• Log In
  • Register
  • Settings
TeamLiquid TeamLiquidPro Liquipedia TSL4 LiquidPoker
EDT 07:47
CEST 13:47
KST 20:47
  • Home
  • Forum
  • Streams
  • Liquipedia
  • Features
  • Store
  • WCS
  • StarCraft 2
  • Dota 2
  • Brood War
  • WCS Portal
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • Events
  • BarCraft
  • StarCraft 2
  • Dota 2
  • Brood War
  • League of Legends
  • Blogs
Featured News
Auction OSL - Day 1 Recap …
Auction OSL: Ro32 - Openin…
DH Summer Day 2 Photos
DH Summer SC2 Interviews
DH Summer Dota Interviews
Community News
WCS AM Season 2 to be run …
Confirmed Players at the M…
Defiler Tours #60, 61, 62 …
Alliance Wins DreamHack Su…
Major leaving Team 8
Valve confirms release thi…
MLG Spring Championship ma…
C Liquid Team News
Zenio: Razer Replaypack of …
EG-TL vs Team Eight in Roun…
Dreamhack Summer Day 3: Sc2!
Fluff's Photoblog from Drea…
Dreamhack Summer Day 2: Sc2…
Sponsored Threads
Gamers Wanted as Volunteer…
Simplifi is hiring - work …
TL Advertising Features
C General
Hip Hop / Rap Music Disc…
One Piece Manga
Rape and Incest - justif…
Korean Music Discussion
Naruto (manga spoilers)
C TL Community
Happy birthday salle!
Know Your TL Fellow
TL Site Changes
Long Island BarCraft - MLG…
San Diego Area SC 2 Players
C Fan Clubs
The Seeker Fan Club!!
The Liquid`HerO Fanclub!
C User Streams
[Stream]Kunstprodukt
[STREAM]KalurO <Masters ze…
C Tech Support
Computer Build Resource Th…
What mouse/pad does your f…
[G] Streaming with OBS (Op…
Flash player lag
Mechanical Keyboard Guide
C SC2 General
INnoVation and Cakegirl
WCS AM Season 2 to be ru…
WCS Points System… Point…
[Interview] 2013 WCS KR …
Confirmed Players at the…
[Q] How to keep up with …
C SC2 Tourneys
[OSL] Ro32 Groups A&B 2013…
[SPL] EG-TL vs. Team 8 R6
[RSL] Ritmix RSL V — $9ooo
[RSL] Ritmix RSL V - Ro32 …
[WCS AM] Group H Challenge…
C SC2 Strategy
[Q] Is Mech weaker then bi…
[G] The Triple Barrel Bust…
[H] Forgetfulness
The HotS Protoss Help Me T…
[G] TheCore - Advanced Key…
C Custom Maps
ZvT midgame micro trainer.
[A] Starbow
[MOD] HotS Build Order Tes…
[UMS] Snipers Promod
[P] Semmo's Map Thread
C Dota 2 General
Alliance Wins DreamHack …
eSport - We are Gamers
General Discussion
Dota 2 QQ thread
[stream] Sing
Valve confirms release t…
C Dota 2 Tourneys
[DreamHack] ASUS ROG Tourn…
RedBull ECL2013
Alienware Cup
Sticky Flames Weekly Dota …
Perfect World's Dota 2 Su…
C Dota 2 Strategy
Simple Questions, Simple A…
Learning Weaver?
Lone Druid Item Build 6.78
On the stomping of pubs
Does Visage deserve to be …
C BW General
[TLS2 Ro16 Predictions]
No LAN ? O_o
[Map](4)I Dont Care
[Q] Mong's Music
[show] Starcraft Presents
New Launcher for ICC and…
C BW Tourneys
[CRTL] Finals: C Entus vs …
Defiler Tours #60, 61, 62 …
[DRTL] All-Star Game
C Ranks Teamleague Season 1
China vs Korea: Movie vs F…
C BW Strategy
DragOn's BW strategy reboot
Simple Questions, Simple A…
Practice Partner Thread
Tutorial videos for beginn…
C Sports & Games
2013 NBA Finals
2013 European U21 Champi…
Scrolls by Mojang is in …
2012 - 2013 Football Thr…
MechWarrior Online (New)
C League of Legends
[Patch 3.08: Aatrox Patch]…
[NA LCS Summer] Week 1 Wri…
Looking for a Mid for rank…
C LoL Tourneys
[OGN] Champions Summer Qua…
[EU LCS] Summer Super Week…
[NA LCS] Summer Week 2
C LoL Strategy
[Champion] Kayle
Simple Questions, Simple A…
[Champion] Jarman the Four…
C Diablo 3
Diablo III's New Game Dire…
The: What is my item worth?
D3 Hardcore Community
C TL Mafia
PTP IV - Demon's Run
Newbie Mini Mafia XLII
Newbie Mini Mafia XLIII
C Health & Fitness
Questions & Answers
TL Health and Fitness Init…
The 2013 Weightlifting Pro…
C Featured Blogs
Voice
thedeadhaji
WC3 Power Ranks!
monk
E3 2013
kierpanda
Sketch: Tap Out To…
Raihn
Liquid at D…
Liquid`FLUFF
C Blogs
LoL MMR co…
EtherealDeath
Emotions and Pr…
husniack
Summer books to r…
Speake
MLG Spri…
TylerThaCreator
Back on track.
Jan1997
League of Legen…
Zyori.tv
Steel Yoursel…
AsmodeusXI
Leta - Movie
Michael - skyline
Anytime - Beast
By.Hero - Shuttle
Anytime - Pusan
Customize Sidebar...

