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TvP Lategame comment from Blizzard - Page 44

Forum Index > Closed 1 2 3 4 5 6 7 8 9 10 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 100 102 103 104 105 106 107 108 109 110 111 112
 
 SupLilSon   Malaysia. May 05 2012 09:28. Posts 3166
Profile # 

On May 05 2012 07:59 Fencer710 wrote:
+ Show Spoiler +
T_T

Sorry, I'm bad at seeing sarcasm in black and white text.


Where dem replays at??
Old Post

 
 Dark.EX   United States. May 05 2012 09:33. Posts 1504
Profile Blog # 

On May 05 2012 09:28 SupLilSon wrote:

Show nested quote +



Where dem replays at??


I'm not sure what you're talking about. :\

In reference to a previous post, those Terran players who are having trouble in TvP late-game and believe it is 'imba' if you will, I have posted a guide in the strategy section: http://www.teamliquid.net/forum/viewmessage.php?topic_id=335051
Old Post

 
 zEnVy   United States. May 05 2012 09:36. Posts 445
Profile # 

On May 05 2012 04:30 NexCa wrote:

Show nested quote +



Glad that a Grandmaster Terran knows what he's speaking about


Cloud things late game TvP favors Terran therefor it must be true.

Too bad ClouD is wrong about just about everything. He's too busy whining about how much money he doesn't make too put thought into much else.
Old Post

 
 aznball123   May 05 2012 09:40. Posts 2721
Profile # 
I don't really blame Terrans for doing 1 base all in builds. The only way they can keep up with toss during the mid to late game is if they harass with multiple drops which requires a lot of apm and multi tasking, but most toss now a days sits a few stalkers or zealots to just deflect the drops easily and go for that 2 base all in.
Mmm, what to watch.
Old Post

 
 desarrisc   Canada. May 05 2012 09:41. Posts 225
Profile Blog # 

On May 05 2012 07:50 NHL Fever wrote:

Show nested quote +



So based on what the pros are saying, and what those of us who play both are saying, what is your theory as to why we find templar easier than ghosts? Other than the obvious reasons, do you have a thought as to why this would be? If so I would love to hear it, because I wouldn't mind winning a TvP late game once in awhile, and I would likewise enjoy the challenge of PvT late game that involves something more than me hitting shift+t-t-t- a-move, pylon, win. Because right now, this is how it goes 80-90% of the time.


Late game TvP is basically Terran picking away at the power units and hitting where the death ball isn't. Terran army is superior in smaller number relative to the smaller number of protoss "death ball."

You use vikings to pick away at colossus from a good point (over chasm/over cliffs). And use ghosts to snipe away any Parting style HTs (Individual HTs just roaming and storming the main army).

Well you may argue that this is implausible because the deathball is always moving together. That's why you send small number of forces (25 supply or so: 12ish marines, 4 marauders and 2 medivacs, this is about the supply count you can replenish within one cycle of production off the raxes on 3 saturated base, and you can usually save the medivacs.) to make the deathball to move around. Since HT/Collosi move slower than the rest of the army, it gives you opportunities to kill those key units. IF the protoss plays it safe and tries to keep the deathball together, your 25 supply or so of MMM can easily snipe a nexus/key structures. Also, 25 supply of MMM is hard to kill with one warp in cycle of equivalent gateway units.

Another scenario is a base race. MMMVG kills protoss base faster than terran can, but this turns out to who plays smarter since terran can save more production facility/OCs with floating and resume production quicker. And this is quite fair PvT imho.

So basically late game TvP is a match of how you engage, and current plays seen by a lot of unsuccessful Terrans is trying to straight up fight Protoss deathball to Terran ball. It's tough to pull that off. (mass EMP + target firing colossi with vikings +good kiting with MM) You have to pull a Thorzain and kill the protoss with a spoon in an agonizing gruesome death by doing small hitsquads to keep protoss contained, while you get more bases and production. Almost a Zerg-esque late game mentality.
"Your opponent's doing anything out of the ordinary? Just go f**king kill him." -Day [9]
Old Post

 
 Genome852   United States. May 05 2012 09:44. Posts 790
Profile Blog # 
^I would never want to base race against a toss in TvP. Sure you can lift buildings... but you would be eventually forced into a direct confrontation which will probably end badly for you. You won't be able to produce units because your supply cap would be too low and in the red.

