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  teamhozac   May 04 2012 22:54. Posts 404Profile # 

On May 04 2012 22:43 Br3ezy wrote:
i dont really understand in TvZ, if zerg has trouble scouting early game, but terran's early game is considered to be the strongest...doesnt that sort of contradict each other that they are trying to give zerg easier scouting game against the strongest part of tvz play? Wouldn't that like be lowering the mana cost for snipe on ghosts to be able to counter zerg's late game arsenel of broodlords ultralisks and infestors?


This has been the case since the dawn of the game, we are supposed to be the "harass race" the "early pressure race" who needs to put pressure on our opponents in order to stay even/get ahead. Unfortunately blizzard has done everything possible in order to make it harder for us to actually apply this pressure effectively. Rax nerf, reaper nerf, bunker nerf, BFH nerf, bigger maps, etc. Now this bullshit, better scouting for zerg, increased queen range, Blizzard really hates Terran. Some goober (community manager) over on the Battlenet forums was saying how TvP late game "may be Protoss favored" unless the Terran "uses his early/midgame advantage to stay even" How are we supposed to do this if they keep nerfing us, making the maps bigger, giving zerg/protoss better defense/scouting... shit has just gotten out of hand.
Last edit: 2012-05-04 23:00:38
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 Umpteen   United Kingdom. May 04 2012 22:54. Posts 1238
Profile Blog # 

On May 04 2012 20:44 iAmJeffReY wrote:

Show nested quote +


He forgot zergs can make roaches against terran.


If you want to see Thors made to look properly stupid, bring two or three broodlords along with your roaches. The Thors get such a hard-on for killing the broodlords (which takes them ages) they completely ignore the roaches.
Faith is not a virtue. Its a reward, the payoff for having determined truth. Believing in that which cannot be proved either way is just masturbation.
Old Post

 
 NeonFox   May 04 2012 22:54. Posts 2355
Profile # 

On May 04 2012 22:43 Br3ezy wrote:
i dont really understand in TvZ, if zerg has trouble scouting early game, but terran's early game is considered to be the strongest...doesnt that sort of contradict each other that they are trying to give zerg easier scouting game against the strongest part of tvz play? Wouldn't that like be lowering the mana cost for snipe on ghosts to be able to counter zerg's late game arsenel of broodlords ultralisks and infestors?


You are correct, "fixing" early game zerg is the first step, next one is "fixing" lategame terran. But terrans need to explore more, look at Morrow's TvZ for example, it's different, and brutal.
Old Post

 
 roym899   Germany. May 04 2012 23:28. Posts 379
Profile # 

On May 04 2012 22:54 teamhozac wrote:

Show nested quote +



This has been the case since the dawn of the game, we are supposed to be the "harass race" the "early pressure race" who needs to put pressure on our opponents in order to stay even/get ahead. Unfortunately blizzard has done everything possible in order to make it harder for us to actually apply this pressure effectively. Rax nerf, reaper nerf, bunker nerf, BFH nerf, bigger maps, etc. Now this bullshit, better scouting for zerg, increased queen range, Blizzard really hates Terran. Some goober (community manager) over on the Battlenet forums was saying how TvP late game "may be Protoss favored" unless the Terran "uses his early/midgame advantage to stay even" How are we supposed to do this if they keep nerfing us, making the maps bigger, giving zerg/protoss better defense/scouting... shit has just gotten out of hand.

Terran is the most efficiantly race and most succesful race since the release of the game. So please don't blame Blizz if they see some imbalance right there.
 
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 KangaRuthless   United States. May 04 2012 23:30. Posts 298
Profile Blog # 
The Queen range change is nice, but I wonder if it was really necessary. It should help fend off Hellion incursions at the very least
www.youtube.com/KangaRuthless
Old Post

 
 FakeDeath   Malaysia. May 04 2012 23:33. Posts 4020
Profile # 

On May 04 2012 22:54 teamhozac wrote:

Show nested quote +



This has been the case since the dawn of the game, we are supposed to be the "harass race" the "early pressure race" who needs to put pressure on our opponents in order to stay even/get ahead. Unfortunately blizzard has done everything possible in order to make it harder for us to actually apply this pressure effectively. Rax nerf, reaper nerf, bunker nerf, BFH nerf, bigger maps, etc. Now this bullshit, better scouting for zerg, increased queen range, Blizzard really hates Terran. Some goober (community manager) over on the Battlenet forums was saying how TvP late game "may be Protoss favored" unless the Terran "uses his early/midgame advantage to stay even" How are we supposed to do this if they keep nerfing us, making the maps bigger, giving zerg/protoss better defense/scouting... shit has just gotten out of hand.



Dustin would like to have a word with you.
Play your best
Old Post

 
 taldarimAltar   May 04 2012 23:41. Posts 844
Profile Blog # 
Mass queen more viable now
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 NKB   United Kingdom. May 04 2012 23:50. Posts 358
Profile # 

On May 04 2012 16:02 TheSwarmRocks wrote:

Show nested quote +



This is GOLD!!!