Website Feedback

Closed Threads


IRC Web Chat

TeamSpeak 3 (43 users)


Active: 6468 users

Call to Action: Balance Testing (live custom map) - Page 73

Forum Index > StarCraft 2 Prev 1 2 3 4 5 6 7 8 9 10 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 96 97 98 99 100 101 102 103 104 105 106 Next
 
 ChosenSC2   United States. May 04 2012 11:42. Posts 379
Profile # 
The Overlord speed thing is fine, giving Protoss map-hack sooner wasn't really needed, and the Queen energy buff is retarded. If they are going to do that they need to make Queens cost 200 instead of 150. Cuz now for Z early game 2 queens = 4 queens.
 
Old Post

 
 s3rp   Germany. May 04 2012 11:43. Posts 2968
Profile # 

On May 04 2012 11:39 Ballistixz wrote:

Show nested quote +
On May 04 2012 11:34 Alexstrasas wrote:

On May 04 2012 11:24 Ballistixz wrote:

On May 04 2012 11:12 teamhozac wrote:

On May 04 2012 11:08 Ballistixz wrote:

On May 04 2012 10:44 Solo Terran wrote:
Wtf the queen range upgrade is just another Terran nerf. Now we can't kite queens with hellions/ marines/ reapers.



whats really sad is how ppl will whine no matter what.

i mean seriously, do ppl even use reapers these days... hellions are used mainly to deny creep and to deny a fast third anyway, there not used to blindly run inside of a base in a suicide attempt to kill drones. just stop with the bitching already, hellions will still have a purpose which is to deny tumors and a fast third.

u guys already whined to the point that they reverted the energy buff, this compensates for it. if they revert this change then the only other option is to buff spines, which ppl will also QQ about.


Whats really sad is your completely biased troll job youve done throughout this entire thread. Maybe people are arguing against this because THERE IS NO FUCKING REASON FOR IT! Do you really feel like queens need a buff? Since when has this even been an issue, I am just flabbergasted at this whole thing.



the reason for the changes is to buff zergs early game defenses...... queen buffs are the most logical because they are early game defensive units... the only other defensive unit(structure) zerg has is spines, shall we buff spines instead of queens? no because ppl will bitch about that to. there is no pleasing you ppl.

this is why blizz needs to stop asking for feed back from randoms in the community and instead go to the top lvl players FIRST. they need to grow a pair, release the patch for about a month, and if it not as they intended then revert it. that is the best way to test something IMO instead of have it out for a single day and listen to a bunch of gold-low master QQ and then revert it all in 24 hours.