Anyways, all matchups should be balanced at all points in the game IMO... that doesn't mean they have to be symmetrical. There should be tactics for every race to have a 50% win ratio against equally skilled players at any point in the game.
Last edit: 2012-05-05 09:47:25
Old Post

 
 Snoodles   May 05 2012 10:06. Posts 393
Profile # 
At this point blizzard has made it clear that they wont do anything until the numbers talk. If there were a sudden significant reduction in Terrans on the ladder, like a boycott, you'd have your buff in a week. Otherwise, keep banging your head against a brick wall.
Old Post

  VPCursed   May 05 2012 10:11. Posts 1038Profile Blog # 
I'm a gm terran and laid a comment out earlier about making tanks 2 supply to give terran a slight buff against toss and zerg in the late-game.. any thoughts? If they were 2 supply they wouldn't cut into the composition nearly as much vs P and would allow for imho a strong transition in the later mid-game to help set up for late-game.. would also help vs z as they like to switch between brood/ultra a'lot and this would just help terran create a more balanced army instead of being lopsided with tanks when they need vikings or so
Last edit: 2012-05-05 10:12:05
Old Post

 
 NHL Fever   Canada. May 05 2012 10:18. Posts 81
Profile # 

On May 05 2012 09:41 desarrisc wrote:

So basically late game TvP is a match of how you engage, and current plays seen by a lot of unsuccessful Terrans is trying to straight up fight Protoss deathball to Terran ball. It's tough to pull that off. (mass EMP + target firing colossi with vikings +good kiting with MM) You have to pull a Thorzain and kill the protoss with a spoon in an agonizing gruesome death by doing small hitsquads to keep protoss contained, while you get more bases and production. Almost a Zerg-esque late game mentality.



No what you see is terrans trying to do that and it generally not working. With one templar and a round of warpin, a base is defended. Add a few canons even more so. Send 25 supply army to expansion....welcome to toss main army just moves into your base and camps production and its over. They lose a few units in the process, warp in at home and clean up the rest of the drop. Boy have I seen that rerun more than once....from both sides

There are more options when all of your units can do some kind of damage to all the other guys units. Obviously some combos are much stronger than others. But this is severely skewed for terran: If collosus, you need vikings. When collosus are gone, vikings are completely useless, costly units. Ghosts are only useful to emp casters or kill templar. In contrast, everything in toss army is useful at nearly all times vs terran army. Overmaking units for terran such as vikings, is much more costly than overmaking units for toss. Recall I play toss just like you. For terran the balance has to be perfect, for toss it just has to be not completely absurd, and involve templar.

Everyone knows that terran has medivac mobility. The problem is not that nobody has thought of that, the problem is that it doensn`t do much against good toss players. What you have suggested makes sense in theory, and its not impossible. Its just way harder to do than what toss has to do to get equal results. Hence the current pro results. Hence the current high-level race win ratios. Hence the distribution of races in the higher leagues. This is not imaginary, its just what is happening. When terran has rediculous snipe ability and huge emp fiield, I recognized that saw the results. Right now toss has the advantage.

But anyway the question was not what do you, who does not play terran, think should work in theory for terran. The question was why do people who play both find that templars are easier to produce and use than ghosts. Why is the upper level talk about protoss late game being too strong.
Last edit: 2012-05-05 10:24:18
Old Post

  pallad   Poland. May 05 2012 10:21. Posts 1713Profile # 
Another balance topic...
I have one sugestion , maby everyone start post link to BN account ? that we all can see ladder league and points ?
So many stupid posts here omg ( yes yes i know that , someone gonna Quote me , and write my post is stupid , maby yes , maby no )

If you are bronze , silver etc... dont post in balance disscusion topic's , let this disscusion for player's that are masters+
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Old Post

 
 Snoodles   May 05 2012 10:26. Posts 393
Profile # 

On May 05 2012 10:21 pallad wrote:
Another balance topic...
I have one sugestion , maby everyone start post link to BN account ? that we all can see ladder league and points ?
So many stupid posts here omg ( yes yes i know that , someone gonna Quote me , and write my post is stupid , maby yes , maby no )

If you are bronze , silver etc... dont post in balance disscusion topic's , let this disscusion for player's that are masters+


Do you mind brushing up the punctuation a bit? It doesn't need to be perfect, but right now it's very hard to read. My brain was stutter stepping.
Old Post

 
 SupLilSon   Malaysia. May 05 2012 10:30. Posts 3166
Profile # 

On May 05 2012 09:33 Fencer710 wrote:

Show nested quote +


I'm not sure what you're talking about. :\

In reference to a previous post, those Terran players who are having trouble in TvP late-game and believe it is 'imba' if you will, I have posted a guide in the strategy section: http://www.teamliquid.net/forum/viewmessage.php?topic_id=335051


You said you get stomped lategame PvT... but you're a Terran player? Also the guide is pretty elementary, you don't mention anything novel or unique to your style (except maybe getting all the building ups). Any part where you might have explained something you just linked to a Day9 video. Overall, everything in that guide is stuff any diamond+ Terran is doing.
Old Post