Oh my god, that just made my day, thanks for sharing :D
Some times you just gotta wish...
Old Post

 
 Big J   Austria. May 04 2012 23:53. Posts 5039
Profile Blog # 

On May 04 2012 21:54 GrandSmurf wrote:
they also acknowledged that broodlord - infestor 'might be a little too strong'. and we know how that turned out.


they also acknowledged that the marine is probably too good, but DK said there is not much they can do about it without completly redesigning huge parts of Terran
 
Old Post

 
 Varrik   United States. May 05 2012 00:44. Posts 16
Profile # 
I'm really happy with the range change. Not only will it help kite early game aggression like zealots and help deal with hellions, but it will ultimately make that 3 pylon block (made possible by blizzard maps) that much easier to deal with! I feel like this is a really good idea!
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Old Post

 
 iAmJeffReY   United States. May 05 2012 00:44. Posts 3388
Profile # 

On May 04 2012 22:54 Umpteen wrote:

Show nested quote +



If you want to see Thors made to look properly stupid, bring two or three broodlords along with your roaches. The Thors get such a hard-on for killing the broodlords (which takes them ages) they completely ignore the roaches.

Fuck bring ANY air unit lol. Thors auto targeting air has been the biggest joke in a long time. Making them almost worthless in some situations, as manual targeting with a unit that does such high DPS and murders things fast just sucks.
iAmJeffReY.267 /// http://www.twitch.tv/iamjeffrey_
Old Post

 
 SolidMoose   United States. May 05 2012 00:45. Posts 1110
Profile # 

On May 04 2012 23:53 Big J wrote:

Show nested quote +



they also acknowledged that the marine is probably too good, but DK said there is not much they can do about it without completly redesigning huge parts of Terran


They never said it was too good, they said it would be hard to make changes to it because it's such a fundamental part of the terran army IF it ever got too good.
 
Old Post

  teamhozac   May 05 2012 00:46. Posts 404Profile # 

On May 05 2012 00:44 iAmJeffReY wrote:

Show nested quote +


Fuck bring ANY air unit lol. Thors auto targeting air has been the biggest joke in a long time. Making them almost worthless in some situations, as manual targeting with a unit that does such high DPS and murders things fast just sucks.


My favorite is the massive overlord migration over your thors and then the zerg rushes in and rapes everything, its like the modern day dark swarm
Old Post

 
 bObA   France. May 05 2012 00:47. Posts 14
Profile # 

On May 04 2012 22:54 teamhozac wrote:

Show nested quote +



This has been the case since the dawn of the game, we are supposed to be the "harass race" the "early pressure race" who needs to put pressure on our opponents in order to stay even/get ahead. Unfortunately blizzard has done everything possible in order to make it harder for us to actually apply this pressure effectively. Rax nerf, reaper nerf, bunker nerf, BFH nerf, bigger maps, etc. Now this bullshit, better scouting for zerg, increased queen range, Blizzard really hates Terran. Some goober (community manager) over on the Battlenet forums was saying how TvP late game "may be Protoss favored" unless the Terran "uses his early/midgame advantage to stay even" How are we supposed to do this if they keep nerfing us, making the maps bigger, giving zerg/protoss better defense/scouting... shit has just gotten out of hand.




Completely agree with what you said.

Old Post

  teamhozac   May 05 2012 00:47. Posts 404Profile # 

On May 05 2012 00:45 SolidMoose wrote:

Show nested quote +



They never said it was too good, they said it would be hard to make changes to it because it's such a fundamental part of the terran army IF it ever got too good.


Marines are only as good as the player that uses them, there are plenty of counters to them, but perfect marine micro makes them super effective. Saying marines are OP is just stupid though
Old Post

 
 Big J   Austria. May 05 2012 01:13. Posts 5039
Profile Blog # 

On May 05 2012 00:45 SolidMoose wrote:

Show nested quote +



They never said it was too good, they said it would be hard to make changes to it because it's such a fundamental part of the terran army IF it ever got too good.

(David Kim) In the patch 1.4, Bionic units were very powerful.
This is just as vague as "BL/Inf might be too good".

Neither of those units has been nerfed since their respective comments. (at least I think the BL/Inf comment was already after NP nerf)

source
+ Show Spoiler +
Last edit: 2012-05-05 01:15:39
 
Old Post

 
 Postaljester   United States. May 05 2012 01:21. Posts 126
Profile # 
I find it funny how people who play terran think blizzard hates terran and terran has become terrible. Play another race if terran is the worst race you will do better with a diffferent one. Also if massive amounts of players stop playing terran they will probably get buffed.

Although going based on pro scene terran has never been in danger preformance wise.
If you cant do something well, learn to enjoy doing it poorly
Old Post

 
 c78331   Greece. May 05 2012 01:23. Posts 64
Profile # 
I like the overlord change,the queen change seems ok i guess and it will certainly help against 2 rax and early hellions(it will also come in handy in zvz).
Maybe though blizzard should experiment with tuning the ghost up a little bit to help terran lategame against both races.
Old Post

 
 DooMDash   United States. May 05 2012 01:23. Posts 841
Profile # 
Queen range is beyond dumb IMO. It just isn't needed.
S1 3500+ Master T. S2 1600+ Master T.
Old Post

 
 Big J   Austria. May 05 2012 01:26. Posts 5039
Profile Blog # 

On May 05 2012 00:46 teamhozac wrote:

Show nested quote +



My favorite is the massive overlord migration over your thors and then the zerg rushes in and rapes everything, its like the modern day dark swarm


Yeah, but it doesn't work, because Thors don't do that. Plain and simple, Thors don't shoot OLs if there is something else to shoot. They don't even switch target from ground to air or air to ground, when a new combat unit comes in range.
 
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