And zerg needed an early game defense buff because ... ?




please read instead of asking those kinds of questions. they are balancing it based on the PRO levels. this is patch is meant to effect them and not anyone lower than that. at those levels zerg needs a buff.


But especially at the pro-level this is not as big of an issue as other stuff. ( at least from what i see in pro-game ) This didn't need to be adressed as drastically as this. Seriously rarely do Zergs take big damage unless they get overly greedy and play unsave or completely fuck up.
Last edit: 2012-05-04 11:45:38
Old Post

 
 FLuE   United States. May 04 2012 11:46. Posts 819
Profile # 
The thing with the queen energy buff is that it was a passive change.

I have said in this thread a few times I like that approach to balance. Basically, in lower leagues the energy buff will be less useful than in higher leagues. In lower leagues people aren't spreading creep as well anyway, aren't using up energy efficiently, etc. Changes like the queen energy scale with higher level skill, which I think is a good way to approach balance.

Instead everyone complained and blizzard went back to their old ways of just increasing the range attack. Boring. Lame. And that change helps the weakest player to the best player.

So good job community, being short sighted and not realizing that the energy change would have made the zerg early game more dynamic and opened up some more options while really not affecting the game that greatly could have been a nice subtle change that wouldn't affect most people in this thread. Instead now we get a stupid direct buff that although nice and helpful does nothing to increase skill level or strategy within the game, if anything it just dumbs it down more.
Old Post

 
 templar rage   United States. May 04 2012 11:46. Posts 1333
Profile # 

On May 04 2012 11:22 LRObot wrote:
HAHAHAHA.

Is this strong enough evidence that Blizzard is 'balancing' at the whim of the community? This game is becoming such a farce if so.


Probably worded too strongly, but I agree. It's pretty silly that 60 pages of whining here (and however much on Bnet/other forums) was all it took for Blizzard to try something else. This exact kind of shitstorm of baseless theorycrafting happens every single time a patch has announced. And not only do the majority of the changes go through anyway, they don't even break the game like everyone thought. I didn't agree with the change (and I might disagree even more with the range buff), but what I disagree the most with is not even giving it a legitimate chance.
 
Old Post

  teamhozac   May 04 2012 11:49. Posts 404Profile # 
Still no one is even addressing the question, why are any of these changes needed?
Old Post

 
 Ballistixz   United States. May 04 2012 11:51. Posts 1269
Profile # 

On May 04 2012 11:49 teamhozac wrote:
Still no one is even addressing the question, why are any of these changes needed?



maybe because the question is answered in the OP...........?
Old Post

  Zelniq   United States. May 04 2012 11:53. Posts 6957Profile Blog # 
Where the queen anti-ground range upgrade from 3 to 5 will be most useful:

All matchups:

  • Queens will sit further behind your army when defending attacks, in a safer area. It will be noticeably easier to keep them alive.

  • The unique situations where you built many queens to defend vs air, and you didn't take much damage, and then decide to counterattack because they're vulnerable (often they are depending on their air units to keep them temporarily alive, which is where your queens come in). Well now if you attack with army + queens, queens can probably hit ground stuff now.


ZvT:
  • Queens are quite a bit better at pushing back a hellion 'contain' (so you can safely spread tumors)

  • Can help defend bunker rushes (attacking scvs building bunkers, marines).

  • Hellions (range 5), marines (5), and reapers (4.5), can no longer kite queens without taking hits.

