maps




I think it's because it's just so much easier to move your entire army around now. Before, if you tried to move 40 dragoons across the map they would go all different directions and just keep bumping into each other but now pathfinding is better and you can put all your units on 1 hotkey.
Old Post

 
 nkr   Sweden. May 08 2012 15:36. Posts 2800
Profile Blog # 

On May 08 2012 15:30 maize wrote:

Show nested quote +



I think it's because it's just so much easier to move your entire army around now. Before, if you tried to move 40 dragoons across the map they would go all different directions and just keep bumping into each other but now pathfinding is better and you can put all your units on 1 hotkey.


tell that to my ultralisks, I don't think they got the memo (
Worst player to never win a Code S Championship | Mascot of mYinsanity
Old Post

 
 Aratan   United States. May 08 2012 15:40. Posts 81
Profile # 

On May 08 2012 15:04 -Exalt- wrote:

Show nested quote +



wow. I gained like 20 apm just from watching that VOD.


Wow watching that just helped me remember how awesome BW actually was, and that SC2 actually has some huge design flaw. As a toss player, I feel like a big problem with the race is that to deal with marine maruder and roach balls, you need AOE, normally collosi because of how cost inefficient stalkers are. Basically the toss army gets stronger as more stuff is in front of the collosi because it's basically a glass cannon. This is the reason why the deathball occurs, and why toss has a hard to of splitting their armies to attack and defend different parts of the map.
 
Old Post

 
 Lazzi   Switzerland. May 08 2012 16:10. Posts 1118
Profile # 
When I watch this VoD, I think BW was better than sc2, even if I have never played BW, but we must keep in mind that sc2 isn't fully done yet, there are still two more expansion in coming which might change the game. When I see how TFT changed War3 in a good way, I have faith in the future of sc2
"If I don’t have confidence in myself, then no one else will either, so I have to at least, even if I do suck – which I hope I don’t – I have to believe that I'm good at least" Naniwa
Old Post

 
 Diizzy   United States. May 08 2012 16:19. Posts 742
Profile # 
they need to get rid of the "terrible terrible damage" mentality in sc2
 
Old Post

 
 one-one-one   Sweden. May 08 2012 19:38. Posts 440
Profile # 
The mechanics are easier in sc2 , that is a fact.

However , the tempo of the games is much faster due to the increased speed in macro because of larvae inject and chronoboost (and mules).
So more things will happen in the same time compared to a BW game.

The rumors about SC2 and micro are a bit wrong I think. I think it only applies for zerg and protoss due to some poor design choices. But there is definitely room for improvement here. A lot of terrans are complaining that protoss should use drops more for instance.

When it comes to terran the units become a lot more effective if microed perfectly. The improved pathing and increased control groups also introduces micro capabilities that were never possible in BW.

You should check out some marine vs baneling splitting action if you don't believe me.
Last edit: 2012-05-08 19:39:55
http://www.youtube.com/watch?feature=player_embedded&v=1BFY4R7IIP4#t=1710s
Old Post

 
 Garmer   May 08 2012 19:48. Posts 1126
Profile # 
the only thing not possibile in BW, is the super fast kiting
Old Post

 
 one-one-one   Sweden. May 08 2012 19:58. Posts 440
Profile # 

On May 08 2012 19:48 Garmer wrote:
the only thing not possibile in BW, is the super fast kiting


then you don't understand much about sc2.

im a master league player in sc2, and I promise you that the mechanics of BW players will pay
off immensely. the units are microable , and this will probably improve even more in the expansion.

multitasking is very rewarding also.
http://www.youtube.com/watch?feature=player_embedded&v=1BFY4R7IIP4#t=1710s
Old Post

 
 Bjoernzor   Sweden. May 08 2012 20:01. Posts 159
Profile # 

On May 08 2012 14:39 -Exalt- wrote:

Show nested quote +



Lol are you suggesting MKP etc pulled the plug to his computer ie when he was losing to ST_Parting? Can we keep our wild accusations to ourselfs please?

Wait what? That's not at all what he said... He said that if Kespa / GOM doesn't play nice blizzard can shut them down by not giving them server access.
"There is nothing cooler than being passionate about the things you love" - Day9
Old Post

 
 Garmer   May 08 2012 20:11. Posts 1126
Profile # 

On May 08 2012 19:58 one-one-one wrote:

Show nested quote +



then you don't understand much about sc2.

im a master league player in sc2, and I promise you that the mechanics of BW players will pay
off immensely. the units are microable , and this will probably improve even more in the expansion.

multitasking is very rewarding also.

i never said : there is no micro in SC2, just that in SC2 the only micro not present in BW is the fast-kiting, stuff like marine splitting against bane, can be done with any units in BW, isn't exactly something never seen
Old Post

 
 Jojo131   Philippines. May 08 2012 20:33. Posts 1312
Profile # 

On May 08 2012 15:40 Aratan wrote:

Show nested quote +


Wow watching that just helped me remember how awesome BW actually was, and that SC2 actually has some huge design flaw. As a toss player, I feel like a big problem with the race is that to deal with marine maruder and roach balls, you need AOE, normally collosi because of how cost inefficient stalkers are. Basically the toss army gets stronger as more stuff is in front of the collosi because it's basically a glass cannon. This is the reason why the deathball occurs, and why toss has a hard to of splitting their armies to attack and defend different parts of the map.

That VOD was deffinitely awesome. I do wish SC2 could play more like that, it really lacks that extra dose of action. On the one hand I think the maps could still be bigger, but on the other hand there's not much you can do if the units just work better when balled up rathen than split up.
 
Old Post

 
 one-one-one   Sweden. May 08 2012 21:03. Posts 440
Profile # 

On May 08 2012 20:11 Garmer wrote:

Show nested quote +


i never said : there is no micro in SC2, just that in SC2 the only micro not present in BW is the fast-kiting, stuff like marine splitting against bane, can be done with any units in BW, isn't exactly something never seen



do you play sc2? if so , in what league ?

splitting large groups of marines super quickly would not be possible in BW.

why ? well, you can only select 12 units at the time, and the unit pathing is awful which might counteract what you are trying to achieve.
http://www.youtube.com/watch?feature=player_embedded&v=1BFY4R7IIP4#t=1710s
Old Post

 
 eviltomahawk   United States. May 08 2012 21:06. Posts 8897
Profile Blog # 
Considering that Flash is now in an OSL group with opponents of all 3 races (including the reigning champion Jangbi), he probably will need to cut back on his SC2 practice for the time being if he wants to do well in what could be the last BW OSL.
<3 <3 IU Ailee Minzi Gain <3 <3 ㅇㅅㅌㅅ
Old Post

 
 Caladbolg   May 08 2012 21:15. Posts 720
Profile # 

On May 08 2012 21:03 one-one-one wrote:

Show nested quote +




do you play sc2? if so , in what league ?

splitting large groups of marines super quickly would not be possible in BW.

why ? well, you can only select 12 units at the time, and the unit pathing is awful which might counteract what you are trying to achieve.






And of course, at 29:27,

Last edit: 2012-05-08 21:21:26
Farewell BW
Old Post

 
 Holgerius   Sweden. May 08 2012 21:36. Posts 16798
Profile Blog # 
[image loading]


One of my favourite Flash moments. :D

Those raxes never stop blinking. :D
Last edit: 2012-05-08 21:57:30
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Old Post

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