 
 Heavenlee   United States. May 05 2012 10:43. Posts 673
Profile # 
I loved complaining in the sad zealot days all the time (you know, when it was much more terran-favored than it is protoss-favored now) so I understand the appeal. I just hope you guys realize that your constant ten page extremely biased essays on the strength of high templar versus ghosts are meaningless and you're just doing it to hear yourself whine. You aren't going to convince anyone and in fact most of this thread is just a bunch of people complaining about protoss then other terrans going "yes, I agree, let me also expand on this point of why this game is RETARDED". It's just completely unproductive nonsense and anytime someone proposes anything it gets completely shut down with theorycrafting.

Also look into the possibility that you are just complete garbage at the matchup and all those people agreeing with you, are just because they are the vocal amount that are also bad at it.
Last edit: 2012-05-05 10:45:52
Old Post

 
 captainwaffles   United States. May 05 2012 10:48. Posts 842
Profile Blog # 
Such a demoralizing post from Blizzard. If they aren't going to try and balance the MU whats the point even playing it? Might as well just allin every game against toss since playing for the late game is clearly a big no-no.
Be excellent to each other. Party on, dudes!
Old Post

 
 Scila   Canada. May 05 2012 10:56. Posts 1808
Profile # 
They agree that late game Terran is weak, but say it's ok...
All we have to decide is what to do with the time that is given to us.
Old Post

 
 IMoperator   May 05 2012 10:57. Posts 1654
Profile # 

On May 05 2012 10:43 Heavenlee wrote:
I loved complaining in the sad zealot days all the time (you know, when it was much more terran-favored than it is protoss-favored now) so I understand the appeal. I just hope you guys realize that your constant ten page extremely biased essays on the strength of high templar versus ghosts are meaningless and you're just doing it to hear yourself whine. You aren't going to convince anyone and in fact most of this thread is just a bunch of people complaining about protoss then other terrans going "yes, I agree, let me also expand on this point of why this game is RETARDED". It's just completely unproductive nonsense and anytime someone proposes anything it gets completely shut down with theorycrafting.

Also look into the possibility that you are just complete garbage at the matchup and all those people agreeing with you, are just because they are the vocal amount that are also bad at it.

There's been multiple terran pros that have been vocal about TvP so if they're "complete garbage" at the matchup I guess we shouldn't ever talk about balance right?
terran
Old Post

 
 Shiori   May 05 2012 11:07. Posts 2816
Profile Blog # 

On May 05 2012 10:57 IMoperator wrote:

Show nested quote +


There's been multiple terran pros that have been vocal about TvP so if they're "complete garbage" at the matchup I guess we shouldn't ever talk about balance right?

I'm genuinely curious as to who these pros are. I've yet to hear a top Korean complain in a serious interview. No, Ganzi trolling his chat on stream doesn't count .

Not trying to flame you, as I really don't know who said what. Please let me know.
Old Post

 
 Sylfyre   Australia. May 05 2012 11:08. Posts 217
Profile # 
I think it's an interesting concept, that different races have to approach the match ups differently and all, but I feel like saying "terran have to do damage mid game or they are behind" locks the players into a certain playstyle, which kinda sucks because I think dynamic play is the best thing in sc2.
Old Post

 
 aZealot   New Zealand. May 05 2012 11:09. Posts 1390
Profile # 
I'd also be wary of taking pros' words at face value. They have a vested interest as they play that race for their livelihood. Of course they want a buff to their race and a nerf to others. This is not to say that all pros are like that - but it does mean that caution is advised when pros start talking about the state of the game. Some players seem to have the ability to rise above their race, see the whole picture and maybe suggest reasonable solutions - like say Nony, Stephano, Thorzain from the foreigner players. Their opinions on balance etc are probably worth taking on board. As for other players, probably not so much.
Last edit: 2012-05-05 11:13:37
"Consider fully, act decisively" - Jigoro Kano
Old Post

 
 captainwaffles   United States. May 05 2012 11:17. Posts 842
Profile Blog # 

On May 05 2012 11:07 Shiori wrote:

Show nested quote +


I'm genuinely curious as to who these pros are. I've yet to hear a top Korean complain in a serious interview. No, Ganzi trolling his chat on stream doesn't count .

Not trying to flame you, as I really don't know who said what. Please let me know.



Jinro
BeastyQT
Kas
qxc (although he also always follows up with "it doesn't matter, part of my job being a pro... etc")

Thats off the top of my head, can't think of anyone else atm but if you search you'll find more.
Be excellent to each other. Party on, dudes!
Old Post

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