ZvP:
  • Stalkers (range 6) harassing queens will be slightly easier on the zerg

  • Defending zealot harass slightly better

  • Very situationally help vs cannon rushes (particularly the 3 pylon wall can be slowly pecked at by a queen now even with a cannon behind it)

  • Just generally be a little more useful at fending off early rushes or small attacks.

ZvZ:
  • When you've 2 queens blocking ramp while lings attack your spine/s, now your queen can often attack back while standing there.

  • Queens are better at denying baneling runbys

  • A bit better at dealing with ling harassment

  • Situationally vs roaches (queens will outrange them), like when they're on hold position behind your mineral line when they went around your spines.

  • Some zvz attacks involve roaches/queens/infestors (usually vs muta builds) so they may be marginally more useful there (though they're mostly for antiair and transfuse still).

here is a useful list of the Ranges of all units/spells
Last edit: 2012-05-04 11:53:50
Blame yourself or God
Old Post

 
 dde   Canada. May 04 2012 11:54. Posts 702
Profile # 

On May 04 2012 11:51 Ballistixz wrote:

Show nested quote +
On May 04 2012 11:49 teamhozac wrote:
Still no one is even addressing the question, why are any of these changes needed?




maybe because the question is answered in the OP...........?


Do you work for blizzard? just curious. because it seems like uve posted atleast 100 comments on this thread already :D
yes
Old Post

 
 phiinix   United States. May 04 2012 11:57. Posts 1126
Profile Blog # 
I wasn't aware that hellions weren't suppose to be able to control creep tumors ):
 
Old Post

 
 BlueKatz   May 04 2012 12:00. Posts 68
Profile # 
I agree with Range change but it should be Range 4, not 5. Marine should be able to kite Queen but Hellion and Reaper should not.
Quotes are useless
Old Post

 
 Bidj   France. May 04 2012 12:01. Posts 97
Profile # 

On May 04 2012 11:54 dde wrote:

Show nested quote +
On May 04 2012 11:51 Ballistixz wrote:

On May 04 2012 11:49 teamhozac wrote:
Still no one is even addressing the question, why are any of these changes needed?



maybe because the question is answered in the OP...........?



Do you work for blizzard? just curious. because it seems like uve posted atleast 100 comments on this thread already :D


Nope, just search his name on sc2ranks.
And to contribute to this thread, I think that the range buff is far better than the energy one, but that's is still a move in direction of a "simpler" game.
Rooooaaaar
Old Post

 
 FLuE   United States. May 04 2012 12:04. Posts 819
Profile # 

On May 04 2012 11:53 Zelniq wrote:
Where the queen anti-ground range upgrade from 3 to 5 will be most useful:

All matchups:

  • Queens will sit further behind your army when defending attacks, in a safer area. It will be noticeably easier to keep them alive.

  • The unique situations where you built many queens to defend vs air, and you didn't take much damage, and then decide to counterattack because they're vulnerable (often they are depending on their air units to keep them temporarily alive, which is where your queens come in). Well now if you attack with army + queens, queens can probably hit ground stuff now.


ZvT:
  • Queens are quite a bit better at pushing back a hellion 'contain' (so you can safely spread tumors)

  • Can help defend bunker rushes (attacking scvs building bunkers, marines).

  • Hellions (range 5), marines (5), and reapers (4.5), can no longer kite queens without taking hits.

ZvP:
  • Stalkers (range 6) harassing queens will be slightly easier on the zerg

  • Defending zealot harass slightly better

  • Very situationally help vs cannon rushes (particularly the 3 pylon wall can be slowly pecked at by a queen now even with a cannon behind it)

  • Just generally be a little more useful at fending off early rushes or small attacks.

ZvZ:
  • When you've 2 queens blocking ramp while lings attack your spine/s, now your queen can often attack back while standing there.

  • Queens are better at denying baneling runbys

  • A bit better at dealing with ling harassment

  • Situationally vs roaches (queens will outrange them), like when they're on hold position behind your mineral line when they went around your spines.

