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Blizzard announces HoTS Feature List - Page 37

Forum Index > StarCraft 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76
 
 Leeoku   May 08 2012 06:54. Posts 1076
Profile # 
oh wow they took that guys work. HIRE HIM
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 Nesto   Switzerland. May 08 2012 06:54. Posts 883
Profile # 
wow, with all those changes Bnet 2.0 will be nearly as good as Bnet 1.0
 
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 Rannasha   Netherlands. May 08 2012 06:55. Posts 2257
Profile Blog # 
So HotS brings all / most of the features that we wanted in Battle.net. Somehow I'm not surprised. I think a lot of people underestimated Blizzard in them not knowing how to make a functional B.net and I'm convinced that many features were left out intentionally to serve as a selling point for HotS.
Such flammable little insects!
Old Post

 
 NEXUS6   United States. May 08 2012 06:55. Posts 406
Profile # 
this looks like a lot of very nice things
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 shizaep   Canada. May 08 2012 06:55. Posts 1083
Profile Blog # 
Wow, huge props to blizzard. I wouldn't trust any other company to make a game like StarCraft. Really excited about all the planned upgrades.
You mean I just write stuff here and other people can see it?
Old Post

 
 Tsuki.eu   Portugal. May 08 2012 06:57. Posts 1029
Profile # 
hell is about time..
(ノ・_・)ノ
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 Nazeron   Canada. May 08 2012 06:57. Posts 1032
Profile # 
OMG, FINALLY, THANK YOU BLIZZ. We did it you guys! we did it!
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
Old Post

 
 Plansix   United States. May 08 2012 06:57. Posts 5348
Profile Blog # 

On May 08 2012 06:51 SarcasmMonster wrote:
I wonder how long it would take the Blizz to develop all these features they're promising from scratch. Can any professional software developers/game developers comment?

Basically I'm curious how long it would have delayed WOL if these were implemented before release.


Development is very hard. A game is "content" locked almost six month or more before release. This means all the features that they have in the game are locked in. The rest of the time is spent polishing the game and making it super crisp. SC2 may be an exception when it came to the multiplayer units and balance, but the B.net features were likely locked in 6-10 months before release. Adding new ones would have required more polishing and bug testing, which increases the QA time(quality assurance). The more features they add, the more time they have to spend testing them all. I don't know how much time these features would have added, but it would have been a noticable amount, since they were focused on getting the ladder working and a world wide launch.
Nony on PvT: "It's not imbalanced, the protoss wins and then there is a five minute death animation for the Terran"
Old Post

 
 KimJongChill   United States. May 08 2012 07:00. Posts 6424
Profile # 
Too good to be true :D
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Old Post

 
 envisioN .   United States. May 08 2012 07:00. Posts 541
Profile # 
Huge step forward for Blizzard. The ability to eliminate the problems of dropped players during tournaments isn't quite as good as LAN but definitely the next best thing. With Blizzard though, I'm going to expect maybe half of this list to be running with HOTS, and will hopefully be pleasantly surprised if it all goes live.
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
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 -Exalt-   United States. May 08 2012 07:00. Posts 966
Profile Blog # 
no name change function? wtffff it's said "coming soon" for more than a year
 
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 Pwnographics   New Zealand. May 08 2012 07:01. Posts 1048
Profile # 
/Jim Raynor voice:

Hell it's about time.
Old Post

 
 NukeD   Croatia. May 08 2012 07:01. Posts 452
Profile # 

On May 08 2012 06:46 tnud wrote:

Show nested quote +


Basically yeap. The BW teams wanna play on English version and an in game choice is way better then messing with files.


So basically what I understood from this is that BW pros and KeSPA had a huge part in this. I bet they conditioned Blizzard to make this stuff. Also GOM, Mr. Chae to be exact, complained in a interview about Battlenet feeling empty and said they influenced Blizz into making a lot of improvements map wise. Judging by that I can see that as the most likely scenario of what happened.
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 Sub40APM   May 08 2012 07:02. Posts 2017
Profile # 
Gotta love the Activision model. "Patch? Why patch when we call it 'expansion'! and charge the same price!"
Old Post

 
 mikedebo   Canada. May 08 2012 07:02. Posts 2933
Profile # 

On May 08 2012 03:55 Dodgin wrote:
Multiplayer resume from replay

Thank fucking god, Blizzard. Thank fucking god.


God has heard your feeble thanks, and this is his response:

+ Show Spoiler +
I NEED A PHOTOSYNTHESIS! ||| Red sponge contortionist fighting! ||| Biggest SangHo fanboy of life
Old Post

 
 SarcasmMonster   May 08 2012 07:02. Posts 2897
Profile # 

On May 08 2012 06:57 Plansix wrote:

Show nested quote +



Development is very hard. A game is "content" locked almost six month or more before release. This means all the features that they have in the game are locked in. The rest of the time is spent polishing the game and making it super crisp. SC2 may be an exception when it came to the multiplayer units and balance, but the B.net features were likely locked in 6-10 months before release. Adding new ones would have required more polishing and bug testing, which increases the QA time(quality assurance). The more features they add, the more time they have to spend testing them all. I don't know how much time these features would have added, but it would have been a noticable amount, since they were focused on getting the ladder working and a world wide launch.


You're a paralegal, not a software dev >

Thanks for the insight. So if we wanted some medium-big feature upon seeing the HOTS beta, I guess it likely won't make it in due to logistics.
MMA: The true King of Wings
Old Post

 
 Witten   United States. May 08 2012 07:02. Posts 1166
Profile # 
Blizzard is so smart. Release WOL missing tons and tons of features, people will play because its SC2. People start getting bored and anticipation for the expansion isn't high, decide to release all the features the first game should have came with, met with applause for "listening to the community". Sorry guys maybe I'm just a cynical prick but all of this should have been in the game when I bought it over two years ago. At this point its hard to get excited about them including everything that should have been included from day one.

Also still no LAN. I don't care about it but a lot of people do.
Well, judging by the supply Jaehoon is still 4 supply ahead, clearly he raped face in that battle. -Sayle 23:10 Cranium: the way i would fix SC2 23:10 Cranium: is i would tell them 23:10 Cranium: to remove everything stupid
Old Post

 
 PiPoGevy   Australia. May 08 2012 07:02. Posts 1557
Profile Blog # 
Thankyou Blizzard!
'Only God Can Judge Me' and I dont care how many times Boxer loses, as long as he gives us entertaining games, boxer fighting! Help Support Warcraft 3!! http://www.teamliquid.net/forum/viewmessage.php?topic_id=317133
Old Post

 
 JitnikoVi   Russian Federation. May 08 2012 07:02. Posts 396
Profile # 
wow this is alot of quality additions

i still prefer the old broodwar custom game hosting system as opposed to the current one where only the front page games are ever played
In theory yes, but theoretically, no.
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 j1nzo   Germany. May 08 2012 07:04. Posts 249
Profile # 
nice changes!
it was about time...
♞ Barça ♞
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