  • Some zvz attacks involve roaches/queens/infestors (usually vs muta builds) so they may be marginally more useful there (though they're mostly for antiair and transfuse still).

here is a useful list of the Ranges of all units/spells



All these reasons are why I hate the range change. It has little to do with making the game more difficult. A lot of these situations that will be changed by the range are ones that aren't a real problem in the game.

If you think of the queen starting with 50 energy, most of the above is still viable. The 50 energy change is a change that is only useful if you can still micro well enough to spread creep, and hit your injects. Otherwise, your average player in your average game will see no real difference. Yeah you get an instant transfuse well you need to micro to get it off in time.

They say they are trying to balance at the highest levels, well the energy change really only helps the highest levels as lower leagues can't micro well enough to take advantage anyway. The range change is stupid, it helps all levels and waters the game down even more.

All the people complaining about queen energy change would have seen no difference in 95% of their games. Anyone in plat and below would see no change. Those are the leagues where queens have 50+ energy a few minutes into the game, injects are missed, and there is no creep spread anyway. I hate that they are listening to a group that is theory crafting and would see no difference. Now we get a stupider change that waters down the game vs. a nice change that would have made the game better at a higher level.
Old Post

 
 Madkipz   Norway. May 04 2012 12:09. Posts 1553
Profile Blog # 
Queen, range or energy won't mean a damn thing against hellions because hellions can't kill spines, and queens take ages to kill hellions.
"16 scv + 1 mule equals income of 24 (fully saturated) workers"
Old Post

 
 SarcasmMonster   May 04 2012 12:13. Posts 2907
Profile # 

On May 04 2012 12:09 Madkipz wrote:
Queen, range or energy won't mean a damn thing against hellions because hellions can't kill spines, and queens take ages to kill hellions.


Except pros do use Queens to shoo off hellions. +2 range will help and will mean a damn thing.
MMA: The true King of Wings
Old Post

 
 backtrakker   Canada. May 04 2012 12:13. Posts 13
Profile # 
Queen`s at range 5 will almost completely deny scouting with a probe inside the main once a queen is out which makes scouting for all-ins really difficult.
Old Post

 
 HypernovA   Canada. May 04 2012 12:14. Posts 446
Profile # 
Wow this game is such a joke now its not even funny

5 range queens?
Queens are already good enough.

And Blizzard said that TvP is perfectly balanced? LMAO, I want some of the stuff they are smoking.
Last edit: 2012-05-04 12:14:35
Old Post

 
 SuperYo1000   United States. May 04 2012 12:15. Posts 718
Profile # 

On May 04 2012 12:13 backtrakker wrote:
Queen`s at range 5 will almost completely deny scouting with a probe inside the main once a queen is out which makes scouting for all-ins really difficult.



this is exactly it....this really worries me.
 
Old Post

 
 Ballistixz   United States. May 04 2012 12:16. Posts 1269
Profile # 

On May 04 2012 12:09 Madkipz wrote:
Queen, range or energy won't mean a damn thing against hellions because hellions can't kill spines, and queens take ages to kill hellions.



queens do fairly good dps against hellions. more then enough to push them back
Last edit: 2012-05-04 12:16:26
Old Post

 
 MegaFonzie   Australia. May 04 2012 12:18. Posts 1077
Profile # 

On May 04 2012 12:14 HypernovA wrote:
Wow this game is such a joke now its not even funny

5 range queens?
Queens are already good enough.

And Blizzard said that TvP is perfectly balanced? LMAO, I want some of the stuff they are smoking.


It says literally nowhere in the OP that Blizzard thinks TvP is perfectly balanced
 
Old Post

 
 worldsnap   Canada. May 04 2012 12:19. Posts 222
Profile # 
Can you nerds calm down for 10 seconds and realize that none of these are implemented permanently yet. These are tests they could just do internally, but instead they are letting the community try them out. they might try a few things. It's not a "Farce". grow up.
Old Post

Prev 1 2 3 4 5 6 7 8 9 10 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 96 97 98 99 100 101 102 103 104 105 106 Next
Please log in or register to reply.
 
Refresh
 Calendar - June 
We Th Fr Sa Su Mo Tu
19202122232425
Upcoming events:  [ More ]
3h 13mRitmix RSL V
4h 13mESET Masters'13 RQ#8
4h 13m[EMS One] Group A
5h 13mSC2I Summer League…
10h 13m[WCS AM] Group G CL
11h 13m[URTL] PrOp vs Gl…
11h 13mLO3 - E163
13h 13m[URTL] iMp vs oSp…
14h 13mRules of Engagement
15h 13mMeta: Episode #9
21h 13m[OSL] RO32 Group C&D
23h 13mHSC VII Day 1
1d 4h[EMS One] Group B
1d 5hAdroits #RC #3
1d 5hGo4SC2 #293
1d 5hGo4SC2 #293
1d 10h[WCS AM] Group E CL
1d 11h[URTL] Denial vs…
1d 13h[URTL] FXO.NA vs Op
1d 14hRules of Engagement
1d 21h[GSTL] Ax-Acer vs.…
1d 23hHSC VII Day 2
2 daysXilence Cup 8
2 days[WCS AM] Group D
2 daysVengeance Cup Qual…
2 days[GSTL] AZUBU vs. FXO
2 daysMST#07
2 daysWyN Master CUP
2 daysHSC VII Day 3
3 daysAdroits RC #4
3 daysDenver June HOTS T…
3 daysSSRO #3
3 days[AlienwareCup]Grou…
3 days[BW] Defiler Tour…
4 daysHSC VII Day 4
4 daysGo4SC2 Sun €150
4 days[AlienwareCup]Grou…
5 days[OSL] RO32 Group E&F
5 days[AlienwareCup]Grou…
6 days[AlienwareCup]Grou…
Refresh
StarCraft: Brood War
snipealot2
StarCraft 2
Liquid`TLO
ProTech
Dota 2
Liquid`Korok
Wagamama
LINKDotA
League of Legends
SarenS
Other Notable Streams
beyondthesummit2
PainUser
[ Show 66 non-featured ]
StarCraft 2
• KingCobra90
• schmuzi
• SzerkSh
• tarrantius
• viPro-
• iaguz
• xsnac
• Najzmajs
• NSHSSanaEE
• kurirko402
• Butteryllama
• FongBire
• Sahira12
• Moxi
• MdaaaaOhhh
• StrinterN
• CoR
• Fasy
• El Mafioso
• eostv
• G18333
• Jimmeh
• macho1929
• AirmaX
• OSL0rd
• kaluro
• ASTIK
• WaP
• CrowbarSC2
• yaeger
• BiotSavart
• Kumihothesilent
• LDLC TV
• Azylis
• NoobyStyles
Dota 2
• alia
• NotAHax
• GraZiaZ
• phone_microwave
• Strayfah
• Xalorith
• eNTedota
League of Legends
• OnGameNet Global
• OGN-LoL
• Obsessed w LoL
• Fubnub
• Severus_
• Modroocka
• ConspireGaming
• VegetaLOL
• Luckstaaa
Diablo III
• eyeJUK3
Other Games
• SK.Testie
• AnarchyAo
• TorNis
• rizeupgaming
• Khaiine
• Drake22
• Major_
• Dailydreamer
• Varyak
• Zeritas
• TunK904
• Crusaders TV
• maRkySC2
• Warnipple

» Recent SC2 Results
» Premier SC2 Tournaments

1. Sen
2. Stephano
3. Socke
4. mOOnGLaDe
5. Nerchio
1. Life
2. Curious
3. RorO
4. Symbol
5. PartinG
Sidebar Settings...

The Little App Factory



The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.

Advertising | Jobs | Privacy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren. Ad tag: TF_US.
The contents of this webpage are copyright © 2002-2013 Teamliquid.net. All Rights Reserved